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On August 30 2013 04:18 Kal_rA wrote:Show nested quote +On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently.
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On August 30 2013 06:01 StarStruck wrote:Show nested quote +On August 30 2013 05:58 lolfail9001 wrote:On August 30 2013 05:57 StarStruck wrote:On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm I hope you guys aren't comparing BW apm to Sc2 apm. The tabulation is different. Were not BW APM counting in real time, while SC2's one is still in-game time, no? If so, then 300 SC2 APM = 400 BW APM. Something like that. Also I think he's talking about by.Hero not Liquid.Hero?
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Russian Federation40186 Posts
On August 30 2013 06:19 RifleCow wrote:Show nested quote +On August 30 2013 06:01 StarStruck wrote:On August 30 2013 05:58 lolfail9001 wrote:On August 30 2013 05:57 StarStruck wrote:On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm I hope you guys aren't comparing BW apm to Sc2 apm. The tabulation is different. Were not BW APM counting in real time, while SC2's one is still in-game time, no? If so, then 300 SC2 APM = 400 BW APM. Something like that. Also I think he's talking about by.Hero not Liquid.Hero? Obviously!
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On August 30 2013 06:07 ZAiNs wrote:Show nested quote +On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay?
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On August 30 2013 06:28 phipsL wrote:Show nested quote +On August 30 2013 06:07 ZAiNs wrote:On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay? Since every time, if you have them set to "visible".
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On August 30 2013 04:16 mechengineer123 wrote:Show nested quote +On August 29 2013 22:33 sacrilegious wrote: Enjoyed his stream last night, it's nice to see his Terran macro in regular games that we normally see when he plays in tournaments.
I worry that his stream numbers if he continues though will be average at best like Jaedong's, as the hype dies over time down similar to when Jaedong started last year up to now. Ugh I wish they eventually could make efforts to speak and/or interact on stream (easier said than done ofc with language barriers) It's also very distracting to speak and one of the reasons most foreigners don't improve. Well ok, then the trade off in the long run is less viewers which I'm sure is bound to happen (e.g. again look at Jaedong's numbers now compared to when he first started streaming last year). Not saying he can do it right away, but if he's has to interact while playing then he'd have to start somewhere right? Why stream if you're only going to peak at a few hundred viewers to a thousand viewers?
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On August 30 2013 04:14 Kal_rA wrote:Show nested quote +On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm Don't forget about July. He clocked in 800 apm on one televised game if I remember correctly. it means that flash and JD just had very efficient APM + great decision making .. and thats the only thing that made them stand out
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On August 29 2013 23:33 boxerfred wrote: Flash and JD kinda fall to Innovation and Soulkey though. i think its equalized a little bit right .. they are fairly close in skills .. such that innovation is having a slump .. and JD is getting better and better
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On August 30 2013 16:31 goody153 wrote:Show nested quote +On August 29 2013 23:33 boxerfred wrote: Flash and JD kinda fall to Innovation and Soulkey though. i think its equalized a little bit right .. they are fairly close in skills .. such that innovation is having a slump .. and JD is getting better and better
our tyrant jaedong is getting really good in his JvP, but the god has taken away his JvT skills...
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On August 30 2013 16:30 goody153 wrote:Show nested quote +On August 30 2013 04:14 Kal_rA wrote:On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm Don't forget about July. He clocked in 800 apm on one televised game if I remember correctly. it means that flash and JD just had very efficient APM + great decision making .. and thats the only thing that made them stand out
Because July had not efficient apm ? hell this guy won the shortest game in bw history (ok it's not relevant as it was a fail game but... :p)
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On August 30 2013 17:04 FFW_Rude wrote:Show nested quote +On August 30 2013 16:30 goody153 wrote:On August 30 2013 04:14 Kal_rA wrote:On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm Don't forget about July. He clocked in 800 apm on one televised game if I remember correctly. it means that flash and JD just had very efficient APM + great decision making .. and thats the only thing that made them stand out Because July had not efficient apm ? ![](/mirror/smilies/wink.gif) hell this guy won the shortest game in bw history (ok it's not relevant as it was a fail game but... :p) July had a 800 apm peak. The guys i was talking about had average apm
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United Kingdom31935 Posts
Was a nice stream hope he streams again and plays slightly better (God Mode)
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On August 30 2013 19:51 brolaf wrote:Show nested quote +On August 30 2013 17:04 FFW_Rude wrote:On August 30 2013 16:30 goody153 wrote:On August 30 2013 04:14 Kal_rA wrote:On August 29 2013 20:09 brolaf wrote:On August 29 2013 11:48 rysecake wrote:On August 29 2013 11:46 Jer99 wrote: I feel like zerg does need the most apm anyways, injects, spreading creep, overlord spread, adding units to their hotkeys etc etc thats why jaedong plays a lot faster jaedong has always played a lot faster even in bw where there was no inject, creep etc JD wasnt that fast in bw tbh... he had 350 apm, but the speed freaks like Hero and Hyuk were who had 450 apm Don't forget about July. He clocked in 800 apm on one televised game if I remember correctly. it means that flash and JD just had very efficient APM + great decision making .. and thats the only thing that made them stand out Because July had not efficient apm ? ![](/mirror/smilies/wink.gif) hell this guy won the shortest game in bw history (ok it's not relevant as it was a fail game but... :p) July had a 800 apm peak. The guys i was talking about had average apm
July had consistent fast apm too That's what i meant. I didn't say it right
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On August 30 2013 06:37 sparklyresidue wrote:Show nested quote +On August 30 2013 06:28 phipsL wrote:On August 30 2013 06:07 ZAiNs wrote:On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay? Since every time, if you have them set to "visible". Oh that makes sense... Got a probably really stupid question though: When you say 'scramble' it means them playing with their normal hot keys and a third party software scrambling it up for viewers / the replay right?
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On August 31 2013 02:28 Kal_rA wrote:Show nested quote +On August 30 2013 06:37 sparklyresidue wrote:On August 30 2013 06:28 phipsL wrote:On August 30 2013 06:07 ZAiNs wrote:On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay? Since every time, if you have them set to "visible". Oh that makes sense... Got a probably really stupid question though: When you say 'scramble' it means them playing with their normal hot keys and a third party software scrambling it up for viewers / the replay right? They don't use a third party software. Just go into your hotkey settings, and rebind 'Hotkey 1' or whatever it's called to 6 or something, so even though you're using 6 it will display as your first control group in-game. If each account scrambles it in a different way it will be harder to identify players.
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On August 30 2013 06:37 sparklyresidue wrote:Show nested quote +On August 30 2013 06:28 phipsL wrote:On August 30 2013 06:07 ZAiNs wrote:On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay? Since every time, if you have them set to "visible".
Really? i always looked at that and thought it was my hotkey setup
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On August 31 2013 02:31 ZAiNs wrote:Show nested quote +On August 31 2013 02:28 Kal_rA wrote:On August 30 2013 06:37 sparklyresidue wrote:On August 30 2013 06:28 phipsL wrote:On August 30 2013 06:07 ZAiNs wrote:On August 30 2013 04:18 Kal_rA wrote:On August 29 2013 20:44 ZAiNs wrote:On August 29 2013 20:38 TurboMaN wrote: Did Flash change the A button for Attack? He has all his units in group 7 so I wonder if he uses A to attack or a complete own hotkey layout. Also he doesn't use group 1 and 2. The hotkeys are scrambled, so that they can't be identified, or you could pin a barcode to a player by looking at hotkey layout. Why didn't he just turn it off? It's not so the viewers don't recognise his hotkey setup. They're so that other Korean progamers can't figure out who he is from the replay. Teams have several barcode accounts and must switch them around a lot, and each one would scramble the hotkeys a bit differently. Since when can you see the hotkeys the player used in-game in a replay? Since every time, if you have them set to "visible". Oh that makes sense... Got a probably really stupid question though: When you say 'scramble' it means them playing with their normal hot keys and a third party software scrambling it up for viewers / the replay right? They don't use a third party software. Just go into your hotkey settings, and rebind 'Hotkey 1' or whatever it's called to 6 or something, so even though you're using 6 it will display as your first control group in-game. If each account scrambles it in a different way it will be harder to identify players. ooo duh. My bad haha thanks
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Flash was playing with a KT rolster Mico at DH. So... Is it still on ?
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Russian Federation40186 Posts
On September 17 2013 01:11 FFW_Rude wrote: Flash was playing with a KT rolster Mico at DH. So... Is it still on ? Probably did not agree to use Razer's mouses. He is using BlackWidow though...
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