|
On December 30 2013 07:02 Xiphos wrote:Show nested quote +On December 30 2013 03:30 Plansix wrote:On December 30 2013 03:20 Xiphos wrote: Ultimately if you truly believe that sc2 is an awesome game, you shouldnt be worried at all. If a game is good enough, fans will show up. Is this another one of your passive aggressive shots at SC2? Most businesses don't make decisions based off of faith and putting out a press release explaining the delay of proleague isn't a bad thing. Thanks to this letter, I caught a couple games this morning while cleaning up the house. Incorrect, you should learn to stop posting irrelevant message to the content you are responding because "putting out a press release explaining the delay of proleague isn't a bad thing" is an attempt to demonstrate that I'm vilifying Kespa for making such release which it utterly not the case. Please refrain from doing that. And once again you shouldn't worry about the state of any business venture as long as the merchandise have inherent sustainability potential w/ the appropriate copyright protection and exposure. So quit being a little insecure Plansix because you are making it seem that fans will stay loyal to a bad product or something which is absolutely not true. Its a free market. You wrote a lot of stuff, but I'm not sure if you said anything there beyond some confusing stuff like I didn't understand your post(which was super vague anyways). Why do you come here if you don't like SC2? You just come here over and over to drop these passive aggressive comments into threads and try to rile people up. You just just go an play or watch another game. Unless, of course, your game is "forum troll", which then you likely should keep doing what your doing.
|
400 attendees on day 1, according to Fomos.
|
I was thinking about this a lot these last few weeks. I don't understand why Blizzard doesn't invest into Proleague. It would be in their best interest. I love WCS and all, but players and fans really rally behind teams. We all love to see Flash win OSL, but we also love even more to see Flash win the Ace match for his team in proleague finals. People loves teams, even though Starcraft is a 1v1 esport, the team aspect really adds to the comradery and makes both fans and players more excited to watch. I think proleague is super important and I am really excited for this season. I definitely paid the $5.00 to get the VODs and HD. I hope everyone does.
|
On December 30 2013 02:57 Estancia wrote: I personally feel that watching the channel itself is already supporting the proleague. I think the view plays a major role in getting sponsorships and ads. But of course we would want to pay extra to support the proleague. Maybe they should accept donations or sell merchandises? I'm very sure selling team jackets can earn lots of money, especially if they manage to handle overseas transaction and ship them overseas.
Also, I feel that proleague is basically the last life line for Korea SCII scene now. GSL itself isn't really going to cut it. Even better if SpoTV makes their own individual league, which will help korean scene further. Also to mention that SpoTV also has its own TV station unlike GomTV, and that itself might help a lot in drawing in old and new fans in alike.
You are looking at this from a wrong angle. The game has to be fun for both players and viewers, and that's really not the case in Korea. Probably because Korea is the only place where SC2 is, and will always be, compared to SCBW in terms of play-ability and fun factor. Once the game is "fun" to play they will start playing more and more, and only then will we see the game's popularity take off in Korea. We can all talk about how it's not free and how depressing it is to look at the PC bang ranking chart, but those are all minor issues that can be addressed systematically. The core of the problem is that the game just cannot compete with other games out there that are available in terms of "fun" factor. It's as simple as that. We can only hope for the next expansion that Bliz finally addresses some of the underlying problem with the SC2 (death ball, big battles end too quick...etc)
|
On December 30 2013 10:14 SoFrOsTy wrote: I was thinking about this a lot these last few weeks. I don't understand why Blizzard doesn't invest into Proleague. It would be in their best interest. I love WCS and all, but players and fans really rally behind teams. We all love to see Flash win OSL, but we also love even more to see Flash win the Ace match for his team in proleague finals. People loves teams, even though Starcraft is a 1v1 esport, the team aspect really adds to the comradery and makes both fans and players more excited to watch. I think proleague is super important and I am really excited for this season. I definitely paid the $5.00 to get the VODs and HD. I hope everyone does.
For the record of being fair, I should mention that Bliz bought 45 large boxes of pizza yesterday for the on-site crowd, and SPOTV matched it by paying for everyone a free soda. You might have seen this when SKT players were handing out the pizza boxes to the crowd.
|
On December 30 2013 10:20 jellyjello wrote:Show nested quote +On December 30 2013 02:57 Estancia wrote: I personally feel that watching the channel itself is already supporting the proleague. I think the view plays a major role in getting sponsorships and ads. But of course we would want to pay extra to support the proleague. Maybe they should accept donations or sell merchandises? I'm very sure selling team jackets can earn lots of money, especially if they manage to handle overseas transaction and ship them overseas.
Also, I feel that proleague is basically the last life line for Korea SCII scene now. GSL itself isn't really going to cut it. Even better if SpoTV makes their own individual league, which will help korean scene further. Also to mention that SpoTV also has its own TV station unlike GomTV, and that itself might help a lot in drawing in old and new fans in alike. You are looking at this from a wrong angle. The game has to be fun for both players and viewers, and that's really not the case in Korea. Probably because Korea is the only place where SC2 is, and will always be, compared to SCBW in terms of play-ability and fun factor. Once the game is "fun" to play they will start playing more and more, and only then will we see the game's popularity take off in Korea. We can all talk about how it's not free and how depressing it is to look at the PC bang ranking chart, but those are all minor issues that can be addressed systematically. The core of the problem is that the game just cannot compete with other games out there that are available in terms of "fun" factor. It's as simple as that. We can only hope for the next expansion that Bliz finally addresses some of the underlying problem with the SC2 (death ball, big battles end too quick...etc)
I'd say they missed the mark long ago with the game and the RTS Golden Years in Korea are gone. If it's not there you should count your loses and focus on the other areas. You can try again with the next game because those people aren't coming back. If they don't find it fun then you've already lost the battle. Also, I find it hard to believe that a f2p model would change anything because to me that's hardly the problem. You'd be sweeping all the other complaints under the rug and draw to much attention to a small mental barrier because people do still buy games and if they do play f2p there are enough people doing the micro-transactions. Micro-transactions won't fix the problems people have with B.net. Micro-transactions won't fix the problems people have with the design of the game. Heck, Blizzard even set the setting relatively low so people would be able to play it. Yet, a lot of Koreans still prefer playing from PCBangs rather than home. F2P might be a short influx, but it will be limited. Those people won't stay. You say these are minor issues. I say they all add up and we should be happy to even have the people we do have. With all the issues and bullcrap I think it's amazing that we get what we get. They cannot compete with the new stuff nor should they. Apples to oranges. The next expansion is just another band-aid. Blizzard have made it clear that they have no plans to make drastic changes. They play it safe and don't like taking risks. Oh well. I don't care because at the end of the day I know I'm going to watch some RTS because I'm an RTS gamer and I don't give two shits about what anyone thinks.
|
Thanks, I hope that if he does communicate more that you continue to bring us these translations!
|
On December 30 2013 10:20 jellyjello wrote:Show nested quote +On December 30 2013 02:57 Estancia wrote: I personally feel that watching the channel itself is already supporting the proleague. I think the view plays a major role in getting sponsorships and ads. But of course we would want to pay extra to support the proleague. Maybe they should accept donations or sell merchandises? I'm very sure selling team jackets can earn lots of money, especially if they manage to handle overseas transaction and ship them overseas.
Also, I feel that proleague is basically the last life line for Korea SCII scene now. GSL itself isn't really going to cut it. Even better if SpoTV makes their own individual league, which will help korean scene further. Also to mention that SpoTV also has its own TV station unlike GomTV, and that itself might help a lot in drawing in old and new fans in alike. You are looking at this from a wrong angle. The game has to be fun for both players and viewers, and that's really not the case in Korea. Probably because Korea is the only place where SC2 is, and will always be, compared to SCBW in terms of play-ability and fun factor. Once the game is "fun" to play they will start playing more and more, and only then will we see the game's popularity take off in Korea. We can all talk about how it's not free and how depressing it is to look at the PC bang ranking chart, but those are all minor issues that can be addressed systematically. The core of the problem is that the game just cannot compete with other games out there that are available in terms of "fun" factor. It's as simple as that. We can only hope for the next expansion that Bliz finally addresses some of the underlying problem with the SC2 (death ball, big battles end too quick...etc)
Yeah I was just viewing it from the competitive angle. I meant that because SCII scene in Korea isn't as good as before, and having two factions isn't really helping.
But even if the game makes changes to make it more fun, wouldn't publicity be still needed in order to generate popularity? I feel thats where the KeSPA/SpoTV is supposed to come in and help that, and proleague may help a lot in that part.
|
On December 30 2013 10:40 StarStruck wrote:Show nested quote +On December 30 2013 10:20 jellyjello wrote:On December 30 2013 02:57 Estancia wrote: I personally feel that watching the channel itself is already supporting the proleague. I think the view plays a major role in getting sponsorships and ads. But of course we would want to pay extra to support the proleague. Maybe they should accept donations or sell merchandises? I'm very sure selling team jackets can earn lots of money, especially if they manage to handle overseas transaction and ship them overseas.
Also, I feel that proleague is basically the last life line for Korea SCII scene now. GSL itself isn't really going to cut it. Even better if SpoTV makes their own individual league, which will help korean scene further. Also to mention that SpoTV also has its own TV station unlike GomTV, and that itself might help a lot in drawing in old and new fans in alike. You are looking at this from a wrong angle. The game has to be fun for both players and viewers, and that's really not the case in Korea. Probably because Korea is the only place where SC2 is, and will always be, compared to SCBW in terms of play-ability and fun factor. Once the game is "fun" to play they will start playing more and more, and only then will we see the game's popularity take off in Korea. We can all talk about how it's not free and how depressing it is to look at the PC bang ranking chart, but those are all minor issues that can be addressed systematically. The core of the problem is that the game just cannot compete with other games out there that are available in terms of "fun" factor. It's as simple as that. We can only hope for the next expansion that Bliz finally addresses some of the underlying problem with the SC2 (death ball, big battles end too quick...etc) I'd say they missed the mark long ago with the game and the RTS Golden Years in Korea are gone. If it's not there you should count your loses and focus on the other areas. You can try again with the next game because those people aren't coming back. If they don't find it fun then you've already lost the battle. Also, I find it hard to believe that a f2p model would change anything because to me that's hardly the problem. You'd be sweeping all the other complaints under the rug and draw to much attention to a small mental barrier because people do still buy games and if they do play f2p there are enough people doing the micro-transactions. Micro-transactions won't fix the problems people have with B.net. Micro-transactions won't fix the problems people have with the design of the game. Heck, Blizzard even set the setting relatively low so people would be able to play it. Yet, a lot of Koreans still prefer playing from PCBangs rather than home. F2P might be a short influx, but it will be limited. Those people won't stay. You say these are minor issues. I say they all add up and we should be happy to even have the people we do have. With all the issues and bullcrap I think it's amazing that we get what we get. They cannot compete with the new stuff nor should they. Apples to oranges. The next expansion is just another band-aid. Blizzard have made it clear that they have no plans to make drastic changes. They play it safe and don't like taking risks. Oh well. I don't care because at the end of the day I know I'm going to watch some RTS because I'm an RTS gamer and I don't give two shits about what anyone thinks.
Quite contrary, Starcraft holds a special place in Korea and many Korean gamers. The golden years may have been gone, but that doesn't necessarily mean the the genre is completely dead. In fact, it's not even in massive and critical decline. Many Koreans still enjoy playing RTS games - like BW, and they are just waiting for that one game that will be the next BW. But, if you feel that it's not worth investing another RTS game in Korea, then feel free to move along. Korea is ripe for the taking - thanks to ineptness of Blizzard, and someone will take advantage of it and make a lot of money. You even said it yourself, that it's amazing that we get what we get in Korea. That's because there is something about Starcraft and the Korean gamers. The rest of your point, I get the feeling you are pretty much agreeing with me.
|
On December 30 2013 11:14 jellyjello wrote: Many Koreans still enjoy playing RTS games - like BW, and they are just waiting for that one game that will be the next BW.
This. Very obvious from the amount of success SOSPA is having with a game older than SCII and same age as me. SCII is quite a different game from SC:BW at its core imo.
Also, there seems to be a relationship between MOBA and RTS, if SCII becomes more fun perhaps more people who went over to LoL might come back and play Starcraft II again too.
|
On December 30 2013 12:03 Estancia wrote:Show nested quote +On December 30 2013 11:14 jellyjello wrote: Many Koreans still enjoy playing RTS games - like BW, and they are just waiting for that one game that will be the next BW. This. Very obvious from the amount of success SOSPA is having with a game older than SCII and same age as me. SCII is quite a different game from SC:BW at its core imo. Also, there seems to be a relationship between MOBA and RTS, if SCII becomes more fun perhaps more people who went over to LoL might come back and play Starcraft II again too.
-_- the only relationship between rts and 'moba' is that moba came from an rts mod thats all.
RTS is stressful. Moba is not or nowhere near as stressful as RTS. I used to play sc competitively but once dota came out it was only dota. SC2 sold a million copies (maybe) in korea. I assure u most of it is to players who played sc1 just like me. Its for the nostalgia of a great game (non-korean).
PS Basically newer players will not flock to rts anymore. It will become a niche market.
|
I think they really need to reduce downtime and increase the bitrate, I didn't watch the stream but the youtube VOD was some of the worst 720p I've ever seen.
|
I really want to support Proleague but the sheer ammount of protoss involved makes it extremely hard for me to stay up ;;
|
On December 30 2013 15:29 Die4Ever wrote: I think they really need to reduce downtime and increase the bitrate, I didn't watch the stream but the youtube VOD was some of the worst 720p I've ever seen.
the Twitch steam had REALLY good quality, but I think that may be sub only after the new year begins
|
Gross... This thread turned into a lot of people talking about totally worthless shit...
In other news, this is a pretty cool letter. ProLeague is looking great, and I for one am really excited for this season. I'm trying really hard to stay awake and check out today's matches.
|
Thank you for the Translation.
|
are there any reasonable profound assessments on how proleague is doing so far?
|
On January 08 2014 07:06 Swiv wrote: are there any reasonable profound assessments on how proleague is doing so far?
The fan reaction has been positive in Korea - thanks to the new arena and decent amount of games. So far so good, and I'm hoping they can sustain the momentum.
Some interesting thoughts and rumors: 1) Round 2 will feature some of the ex-fOu players in different uniform, and 2) The remaining e-sports fed teams will merge with kespa and participate in proleague.
|
East Gorteau22261 Posts
On January 08 2014 08:37 jellyjello wrote:Show nested quote +On January 08 2014 07:06 Swiv wrote: are there any reasonable profound assessments on how proleague is doing so far? The fan reaction has been positive in Korea - thanks to the new arena and decent amount of games. So far so good, and I'm hoping they can sustain the momentum. Some interesting thoughts and rumors: 1) Round 2 will feature some of the ex-fOu players in different uniform, and 2) The remaining e-sports fed teams will merge with kespa and participate in proleague.
If Life and Curious get to play Proleague I wouldn't be able to contain myself
|
On January 08 2014 08:40 Zealously wrote:Show nested quote +On January 08 2014 08:37 jellyjello wrote:On January 08 2014 07:06 Swiv wrote: are there any reasonable profound assessments on how proleague is doing so far? The fan reaction has been positive in Korea - thanks to the new arena and decent amount of games. So far so good, and I'm hoping they can sustain the momentum. Some interesting thoughts and rumors: 1) Round 2 will feature some of the ex-fOu players in different uniform, and 2) The remaining e-sports fed teams will merge with kespa and participate in proleague. If Life and Curious get to play Proleague I wouldn't be able to contain myself CJ_Life and CJ_Curious, here we are !
|
|
|
|