• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:15
CEST 17:15
KST 00:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Signs Child Needs Myobrace Sunbury Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Interview ASL Ro4 Day 2 Winner ASL21 General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2088 users

Patch Note 2.0.11 (4v4 loss and victory font fix) - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
Ansinjunger
Profile Joined November 2010
United States2451 Posts
Last Edited: 2013-08-11 01:41:58
August 11 2013 01:41 GMT
#21
The Thor thing means their transformation is suppressed, not their air attack, I hope (similar to a siege tank being unable to switch modes while fungaled).
Garnet
Profile Blog Joined February 2006
Vietnam9045 Posts
August 20 2013 03:18 GMT
#22
SEA just updated to this version.
larse
Profile Blog Joined March 2012
1611 Posts
August 20 2013 03:23 GMT
#23
On August 20 2013 12:18 Garnet wrote:
SEA just updated to this version.


Well, they don't even release the patchnote? I mean...
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
August 20 2013 03:23 GMT
#24
I wanna know how the 4v4 issue happened to start with lol.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 20 2013 03:26 GMT
#25
http://sea.battle.net/sc2/en/blog/10580510/starcraft-ii-2011-patch-notes-8-19-2013

StarCraft II 2.0.11 Patch Notes

[image loading]

StarCraft II Patch 2.0.11 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

STARCRAFT II PATCH 2.0.11

BUG FIXES

General
  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.
Battle.net
  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.
Gameplay and Races
  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.
Graphics
  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.
Editor
  • Fixed an issue where users were encountering long load times when loading into a map from the editor.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Arco
Profile Joined September 2009
United States2090 Posts
August 20 2013 03:29 GMT
#26
On August 09 2013 10:57 kaluro wrote:
Show nested quote +
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.

Observers are part of the select army hotkey too. Can be useful if you lose track of them. Just use select army hotkey and quickly de-select them if you need to.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-20 03:58:27
August 20 2013 03:58 GMT
#27
On August 20 2013 12:26 juicyjames wrote:
http://sea.battle.net/sc2/en/blog/10580510/starcraft-ii-2011-patch-notes-8-19-2013

Show nested quote +
StarCraft II 2.0.11 Patch Notes

[image loading]

StarCraft II Patch 2.0.11 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

STARCRAFT II PATCH 2.0.11

BUG FIXES

General
  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.
Battle.net
  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.
Gameplay and Races
  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.
Graphics
  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.
Editor
  • Fixed an issue where users were encountering long load times when loading into a map from the editor.


Update the original post with your formatting. Thank you. I hope you don't think this as stealing your work.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
August 20 2013 04:02 GMT
#28
Finally can play 4v4 again
133 221 333 123 111
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 20 2013 04:04 GMT
#29
On August 20 2013 12:58 larse wrote:
Show nested quote +
On August 20 2013 12:26 juicyjames wrote:
http://sea.battle.net/sc2/en/blog/10580510/starcraft-ii-2011-patch-notes-8-19-2013

StarCraft II 2.0.11 Patch Notes

[image loading]

StarCraft II Patch 2.0.11 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

STARCRAFT II PATCH 2.0.11

BUG FIXES

General
  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.
Battle.net
  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.
Gameplay and Races
  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.
Graphics
  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.
Editor
  • Fixed an issue where users were encountering long load times when loading into a map from the editor.


Update the original post with your formatting. Thank you. I hope you don't think this as stealing your work.

It's why I do it!
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
imre
Profile Blog Joined November 2011
France9263 Posts
August 20 2013 11:35 GMT
#30
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

User was temp banned for this post.
Zest fanboy.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
August 20 2013 11:37 GMT
#31
Some good bug fixes.
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
August 20 2013 11:39 GMT
#32
All 4v4's resulting in losses for both teams, that's funny - surprised things like that don't get fixed earlier.
If you are not supporting K-Pop you are hurting E-Sports.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 20 2013 11:41 GMT
#33
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

Agreed, that guy, who created grid layout better die painfully /really_heavy_sarcasm
DeMoN pulls off a Miracle and Flies to the Moon
Deleted User 261926
Profile Joined April 2012
960 Posts
August 20 2013 11:43 GMT
#34
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

just manually put the keys you need to for marauder and reaper, you cannot be this dumb.
imre
Profile Blog Joined November 2011
France9263 Posts
August 20 2013 11:48 GMT
#35
On August 20 2013 20:43 Karpfen wrote:
Show nested quote +
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

just manually put the keys you need to for marauder and reaper, you cannot be this dumb.


you can't do it /w grid
Zest fanboy.
Neemi
Profile Joined August 2012
Netherlands656 Posts
August 20 2013 11:48 GMT
#36
I just got the update in EU as well, going to play a 4v4 to celebrate :D
Cute
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 20 2013 11:50 GMT
#37
Rocks on the minimap take a while to get used to
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
August 20 2013 12:03 GMT
#38
On August 20 2013 20:43 Karpfen wrote:
Show nested quote +
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

just manually put the keys you need to for marauder and reaper, you cannot be this dumb.


Playing my first PvT of the day and i was "hmm why the fuck do i have 30 reaper".
Empirimancer
Profile Joined July 2011
Canada1024 Posts
August 20 2013 16:51 GMT
#39
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.


This has to be a mistake from Blizzard. All terran hotkeys are arranged so reactor units are placed left of tech lab units. It made sense to change hotkey positions when the reaper became a reactor unit, but this makes no sense.

c0ldfusion
Profile Joined October 2010
United States8293 Posts
August 20 2013 17:04 GMT
#40
On August 20 2013 21:03 USvBleakill wrote:
Show nested quote +
On August 20 2013 20:43 Karpfen wrote:
On August 20 2013 20:35 sAsImre wrote:
Not in the patch note but actually in game: marau and reaper have switched places in the rax, screwing up everything for grid users. The retard fucker who decided that at blizz better die painfully.

just manually put the keys you need to for marauder and reaper, you cannot be this dumb.


Playing my first PvT of the day and i was "hmm why the fuck do i have 30 reaper".

Made me laugh out loud.

Phew, thank goodness I use standard hotkeys.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 106
StarCraft: Brood War
Britney 57188
Bisu 2022
Horang2 1397
Sea 1052
EffOrt 944
BeSt 775
Light 630
actioN 531
ggaemo 441
Soma 321
[ Show more ]
Larva 277
firebathero 214
ZerO 213
Rush 133
Soulkey 125
hero 97
Mind 91
Mong 63
sSak 48
sorry 46
ToSsGirL 40
Barracks 34
Pusan 34
Movie 33
Backho 27
Shinee 25
soO 22
Bale 21
910 20
Rock 20
IntoTheRainbow 16
Terrorterran 11
GoRush 10
Noble 8
Dewaltoss 1
Dota 2
Gorgc7440
qojqva1531
monkeys_forever88
Counter-Strike
Fnx 1169
byalli477
Super Smash Bros
Mew2King92
Other Games
singsing1680
B2W.Neo941
Beastyqt926
Liquid`RaSZi476
Lowko438
crisheroes306
Hui .269
ceh9160
FrodaN151
ArmadaUGS122
QueenE109
KnowMe50
ZerO(Twitch)19
fpsfer 1
Organizations
Other Games
WardiTV204
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• poizon28 25
• StrangeGG 25
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 22
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis2599
• Jankos2087
• Stunt588
Other Games
• WagamamaTV159
• Shiphtur139
Upcoming Events
Replay Cast
8h 45m
RSL Revival
18h 45m
Classic vs Solar
herO vs SHIN
OSC
21h 45m
Big Brain Bouts
1d
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 11h
RSL Revival
1d 18h
Clem vs Rogue
Bunny vs Lambo
IPSL
2 days
Dewalt vs nOmaD
Ret vs Cross
BSL
2 days
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
3 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
3 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.