Will be well done.
Changes for balance test map live - Page 11
| Forum Index > SC2 General |
|
Chernobyl
Brazil143 Posts
Will be well done. | ||
|
Lonyo
United Kingdom3884 Posts
On August 13 2013 04:27 renaissanceMAN wrote: Vipers will full energy? So they didn't learn anything from the HT Amulet upgrade? The f... Maybe when zergs have a proxy hatchery that they can make vipers from instantly that comment would make sense... You could warp in an HT ANYWHERE you had a pylon, which would be everywhere, and insta-storm. Not the same as being able to make a unit at a hatchery. Maybe it improves zerg defensiveness making vipers during an attack, but doesn't let them do it offensively. | ||
|
Vindicare605
United States16097 Posts
On August 13 2013 05:45 Velouria wrote: Why the fuck would they give a speed upgrade? Why not a vision upgrade of a hex or 2 so they can actually be useful verse widow mines. I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock. | ||
|
kaluro
Netherlands760 Posts
On August 13 2013 04:33 TheDwf wrote: "Mech is weak" → Vipers start with full energy. Alright, it makes sense. Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right. They made that even stronger now with shared upgrades. Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you. | ||
|
Vindicare605
United States16097 Posts
On August 13 2013 05:46 kaluro wrote: Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right. They made that even stronger now with shared upgrades. Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you. Mech weak in TvT? Yea ok. | ||
|
pmp10
3355 Posts
On August 13 2013 05:46 kaluro wrote: Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right. They made that even stronger now with shared upgrades. Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you. Sure and terrans don't play it tvz because of conspiracy? Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated. | ||
|
SarcasmMonster
3136 Posts
On August 13 2013 05:45 Vindicare605 wrote: I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock. "They still wouldn't move as fast as say, Mutalisks" -David Kim They'll still probably be noticably slower. | ||
|
Plansix
United States60190 Posts
On August 13 2013 05:48 pmp10 wrote: Sure and terrans don't play it tvz because of conspiracy? Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated. 3/3 vikings against 0/0 vipers. I bet they would do ok. | ||
|
Bizeheryer
Germany307 Posts
| ||
|
KawaiiRice
United States2914 Posts
right now P and Z armies both roflstomp mech to the ground in straight up fights. not to mention warpin mechanic exploiting mech immobility 20x harder than bw p units ever could. | ||
|
Big J
Austria16289 Posts
On August 13 2013 05:45 Vindicare605 wrote: I'm thinking they're going to make Overseers about as fast as Mutas so that you can always have one with your Mutalisk flock. Well, he specificall mentioned that they wouldn't be as fast as mutalisks (4.0), but yeah, I think that is the intention. But yeah, anything over 3 would help greatly (from 2.75 right now), as it would at least shorten the time for the overseer to catch up and they couldn't get sniped by stimmed marines anymore if you react in time. | ||
|
TheDwf
France19747 Posts
On August 13 2013 05:46 kaluro wrote: Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right. They made that even stronger now with shared upgrades. Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you. Tell me more about those Vikings apparently invulnerables to Hydralisks' spines, flying in total impunity over Zerg's army to kill Vipers somehow stuck despite being faster than said Vikings? | ||
|
Sated
England4983 Posts
| ||
|
Existor
Russian Federation4295 Posts
| ||
|
TheDwf
France19747 Posts
On August 13 2013 05:49 Plansix wrote: 3/3 vikings against 0/0 vipers. I bet they would do ok. Upgrades change nothing, Vipers can always cast their Clouds before dying. | ||
|
boxerfred
Germany8360 Posts
| ||
|
Vete
Germany190 Posts
| ||
|
Adonminus
Israel543 Posts
| ||
|
Abstinence
United States328 Posts
| ||
|
yoshi245
United States2971 Posts
| ||
| ||