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What's this bs of protoss being powerful late game lol?Why u think Stardust won Dreamhack?Cause he ussed the race in manner of which it is supposed to be used, doing freaking all-ins.
Just because protoss has a death-ball doesnt mean its good late game.1 EMP and protoss losses that battle.Have you seen Terra vs Protoss lately?Protoss has no answer.Zealot drops are useless since they dont have the time or the dps to do the dmg that some marines and 1-2 marauders can do.
I think most people here who are playing havent been in High diamond to at least mid masters.I mean that's the only reason I can see why you would be so missinformed about the protoss late game.
Terran has a 100000x more efficient army than a protoss.Protoss just does 6 collossi in HOPES that they will do enough dmg before their inevitable deaths.And they cost a fuck ton to cost and take a lot of time to make again.
While terran can maxout on MMM + ghost in 1-2 minutes and still have a lot of resources left.Not to mention protoss besides having to remake 10000 zealots, stalkers for vikings, 6 collosi, a few sentries, neeeds to make some archons aswell and constantly have templars 4-5 in their army + at least one at every expansion.Yea u terrans have it so bad now,
Knowing blizzard reads sites like these and cares about feedback they willl prolly nerf protoss to the ground cause we dont want the race with the imba deathball to win anymore tournaments now would we?I mean just look at the stats, protoss is up their battling terran for most tourneys won in HotS.Something needs to be done, Human Power, kill the allien protosses gRRRrRRRRrrrr
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i love the change, this will make eary double immortal drops a viable tactic in atleast pvp and pvz, in pvt it will still be hard to actually make use of the higher warprism speed because of mines. Also; the biggest threat of warprisms in pvt was always that they actually manage to deploy in your base and when they do they will still be stationary so i doubt that it should be too hard to pick em off with some stimmed marines.
i have been going for early stargate into robo in pvp anyway, now i suddenly cant only pick up probes but snipe pylons and production aswell.
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I've figured out how to end the arguing between T and P and I'm sure Z soon too.
The WarpOverVac !!!! Cary your units, warp them in! Heal them! speed boost it's all yours!.....for 1523423 easy payments of 9.99 plus shipping and handling.
![[image loading]](http://i.imgur.com/t6VVcEh.jpg)
Being serious, while the buff will possibly open up some possibilities, it won't be impossible to deflect prisms for any race. It still takes time to set up and warp in units, if your on top of it when it tries you can still kill it relatively quickly. Tracking them down will obviously be harder so their survival rate and annoyance rate will be slightly more so.
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On June 20 2013 07:03 Fig wrote:Show nested quote +On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yay terrans have to make more than 1 viking to shut down warp prism harass now! Upgrade..
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On June 20 2013 07:01 FXOTheoRy wrote:Show nested quote +On June 20 2013 06:55 TheDwf wrote:On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem Ignite afterburners Cooldown 20s -Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds.
Phoenix -Base movement speed: 4.25
No.
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Well have to test out how to abuse this in teamgames. Most likely some dts followed by zealots. It'll be like highroundwarp again. Unfortunately I cant play P.
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welp. immortal all ins and immortal sentry all ins and annoying warp prism all ins... all just became almost unbeatable.
i'm actually pretty upset about this just because they haven't nerfed the hellbats yet and it's making my TvT miserable.
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On June 20 2013 07:06 Akusta wrote: Your argument is invalid. Which is better? 3+ heal to one unit? Or arbitrary instant troop deployment across the map from 30 production facilities?
I feel like posters with completely absurd arguments should get warnings..
Since you are talking about the very late game (with that gateway number you presented..), there is no reason not to have sensor towers and turret rings - which is already done by high level terrans at end games. This change only helps to improve protoss mid game harassment by a slight amount, has absolutely no impact on the late game because warp prism speed gets researched anyways.
And for people complaining about it being faster than a viking, its no different than how protoss players deals with reapers, if the opponent's control is good, you can't ever kill the reaper in the early game, you just do your best to shoo it away - the same principle applies.
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On June 20 2013 08:21 Jormundr wrote:Show nested quote +On June 20 2013 07:01 FXOTheoRy wrote:On June 20 2013 06:55 TheDwf wrote:On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem Ignite afterburners Cooldown 20s -Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds. Phoenix -Base movement speed: 4.25 No.
Um. a phoenix takes like 2000 shots to kill a single medivac. They can literally unload all their marines and kill the phoenix before it kills the medivac.
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The next major tournament is gonna be composed of players chasing warp prisms for 10 minutes each game.
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gonna be fun holding off 20 autokite zealots at my main
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Oh hey, a bunch of terrans whining. How odd. Can't you try the game instead of crying everytime a patch comes around?
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Wtf. Terrans so mad. You know that a slightly faster warp prism will have the same problem vs viking as current warp prism. It has to go stationary to warp in anything, speed boost won't do shit to change that.
What I would like to see in future updates is more aggressive options for Z in ZvP (no chance to attack before 12 minutes? wtf :p) and also more lategame option in ZvT :D
EDIT: Also T complaining? I mean come on really? Z have the worst anti-air in the game by far and you don't see many of us complaining about it.
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On June 20 2013 08:07 Koshi wrote: I like the change. HerO probably as well ;D
HerO suddenly best player in the world
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On June 20 2013 07:02 Crownlol wrote:Show nested quote +On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Turbovacs, say what?
Touché :D
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So many people are complaining about this. This lets warp prisms escape, and reach places faster, like speedvacs. The same thing, except never ending. This is a good thing in my opinion, an this will make the actual dropping happen more. It's not like it can warp in while moving.
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Yay! Good change that I'm glad Blizzard went through with. Balance might mean the buff is rolled back a bit, but the change is good. As it was Robo tech was the turtle on your ass and not move out tech path, now you can be more aggressive with it easier.
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So protoss gets premanently boosted medivac that is cheaper than original and one can drop entire army wherever it wants? Blizz pls..
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Now give turbo farts to overlords so we Zerg can harass too.
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