• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:08
CEST 00:08
KST 07:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach4[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double1Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon105
StarCraft 2
General
Stellar Fest 1 Replay Pack Recent patches and the Future StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion Bot on ladder [ASL22] Ro8 Preview: Within Reach PLAYzone Challenge - open offline tour in Prague an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6611 users

Changes for balance test map live - Page 11

Forum Index > SC2 General
1190 CommentsPost a Reply
Prev 1 9 10 11 12 13 60 Next
Chernobyl
Profile Joined March 2011
Brazil143 Posts
August 12 2013 20:45 GMT
#201
I like this plan as a poor diamond protoss.

Will be well done.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
August 12 2013 20:45 GMT
#202
On August 13 2013 04:27 renaissanceMAN wrote:
Vipers will full energy? So they didn't learn anything from the HT Amulet upgrade?

The f...

Maybe when zergs have a proxy hatchery that they can make vipers from instantly that comment would make sense...
You could warp in an HT ANYWHERE you had a pylon, which would be everywhere, and insta-storm.

Not the same as being able to make a unit at a hatchery. Maybe it improves zerg defensiveness making vipers during an attack, but doesn't let them do it offensively.
HOLY CHECK!
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
August 12 2013 20:45 GMT
#203
On August 13 2013 05:45 Velouria wrote:
Why the fuck would they give a speed upgrade? Why not a vision upgrade of a hex or 2 so they can actually be useful verse widow mines.


I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock.
aka: KTVindicare the Geeky Bartender
kaluro
Profile Joined November 2011
Netherlands760 Posts
Last Edited: 2013-08-12 20:46:40
August 12 2013 20:46 GMT
#204
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
August 12 2013 20:47 GMT
#205
On August 13 2013 05:46 kaluro wrote:
Show nested quote +
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.


Mech weak in TvT?

Yea ok.
aka: KTVindicare the Geeky Bartender
pmp10
Profile Joined April 2012
3399 Posts
August 12 2013 20:48 GMT
#206
On August 13 2013 05:46 kaluro wrote:
Show nested quote +
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.

Sure and terrans don't play it tvz because of conspiracy?
Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 12 2013 20:48 GMT
#207
On August 13 2013 05:45 Vindicare605 wrote:
Show nested quote +
On August 13 2013 05:45 Velouria wrote:
Why the fuck would they give a speed upgrade? Why not a vision upgrade of a hex or 2 so they can actually be useful verse widow mines.


I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock.


"They still wouldn't move as fast as say, Mutalisks" -David Kim

They'll still probably be noticably slower.
MMA: The true King of Wings
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 12 2013 20:49 GMT
#208
On August 13 2013 05:48 pmp10 wrote:
Show nested quote +
On August 13 2013 05:46 kaluro wrote:
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.

Sure and terrans don't play it tvz because of conspiracy?
Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated.

3/3 vikings against 0/0 vipers. I bet they would do ok.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Bizeheryer
Profile Joined July 2012
Germany307 Posts
August 12 2013 20:49 GMT
#209
The splash damage of the WMs needs a nerf. Zergs show us perfect micro and still lose.
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
August 12 2013 20:49 GMT
#210
tanks need to be buffed for absurd amounts of ground damage, it should be the ridiculously expensive immobile but unbeatable straight up army.

right now P and Z armies both roflstomp mech to the ground in straight up fights. not to mention warpin mechanic exploiting mech immobility 20x harder than bw p units ever could.
@KawaiiRiceLighT
Big J
Profile Joined March 2011
Austria16289 Posts
August 12 2013 20:50 GMT
#211
On August 13 2013 05:45 Vindicare605 wrote:
Show nested quote +
On August 13 2013 05:45 Velouria wrote:
Why the fuck would they give a speed upgrade? Why not a vision upgrade of a hex or 2 so they can actually be useful verse widow mines.


I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock.


Well, he specificall mentioned that they wouldn't be as fast as mutalisks (4.0), but yeah, I think that is the intention. But yeah, anything over 3 would help greatly (from 2.75 right now), as it would at least shorten the time for the overseer to catch up and they couldn't get sniped by stimmed marines anymore if you react in time.
TheDwf
Profile Joined November 2011
France19747 Posts
August 12 2013 20:50 GMT
#212
On August 13 2013 05:46 kaluro wrote:
Show nested quote +
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.

Tell me more about those Vikings apparently invulnerables to Hydralisks' spines, flying in total impunity over Zerg's army to kill Vipers somehow stuck despite being faster than said Vikings?
Sated
Profile Blog Joined March 2011
England4983 Posts
August 12 2013 20:50 GMT
#213
--- Nuked ---
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 12 2013 20:50 GMT
#214
I think, Overseers will move at 3.37 or 3.75 speed, like warp prizms
TheDwf
Profile Joined November 2011
France19747 Posts
August 12 2013 20:51 GMT
#215
On August 13 2013 05:49 Plansix wrote:
Show nested quote +
On August 13 2013 05:48 pmp10 wrote:
On August 13 2013 05:46 kaluro wrote:
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.

Sure and terrans don't play it tvz because of conspiracy?
Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated.

3/3 vikings against 0/0 vipers. I bet they would do ok.

Upgrades change nothing, Vipers can always cast their Clouds before dying.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
August 12 2013 20:51 GMT
#216
Every terran will instantly play mech now since he has those +1/+1 for a super late game air transition. Oh wait, what was that energy thing again?
Vete
Profile Joined May 2012
Germany190 Posts
August 12 2013 20:51 GMT
#217
Give Mech a upgrade ( like stim research time ) which mech gives extra dmg against shields and we would see Mech in tvp.
Adonminus
Profile Joined January 2012
Israel543 Posts
August 12 2013 20:52 GMT
#218
For those complaining that vipers will instantly die to feedbacks, guess what? You already attack with vipers only once you consume to full energy, so vipers won't be any weaker against protoss. It only means that protoss will have less time to get high templars out and just die to an early viper timing.
Abstinence
Profile Blog Joined November 2010
United States328 Posts
August 12 2013 20:53 GMT
#219
Buffs all around. Buffs are always good.
yoshi245
Profile Joined May 2011
United States2974 Posts
August 12 2013 20:53 GMT
#220
Viper buff is gonna mess up ZvT/ZvP pretty badly. It will nullify tanks and colossi pretty badly. All the other changes are fine though.
"Numbers speak about the past, not the present." -Thorzain
Prev 1 9 10 11 12 13 60 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 116
StarCraft: Brood War
White-Ra 172
firebathero 89
910 40
NaDa 31
Dota 2
NeuroSwarm87
Counter-Strike
Fnx 762
Super Smash Bros
C9.Mang0180
PPMD49
Heroes of the Storm
Grubby9404
Liquid`Hasu1676
Trikslyr87
Other Games
summit1g7267
Liquid`RaSZi6093
shahzam554
JimRising 266
B2W.Neo202
Pyrionflax180
KnowMe121
ArmadaUGS98
Organizations
Dota 2
PGL Dota 2 - Main Stream304
Other Games
BasetradeTV225
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 73
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Eskiya23 34
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1072
Other Games
• imaqtpie1128
• Shiphtur216
Upcoming Events
Sparkling Tuna Cup
11h 53m
Afreeca Starleague
11h 53m
Leta vs Soulkey
PiGosaur Cup
1d 1h
Kung Fu Cup
1d 12h
The PondCast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
Online Event
4 days
FEL
4 days
BSL: Ladder Tournament
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.