|
On October 02 2013 21:23 NovemberstOrm wrote:Show nested quote +On October 02 2013 21:13 Caladan wrote:On October 02 2013 21:12 RouaF wrote: It's honestly time blizzard does like valve and riot do. Pump some serious cash into the competitive scene. They were too greedy on this one and this is their downfall ... Cash won't help. The problem is the lack of viewers and thus lack of sponsors and thus teams/players retiring. -_- And why is there a lack of viewers? Because the game is shit. Players are retiring because the scene got double the amount of players once kespa switched of course the scene can't support that instantly. Teams disbanding are more so the sponsors have problems within their own companies, the companies themselves are financially unstable not because of sponsoring teams, get your facts right.
So you disagree with player base and viewer base shrinking and instead it's random companys having financial problems by accident? Wow. What an argument.
The degree of ignorance in the sc2 scene is really impressive. The game is shrinking? It's always the others' fault! It's the players fault, it's WCS' fault, the sponsor companys' fault, it's LoL fault, it's the viewers' fault ... it can't be the game's fault, because Starcraft is *invincible*. -_-
I hope I don't get another warning for "criticing the game/community", since this thread is about people critizing WCS, you also need to have the right to defend WCS and criticize the game instead. -_- WCS is probably the one thing that keeps SC2 alive at the moment.
|
|
On October 02 2013 21:41 Zenbrez wrote: Well.. I like WCS... Me too. I watch it every day, on my ipad after work. Ransoms Korean teams losing a sponsor isn't really a huge deal for me.
|
On October 02 2013 21:23 NovemberstOrm wrote:Show nested quote +On October 02 2013 21:13 Caladan wrote:On October 02 2013 21:12 RouaF wrote: It's honestly time blizzard does like valve and riot do. Pump some serious cash into the competitive scene. They were too greedy on this one and this is their downfall ... Cash won't help. The problem is the lack of viewers and thus lack of sponsors and thus teams/players retiring. -_- And why is there a lack of viewers? Because the game is shit. Players are retiring because the scene got double the amount of players once kespa switched of course the scene can't support that instantly. Teams disbanding are more so the sponsors have problems within their own companies, the companies themselves are financially unstable not because of sponsoring teams, get your facts right. or a lack of sponsor in general. for GSL, there was sony ericsson, pepsi, intel, LG, then we starting to have some smaller ones like hot6 and then monsieur J, mango6 and now ChoKun Shop.
|
Wait, the mentioning of the DOTA2 team... does that mean that FXO will stop sponsoring them aswell or?
|
On October 02 2013 21:46 Plansix wrote:Me too. I watch it every day, on my ipad after work. Ransoms Korean teams losing a sponsor isn't really a huge deal for me. With no sponsors, you won't have SC2 to watch. Players will simply move on and retire from SC2 and go on to get a real job. They can't play SC2 forever.
|
Canada16217 Posts
On October 02 2013 21:40 Caladan wrote:Show nested quote +On October 02 2013 21:23 NovemberstOrm wrote:On October 02 2013 21:13 Caladan wrote:On October 02 2013 21:12 RouaF wrote: It's honestly time blizzard does like valve and riot do. Pump some serious cash into the competitive scene. They were too greedy on this one and this is their downfall ... Cash won't help. The problem is the lack of viewers and thus lack of sponsors and thus teams/players retiring. -_- And why is there a lack of viewers? Because the game is shit. Players are retiring because the scene got double the amount of players once kespa switched of course the scene can't support that instantly. Teams disbanding are more so the sponsors have problems within their own companies, the companies themselves are financially unstable not because of sponsoring teams, get your facts right. So you disagree with player base and viewer base shrinking and instead it's random companys having financial problems by accident? Wow. What an argument.The degree of ignorance in the sc2 scene is really impressive. The game is shrinking? It's always the others' fault! It's the players fault, it's WCS' fault, the sponsor companys' fault, it's LoL fault, it's the viewers' fault ... it can't be the game's fault, because Starcraft is *invincible*. -_- I hope I don't get another warning for "criticing the game/community", since this thread is about people critizing WCS, you also need to have the right to defend WCS and criticize the game instead. -_- WCS is probably the one thing that keeps SC2 alive at the moment.
Don't put words in my mouth. Most of the stuff has been surrounding the korean scene(that's what I was referring too), NA/EU are doing fine. Calling the game shit isn't constructive criticism which is what is needed. Both STX and Woongjin have financial issues, Woongjins have been going on for about a year now.
|
Choya was never good anyway. Even in the early days of GSL, and GSTL where he talked to himself in the booth. Pretty weird guy but he does have a point. However, it's mostly due to the ever increasing number of professional SC II gamers which makes it hard for teams to continue. There just isn't enough funding for growing numbers of players. Not only that, if clans are to be successful, they must limit the number of players in their roster.
How do we start doing that? Separate the super top tier from the top and mediocre players. And how can this be achieved? Introducing "Hardcore" Ladder, similar to that of Diablo 3. But in this hardcore, the mechanics are very similar to BW. 12 unit control. make it difficult to macro but not as hard as broodwar. For instance, 4 building max unit control, etc etc.
This can seriously make the game more interesting and exponentially harder than it already is now. Of course there will have to be heavy rebalancing issues due to 12 unit control but that would be real interesting. like broodwar, but a bit more fast pace. But hey, a nerd can dream. Right?
|
i really love WCS. surprised im the minority on this opinion
|
On October 02 2013 21:49 geokilla wrote:Show nested quote +On October 02 2013 21:46 Plansix wrote:On October 02 2013 21:41 Zenbrez wrote: Well.. I like WCS... Me too. I watch it every day, on my ipad after work. Ransoms Korean teams losing a sponsor isn't really a huge deal for me. With no sponsors, you won't have SC2 to watch. Players will simply move on and retire from SC2 and go on to get a real job. They can't play SC2 forever. There seem to be plenty of teams doing fine. EG, Axiom, and a few Korean teams like MVP are doing just fine. Just because one Korean team loses a sponsor and their 19-20 year old Captain decides to blame WCS does not mean the sky is falling.
|
The problem is that there is no other tournament beside de WCS ansmore. This might not be that big of a deal for NA/EU, but the insane amount of professional players in Korea is just too much for one tournament. There are only 4 WCS Seasons every year, beside that... The pro gamers can't win any money.
|
On October 02 2013 21:49 NovemberstOrm wrote: Don't put words in my mouth.
Well then your whole post is kinda pointless.
There may be random company financial problems, yes, but there have been in the past aswell. The financial crisis is in 2013 even weaker than in 2010, 2011 and 2012. Yes, there were like 100 Kespa players shifting to SC2, but compared to the total number of players playing in championships and tourneys (I'd say multiple 1000s) that's also a pretty low number. And like half of the 100 have retired or been released up to now. So both things might be an influence, yes, but they tend to be a small factor in a whole game's overall developement, compared to the huge factor *player base and viewers decrease*.
That's the same thing with WCS. Yes, WCS is not perfect at that time *but* it's flaws are also a rather minor factor to the overall developement of SC2. The decrease in player base is much more severe factor.
People should stop crying out "this is wrong, SC2 dedd" and "that is wrong, SC2 dedd" and should start seeing SC2's developement dependant to a large number of factors, that all have different weights. And in my opinion a shrinking player base is the most severe factor for a game's overall developement. Anyone can really argue this?
|
I don't think anyone is mad about the tournaments and the sheer existence of WCS because I myself like watching it but its the fact of the non-compete that has limited the tournaments and made it exclusive and pretty much gave everyone else the middle finger.... lol
|
Perhaps it's time for Blizzard to _LISTEN_
|
Still haven't seen even one Korean pro say good thing about WCS system. Even though WCS system may not be the main problem, it's definitely not a good system to help the scene.
|
Blizzard at this point I don't think is going to listen.... There is so many people pulling in different directions and honestly I think if blizzard wants to have complete control over tournaments to make sure there is notable people attending their tournaments then they could control that but making a set of smaller tournaments and still have them not around the same time as Blizzcon but have multiple tournaments running at the same time the WCS seasons are running.... I don't know just a thought.. if they want to have exclusive give the community more options even if it is smaller pools....
|
sc2 hots needs to die immediately, so blizzard can pick up the pieces, learn from it to build lotv.
|
On October 02 2013 22:14 whirlpool wrote: sc2 hots needs to die immediately, so blizzard can pick up the pieces, learn from it to build lotv. This is not exactly they way i would have put it, but in the long run i definitely think that SC2 would benefit from a complete overhaul.
|
Need widowmines removed to make it a more beginner friendly game
|
This is so sad. WTF is going on with our scene!!
|
|
|
|