• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:35
CET 21:35
KST 05:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation7Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Master Swan Open (Global Bronze-Master 2) Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Back In The Day.... BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1725 users

My "Secret" New Project - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 Next All
althaz
Profile Joined May 2010
Australia1001 Posts
September 10 2013 12:25 GMT
#121
On September 09 2013 08:55 HornyHerring wrote:
Show nested quote +
On September 09 2013 08:26 ZenithM wrote:
On September 09 2013 08:25 kingNothing42 wrote:
Sadly, it sounds like this is still based on Java and thus I will still not be installing it. I had it prior to the point that I hardened my anti-java stance and it was great. I miss it, but good lord do I not miss Java.

Can you explain why no java? :D

Installing java is like saying 'plz backdoor me' to some people.

You don't need to install the Java plugin for your browser (because this is a horrible idea) to be able to run Java programs on your PC.
The first rule we don't talk about race conditions. of race conditions is
eskimu
Profile Joined January 2013
Bulgaria17 Posts
October 26 2013 15:24 GMT
#122
Hey, any updates on the development, or I'm asking for too much?
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
October 27 2013 16:13 GMT
#123
On October 27 2013 00:24 eskimu wrote:
Hey, any updates on the development, or I'm asking for too much?

As posted in the Sc2gears thread too, it is coming along really well, nearing the release date. But still have a few issues which I have to / want to sort out before releasing.
https://repmastered.icza.net
WightyCity
Profile Joined May 2011
Canada887 Posts
October 27 2013 16:25 GMT
#124
Thank you for sc2 gears
90% watching it 8% talking about it and 2% playing it - sc2
bearhug
Profile Joined September 2010
United States999 Posts
October 29 2013 12:06 GMT
#125
Thank you for the amazing work. cannot wait.
We are dusts in the vast cosmic arena. Need to make the most out of life when we still have it.
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
October 29 2013 17:32 GMT
#126
i´ve been using sc2gears for quite a long time now, and i just want to thank you for all the hard work you put into it.
great job!
thank you very much
dangthatsright
Profile Joined July 2011
1160 Posts
October 29 2013 17:34 GMT
#127
looking forward to the result

no doubt it will be awesome :D
volta1
Profile Joined May 2013
13 Posts
October 29 2013 21:43 GMT
#128
C'mon Dakota, just release it. We'll beta test =]
RonaldTimmins
Profile Joined July 2011
44 Posts
October 29 2013 22:33 GMT
#129
Hey guys, what exactly does replay parsing mean?
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
October 29 2013 22:49 GMT
#130
On October 30 2013 07:33 RonaldTimmins wrote:
Hey guys, what exactly does replay parsing mean?

Replay file contains some raw data (status, events, etc), parsing it means you analyze the data and turn it into a more usable form.
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
October 29 2013 22:55 GMT
#131
On October 30 2013 07:49 mechengineer123 wrote:
Show nested quote +
On October 30 2013 07:33 RonaldTimmins wrote:
Hey guys, what exactly does replay parsing mean?

Replay file contains some raw data (status, events, etc), parsing it means you analyze the data and turn it into a more usable form.

Well, actually by parsing I only mean to read the binary data from replay files and give meaning to them, to tell what the bytes recorded in the replay files mean. To analyze them, that's another story.
https://repmastered.icza.net
RonaldTimmins
Profile Joined July 2011
44 Posts
October 29 2013 22:58 GMT
#132
On October 30 2013 07:33 RonaldTimmins wrote:
Hey guys, what exactly does replay parsing mean?

Replay file contains some raw data (status, events, etc), parsing it means you analyze the data and turn it into a more usable form.


Hey thanks,

FilterSC in his tutorials is big on benchmarking: having a set number of SCVs/buildings/army by a certain point in the game.

With replay parsing, would it theoretically be possible to automatically measure such benchmarks? Right now, I have to go into a replay and fast forward to a point in time to see if I am meeting them and it is very time consuming!
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
October 29 2013 23:30 GMT
#133
On October 30 2013 07:58 RonaldTimmins wrote:
Show nested quote +
On October 30 2013 07:33 RonaldTimmins wrote:
Hey guys, what exactly does replay parsing mean?

Replay file contains some raw data (status, events, etc), parsing it means you analyze the data and turn it into a more usable form.


Hey thanks,

FilterSC in his tutorials is big on benchmarking: having a set number of SCVs/buildings/army by a certain point in the game.

With replay parsing, would it theoretically be possible to automatically measure such benchmarks? Right now, I have to go into a replay and fast forward to a point in time to see if I am meeting them and it is very time consuming!

Yes, it's possible since replay version 2.0.8. Before that there's not enough info recorded in replays.
https://repmastered.icza.net
RonaldTimmins
Profile Joined July 2011
44 Posts
October 29 2013 23:43 GMT
#134
Hey thanks,

FilterSC in his tutorials is big on benchmarking: having a set number of SCVs/buildings/army by a certain point in the game.

With replay parsing, would it theoretically be possible to automatically measure such benchmarks? Right now, I have to go into a replay and fast forward to a point in time to see if I am meeting them and it is very time consuming!

Yes, it's possible since replay version 2.0.8. Before that there's not enough info recorded in replays.


Wow that is absolutely fantastic news to me! I'm very excited to see what innovative ideas you have come up with for your secret project Dakota!
TheDwf
Profile Joined November 2011
France19747 Posts
October 30 2013 00:00 GMT
#135
Is there any plan to have SQ (spending quotient) available in the successor of Sc2gears?
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
October 30 2013 00:09 GMT
#136
On October 30 2013 09:00 TheDwf wrote:
Is there any plan to have SQ (spending quotient) available in the successor of Sc2gears?

Yes, SQ calculation has already been implemented and is available in the successor.
https://repmastered.icza.net
avvie
Profile Joined September 2013
Netherlands7 Posts
October 30 2013 10:48 GMT
#137
I saw some information on what the design ideas are, scrolled through the other pages but didnt see any additional information specific to the project. Granted some features have been mentioned.
I would like to be able to take a look at it and provide feedback!
"Nothing can possibly go wrong!"
TargA
Profile Joined December 2010
Norway204 Posts
October 30 2013 12:27 GMT
#138
Would it be possible to integrate something that can find barcodes? Make it compare apm trends/ hot keys from a barcode with other reps from your folder or something similar?
ProgamerOn October 26 2013 00:10 Nerchio wrote: Shoutout to Targa, best zerg in europe || http://twitter.com/#!/TargA01
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
Last Edited: 2013-10-30 15:12:31
October 30 2013 15:12 GMT
#139
On October 30 2013 21:27 TargA wrote:
Would it be possible to integrate something that can find barcodes? Make it compare apm trends/ hot keys from a barcode with other reps from your folder or something similar?

Yes, it's possible. I've done this in the past in the BWHF Agent.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2357 Posts
October 30 2013 15:15 GMT
#140
On October 30 2013 19:48 avvie wrote:
I saw some information on what the design ideas are, scrolled through the other pages but didnt see any additional information specific to the project. Granted some features have been mentioned.
I would like to be able to take a look at it and provide feedback!

No screenshots or test versions have been released yet.

The development is in the final phase of the first release now. "Soon" it will be revealed / released and everyone will be able to try it.
https://repmastered.icza.net
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 275
UpATreeSC 197
IndyStarCraft 184
Livibee 102
ZombieGrub57
BRAT_OK 36
StarCraft: Brood War
Calm 1860
Rain 1594
Shuttle 462
Barracks 112
Rock 39
Killer 31
hero 30
ivOry 13
sas.Sziky 10
Dota 2
Dendi1018
syndereN40
LuMiX1
Counter-Strike
pashabiceps887
Foxcn448
Super Smash Bros
Mew2King73
Heroes of the Storm
Liquid`Hasu435
Other Games
Grubby4326
qojqva1340
DeMusliM422
Fuzer 220
C9.Mang063
Trikslyr44
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 5
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• blackmanpl 37
• 80smullet 14
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• lizZardDota240
League of Legends
• imaqtpie2651
• TFBlade1323
Other Games
• WagamamaTV449
• Shiphtur269
Upcoming Events
Tenacious Turtle Tussle
2h 25m
The PondCast
13h 25m
RSL Revival
13h 25m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
15h 25m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
15h 25m
PiGosaur Monday
1d 4h
RSL Revival
1d 13h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 15h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
[ Show More ]
Kung Fu Cup
2 days
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.