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Call to Action: October 2 Balance Testing - Page 4

Forum Index > SC2 General
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dreamseller
Profile Blog Joined August 2006
Australia914 Posts
October 03 2013 10:58 GMT
#61
On October 03 2013 18:38 SalvationII wrote:
Wow, nobody sees that this buffs/nerfs especially weaken protoss..

Tank buff will softcounter immortals more


one of the most ridiculous statements and most revealing of a new player i've seen in a long time
PGtour admin
Naphal
Profile Joined December 2010
Germany2099 Posts
October 03 2013 11:01 GMT
#62
On October 03 2013 19:52 wishr wrote:
Show nested quote +

If anything, you guys should PLAY first, THEN judge. Because I think most of you just see the proposed changes and say "WELL FUCK THIS GUYS YOU SUCK!"
Way to bring constructive criticism, guys.

Just listen to this guy - he knows something u dont...


yeah he knows how to mix up different posts and add insults where none were in the first place!
sgtnoobkilla
Profile Joined July 2012
Australia249 Posts
October 03 2013 11:12 GMT
#63
On October 03 2013 19:31 Ouija wrote:
How can so many people approve on combining the mech and air upgrades? Biggest joke so far from blizzard, they "think" its a step in the right direction...simply playing your own game would tell you that combining the upgrades is foolish. Zerg cannot kill terran air in a fight.


Combined upgrades were OP only when Warhounds and 4x Hellbat w/o blue flame in a medivac were around. Seeing as how neither of those problems exist any more it actually is a good step in the right direction. Still think a few more buffs to the tank would be nicer though.

And please you deserve to lose if you let T manage to get so many air units up.
Don't play with your food unless it plays with you first.
Ramiz1989
Profile Joined July 2012
12124 Posts
October 03 2013 11:12 GMT
#64
On October 03 2013 20:01 Naphal wrote:
Show nested quote +
On October 03 2013 19:52 wishr wrote:

If anything, you guys should PLAY first, THEN judge. Because I think most of you just see the proposed changes and say "WELL FUCK THIS GUYS YOU SUCK!"
Way to bring constructive criticism, guys.

Just listen to this guy - he knows something u dont...


yeah he knows how to mix up different posts and add insults where none were in the first place!

He just has his own way of saying that people are narrow-minded, which is true, people are very very narrow-minded.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
October 03 2013 11:17 GMT
#65
yup 1.75>1.25 is about 50% nerf for the splash ratio.
just a little bit %_%
i doubt who taught david math
Incredible Miracle
Naphal
Profile Joined December 2010
Germany2099 Posts
October 03 2013 11:25 GMT
#66
On October 03 2013 20:12 Ramiz1989 wrote:
Show nested quote +
On October 03 2013 20:01 Naphal wrote:
On October 03 2013 19:52 wishr wrote:

If anything, you guys should PLAY first, THEN judge. Because I think most of you just see the proposed changes and say "WELL FUCK THIS GUYS YOU SUCK!"
Way to bring constructive criticism, guys.

Just listen to this guy - he knows something u dont...


yeah he knows how to mix up different posts and add insults where none were in the first place!

He just has his own way of saying that people are narrow-minded, which is true, people are very very narrow-minded.


i see another unit made worthless, and i see slight buffs to things that were not viable in WoL and get even harder destroyed in HotS, i call that me being realistic, not narrowminded, and any positive expectation is delusional, not openminded.
wishr
Profile Joined February 2012
Russian Federation262 Posts
October 03 2013 11:25 GMT
#67
On October 03 2013 20:17 winthrop wrote:
yup 1.75>1.25 is about 50% nerf for the splash ratio.
just a little bit %_%
i doubt who taught david math

Did u already played a test map? upload a replay for us then.
* Only girls complain about balance! *
MrLightning
Profile Joined September 2013
306 Posts
October 03 2013 11:33 GMT
#68
On October 03 2013 19:58 dreamseller wrote:
Show nested quote +
On October 03 2013 18:38 SalvationII wrote:
Wow, nobody sees that this buffs/nerfs especially weaken protoss..

Tank buff will softcounter immortals more


one of the most ridiculous statements and most revealing of a new player i've seen in a long time


Perhaps than you should educate the new player instead of shutting him down? The malice and superiority complex in you post is sickening. Just because the guy is defending Protoss is no reason to be dismissive and mean to him.
Ramiz1989
Profile Joined July 2012
12124 Posts
October 03 2013 11:33 GMT
#69
On October 03 2013 20:25 Naphal wrote:
Show nested quote +
On October 03 2013 20:12 Ramiz1989 wrote:
On October 03 2013 20:01 Naphal wrote:
On October 03 2013 19:52 wishr wrote:

If anything, you guys should PLAY first, THEN judge. Because I think most of you just see the proposed changes and say "WELL FUCK THIS GUYS YOU SUCK!"
Way to bring constructive criticism, guys.

Just listen to this guy - he knows something u dont...


yeah he knows how to mix up different posts and add insults where none were in the first place!

He just has his own way of saying that people are narrow-minded, which is true, people are very very narrow-minded.


i see another unit made worthless, and i see slight buffs to things that were not viable in WoL and get even harder destroyed in HotS, i call that me being realistic, not narrowminded, and any positive expectation is delusional, not openminded.

I've never said that you are narrow-minded, and as far as I saw, he didn't point finger on you either, he is generalizing, that is true, but he is mostly right, people tend to scream and whine a lot before they even test things out.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
MasterDrone
Profile Joined January 2013
France50 Posts
October 03 2013 11:36 GMT
#70
Guys, seriously go play it for at least 3-4 days before posting any whine...
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2013-10-03 11:39:56
October 03 2013 11:38 GMT
#71
On October 03 2013 19:58 dreamseller wrote:
Show nested quote +
On October 03 2013 18:38 SalvationII wrote:
Wow, nobody sees that this buffs/nerfs especially weaken protoss..

Tank buff will softcounter immortals more


one of the most ridiculous statements and most revealing of a new player i've seen in a long time



too bad he is spot on because obviously P comes out worse than than both P/Z.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
October 03 2013 11:41 GMT
#72
On October 03 2013 18:44 Sissors wrote:
Show nested quote +
On October 03 2013 18:38 SalvationII wrote:
Wow, nobody sees that this buffs/nerfs especially weaken protoss..

Tank buff will softcounter immortals more, that means that lategame mec armies (if the terran gets to it, its not easy, but IF) are even stronger overall, because of the quicker attack. With Ghosts in a mec army, which shoots quicker.. Horror :'(

Tanks softcountering immortals? Lol. Immortals still hardcounter tanks. And even stronger lategame mech army? Toss should have no problem countering a lategame mech army.

Show nested quote +
TvZ will be ugly too, 3/3 vikings vs a zerg in the 20 minute, while the Zerg is just getting his first air upgrades for their corrupter. So Air switches will be very easy in longer termed macro games. And the air fights will always be in the terran's favour if he went for mec. So we are going to see diehard timings of the zerg to try to end the game before the terran will switch to air. Btw. Vipers will die more easily now :D

Still not before they cast blinding cloud and the mech player loses.

And yeah when going mech and losing horribly you have better vikings. But vikings are still fairly bad against ultras (see also the HotS trailer), and a zerg can switch to air very fast.

Ghost counters immortals.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Lorch
Profile Joined June 2011
Germany3702 Posts
October 03 2013 11:50 GMT
#73
On October 03 2013 11:50 mishimaBeef wrote:
I wish he would clarify on 'some really cool micro potential'.


Watch effort vs flash from the mlg vs proleague invitational
Burrow movement has soooo much potentiel, from basically blink microing your roaches (which would probably take like 400 apm but still) to getting away from ffs similiar to how t can pick up in medivacs or even sneaking small roach hitsquads into bases while they are burrowed and getting out. Roach burrowed movement has sooo much potential.
OneSpeed
Profile Joined June 2012
Norway47 Posts
Last Edited: 2013-10-03 11:55:36
October 03 2013 11:52 GMT
#74
We gotta use tanks with mines together? GREAT....... they added more micro for Terran T_T now you gotta siege/unsiege + burrow/unburrow your units everytime u think your opponent is threatning to attack T_T. Way to kill Terrans off. This is the last thing we needed micro wise.

And not to mention faster tanks will lead to mech-only TvTs which sucks for bio players like myself.
I only got one speed
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
Last Edited: 2013-10-03 12:03:02
October 03 2013 12:02 GMT
#75
Here's a replay of my attempt at optimising a burrow roach rush vs terran.

In the hands of a pro this will be pretty sick, time to make ravens in TvZ!
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
October 03 2013 12:05 GMT
#76
This makes me sad, nerf an ultra aggressive style and pidgeonhole Terran's to using tanks. What's the point of limiting options? It's not like pros were really having a hard time anymore dealing with WM's.
Baum
Profile Blog Joined April 2010
Germany1010 Posts
October 03 2013 12:07 GMT
#77
If they want to make the oracle a longterm harass unit they should nerf it's potential for getting quick wins. Straight up buffing it is just a bad idea.

Having combined upgrades for terran is also a bad idea especially in tvt where the mech player will then always have the better air upgrades.

The siege tank buff does not make up for the mine nerf at all. Siege tanks don't do enough damage and it doesn't make enough of a difference that they do hit a bit faster.
I want to be with those who share secret things or else alone.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
October 03 2013 12:08 GMT
#78
On October 03 2013 21:05 Chaggi wrote:
This makes me sad, nerf an ultra aggressive style and pidgeonhole Terran's to using tanks. What's the point of limiting options? It's not like pros were really having a hard time anymore dealing with WM's.


Sorry, you are probably the only one that still believes that Starcraft 2 as an action game is better then Starcraft 2 as an real-time strategy game. Even developers are acknowledging this. You might want to rethink you attitude.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2013-10-03 12:15:24
October 03 2013 12:14 GMT
#79
On October 03 2013 20:01 Naphal wrote:
Show nested quote +
On October 03 2013 19:52 wishr wrote:

If anything, you guys should PLAY first, THEN judge. Because I think most of you just see the proposed changes and say "WELL FUCK THIS GUYS YOU SUCK!"
Way to bring constructive criticism, guys.

Just listen to this guy - he knows something u dont...


yeah he knows how to mix up different posts and add insults where none were in the first place!


The word "Guys" and the phrase "You guys" should show you that I wasn't referring to the quote anymore. Or do you think I talk to you when I say "You guys"?!

I just see people say the changes are bad without even playing ONE GAME. That is NOT what this map was made for. It's "Call to action", not "Call to whine".
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
October 03 2013 12:16 GMT
#80
On October 03 2013 21:08 Everlong wrote:
Show nested quote +
On October 03 2013 21:05 Chaggi wrote:
This makes me sad, nerf an ultra aggressive style and pidgeonhole Terran's to using tanks. What's the point of limiting options? It's not like pros were really having a hard time anymore dealing with WM's.


Sorry, you are probably the only one that still believes that Starcraft 2 as an action game is better then Starcraft 2 as an real-time strategy game. Even developers are acknowledging this. You might want to rethink you attitude.


This literally makes no sense. I'm sorry I want more options to play my race.
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