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New Maps for 2013 Ladder Season 3 - Page 8

Forum Index > SC2 General
455 CommentsPost a Reply
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j4vz
Profile Joined March 2010
Canada976 Posts
April 26 2013 03:38 GMT
#141
First map is decent, but i would invert the middle to make a longer rush distance
Second map is going to be fun to watch, but the rush distance ground/air is way too short lol... I would be surprised if this map make it to major tournament.
The third map is a boring split map, cant wait to watch 1hour+ TvT

someone_elses_lies@live.fr
Dreamer.T
Profile Joined December 2009
United States3584 Posts
April 26 2013 03:39 GMT
#142
All the new 1v1 maps are cool except for Klontas. Don't see that being good for Zergs or terrans in tvp. Way too many tight corriders.
Forever the best, IMMvp <3
Sorathez
Profile Blog Joined April 2011
Australia209 Posts
April 26 2013 03:39 GMT
#143
2v2 maps with reasonable thirds? Wow! We're making progress!
There's no sense crying over every mistake. You just keep trying till you run out of cake.
Aveng3r
Profile Joined February 2012
United States2411 Posts
April 26 2013 03:42 GMT
#144
I thumbs up everything as soon as a i saw that daybreak was taken out -__-
but seriously they look really good. Zerus looks like it might have some of the terran divide-the-map-in-half-and-its-over but aside from that they look really unique and are refreshing compared to what we have been seeing :D
I carve marble busts of assassinated world leaders - PM for a quote
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
April 26 2013 03:43 GMT
#145
On April 26 2013 12:39 Dreamer.T wrote:
All the new 1v1 maps are cool except for Klontas. Don't see that being good for Zergs or terrans in tvp. Way too many tight corriders.

Protoss needs all the help it can get right now
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
onPHYRE
Profile Joined October 2010
Bulgaria925 Posts
April 26 2013 03:43 GMT
#146
I like the 2v2 maps, not sure about the 1v1 maps yet.
Livin' this life like it was written.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
April 26 2013 03:45 GMT
#147
On April 26 2013 12:43 KrazyTrumpet wrote:
Show nested quote +
On April 26 2013 12:39 Dreamer.T wrote:
All the new 1v1 maps are cool except for Klontas. Don't see that being good for Zergs or terrans in tvp. Way too many tight corriders.

Protoss needs all the help it can get right now


yeah, well then they shouldn't have designed the race to be an impy fucking deathball
Polygamy
Profile Joined January 2010
Austria1114 Posts
Last Edited: 2013-04-26 03:48:55
April 26 2013 03:45 GMT
#148
Klontas looks like it will be dominated by Terran to me. But overall I am pretty happy. Although erelict Watcher TE looks like the most generic map ever created.
Edit: I am so sick of shared base 2v2 maps. 2v2 was so much more fun in BW when you had totally separate bases and you constantly were forced to asses incoming attacks to figure out of you should save your ally or counter attack an opponent.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 26 2013 03:51 GMT
#149
I am all for new maps but Newkirk 2.0 looks a bit wonky
Embir
Profile Joined January 2011
Poland567 Posts
April 26 2013 03:53 GMT
#150
1v1: It is sad to see Daybreak go, it was the best map ever in SC2.
2v2: THe Boneyard should stay, it is funny as hell map which created a lot of funny games.
Timetwister22
Profile Joined March 2011
United States538 Posts
April 26 2013 03:59 GMT
#151
I would just like to say that all of these maps are really, really bad. I'm probably going to make a post as to why tomorrow.
Former ESV Mapmaker | @Timetwister22
templar rage
Profile Joined September 2010
United States2509 Posts
April 26 2013 04:03 GMT
#152
First map looks pretty good for turtling. First three bases can all be covered easily by standing outside the natural, and even the 4th and 5th only add one additional attack path. I think we'll be seeing a lot of stalemate games on this map.

Second map is trash. I do like the idea of having super narrow pathways like that one (or that Kespa map that had one ringing the entire map's edge or something like that), but not that close. Unfortunately, it only really makes sense to have a feature like that to shorten rush distances, and being able to "proxy" 2 barracks in your natural and have it probably be as close as proxying across another map is just not balanced at all.

Third map looks interesting, but could end up really bad. It's kinda hard to see how big it is from the screenshot. I think there could be some potential for taking that frontmost base (intended as a 4th) as a 3rd or even as your natural. Either way, it's basically going to be a guaranteed 4 bases, which isn't particularly enticing to me.
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
April 26 2013 04:06 GMT
#153
Though I know there's gonna be some cheesy and annoying stuff on Klontas Mire, I'm glad they are experimenting and getting a bit more adventurous with their maps
https://soundcloud.com/bbols
Embir
Profile Joined January 2011
Poland567 Posts
April 26 2013 04:06 GMT
#154
Klontas Mire did a good impression on me. This narrow path may create a lot of interesting strategies and skirmishes.
Nerski
Profile Blog Joined November 2010
United States1095 Posts
April 26 2013 04:06 GMT
#155
That mire map, I love new innovative game flow ideas for maps...not oh we made a short rush distance which we know to be broken as balls in certain match ups.

Blizzard 'but that passage is so small they can't possibly rush many units!'
Anyone with common sense 'So how's that stop a fast 2 rax from their base?'
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
Garnet
Profile Blog Joined February 2006
Vietnam9055 Posts
April 26 2013 04:07 GMT
#156
Play them first!!.
tribulator
Profile Joined February 2011
774 Posts
April 26 2013 04:09 GMT
#157
Zerus and Derelict look decent.

Klontas is an instant downvote though, I'm not even going to bother.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
April 26 2013 04:11 GMT
#158
Thank goodness those three maps are out of here!
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
zJayy962
Profile Blog Joined April 2010
1363 Posts
April 26 2013 04:12 GMT
#159
So much negativity on Klontas when we haven't really tried it yet and haven't seen any features like it before. Could be interesting or could be terrible. I'll wait until I play it to judge.
Belha
Profile Joined December 2010
Italy2850 Posts
April 26 2013 04:14 GMT
#160
Finally new maps!!

Btw, we REALLY need a new TL Map maker contest. Ohana and Cloud K came from there and both were great maps.
Chicken gank op
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