• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:39
CEST 16:39
KST 23:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Signs Child Needs Myobrace Sunbury Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Interview ASL Ro4 Day 2 Winner ASL21 General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1838 users

Patch Note 2.0.11 (4v4 loss and victory font fix)

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-20 03:57:32
August 09 2013 01:23 GMT
#1
Update: it's live in SEA

http://sea.battle.net/sc2/en/blog/10580510/starcraft-ii-2011-patch-notes-8-19-2013

StarCraft II 2.0.11 Patch Notes

[image loading]

StarCraft II Patch 2.0.11 is being distributed to all regions throughout the week, and may not be live in your region yet. Please read on to check out the full patch notes.

STARCRAFT II PATCH 2.0.11

BUG FIXES

General
  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.
Battle.net
  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.
Gameplay and Races
  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.

  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.

  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.

  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.
Graphics
  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.
Editor
  • Fixed an issue where users were encountering long load times when loading into a map from the editor.


Format credit goes to juicyjames

http://www.teamliquid.net/forum/viewmessage.php?topic_id=424633&currentpage=2#25
Ahli
Profile Joined May 2012
Germany355 Posts
August 09 2013 01:39 GMT
#2
Good job, Blizz. :D
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
purakushi
Profile Joined August 2012
United States3301 Posts
August 09 2013 01:41 GMT
#3
Yay for the fix to the editor issue!
T P Z sagi
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
August 09 2013 01:43 GMT
#4
Glad about the army selection bug fix for Zerg. That was always really annoying.

Was the 4v4 bug only under certain conditions? The way it's worded, it sounds like it happened every time, which is hard to believe
aka Siyko
larse
Profile Blog Joined March 2012
1611 Posts
August 09 2013 01:45 GMT
#5
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.

Was the 4v4 bug only under certain conditions? The way it's worded, it sounds like it happened every time, which is hard to believe


It happens every time with the last patch. It happens sometimes before that.
tshi
Profile Joined September 2012
United States2495 Posts
August 09 2013 01:45 GMT
#6
Please patch WCS next : (
scrub - inexperienced player with relatively little skill and excessive arrogance
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 09 2013 01:57 GMT
#7
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


In ZvZ, I'd morph banelings and hit the 'select army' button to purely select the lings, leaving the morphed blings out.
I would then put the lings on a control group, and then shift-click the cocoons onto a different control group.

So for me, i'ts annoying that is has changed now.

Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 09 2013 02:03 GMT
#8
Do we know when this is slated to hit? Next week during maintenance like usual?
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
ulan-bat
Profile Blog Joined August 2011
China403 Posts
Last Edited: 2013-08-10 05:37:26
August 10 2013 05:37 GMT
#9
On August 09 2013 10:57 kaluro wrote:
Show nested quote +
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.

Cocoons
"Short games, shorts, summer weather, those things bring the heat!" - EG.iNcontroL
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
August 10 2013 05:47 GMT
#10
Hopefully they actually fixed the 4v4 issue, cause the last time they 'fixed' it made it much worse.
Writer
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
August 10 2013 05:56 GMT
#11
good job.
Celebrating Starcraft since... a long time ago.
asdfOu
Profile Joined August 2011
United States2089 Posts
August 10 2013 07:16 GMT
#12
goodgood always good to see this kinda stuff
rip prime
tar
Profile Joined October 2010
Germany991 Posts
August 10 2013 07:35 GMT
#13
On August 09 2013 10:57 kaluro wrote:
Show nested quote +
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


In ZvZ, I'd morph banelings and hit the 'select army' button to purely select the lings, leaving the morphed blings out.
I would then put the lings on a control group, and then shift-click the cocoons onto a different control group.

So for me, i'ts annoying that is has changed now.

Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.


U can control +shift them out of the selection. That's what i do with my observers
whoever I pick for my anti team turns gosu
kaluro
Profile Joined November 2011
Netherlands760 Posts
August 10 2013 11:31 GMT
#14
On August 10 2013 14:37 ulan-bat wrote:
Show nested quote +
On August 09 2013 10:57 kaluro wrote:
On August 09 2013 10:43 fdsdfg wrote:
Glad about the army selection bug fix for Zerg. That was always really annoying.


Another annoying part is that overseers are selected as army units.
A lot of zergs hover one overseer at every base (One at your main, natural, 3rd, 4th, 5th), just for safer detection.

Once you do that, you can no longer use the "Select army" button, since you would effectively be removing your static detection. It's really bugging me, I am not sure why they added overseers as army.

Cocoons


Overseers have always been added to your army button, since it's been added. !
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
cpuser999
Profile Joined September 2012
United States8 Posts
August 10 2013 22:01 GMT
#15
The korean actually translates to the patch has been 'cancelled,' but that may have just been the date they were going to do it which was August 9.
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 10 2013 22:06 GMT
#16
could you not copy and paste the text instead of a giant image
starleague forever
Huragius
Profile Joined September 2010
Lithuania1506 Posts
August 10 2013 22:40 GMT
#17
It's amazing how many patches does sc2 team develop, meanwhile Diablo 3 didn't have a major patch for months O_o
TyrianSC2
Profile Joined January 2012
Canada52 Posts
August 10 2013 22:42 GMT
#18
Thank god this is being released. This should be released as a hotfix instead of waiting for patch day.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 10 2013 22:59 GMT
#19
hmm good thing this is released. Heard 4v4 was inaccessible.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
shin_toss
Profile Joined May 2010
Philippines2589 Posts
August 11 2013 01:35 GMT
#20
Oh lol... I always thought the victory font was intentional.
AKMU / IU
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko461
Ryung 111
trigger 62
StarCraft: Brood War
Britney 58108
Bisu 2426
Sea 1558
Horang2 1288
EffOrt 921
actioN 599
BeSt 560
ggaemo 460
Light 294
Soma 272
[ Show more ]
Larva 265
firebathero 199
ZerO 163
Rush 123
Soulkey 99
Mind 89
Mong 70
hero 56
sSak 53
ToSsGirL 48
Pusan 48
Barracks 43
Shinee 32
Movie 29
Backho 27
Rock 24
soO 24
sorry 23
910 23
IntoTheRainbow 20
Terrorterran 16
Bale 15
GoRush 11
Noble 5
Dota 2
Gorgc7917
qojqva1391
monkeys_forever66
Counter-Strike
byalli537
Other Games
singsing1902
B2W.Neo898
Beastyqt882
Hui .341
crisheroes297
QueenE100
Mew2King90
ArmadaUGS86
elazer81
KnowMe46
ZerO(Twitch)18
fpsfer 2
Organizations
Other Games
WardiTV272
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• poizon28 10
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 17
• FirePhoenix9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos1924
• Nemesis1826
• Stunt549
Other Games
• WagamamaTV134
• Shiphtur57
Upcoming Events
Replay Cast
9h 21m
RSL Revival
19h 21m
Classic vs Solar
herO vs SHIN
OSC
22h 21m
Big Brain Bouts
1d 1h
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 12h
RSL Revival
1d 19h
Clem vs Rogue
Bunny vs Lambo
IPSL
2 days
Dewalt vs nOmaD
Ret vs Cross
BSL
2 days
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
3 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
3 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.