• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:47
CEST 06:47
KST 13:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Semifinals B [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2058 users

Starbow - Page 139

Forum Index > SC2 General
Post a Reply
Prev 1 137 138 139 140 141 346 Next
GuoJing
Profile Joined July 2011
France30 Posts
January 27 2014 04:04 GMT
#2761
As few people already said, i feel that yes, patching shouldnt be that fast. I would like to see personnally like maybe 1 or 2 more "big" patches then nothing for a few weeks maybe. Just because, when you look the RTS history, you will always find strategies that have been very strong for some weeks, then players learnt how to play against and the match up balance would eventually go closer to 50% (sometimes not, ofc). But these things need time !
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 04:14 GMT
#2762
On January 27 2014 13:04 GuoJing wrote:
As few people already said, i feel that yes, patching shouldnt be that fast. I would like to see personnally like maybe 1 or 2 more "big" patches then nothing for a few weeks maybe. Just because, when you look the RTS history, you will always find strategies that have been very strong for some weeks, then players learnt how to play against and the match up balance would eventually go closer to 50% (sometimes not, ofc). But these things need time !


I disagree, and agree. First, this is beta, second, small number tweaking is ok. The big number tweaking that actually affect design (Irradiate vs Lurkers) should be given more time, agreed. Third, this is a beta, I am glad they fix bugs fast, like firebat tripple dmg etc.
Fourth, this is Beta, if you look at their patches, for example the reaver thingy, the reason they changed it was not because it was to strong, but because people did not ENJOY that they could not target fire their first shot, they changed it, but now it needs a little more tweaking,
Go patch I'd say.

Please give Zerg another option against spidermines than mutalisk, Hydralisk does not work in its current form, spine pushes are disabled by the unbuildable space on most maps.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19352 Posts
January 27 2014 04:24 GMT
#2763
If you're not playing Starbow, you are probably wasting your time.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
January 27 2014 04:30 GMT
#2764
On January 27 2014 12:58 Jagoti wrote:
Show nested quote +
On January 27 2014 12:39 decemberscalm wrote:
I've sent new values to Kabel for a tweaked reaver. It shouldn't take so damn long to shoot, but there is a pretty nice BW esque grace period to target fire after being unloaded. It will be in hopefully next time Kabel patches.

Couldn't you make the reaver shoot as soon as the player manually targets?


In BW, Reaver auto target if you don't already target manually, there was a bit of delay. But that delay wasn't as long as 2 seconds. Its more like 1 second.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
January 27 2014 04:54 GMT
#2765
Please give Zerg another option against spidermines than mutalisk, Hydralisk does not work in its current form, spine pushes are disabled by the unbuildable space on most maps.


Hydras have higher range now than Spider mines that are manually activated, but I think AOE of Spider Mines are bugged vs medium units as they take 2 AOE instead of 1.5. It should be fixed soon hopefully.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
January 27 2014 04:56 GMT
#2766
hmm now that the art tools are out someone needs to design a new robotics support bay and begone with the colossus stamp
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2014-01-27 05:15:28
January 27 2014 05:13 GMT
#2767
On January 27 2014 11:37 HaRuHi wrote:
Show nested quote +
On January 27 2014 11:35 SCST wrote:
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it


You're such a douchebag POS to the devs here Avilo, I hope to god they never listen to anything you have to say.


Delicous troll bait, much esport person, so douche.
Edit: And thats like, everyone agrees with you avilo, even the devs, give them time to find the perfect value for it.


My intent wasn't to troll. Let me rephrase.

Brood war has been out for over 12 years...TvZ in Starbow is obviously almost a replica or very similar to Brood War. So it's probably a very bad move to start changing essential things that defined an entire match-up, such as science vessel irradiate in TvZ.

There was a reason irradiate stayed in the game as it was, and that's because it was necessary for cost efficiency in late game vs the ultra cost efficient hive tech units from Zerg, or even clumped mutas in mid-game.

Just saying it's best to not mess with such things out of some ideal of "wanting it to play different." Just my opinion though, everyone has theirs. I said before in this thread that irradiate with smartcast is slightly more powerful than bw obviously, but clumped mutas also are slightly more powerful because of unlimited selection.

And pro players have only started to test the waters in this mod for less than a month...but the balance had already been established between irradiate and mutas for over 12 years. That's all lol.

On January 27 2014 11:45 SCST wrote:
Show nested quote +
On January 27 2014 11:37 HaRuHi wrote:
On January 27 2014 11:35 SCST wrote:
On January 27 2014 11:01 avilo wrote:
So when is irradiate being changed back? Or are the devs arrogant enough that they think they know more than 12+ years of brood war experience/balance testing?

What I mean by that is irradiate has been balanced in brood war for over 13 years. It would be a good idea to revert it


You're such a douchebag POS to the devs here Avilo, I hope to god they never listen to anything you have to say.


Delicous troll bait, much esport person, so douche.


I've said it before in this thread, that I remember when he went on State of the Game and most of us (the audience) felt bad for him being bullied. Yet over time I've come to realized that this guy dishes out worse shit to people who don't deserve it than anything he ever received on that show. Anyone who wants to watch the vod after seeing Avilo's posts in this thread is welcome to do so with this new insight that he might of deserved the treatment he got.

Here's a link: State of The Game 72




Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.
Sup
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 27 2014 05:31 GMT
#2768
On January 27 2014 13:54 Hider wrote:
Show nested quote +
Please give Zerg another option against spidermines than mutalisk, Hydralisk does not work in its current form, spine pushes are disabled by the unbuildable space on most maps.


Hydras have higher range now than Spider mines that are manually activated, but I think AOE of Spider Mines are bugged vs medium units as they take 2 AOE instead of 1.5. It should be fixed soon hopefully.


Hider, It is six am here :< , I am going to pm you a replay tomorrow. Hydras have more range, but I assume they somtimes push each other so one gets too close and you lose instantly 5 of them. splitting my army threeways, because they are slower then vultures makes it hard to babysit each group and compared to muta play, there seems to be no incentive to go for hydras, makes zvt rather stale for me.

@ avilo: Clumped mutas are also weaker vs irradiate, because there is no sane way to split them and Starbow is not BW, but we both know that. The way you expressed it was cocky for your standards and dickish for any person who does not know you :p

Much love, no hard feelings, thanks for the rephrasing.
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-27 05:54:08
January 27 2014 05:47 GMT
#2769
On January 27 2014 14:13 avilo wrote:


Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.



You've been a dick to the developers more than once in the thread, calling them arrogant and other shit rather than just "adding your 2 cents". You also threw a tantrum when you didn't get what you wanted with regards to a balance change and then proceeded to spam the Starbow chat to prevent people from finding games. You're an absolute cancer to this community and your mediocre popularity does not shield you from being judged by your peers.

And FYI: I wasn't on any "anti-avilo hate train" until you started posting in this thread and spamming the Starbow channel. In fact, I was actually vocally defending you against the hosts of State of the Game when they shat on you. I completely regret it after seeing your true colors so many months later, however. Don't even bother to try to make yourself look better man, people can just peruse through this thread and see for themselves.

P.S. Take a hint from all the people calling you a dick in this thread and learn how to express yourself in a polite/normal manner.

User was warned for this post
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Danzo
Profile Joined March 2011
2820 Posts
January 27 2014 05:57 GMT
#2770
On January 27 2014 14:47 SCST wrote:
Show nested quote +
On January 27 2014 14:13 avilo wrote:


Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.



You've been a dick to the developers more than once in the thread, calling them arrogant and other shit rather than just "adding your 2 cents". You also threw a tantrum when you didn't get what you wanted with regards to a balance change and then proceeded to spam the Starbow chat to prevent people from finding games. You're an absolute cancer to this community and your mediocre popularity does not shield you from being judged by your peers.

And FYI: I wasn't on any "anti-avilo hate train" until you started posting in this thread and spamming the Starbow channel. In fact, I was actually vocally defending you against the hosts of State of the Game when they shat on you. I completely regret it after seeing your true colors so many months later, however. Don't even bother to try to make yourself look better man, people can just peruse through this thread and see for themselves.

P.S. Take a hint from all the people calling you a dick in this thread and learn how to express yourself in a polite/normal manner.


Can we please just focus on Starbow and not an anti-avilo drama thread.
Getting too old for this..
SCST
Profile Joined November 2011
Mexico1609 Posts
January 27 2014 05:59 GMT
#2771
On January 27 2014 14:57 Danzo wrote:
Show nested quote +
On January 27 2014 14:47 SCST wrote:
On January 27 2014 14:13 avilo wrote:


Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.



You've been a dick to the developers more than once in the thread, calling them arrogant and other shit rather than just "adding your 2 cents". You also threw a tantrum when you didn't get what you wanted with regards to a balance change and then proceeded to spam the Starbow chat to prevent people from finding games. You're an absolute cancer to this community and your mediocre popularity does not shield you from being judged by your peers.

And FYI: I wasn't on any "anti-avilo hate train" until you started posting in this thread and spamming the Starbow channel. In fact, I was actually vocally defending you against the hosts of State of the Game when they shat on you. I completely regret it after seeing your true colors so many months later, however. Don't even bother to try to make yourself look better man, people can just peruse through this thread and see for themselves.

P.S. Take a hint from all the people calling you a dick in this thread and learn how to express yourself in a polite/normal manner.


Can we please just focus on Starbow and not an anti-avilo drama thread.


Yep, I think I've gotten it off my chest now.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Doominator10
Profile Joined August 2012
United States515 Posts
January 27 2014 06:30 GMT
#2772
On January 27 2014 14:57 Danzo wrote:
Show nested quote +
On January 27 2014 14:47 SCST wrote:
On January 27 2014 14:13 avilo wrote:

+ Show Spoiler +

Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.



You've been a dick to the developers more than once in the thread, calling them arrogant and other shit rather than just "adding your 2 cents". You also threw a tantrum when you didn't get what you wanted with regards to a balance change and then proceeded to spam the Starbow chat to prevent people from finding games. You're an absolute cancer to this community and your mediocre popularity does not shield you from being judged by your peers.

And FYI: I wasn't on any "anti-avilo hate train" until you started posting in this thread and spamming the Starbow channel. In fact, I was actually vocally defending you against the hosts of State of the Game when they shat on you. I completely regret it after seeing your true colors so many months later, however. Don't even bother to try to make yourself look better man, people can just peruse through this thread and see for themselves.

P.S. Take a hint from all the people calling you a dick in this thread and learn how to express yourself in a polite/normal manner.


Can we please just focus on Starbow and not an anti-avilo drama thread.


Hey hey hey! This is NOT the BattleNet forums! Moving on:

Irradiate revert: +1
More sexy animation / sound effect for BattleCruiser Warp: +1
Your DOOM has arrived,,,, and is handing out cookies
WarAcid
Profile Joined January 2014
Canada1 Post
January 27 2014 07:43 GMT
#2773
This mod is great! Well done.

I am in no way qualified to talk about balance/design, so I won't, but I'd like to voice my opinion about unit models.

- The Swarm Guardian model and animations are amazing, and unfortunately never saw the light of day in sc2. I'd love to see it replace the Guardian. Just call it "Swarm Guardian" change the model and keep all the stats. To me, Guardian models never seem right in the sc2 engine or end up being lame and dull.

- The Defiler is missing its BW swagger. The current version moves very much like a robotic lobster. It would be awesome if you could use the SC2BW model and animations. It has the classic defiler's wiggle movement that we all love.

- Well done with the custom Protoss models they look great. Maybe consider the Oracle model for the Sentinel? Might confuse people though.

I feel strongest about the Zerg suggestions so please consider the constructive criticism.
Morbidius
Profile Joined November 2010
Brazil3449 Posts
January 27 2014 10:44 GMT
#2774
On January 27 2014 15:30 Doominator10 wrote:


Irradiate revert: +1
More sexy animation / sound effect for BattleCruiser Warp: +1

Could the time warp animation have the same color as BCs shots and yamato?
Has foreign StarCraft hit rock bottom?
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2014-01-27 12:53:33
January 27 2014 12:36 GMT
#2775
On January 27 2014 15:30 Doominator10 wrote:
Show nested quote +
On January 27 2014 14:57 Danzo wrote:
On January 27 2014 14:47 SCST wrote:
On January 27 2014 14:13 avilo wrote:

+ Show Spoiler +

Hey, i'm just gonna derail your little circlejerk anti-avilo hate train before it gets on the rails. I posted in this thread as feedback because i like playing Starbow and think it's awesome what these guys made and wanted to add my 2 cents.

Calm the fuck down take your hate trash to reddit where it belongs.



You've been a dick to the developers more than once in the thread, calling them arrogant and other shit rather than just "adding your 2 cents". You also threw a tantrum when you didn't get what you wanted with regards to a balance change and then proceeded to spam the Starbow chat to prevent people from finding games. You're an absolute cancer to this community and your mediocre popularity does not shield you from being judged by your peers.

And FYI: I wasn't on any "anti-avilo hate train" until you started posting in this thread and spamming the Starbow channel. In fact, I was actually vocally defending you against the hosts of State of the Game when they shat on you. I completely regret it after seeing your true colors so many months later, however. Don't even bother to try to make yourself look better man, people can just peruse through this thread and see for themselves.

P.S. Take a hint from all the people calling you a dick in this thread and learn how to express yourself in a polite/normal manner.


Can we please just focus on Starbow and not an anti-avilo drama thread.


Hey hey hey! This is NOT the BattleNet forums! Moving on:

Irradiate revert: +1
More sexy animation / sound effect for BattleCruiser Warp: +1

I don't know, I would like more to find a middle ground of the Irradiate(like 150-160 damage) where Lurkers could survive if they are on creep but it would kill Mutas and Guardians, than to revert it back to the previous patch.
I think that with smart-casting Irradiate was too strong, so maybe there are other ways to nerf it without touching its damage but it will be hard.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
January 27 2014 12:46 GMT
#2776
Mutalisks have the opportunity to avoid science vessels as they're so much faster, so I think it's okay for one irradiate to kill a mutalisk.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2014-01-27 13:57:27
January 27 2014 13:13 GMT
#2777
Brood war has been out for over 12 years...TvZ in Starbow is obviously almost a replica or very similar to Brood War. So it's probably a very bad move to start changing essential things that defined an entire match-up, such as science vessel irradiate in TvZ.


That's actually exactly why we want to change it: Because we don't like that the Irradiate is such a big part of the TvZ matchup (and ofc pressing "r" 5 times on an a Lurker without giving the zerg a change to remicro isn't very fun micro).

We want to balance the game in such a way that various choices are possible. Note that if you read my previous posts, I said that there very well might be short-term imbalances as a result of these changes.

There was a reason irradiate stayed in the game as it was, and that's because it was necessary for cost efficiency in late game vs the ultra cost efficient hive tech units from Zerg, or even clumped mutas in mid-game.


Yes but Defiler has already been nerfed quite a bit: I don't think terran got the worse end of the deal in the game. Irradiate is also barely nerfed against Mutalisks (same DPS).


Just saying it's best to not mess with such things out of some ideal of "wanting it to play different." Just my opinion though, everyone has theirs. I said before in this thread that irradiate with smartcast is slightly more powerful than bw obviously, but clumped mutas also are slightly more powerful because of unlimited selection.


I think sometimes it is important to have some perspective. Pre TB-hype we were just a bunch of guys who wanted to create a great game. We used BW as a core game as it has much more sound fundamentals than Sc2 and because we simply wouldn't have time to balance every single unit in the game without having something to fall back on.

Even back then, we were discussing changes to Irradiate and Dark Swarm as we never have thought that these abilities worked optimally. We were just about to change them, but then TB happened and lots of people began playing Starbow. But never once did we say: "hey guys come play Starbow, its gonna have perfect balance during the beta and all abilities will have the same strenght as in BW."

The Irradiate/Dark Swarm change was, however, delayed for a while as the new influx of players discovered new bugs and we also discovered that some damage values were unintentionally off, so we fixed that before. But as the new players began playing the game, we saw them doing the same thing we had deemed as optimal during our internal testings: Getting lots of SV's and Defilers. While its true that Scourges counter SV's, the important thing is that terran will continue to get SV's after the SV's have been killed by the Scourges, as he SV is still a superior in the mid/late game to terrans other support options.

So I rather reverse the question: Why wouldn't we attempt to change it if that's what we believe will make the game better?

We heard a lot of complaints on how nerfing Irradiate could impact imbalance, but most people haven't disagreed with me in the assessment that 5 times "R" on 5 Lurkers isn't fun micro. Neither has anyone directly said that having SV/Defiler as neccesity-units is great from a design-perspective.
Our goal tbh isn't to balance the game the current couple of hundred guys that play Starbows right now, but instead we wanted to have the best designed game once Starbow is out of Beta.

And I think, that if we were too scared too change anything from BW while we are in the beta, we might as well all stop working on Starbow right now. We don't make money from this, and instead our satisfaction comes from attempting to fulfill our (perhaps naive) dream that we can improve upon the parts of BW that we didn't think function optimally.

But regarding the potential unintended consequence of nerfing the SV, we are hearing your feedback, and I think in the next design-patch we will have launched a "plan for" how we see the game being balanced without it.

Thanks for reading.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
January 27 2014 14:02 GMT
#2778
So would you say that this nerf to irradiate is more an attempt to redesign the way that science vessels work and not a nerf just because of smartcasting?

You have to be careful though. Blizzard felt that siege tanks lacked counters in bw, and they were wrong because tanks have a weakness in poor mobility, but nevertheless they did come up with the immortal and now you don't see tanks in TvP.

For all intents and purposes, the science vessel worked in TvZ as it provided an effective way to limit the number of high tech units that the zerg could build up. I'm personally not a fan of the vessel in bw as I don't like the vessel cloud of dead that doesn't give any opportunity for counterplay, but I think it stills fulfills an important role to keep defiler&ultra numbers down. It also allows those two units to be really scary, and it shifts the zerg to more lower tech units, which help with defining the zerg's swarming style.

Another question: are you happy with the way that the scourge works? I don't think you can perfectly replicate the pathfinding quirks that made the scourge such a cool unit in bw, so I'm wondering about the reception.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Gaius Baltar
Profile Blog Joined April 2010
United States449 Posts
January 27 2014 14:06 GMT
#2779
*lifts head*

look around, see 95 empty cubicles. everyone has gone home for chinese new year. look at clock, 10 pm. can probably fit it in one more game of starbow before the subway closes.

*eyes narrow*
MWY
Profile Joined October 2011
Germany284 Posts
January 27 2014 14:13 GMT
#2780
Awesome post. Thank you Hider.

It doesn't even make any sense to call a modder arrogant for changing something. Or insult him in any way for that, because the perfect game is a vision in his mind that he pursues to achieve in his free time, not charging you for anything. Obviously there are things some people just can't or won't agree on, that does give you the right for feedback or critique, but not insults. You're insulting him on something he freely shared with you. He didn't force you to buy it, nor play it. So stfu.

I quit SC2 a long time ago, but began watching starbow lately and I'm really thinking about starting SC2 again. Not for playing the original game ofcourse, that still is terrible. :D I just wanted to say thanks to the whole starbow team for spending their time on this project, and creating basically a new game, which is, in my opinion, more interesting and reasonable than SC2 every was. Altough I did not play it yet, I already enjoy watching it.
Prev 1 137 138 139 140 141 346 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
22:45
Patches' Patch Clash #6.5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 134
StarCraft: Brood War
Sea 10771
Hyuk 542
yabsab 82
Noble 33
Bale 21
Icarus 8
Dota 2
monkeys_forever366
NeuroSwarm195
League of Legends
JimRising 756
Other Games
summit1g15197
WinterStarcraft471
RuFF_SC2130
UpATreeSC38
Organizations
Other Games
gamesdonequick1024
BasetradeTV106
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• practicex 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1111
Other Games
• Scarra3138
Upcoming Events
GSL
3h 13m
Cure vs herO
SHIN vs Maru
IPSL
11h 13m
Bonyth vs Napoleon
G5 vs JDConan
BSL
14h 13m
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 4h
Monday Night Weeklies
1d 11h
Replay Cast
1d 19h
The PondCast
2 days
Kung Fu Cup
2 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
GSL
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Replay Cast
5 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.