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SCV Glitch: Hiding in a Vespene Geyser - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
xNSwarm
Profile Joined December 2011
155 Posts
April 26 2013 05:16 GMT
#61
On April 26 2013 14:14 jinorazi wrote:
i just tested with hold and stop inside it.

protoss still built gas T.T

if you are testing it vs an ai, you will find that you cant block the gas.
another person had the same problem here until he tried it on ladder: http://www.reddit.com/r/starcraft/comments/1d4a5e/scv_glitch_hiding_in_a_vespene_geyser/c9muhys
BronzeKnee
Profile Joined March 2011
United States5217 Posts
April 26 2013 05:47 GMT
#62
On April 26 2013 10:06 AXygnus wrote:
Show nested quote +
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Thank you for the idea :V


Or just Reaper rush.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 26 2013 06:03 GMT
#63
On April 26 2013 13:50 RenSC2 wrote:
No need to worry Protoss. There is a simple solution. Just build the assimilator right over the SCV.

The bug gets the SCV stuck in some sort of special building hover mode which prevents collision with buildings. So, since the SCV doesn't collide with buildings, you can throw down a building on top of him anyways. In this case, a refinery/extractor/assimilator.

At best, this is a way to keep an SCV in an enemy base without being hit until the opponent gets a ranged unit. However, it can't block anything.

You shouldn't be losing your scouting SCV to any melee units early game anyway
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Taefox
Profile Joined March 2010
1533 Posts
April 26 2013 06:12 GMT
#64
i can't believe that trick could be found after... 3 years of SC2 lol
@taefoxy
TheIceMan86
Profile Joined January 2013
Canada19 Posts
April 26 2013 06:43 GMT
#65
Cool thing about this is that u can build over the scv but the scv can also attack the extractor / assimlator / refinery from the inside.
Call down the thunder
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
Last Edited: 2013-04-26 06:59:39
April 26 2013 06:47 GMT
#66
HAHAHAH Nice...... There will be quite a few protosses who will be raging on ladder today......
Yrr
Profile Joined June 2012
Germany804 Posts
Last Edited: 2013-04-26 06:49:49
April 26 2013 06:48 GMT
#67
In the video you built with the second scv a refinery on top of the first scv.
But does it block your enemy from building his gas?

okay i guess it works, but what happenes to the scv when the enemy gas finishes? can it still move? can it still be targeted?
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
sths
Profile Blog Joined October 2012
Australia192 Posts
April 26 2013 07:04 GMT
#68
On April 26 2013 11:45 xNSwarm wrote:
but you can put multiple scvs on a single vespene geyser. If you ever wanted to have a party in a refinery or something.



Somebody please get Carbot to make a video based on this.
Beamer
Profile Joined March 2010
United States242 Posts
April 26 2013 07:08 GMT
#69
This is probably the first glitch thread I've seen on TL that didn't have anyone say something like "Meh, this was known since beta..." Great find!
zBro
Profile Joined March 2011
Finland448 Posts
Last Edited: 2013-04-26 07:12:53
April 26 2013 07:08 GMT
#70
This might also be really good if going cc first against zerg. You can see if he takes the third or goes for an all in.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
April 26 2013 07:18 GMT
#71
Wtf ?!? O.O
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Gonzo103
Profile Joined July 2011
Germany220 Posts
April 26 2013 07:21 GMT
#72
WTF Terran so op! Blizzard should nerf SCV's asap!

Imagine the face of your opponent if you able to save a scv that way!
xNSwarm
Profile Joined December 2011
155 Posts
April 26 2013 22:49 GMT
#73
http://drop.sc/327836
Replay of me doing this against a gold protoss.
I steal both his gas and he goes 2gate forge. Please pardon the terrible reaper micro, but you get the idea.

It seems like this isn't a threat against good toss who correctly block their gas, but below diamond it seems to have a decent win rate.
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
April 26 2013 22:50 GMT
#74
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Oh god yes. I don't even play bio, but REVENGE!!! :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Whitewing
Profile Joined October 2010
United States7483 Posts
April 26 2013 22:52 GMT
#75
On April 26 2013 10:06 AXygnus wrote:
Show nested quote +
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Thank you for the idea :V


I'd just expand and build cannons lol.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
April 26 2013 22:58 GMT
#76
On April 27 2013 07:52 Whitewing wrote:
Show nested quote +
On April 26 2013 10:06 AXygnus wrote:
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Thank you for the idea :V


I'd just expand and build cannons lol.

Pretty sure 5 rax marines overpowers cannons. I could be wrong I suppose, but I believe it does.
Typhoon1789
Profile Blog Joined July 2011
Australia292 Posts
April 26 2013 23:03 GMT
#77
If they build cannons a 3 rax with marauders would be my followup.
Professional Cunt.
Genome852
Profile Blog Joined August 2010
United States979 Posts
April 27 2013 00:01 GMT
#78
On April 27 2013 07:58 TheRabidDeer wrote:
Show nested quote +
On April 27 2013 07:52 Whitewing wrote:
On April 26 2013 10:06 AXygnus wrote:
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Thank you for the idea :V


I'd just expand and build cannons lol.

Pretty sure 5 rax marines overpowers cannons. I could be wrong I suppose, but I believe it does.

They don't, unless P wasn't expecting it and only has like 1 cannon.
StaraCroft
Profile Joined April 2012
Austria292 Posts
April 27 2013 00:33 GMT
#79
Probably a reaper follow up would be best. In WOL the only thing that truly hardcountered nexus first tvp fwas proxy 2rax which is not possible with this. Any pre medivac timing can be held easily with cannons zealots and probe pull. I've done it hundreds of times. But since it wasn't a popular build chances are protosses suck at executing it. However the faster reaper in hots could probably deal with it easily. I want to see a good game where someone uses this before it gets patched! Get to work terrans!
rpgalon
Profile Joined April 2011
Brazil1069 Posts
April 27 2013 00:36 GMT
#80
On April 27 2013 07:49 xNSwarm wrote:
http://drop.sc/327836
Replay of me doing this against a gold protoss.
I steal both his gas and he goes 2gate forge. Please pardon the terrible reaper micro, but you get the idea.

It seems like this isn't a threat against good toss who correctly block their gas, but below diamond it seems to have a decent win rate.

If I were you I would not post this.
Blizz can ban people that uses glitch.
badog
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