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Starbow - Page 138

Forum Index > SC2 General
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StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 27 2014 01:54 GMT
#2741
2 sec delay on Reaver after drop seems too long.
`~` | effOrt Movie sKyHigh forever & SEn
avilo
Profile Blog Joined November 2007
United States4100 Posts
January 27 2014 02:01 GMT
#2742
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it
Sup
Kabel
Profile Joined September 2009
Sweden1746 Posts
January 27 2014 02:02 GMT
#2743
Irradiate will do only 90 damage in next patch.

+ Show Spoiler +
^^
Creator of Starbow
Azz
Profile Joined March 2010
Australia65 Posts
January 27 2014 02:03 GMT
#2744
FIX THE REAVER... its pathetic in its current state.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
January 27 2014 02:06 GMT
#2745
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it

You're the one who's arrogant; I shouldn't have to remind you this, but this isn't BW, and the devs have put a lot more thought into this than you have. Your history of whining and being an all around sore loser doesn't help your case.

Now if Beastyqt came in here and brought up the irradiate change I, as well as the devs, would probably take another look at the change.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
January 27 2014 02:07 GMT
#2746
Smartcast changes things no?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
StutteR
Profile Blog Joined January 2010
United States1903 Posts
Last Edited: 2014-01-27 02:23:16
January 27 2014 02:21 GMT
#2747
I like the idea that if the Lurker can get back onto creep, it can live. Although Overlords have creep poop.

edit: also Mutalisks can get back onto Creep pretty easily
`~` | effOrt Movie sKyHigh forever & SEn
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
January 27 2014 02:22 GMT
#2748
--- Nuked ---
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 02:26 GMT
#2749
Hydra vs SpiderMine is Zero fun for me as Zerg atm. Even if I watch them all the time, sometimes they just push each other in manual activate range and 5 of them go boom. They need less range, or hydras need more with upgrade, or I will open every single ZvT ever with fast mutas. -.^
SCST
Profile Joined November 2011
Mexico1609 Posts
January 27 2014 02:35 GMT
#2750
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it


You're such a douchebag POS to the devs here Avilo, I hope to god they never listen to anything you have to say.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
HaRuHi
Profile Blog Joined November 2010
1220 Posts
Last Edited: 2014-01-27 02:46:31
January 27 2014 02:37 GMT
#2751
On January 27 2014 11:35 SCST wrote:
Show nested quote +
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it


You're such a douchebag POS to the devs here Avilo, I hope to god they never listen to anything you have to say.


Delicous troll bait, much esport person, so douche.
Edit: And thats like, everyone agrees with you avilo, even the devs, give them time to find the perfect value for it.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 27 2014 02:45 GMT
#2752
Innovation 2-0 Impact. Either Impact is bad at using mutalisks or mutalisks aren't that good vs terran.
SCST
Profile Joined November 2011
Mexico1609 Posts
January 27 2014 02:45 GMT
#2753
On January 27 2014 11:37 HaRuHi wrote:
Show nested quote +
On January 27 2014 11:35 SCST wrote:
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it


You're such a douchebag POS to the devs here Avilo, I hope to god they never listen to anything you have to say.


Delicous troll bait, much esport person, so douche.


I've said it before in this thread, that I remember when he went on State of the Game and most of us (the audience) felt bad for him being bullied. Yet over time I've come to realized that this guy dishes out worse shit to people who don't deserve it than anything he ever received on that show. Anyone who wants to watch the vod after seeing Avilo's posts in this thread is welcome to do so with this new insight that he might of deserved the treatment he got.

Here's a link: State of The Game 72


"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 27 2014 02:47 GMT
#2754
On January 27 2014 11:45 darkness wrote:
Innovation 2-0 Impact. Either Impact is bad at using mutalisks or mutalisks aren't that good vs terran.


That build by Impact was pretty dicey though. He had 26 drones and was making pure muta
`~` | effOrt Movie sKyHigh forever & SEn
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 02:52 GMT
#2755
On January 27 2014 11:47 StutteR wrote:
Show nested quote +
On January 27 2014 11:45 darkness wrote:
Innovation 2-0 Impact. Either Impact is bad at using mutalisks or mutalisks aren't that good vs terran.


That build by Impact was pretty dicey though. He had 26 drones and was making pure muta


Mutalisks are amazing vs Terran (And that comes from a Zerg), neither is Impact bad at using them, he just does not seem to be very used to starbow yet, since bio does clump a litte better here, then again, his attack angles were terrible sometimes.

The devs also said they look into mutalisk vs bio, but personally I don't think there is a big issue here, mutas counter mech pretty hard already and you can engange bio, but you have to be very cautious.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
January 27 2014 02:57 GMT
#2756
Hmm yeah. I think the reaver kinda loss its micro potential for having a 2 sec delay, losing workers from reaver drops isn't that much since you don't need as much as many workers as in sc2 and be able to catch up.
AKMU / IU
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
January 27 2014 02:59 GMT
#2757
On January 27 2014 11:45 darkness wrote:
Innovation 2-0 Impact. Either Impact is bad at using mutalisks or mutalisks aren't that good vs terran.


I watched tournament and only Innovation seemed like he knew what he was doing. Mutalisks are amazing vs Terran right now, he just used them very poorly.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Jagoti
Profile Joined August 2013
Germany24 Posts
January 27 2014 03:37 GMT
#2758
TT1 streaming starbow:
http://www.twitch.tv/tt1
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
Last Edited: 2014-01-27 03:39:42
January 27 2014 03:39 GMT
#2759
I've sent new values to Kabel for a tweaked reaver. It shouldn't take so damn long to shoot, but there is a pretty nice BW esque grace period to target fire after being unloaded. It will be in hopefully next time Kabel patches.
Jagoti
Profile Joined August 2013
Germany24 Posts
January 27 2014 03:58 GMT
#2760
On January 27 2014 12:39 decemberscalm wrote:
I've sent new values to Kabel for a tweaked reaver. It shouldn't take so damn long to shoot, but there is a pretty nice BW esque grace period to target fire after being unloaded. It will be in hopefully next time Kabel patches.

Couldn't you make the reaver shoot as soon as the player manually targets?
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