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Upcoming Balance Patch - Page 10

Forum Index > SC2 General
570 CommentsPost a Reply
Prev 1 8 9 10 11 12 29 Next All
VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
May 09 2013 22:53 GMT
#181
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO
Another world, another place, another universe, won the race.. :) ;) :P
Holo82
Profile Joined April 2013
Austria107 Posts
May 09 2013 22:55 GMT
#182
the best solution for the viewership would be giving mutas +35 dmg vs bio, so mutas kill mutas faster, and zvz matches go by faster.

. only negative aspect: compassion for the poor terrans)
Garoodah
Profile Joined January 2012
United States56 Posts
May 09 2013 22:56 GMT
#183
I like this change actually, its small but very useful. They could even make the glaive not bounce to other units off spores to further encourage not trying to kill them for all I care. Ive been going mutas in zvz since WoL because it was an easy way to do damage and take my own 3rd. Racing to mutas now, or getting 1-1 lings and trying to kill my opponent before mutas come out isnt that fun. Its not very dynamic.
"Oh man we've got GG-lords"
kingcars
Profile Joined June 2012
United States13 Posts
May 09 2013 23:05 GMT
#184
On May 10 2013 07:53 VArsovskiSC wrote:
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO


The last thing we need is for Queens to be better against bio; TvZ would return to late WoL levels of imbalance.

I'm glad to see Blizzard isn't doing anything drastic. The matchups seem fairly balanced so far in HoTS.
Godwrath
Profile Joined August 2012
Spain10126 Posts
May 09 2013 23:05 GMT
#185
On May 10 2013 07:53 VArsovskiSC wrote:
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO


Yeah please. Buff the queens. That's genius! :p
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
May 09 2013 23:11 GMT
#186
Am I blind?

I see SPORE CHANGE and "this might happen because SPORE CHANGE" and "we'll implement the SPORE CHANGE maybe next patch"

...What's the spore change?
I'm actually Fleetfeet D:
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 09 2013 23:12 GMT
#187
On May 10 2013 08:05 kingcars wrote:
Show nested quote +
On May 10 2013 07:53 VArsovskiSC wrote:
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO


The last thing we need is for Queens to be better against bio; TvZ would return to late WoL levels of imbalance.

I'm glad to see Blizzard isn't doing anything drastic. The matchups seem fairly balanced so far in HoTS.

Queen has 2 separate attacks - anti-air and anti-ground. They are talking about QUEEN BUFF TO ANTI-AIR attack. It will not change anything to TvZ matchup, because there is no biological air at Terran side.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 09 2013 23:13 GMT
#188
On May 10 2013 08:11 Staboteur wrote:
Am I blind?

I see SPORE CHANGE and "this might happen because SPORE CHANGE" and "we'll implement the SPORE CHANGE maybe next patch"

...What's the spore change?

Spore deals 45 damage to biological targets
algorithm0r
Profile Joined May 2010
Canada486 Posts
May 09 2013 23:18 GMT
#189
So dumb. Muta-fest ZvZ is just silly...
kingcars
Profile Joined June 2012
United States13 Posts
May 09 2013 23:35 GMT
#190
On May 10 2013 08:12 Existor wrote:
Show nested quote +
On May 10 2013 08:05 kingcars wrote:
On May 10 2013 07:53 VArsovskiSC wrote:
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO


The last thing we need is for Queens to be better against bio; TvZ would return to late WoL levels of imbalance.

I'm glad to see Blizzard isn't doing anything drastic. The matchups seem fairly balanced so far in HoTS.

Queen has 2 separate attacks - anti-air and anti-ground. They are talking about QUEEN BUFF TO ANTI-AIR attack. It will not change anything to TvZ matchup, because there is no biological air at Terran side.


Ah ok. Didn't know the attacks were handled separately.
hitpoint
Profile Joined October 2010
United States1511 Posts
May 09 2013 23:41 GMT
#191
I like that they aren't changing anything to affect other matchups. But I wish they didn't change the spore crawler either. No need for it imo, muta vs muta zvz is still better than zvz has ever been imo.
It's spelled LOSE not LOOSE.
Havik_
Profile Joined November 2011
United States5585 Posts
Last Edited: 2013-05-09 23:48:14
May 09 2013 23:47 GMT
#192
Great news! If it a'int broke, don't fuck with it! Always better to let players figure things out before going with crazy balance changes.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
[OGN]Remmy
Profile Joined March 2013
United States1206 Posts
May 09 2013 23:48 GMT
#193
It finally comes! The spore crawlers are gonna rule in z v z.
指原莉乃 應援
BASILiskTV
Profile Joined July 2010
United States19 Posts
May 09 2013 23:50 GMT
#194
IMHO...spore still needs to be in base-hatch tech for ZvP. If spore requires an evo-chamber, this will mess up ZvP timings. Zerg has been able to punish a greedy Protoss by cutting an evo-chamber in build. However, if Protoss builds just ONE stalker and can prevent Zerg from scouting a stargate, now a Zerg has to build evo by default just to be safe from oracle harass? This costs resources and time. Right now, if Zerg correctly positions overlords around protoss base to scout oracle, voidrays, mothership core, whatever, leaving protoss bass, then the Zerg could throw up a spore at each base and successfully defend due to good scouting and overlord positioning. Having to build an evo chamber by default was fine in WoL, but with many more harassment options in HotS, I feel that this will put Zerg behind in early game.

Again...just my humble opinion...
www.twitch.tv/BASILiskTV
Killscreen
Profile Joined February 2012
188 Posts
Last Edited: 2013-05-10 00:25:57
May 09 2013 23:53 GMT
#195
Really disappointed. I abandoned Wol about 6 months before hots launched since i didnt like where the meta game landed, but I´ve been playing hots since its release.
I never thought they would have managed to get the balance right right off the bat. I mean, remember when roaches cost 1 supply and had +1 range? Remember when they buffed the infestor ( its been nerfed twice since then )? I knew it would take time to iron it out and I was prepared to wait. They were still releasing balance patches for brood war what was it 7-8 years later? They just released a major expansion, and they think they nailed on the first try? Really? Did they not outline a bunch of balance issues they were seeing about a month ago?

To me it just seems really obvious that zerg drew the short end of the stick. Terrans got 2 AMAZING new units in the hellbat with ridiculous hp, splash damage and even healing capability. They got the mine which is so good the entire zvt meta game revolves around it. Zerg was given the viper which to be fair is awesome against mech, but i would play vs mech without vipers over biomine any day of the week. The viper doesn't really have a use vs biomine. All this means is that mech tvz is dead, making for an even more stale meta game. Biomine isnt just the best option, its the only option.

That means that in the tvz meta game right now, terran has a bunch of new toys, mines, hellbats and turbovacs, all of which play very well together, and zerg has a slightly better ultra, and lets not forget that drops are a lot harder to deal with when youre on ultra tech, and even more so now with the boost. The viper, hydra and swarm host do not work vs biomine. Am I missing something, because I sure as hell dont understand what happened or how its supposed to be fair or balanced. It feels like zerg has a lot of cool new stuff that would work great in wol zvt, but is pretty useless in hots.

Terran just straight up does better vs zergs staple ling bling muta, a LOT better, and zergs still have no alternative unit composition. Infestors do OK vs mines, but not vs medevacs.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 10 2013 00:09 GMT
#196
So glad they didn't buff oracles, plus 1 blizzard.
S1 3500+ Master T. S2 1600+ Master T.
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2013-05-10 00:15:34
May 10 2013 00:13 GMT
#197
On May 10 2013 06:26 Yoshinaka wrote:
Why does so called professional game designers need trial and error and statistics so much... does a engineer or mechanic try every piece when building a machine or fixing a car. This is core problem we've been dealing with since the very beginning, the way they approach their game and balance design "Lets try this and see what happens" a hobo off the street can design/balance a game using that process. im pretty confident certain members of this community could have this game balanced in a weekend yet alone 6 years or however long its been.

blizzard + 1

Uhm, time to learn a bit history, a lot of things were trial an error...i bet a lot of the first engines literally exploded.
And you are soo underestimating balancing its not even funny. If the community would get even a hand in balancing it would be a trainwreck beyond belief.
Creager
Profile Joined February 2011
Germany1893 Posts
May 10 2013 00:22 GMT
#198
Nice, they're slowly but surely getting the hang of it.
... einmal mit Profis spielen!
heartagram
Profile Joined May 2013
178 Posts
May 10 2013 00:36 GMT
#199
On May 10 2013 08:12 Existor wrote:
Show nested quote +
On May 10 2013 08:05 kingcars wrote:
On May 10 2013 07:53 VArsovskiSC wrote:
Think they're not exploring enough options..

They can make Queens have bonus vs Bio, Corruptors have it or sth... Spores will seem to be ridiculous a bit IMO


The last thing we need is for Queens to be better against bio; TvZ would return to late WoL levels of imbalance.

I'm glad to see Blizzard isn't doing anything drastic. The matchups seem fairly balanced so far in HoTS.

Queen has 2 separate attacks - anti-air and anti-ground. They are talking about QUEEN BUFF TO ANTI-AIR attack. It will not change anything to TvZ matchup, because there is no biological air at Terran side.



massing macro units is so stupid. it should never be a strategy. 10 Queens with 200 energy each late game is bad enough to watch. please, no more queen buff.
lue
Profile Joined October 2012
Sweden27 Posts
May 10 2013 00:43 GMT
#200
On May 10 2013 09:36 heartagram wrote:
massing macro units is so stupid. it should never be a strategy. 10 Queens with 200 energy each late game is bad enough to watch. please, no more queen buff.


Not as stupid as hellbats for 100 minerals.
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