PartinG and Maru advance to Ro16, Flash and Kangho eliminated
by Waxangel
The Code S group of death lived up to expectations, with all four participants displaying high-caliber play in an action packed night. Each of the five series went the full three games, but the five-hour long session of games rarely felt dull. Some may even say it was a perfect night of Code S—well, except for fans of Flash and KangHo.
While PartinG and defending champion Maru silenced their doubters by reaching the quarter-finals, the bigger story of the night (you might even call it an elephant in the room) was Flash's third consecutive elimination in the Ro16. Despite his excellent, MVP-level play in the Proleague, Flash has so far been unable recreate that form in individual tournaments. Last night's elimination may have been the most painful of all, as he came within one map of making the Ro8 twice in the same night.
Flash began the night with a match against LG-IM's KangHo, who had been oddly keen on facing Flash during the group selections. His confidence seemed unfounded in game one, as he bungled his roach-hydra-baneling defense against Flash's Mvp-esque mech timing.
Shaking off the loss, KangHo hit his stride in following game, fending off Flash's blue flame hellion opener with ease and then crushing the follow-up mech transition with hydras, roaches, and vipers. However, Flash would not KangHo get in a rhythm, and switched over to a more standard marine-medivac-mine composition to close the series out 2 - 1.
Over on the other side of the bracket, Maru and PartinG were embroiled in their own close series. PartinG opened up with a blinker-stalker all-in to try and take a fast point, but was brutally denied by Maru's airtight defenses.
Game two on Akilon Wastes allowed both players to showcase their strengths, with Maru starting off by dizzying PartinG with powerful early-mid game drop tactics. However, PartinG was able to stabilize and show off his great late game management, tying up Maru's main army with threatening troop movements and using crippling warp-prism tactics to seal the deal.
Despite his game one failure, PartinG decided to return to blink stalker tactics in game three. Though PartinG looked destined to lose after Maru hunkered down on defense, the Prime Terran slipped up and attempted to push forward a little too quickly. A devastating time warp combined with brilliant blink micro allowed PartinG to annihilate Maru's army, after which he continue to chip away until the final surrender.
Part man, part train, all soul
Flash and PartinG then headed into the winner's match to decide the first place finisher in the group. The first game on Bel'Shir ended in an easy win for PartinG, as he rushed to templars unhindered and fried Flash in his first major attack. PartinG then went for a bit of trickery on the next map with DT drops, but Flash was well aware of the danger and held it off. Despite the early setback, PartinG was almost able to transition into a standard 3-base late game, but a ruthless Flash battered him into submission before he could fully stabilize.
With the series tied 1-1, the two players headed to Akilon Wastes to decide who would be the first player to advance to the Ro16. Unlike the previous two games, both players were content to sit back and reach the late game, though staying active with drops to see where they might eke out an advantage. Flash was the first to draw his sword and go for a kill-move with a near-max army, and after the storms dissipated both players were left at almost dead even.
After another period of building up, the two players entered into an almost accidental base trade, with giant armies razing buildings left and right. The situation seemed neck and neck as the dust settled, with PartinG holding onto one mining base while Flash preserved his main buildings through the use of cloaked ghosts. Unfortunately for Flash, ghosts need energy to cloak and dark templars don't. Catching ghosts uncloaking at a very fortunate time, PartinG annihilated them with templars and stalkers while using dark templars to cleaned up the rest of Flash's army at home. Down on both army and income, Flash was forced to GG out of the series.
Don't forget Maru!
Down in the loser's match, Maru seemed to have an easy warm-up match against KangHo on his hands as his marine-mine-medivac army went on a rampage in game one. However, KangHo was able to show much better play in game two, droning up heavily and barely holding out against Maru's attacks before overwhelming him with massive amounts of muta-ling-bane. With elimination on the line in game three, Maru decided to pull out an aggressive build by going reaper-hellion-banshee. Despite opening with several queens, KangHo was unable to deal with Maru's early harassment and GG'd out of the tournament.
That left Flash and Maru, the two youngest OSL champions of Brood War and StarCraft 2, to face off for the final ticket to the quarter-finals. Maru opened up game one with one of his specialty builds, proxying a starport to go for fast hellion-marine-medivac harassment. While he did a small amount of damage, it was not enough to offset Flash's fast expansion and he headed into the mid-game with a small disadvantage. The game seemed to be flowing in Flash's favor as he slowly built up a dangerous mech army, but one brilliant bio engagement from Maru was enough to turn everything around. With a part of his force dropping in via medivac and the rest coming in by ground, Maru smashed the mech army to go up 1 - 0.
Maru kept up with the one base builds in game two, this time opting for cloak banshees into a 1/1/1 timing. But once more, Flash was able to deflect Maru's aggression without much trouble, and this time he headed into the mid-game with an even greater lead. Flash very nearly threw that lead away after a semi-suicidal attack into Maru's entrenched position, but he was far ahead enough that he was able to recover and finish Maru off with a sky-Terran transition.
With the series tied 1-1, Maru went for his third consecutive one base build: a 2-rax proxy reaper rush. And for the third game in a row, Flash was able to defend against it with ease, scouting out the proxied buildings and responding accordingly. However, instead of playing out a macro game, Flash changed things up and went for an aggressive one-base tank push to attempt to punish Maru. It looked like Maru would certainly lose as he had followed up with not one but two orbitals, but great delaying tactics allowed him to get out a siege tank in time to avoid certain death.
Instead of taking his own natural and transitioning, Flash made the fateful decision to commit to his one-base pressure. Though Maru teetered on the brink of elimination, the great use of reapers and dropped marines in backdoor attacks crippled Flash's economy and put him on a timer. Maru held on tight in his main base, dropping mules while amassing vikings, tanks, and marines. Once he had a sufficient lead in army, Maru pushed down his ramp, broke Flash's containment, and accepted the final GG of the night.
Flash is pretty unlucky, he got group of death when he was arguably at his best (relative to the rest of the field) back in season 1, and he was so close to making it last night as well. The OSL elimination is all his bad tho :D
Thanks for great write up! Double team kill Ro8 is unfortunate, but should produce some great games. Rain vs Soulkey is probably the biggest profile match of the round, tho I know I cant wait to see jjakji vs Maru.
maaaan flash was so close in all his games he kept throwing away his lead against maru and almost prevailed against parting too. Still, I'm glad parting made it through, mah boiiiii parting! BM NEXUS best part of group of death LOL
(Vote): Dear vs. Soulkey (Vote): Dear vs. Rain (Vote): Dear vs. soO (Vote): Dear vs. PartinG (Vote): Trap vs. Soulkey (Vote): Trap vs. Rain (Vote): Trap vs. soO (Vote): Trap vs. PartinG (Vote): Jjakji vs. Soulkey (Vote): Jjakji vs. Rain (Vote): Jjakji vs. soO (Vote): Jjakji vs. PartinG (Vote): Maru vs. Soulkey (Vote): Maru vs. Rain (Vote): Maru vs. soO (Vote): Maru vs. PartinG
You fools have no faith in PartinG! soO isn't that good and Rain will beat Soulkey. But then a Rain/PartinG semi? I don't know if I could handle my two favorite players against each other except for in a final. At least they would both be in Toronto.
Slight typo (or lack of a word in article) "Flash would not let KangHo..."
Anyways, Glad PartinG made it out. Totally thought Flash would take 2nd but I guess it wasn't meant to be. Hopefully Flash gets a Ro16 group without PartinG so he can advance.
I think PartinG has a good shot of taking it. Would be nice for a Maru v PartinG finals :D
I really wish Parting had gotten through second, but either way I really want to see him play against Jjakji. First time I ever noticed Parting was (I think) Code S Ro16, the season after Jjakji beat Leenock. Parting played Jjakji twice in the group, and just showed the best PvT I had ever seen. That triple nexus build, maaaaan.
On September 30 2013 13:27 AtlasEndured wrote: I really wish Parting had gotten through second, but either way I really want to see him play against Jjakji. First time I ever noticed Parting was (I think) Code S Ro16, the season after Jjakji beat Leenock. Parting played Jjakji twice in the group, and just showed the best PvT I had ever seen. That triple nexus build, maaaaan.
Rematch, please!
I was hoping for this as well. Hopefully this just means it happens in the finals instead. =D (It's a rough road for both of them though)
On September 30 2013 13:27 AtlasEndured wrote: I really wish Parting had gotten through second, but either way I really want to see him play against Jjakji. First time I ever noticed Parting was (I think) Code S Ro16, the season after Jjakji beat Leenock. Parting played Jjakji twice in the group, and just showed the best PvT I had ever seen. That triple nexus build, maaaaan.
Rematch, please!
I was hoping for this as well. Hopefully this just means it happens in the finals instead. =D (It's a rough road for both of them though)
Honestly, just based on both of their wonky styles I could definitely see Jjakji taking out Maru. Remember Jjakji vs Supernova from that same season? Yeah. Then he just has to clear out whichever lolnonkespa Protoss makes it through. Parting's got the rough time. Let's hope for a soul monorail
I'd say that Maru wins this season, unless Soulkey manages to take down both Rain and Parting. I'd still prefer a Jjakji vs Parting finals, as I've been unbelievably impressed with Jjakji's non mirror matchups this season, and still fairly satisfied with his TvT.
On September 30 2013 14:24 -Kaiser- wrote: I don't understand, why don't people like Jjakji/think it's surprising when he does well? He's always been consistently strong.
2012 S3: Code A, eliminated Ro32 2012 S4: Code A, eliminated Ro48 2012 S5: Code A, eliminated Ro48
2013 S1: Code B WCS S1: Code B WCS S2: Code A, eliminated Ro32
On September 30 2013 11:57 Waxangel wrote: Flash is pretty unlucky, he got group of death when he was arguably at his best (relative to the rest of the field) back in season 1, and he was so close to making it last night as well. The OSL elimination is all his bad tho :D
You mean that Group TvTvTvT wasn't group of Death?
On September 30 2013 14:24 -Kaiser- wrote: I don't understand, why don't people like Jjakji/think it's surprising when he does well? He's always been consistently strong.
2012 S3: Code A, eliminated Ro32 2012 S4: Code A, eliminated Ro48 2012 S5: Code A, eliminated Ro48
2013 S1: Code B WCS S1: Code B WCS S2: Code A, eliminated Ro32
that's a loooong drought.
Well...colour me corrected, but he's always been strong in my mind :<
On September 30 2013 14:24 -Kaiser- wrote: I don't understand, why don't people like Jjakji/think it's surprising when he does well? He's always been consistently strong.
2012 S3: Code A, eliminated Ro32 2012 S4: Code A, eliminated Ro48 2012 S5: Code A, eliminated Ro48
2013 S1: Code B WCS S1: Code B WCS S2: Code A, eliminated Ro32
that's a loooong drought.
Well...colour me corrected, but he's always been strong in my mind :<
Before this season, jjakji had only participated in 4 seasons of Code S, the last one being Season 2 of 2012
On September 30 2013 12:53 AxiomBlurr wrote: Protoss going to win GSL...wow....thank goodness...
silence ye doubters and bear witness to the power of TOSS!
Don't jinx it...
Been so long since Protoss even had a finalist...hell only two semi-finalists in the past year. >_> Could really, really use a Code S win so that Terran and Zerg no longer both have more than double the Protoss wins.
Anyway, I fear Flash is falling into the pit of "solid Code S Terran". Consistent appearances in Code S but no deep runs. Can't quite place what he's missing though.
On September 30 2013 12:53 AxiomBlurr wrote: Protoss going to win GSL...wow....thank goodness...
silence ye doubters and bear witness to the power of TOSS!
Anyway, I fear Flash is falling into the pit of "solid Code S Terran". Consistent appearances in Code S but no deep runs. Can't quite place what he's missing though.
Easier groups? He barely missed out twice this time round vs two tournament favourites despite a lot of mistakes. Maru's my pick to win it from here. Easier side of the bracket and seems to be very flexible with his all-ins.
Ah PartinG, once a showman always a showman. Really sad and sorry for Flash, he was so close and it would have been epic if he had managed to push on despite all odds and reach Blizzcon.
What disturbs me now is, ironically enough, Flash's decision making, he made some really weird ones in the game vs Maru and I think they ended up costing him game 1 and 3 and nearly cost him game 2 of the series. His mechanics, micro, macro and multi-tasking are all there, but his decision making at times is really off. By Flash's admittance he needs 1 more year to reach the same level he had in BW, here's hoping he has it in him.
I just hope we either get Maru vs Rain: what a rematch, LOL Maru vs Soulkey: another rematch, i guess not everone remembers who finished Maru's WCS KR Season 1 run. Yes, right, the winner of that season himself. jjakji vs Soulkey: tbh this is interesting just because both of them are rather intelligent players with good enough mechanics to win a GSL, so we may end up seeing either disaster of a series, either the greatest final ever but not much inbetween. PartinG vs jjakji: well, this one is not probable but pretty cool too. Also, soO to win GSL, cause it is about time for throne of irrelevant GSL champ to be claimed.
This group of death was so damn good. Every single game, every single one, was good! I wish every one of them could advance somehow. We need these guys going at it again... such close games and great moves (as well as a few great stumbles).
On September 30 2013 20:53 Scarecrow wrote: Easier groups? He barely missed out twice this time round vs two tournament favourites despite a lot of mistakes.
Thing is it doesn't get easier the later you go in the tournament, only harder. Even if he were to get an easy group he's still going to hit the people that were in hard groups in the knockout stage. He needs to be able to overcome them whenever he hits them if he's to make a GSL finals.
He's barely missing out, but its still missing out. :-\
On September 30 2013 12:39 Shellshock wrote: soO is going to be this season's Sniper. He has this final already won. fan favorites the rest of the way
What I'm afraid of :/
Maru shedding the last of his doubters and showing that his era is almost nigh would be awesome. Rain reclaiming his throne would also be awesome. Soulkey finally getting a chance to dominate without Innovation interfering would be awesome as well.