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I've always wondered how top players manage to use all of them with the standard layout. Anyone have any ideas? I've heard some use the F1-F4 keys for 7-0. I also use the ` key remapped to CG 10 which I think is pretty common. Anyone know the hotkeys of the pros?
It seems to be a fairly closed door subject and after lots of googling I just found CG suggestions. Not actual optimized standard hotkey layouts and tweaks. I know the first suggestion to this topic is use what's comfortable. The problem I'm running into is I'm running out of keys for my army. Pretty much my CG's as of now are
1-2 units 3 cc's 4-6 production 7-9 not used 0 upgrades F1-F5 Camera locations
When I look at top terrans most of them use all of the CG's. I've tried putting all my CC's on 7 and it has gone fairly well but it just seems far away and awkward for macro cycles.
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2 control groups for units seems pretty unlikely. it tends to be 3-4.
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I have caps lock for 0 (that's why I sometimes shout during games .
And yeah, I'm a total noob and even I need 4 CGs for units.
M
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Russian Federation4295 Posts
I think there is no reason to use all groups, except to look like a Pro clicking on all 10 buttons. Here are my groups:
1 - core army 2 - secondary army (corruptors, mutas, casters, etc) 3 - artillery or casters (siege mushrooms, etc) 4 - overseers 5 - nydus or overlords for drops Scroll-wheel turn to left - 9 - queens Scroll-wheel turn to right - 0 - hatcheries
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Most of the players who used to play broodwar, are simply used to moving their hand around the entire keyboard.
As a result, they simply use 1-0 as they are, and f1+ as they are.
with enough practice, you get used to just moving your whole hand around, it simply takes longer to acclimate to the increased movement involved.
A lot of the reason many things are not comfortable, is simply too little time using them. At worst, you can also set up shift or control or alt modifiers, so some keys can be alt+f, or alt+1.
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I'm not really looking for CG suggestions more hotkey suggestions. I'm wondering how the pro's use all the CG groups effectively. After CG 7 the usability of the keys becomes increasingly difficult.
@Verator
Yeah that's what I thought it was but how do they re assign control groups like 7-9. I find reaching ctrl+8 very difficult.
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depends which race you play i think but i just use 1 to 6 with every and f1 to f6 camera locations terran: 1 and 2 army 3 barracks 4 factory 5 starport 6 all cc
zerg: 1 to 4 army 5 queens 6 all hatches
protoss: 1 to 3 army 4 robo 5 stargate 6 all nexus
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Guys in Brood War F1 wasn't used for anything...
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I use all but one of them:
`123 for army, 4 for CCs + ebays + armory, 567 for production, (8 is rebound to `), 0 I use for ghost academies.
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my control groups are weird to most people....i play terran btw
1-cc's 2-barracks 3-factories 4-starports 5-bio army 6-upgrades 7-9-ghosts/medivacs/vikings 0-armory
f1-f8 camera locations
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Anyone want to share exactly how you use all 10 cg's? How do you re-assign control groups 7-0. or go about just using them in general?
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1/ Army 2/ Vikings 3/ Ghosts 4/ CC's 5/ Barracks 6/ Factory 7/ Starport 8/ Ebay 9/ CC's 0/ CC's
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On July 01 2013 06:32 Existor wrote: I think there is no reason to use all groups, except to look like a Pro clicking on all 10 buttons. Here are my groups:
1 - core army 2 - secondary army (corruptors, mutas, casters, etc) 3 - artillery or casters (siege mushrooms, etc) 4 - overseers 5 - nydus or overlords for drops Scroll-wheel turn to left - 9 - queens Scroll-wheel turn to right - 0 - hatcheries
From now on i want this to be the official name of the unit. Siege mushrooms imba.
OT: There used to be "standard" layout in Broodwar because of the limitation of the control groups and the way the keyboard shortcuts were laid out and not customizable, you could say there was a definite way or two to use it. I think Artosis wrote a nice blog about that.
But in SC2, the most important thing is to use what you are most comfortable with. A few example :
- MarineKingPrime only uses one control group for all productions building and is VERY fast a launching a full production cycle on 3 different types of building with different addons. - Stephano has always only used two control groups for his army and is/was regarded the most drop-proof zerg in the game ( remember when he had this rivalry with Polt and Polt said that droping Stephano was useless because he was so good at defending it )
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For protoss I try to use:
1 Army 2 Army 3 Gateways 4 All nexus 5 Robo 6 Stargate 7 Forge 8 Cybernetics Core 9 Obs/Prism 0 Mscore
Camera hotkeys F1-F4
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i do
123 army 4 ccs 5 raxes 6 factories 7 starports
and i play terran
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Personally I remap 8-0 to F2-F4 , and put the map keys on RFV
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On July 01 2013 06:39 sixilli wrote: Anyone want to share exactly how you use all 10 cg's? How do you re-assign control groups 7-0. or go about just using them in general? I just leave everything as it is and with practice i just got used to it. I only adjusted the camera keys to F2 and onwards to keep it similar to broodwar
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On July 01 2013 06:41 Thunderflesh wrote:If you want a layout with more CGs that are easily accessible, try using TheCore.
I actually have been using the core but I feel kind cramped around the home keys. I'm just seeing if I can have the best of both worlds. x]
My core skills are just around plat atm.
Also please stop posting your personal CG. I feel like it isn't helping the topic on actually using them. That's what I'm more interested in.
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