• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:39
CEST 04:39
KST 11:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2150 users

You can no longer be demoted during a season! - Page 16

Forum Index > SC2 General
365 CommentsPost a Reply
Prev 1 14 15 16 17 18 19 Next All
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
June 04 2013 13:48 GMT
#301
I don't like it. What if you take a break, and then come back and then you get owned every game because your not diamond level anymore but really gold? The system was pretty solid at putting you against players of your skill level.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
June 04 2013 13:49 GMT
#302
^

That will still happen.
@Drayxs | Drayxs.221 | Drayxs#1802
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
June 04 2013 14:07 GMT
#303
can they stop copying League of Legends????????????
The same as their system...
plgElwood
Profile Joined October 2010
Germany518 Posts
June 04 2013 14:11 GMT
#304
Since the displayed "league" says nothing about current level of play, and matches will be found by your hidden MMR nothing changes.

If they make an actuall MMR score in your POrofile, that would be great, but also scaring newbs so they wont do it.
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
June 04 2013 14:26 GMT
#305
On June 04 2013 22:48 HeeroFX wrote:
I don't like it. What if you take a break, and then come back and then you get owned every game because your not diamond level anymore but really gold? The system was pretty solid at putting you against players of your skill level.


Your league doesn't determine who you play against. Read up the basics on how the ladder works and why the league you're in is 100% meaningless other than for measuring the length of your digital manhood.
Such flammable little insects!
KuKri
Profile Joined February 2012
Germany168 Posts
June 04 2013 14:45 GMT
#306
Hooray for all funday monday participants! :-)
PcH
Profile Joined December 2010
United States83 Posts
June 04 2013 15:19 GMT
#307
This is a terrible idea and soft as fuck
twitch.tv/itspch
Horn
Profile Blog Joined May 2013
United States72 Posts
June 04 2013 15:24 GMT
#308
damn it now how will i ever get to copper league now??? im being crushed in bronze, please fix
iaaimtetwehlrthtetulymwfseihnthnigphgtmnoyneeas.
NoobSkills
Profile Joined August 2009
United States1603 Posts
June 04 2013 15:26 GMT
#309
Soon at the end of every game it will auto gg for both players. Both players will receive notices their enemy has quit. Everyone will win every single game. All in order to make sure nobody has "ladder anxiety." What is the point of playing a video game if you're not consistently trying to improve and do better? Maybe I look at it wrong, but I didn't think we needed last place trophies in SC2 as well...
digmouse
Profile Blog Joined November 2010
China6331 Posts
June 04 2013 15:31 GMT
#310
On June 04 2013 22:48 HeeroFX wrote:
I don't like it. What if you take a break, and then come back and then you get owned every game because your not diamond level anymore but really gold? The system was pretty solid at putting you against players of your skill level.

If your break is long enough, like one entire season, you'll eventually get your MMR reset by returning to 5 placement matches.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
June 04 2013 15:35 GMT
#311
On June 05 2013 00:31 digmouse wrote:
Show nested quote +
On June 04 2013 22:48 HeeroFX wrote:
I don't like it. What if you take a break, and then come back and then you get owned every game because your not diamond level anymore but really gold? The system was pretty solid at putting you against players of your skill level.

If your break is long enough, like one entire season, you'll eventually get your MMR reset by returning to 5 placement matches.

It is one entire season, start to finish, no ranked matches if memory serves.
arkedos
Profile Joined July 2011
Germany1426 Posts
Last Edited: 2013-06-04 15:47:36
June 04 2013 15:42 GMT
#312
On June 05 2013 00:26 NoobSkills wrote:
Soon at the end of every game it will auto gg for both players. Both players will receive notices their enemy has quit. Everyone will win every single game. All in order to make sure nobody has "ladder anxiety." What is the point of playing a video game if you're not consistently trying to improve and do better? Maybe I look at it wrong, but I didn't think we needed last place trophies in SC2 as well...


Not being able to be demoted during season hinders you how on getting better and trying to improve ?
Well currently leagues a more of a measurement of progression and not skill itself. Over all I like the Idea because at the beginning of a new season you will see if you were able to at least maintain your level of progression compared to the others if you play your placement match.
love esports - hate homophobia
renkin
Profile Joined July 2010
France249 Posts
Last Edited: 2013-06-04 15:50:18
June 04 2013 15:47 GMT
#313
I can't see the point in this.
If you're going to be promoted / demoted, every game you play after the system decides your new league are useless. You won for nothing and tried to win ( or loose ) for nothing.

If we got better or worse than before, why not telling us imediately instead of every 3 months ?

On the other hand, ladder seasons are aligned with tourney seasons.
When the tourney ends your season run ends as well. You're going to play placement match just like the other pro will play their placement match for championship league.
Seeing you promoted or demoted after an awesome final might give you some dedication.
Sunshinewalker
Profile Joined July 2012
Germany34 Posts
Last Edited: 2013-06-04 15:50:39
June 04 2013 15:48 GMT
#314
Considering Leagues (and points) have never mattered at all, i guess this won't change anything, as long as the mmr system stays the same.
Also does this mean if i wanna start again from bronze on another server, I'd need to play a year to get into diamond/masters?
Shade_FR
Profile Joined June 2010
France378 Posts
June 04 2013 16:12 GMT
#315
On June 04 2013 22:41 Drumhead wrote:
People should really read the ladder explanation thread before posting.....

MMR used to get into masters is determined by top 2% of MMR scores of active players. This means players with a small amount of bonus pool. This means 1) people not getting demoted has zero effect on people getting promoted into masters league, and 2) masters is already more then top 2% of players becuase there is a large amount of players in masters league (or any other league) that arnt considered active, and thus not used in the MMR range calculation....


Indeed, people should really read the ladder explanation thread before posting... including you it seems.

The MMR and bonus pool are 2 differents things. Bonus pool helps to accumulate ladder points.
You can have a high MMR and a ton of bonus pool.

If you have a high MMR, you will likely lose less points until you reach the rating that reflects your skill. That's why some high master don't lose any ladder point at the beginning of a season until they reach their rating, but only the MMR counts for the top 2%, points don't matter.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
ChEDo
Profile Joined November 2010
Canada310 Posts
June 04 2013 16:18 GMT
#316
This is such a bad idea... Whats next no promotion during season? losses arent diplayed anymore? First they have bonus pool preventing you from losing points, now they wanna make it so you cant get demoted... I don't see the point in babying the players, if they dont belong in a league they should get demoted whenever their mmr drops.
digmouse
Profile Blog Joined November 2010
China6331 Posts
June 04 2013 16:21 GMT
#317
On June 05 2013 00:48 Sunshinewalker wrote:
Considering Leagues (and points) have never mattered at all, i guess this won't change anything, as long as the mmr system stays the same.
Also does this mean if i wanna start again from bronze on another server, I'd need to play a year to get into diamond/masters?

In season promotion still works, if you keep winning theoretically you can made into masters in like several days.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 04 2013 16:34 GMT
#318
I believe this change started at the expansion launch. According to the MMR-Stats tool data, promotions have also been getting less strict with regard to stability requirements and confidence buffers. That means that if it takes 1500 MMR to get into X league and you hit 1505 or whatever, you'll get promoted and get to stay there until the season roll or until you get into the next league.

This doesn't affect players who want to tank their MMR by losing a bunch of games though, because you can still do that, you just won't get demoted mid-season. Those players will still be facing Bronze opposition which is their whole intention.

So what this is going to mean for league populations is that the higher leagues are going to be inflated a little bit, increasing slowly across the length of the season until the season roll brings the numbers back toward expected values again.
Moderator
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 04 2013 16:36 GMT
#319
On June 05 2013 00:26 NoobSkills wrote:
Soon at the end of every game it will auto gg for both players. Both players will receive notices their enemy has quit. Everyone will win every single game. All in order to make sure nobody has "ladder anxiety." What is the point of playing a video game if you're not consistently trying to improve and do better? Maybe I look at it wrong, but I didn't think we needed last place trophies in SC2 as well...


I don't know about that, but there is a cause and effect thing going on in games where they add a ladder or ranking system. League of Legends has a problem where the solo match making cue for ranked games is the most toxic place ever. But the rest of the game normal(ie, still toxic, but not evil). Riot has been trying to figure out how to get a handle of that issue, because they want people to be able play solo. Dota 2 doesn't have a solo ladder and tries to stay away from rankings without some sort of team involved.

If Blizzard is seeing a problem with player behavior and getting demoted in SC2, they should try to address it. It seems like they are catering to casuals to make them feel better, but there is such a thing as providing to much negative feed back. When a player is demoted, the game might as well just say "You have gotten more terrible, welcome to a scrubbier league". Nothing changed, they are still playing against people of a specific MMR. All the demotion did was make them feel worse about their play and the losing streak they were on.

If people getting demoted is causing mid or low level players to decide they want to play something else, its bad for SC2. I know there are people who want the game to be "hard core", but that only limits SC2 to a small group of people. The game shouldn't tell a player who just lost a series of games, "by the way, no only did you lose, but we are moving you down to a scrubbier league and putting the training wheels back on."
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 04 2013 16:39 GMT
#320
On June 05 2013 01:36 Plansix wrote:
Show nested quote +
On June 05 2013 00:26 NoobSkills wrote:
Soon at the end of every game it will auto gg for both players. Both players will receive notices their enemy has quit. Everyone will win every single game. All in order to make sure nobody has "ladder anxiety." What is the point of playing a video game if you're not consistently trying to improve and do better? Maybe I look at it wrong, but I didn't think we needed last place trophies in SC2 as well...


I don't know about that, but there is a cause and effect thing going on in games where they add a ladder or ranking system. League of Legends has a problem where the solo match making cue for ranked games is the most toxic place ever. But the rest of the game normal(ie, still toxic, but not evil). Riot has been trying to figure out how to get a handle of that issue, because they want people to be able play solo. Dota 2 doesn't have a solo ladder and tries to stay away from rankings without some sort of team involved.

If Blizzard is seeing a problem with player behavior and getting demoted in SC2, they should try to address it. It seems like they are catering to casuals to make them feel better, but there is such a thing as providing to much negative feed back. When a player is demoted, the game might as well just say "You have gotten more terrible, welcome to a scrubbier league". Nothing changed, they are still playing against people of a specific MMR. All the demotion did was make them feel worse about their play and the losing streak they were on.

If people getting demoted is causing mid or low level players to decide they want to play something else, its bad for SC2. I know there are people who want the game to be "hard core", but that only limits SC2 to a small group of people. The game shouldn't tell a player who just lost a series of games, "by the way, no only did you lose, but we are moving you down to a scrubbier league and putting the training wheels back on."


Off topic, but Dota 2 does have a solo-only queue now. Who knows if it uses a separate MMR, though.
Moderator
Prev 1 14 15 16 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft442
WinterStarcraft355
RuFF_SC2 146
UpATreeSC 84
NeuroSwarm 73
StarCraft: Brood War
Sea 4333
NaDa 57
910 56
Noble 21
Dota 2
canceldota450
LuMiX1
Heroes of the Storm
Khaldor114
Other Games
gofns18097
summit1g13140
JimRising 500
C9.Mang0409
amsayoshi27
Mew2King16
Organizations
Other Games
gamesdonequick703
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• mYiSmile10
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift6059
Other Games
• Scarra1756
Upcoming Events
Sparkling Tuna Cup
7h 21m
WardiTV Team League
8h 21m
OSC
10h 21m
BSL
16h 21m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
16h 21m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 6h
Wardi Open
1d 7h
Afreeca Starleague
1d 7h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 13h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.