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SCV Glitch: Hiding in a Vespene Geyser

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
xNSwarm
Profile Joined December 2011
155 Posts
Last Edited: 2013-04-26 05:17:37
April 26 2013 00:46 GMT
#1
edit: I want to stress that this will most likely not be practical unless someone can find a consistent way to make it occur.
edit:You cannot block an ai from taking a vespene geyser; however, it does work against real opponents.

If you cancel the construction of a refinery while the scv is moving across the middle of it the scv will stay on top of the vespene geyser. From this point it can still move, but melee units cannot attack it. If it is on "stop", then buildings can be built on top of it, but if it is on "hold", then it acts as a normal unit would blocking a building.



When a scv starts to build a refinery it can either:

a)start building from where it is
b)move to the left or right around the outside of the vespene geyser
c)move across the middle of the vespene geyser

Because this only works during event C, it doesn't have very much in-game practicality; however, on the off chance that event C does happen you can use this trick to save an scv or just mess with your opponent(if you were willing to build a refinery in the first place).

I have found that different vespene geysers have different ratios on how often events a, b, and c occur right away. Some geysers seem to never perform C, while others would do it every 3rd time. If you are willing to wait the entire build time of the refinery for event C to occur the probability is higher, but if you have excess cash and don't care, cancelling and rebuilding is faster. One way to show off this trick is to put an scv on the enemy's main vespene geyser, essentially stealing it until ranged units come out. It would help to know beforehand which geyser has a high probability of C occurring, as cancelling and rebuilding an extractor 15 times will put you behind.
+ Show Spoiler +
On April 26 2013 10:17 Trozz wrote:
[image loading]

This bug is legit.
The trick is to be centered.
It takes a few tries.

Defacer
Profile Blog Joined October 2010
Canada5052 Posts
April 26 2013 00:49 GMT
#2
Can it get attacked by air units?
Disengaged
Profile Joined July 2010
United States6994 Posts
April 26 2013 00:50 GMT
#3
Huh . . very interesting find.

Didn't even know about this :O
kaluro
Profile Joined November 2011
Netherlands760 Posts
April 26 2013 00:50 GMT
#4
Taking Gas blocking to a whole new level..
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
xNSwarm
Profile Joined December 2011
155 Posts
April 26 2013 00:51 GMT
#5
On April 26 2013 09:49 Defacer wrote:
Can it get attacked by air units?

Ranged units can attack it, regardless if there is a building on top of it, so I would believe that air units could attack it as well.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
April 26 2013 00:51 GMT
#6
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-04-26 00:52:39
April 26 2013 00:51 GMT
#7
Maybe not this one, but many of the weird glitches/things from BW made the game extra exciting.
T P Z sagi
Nachtwind
Profile Joined June 2011
Germany1130 Posts
April 26 2013 00:52 GMT
#8
would now be interesting if C) can be triggered with right placement of the scv in first place but lol
invisible tetris level master
xNSwarm
Profile Joined December 2011
155 Posts
April 26 2013 00:54 GMT
#9
On April 26 2013 09:52 Nachtwind wrote:
would now be interesting if C) can be triggered with right placement of the scv in first place but lol

someone who understands the algorithms that trigger what the scv does would be able to answer this i think. That would be pretty neat if this could be done consistently.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 26 2013 00:55 GMT
#10
I can't wait to see this be used in a pro game. Hopefully, Blizzard won't patch this out until then.
ㅇㅅㅌㅅ
Master of DalK
Profile Blog Joined June 2012
Canada1799 Posts
April 26 2013 00:56 GMT
#11
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"

Oh dear god, plz no.

This is pretty crazy though, SC2 doesn't have many glitches in it. Finding one is really cool :D
@MasterDalK | Maelstrom Entertainment | Streaming Every Esport Under the Sun
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 26 2013 00:56 GMT
#12
rofl, took some time to find that one wonder if that already worked in WoL, to the testing room! Really nice find. Kinda wanna see that in a tournament. Must feel like a manner pylon into 2 proxy gates.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
April 26 2013 00:58 GMT
#13
On April 26 2013 09:56 Master of DalK wrote:
Show nested quote +
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"

Oh dear god, plz no.

This is pretty crazy though, SC2 doesn't have many glitches in it. Finding one is really cool :D


Well to be honest i would really like it. like the first 5-10 minutes in most games there is nothing to cast or to see... such a neat little micro battle would be awesome xD
invisible tetris level master
Zenbrez
Profile Joined June 2012
Canada5973 Posts
April 26 2013 01:00 GMT
#14
On April 26 2013 09:51 purakushi wrote:
Maybe not this one, but many of the weird glitches/things from BW made the game extra exciting.

Yeah, this would definitely not add any excitement to the game.
Refer to my post.
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
April 26 2013 01:00 GMT
#15
Incredible find.
Say bye to Tails' dt drop.
Ill have to test this.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
j4vz
Profile Joined March 2010
Canada976 Posts
April 26 2013 01:00 GMT
#16
On April 26 2013 09:56 Master of DalK wrote:
Show nested quote +
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"

Oh dear god, plz no.

This is pretty crazy though, SC2 doesn't have many glitches in it. Finding one is really cool :D


it seems really hard to pull off, so prolly not viable but sometimes a scouting worker could be saved early game against lings




someone_elses_lies@live.fr
Master of DalK
Profile Blog Joined June 2012
Canada1799 Posts
April 26 2013 01:02 GMT
#17
On April 26 2013 09:58 Nachtwind wrote:
Show nested quote +
On April 26 2013 09:56 Master of DalK wrote:
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"

Oh dear god, plz no.

This is pretty crazy though, SC2 doesn't have many glitches in it. Finding one is really cool :D


Well to be honest i would really like it. like the first 5-10 minutes in most games there is nothing to cast or to see... such a neat little micro battle would be awesome xD

But y'know man, I hear marines are pretty imba heh.

As a caster, I would love to see it. As a Protoss player though it would be so annoying >_<
@MasterDalK | Maelstrom Entertainment | Streaming Every Esport Under the Sun
Nachtwind
Profile Joined June 2011
Germany1130 Posts
April 26 2013 01:03 GMT
#18
On April 26 2013 10:02 Master of DalK wrote:
Show nested quote +
On April 26 2013 09:58 Nachtwind wrote:
On April 26 2013 09:56 Master of DalK wrote:
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"

Oh dear god, plz no.

This is pretty crazy though, SC2 doesn't have many glitches in it. Finding one is really cool :D


Well to be honest i would really like it. like the first 5-10 minutes in most games there is nothing to cast or to see... such a neat little micro battle would be awesome xD

But y'know man, I hear marines are pretty imba heh.

As a caster, I would love to see it. As a Protoss player though it would be so annoying >_<


And i heared you can block gas with just a probe..
invisible tetris level master
DenTenker
Profile Blog Joined March 2013
United States606 Posts
April 26 2013 01:03 GMT
#19
This is really neat. How did you find out about this? Was this an accident?
If your all in didn't work, you didn't pull the workers.
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
April 26 2013 01:06 GMT
#20
On April 26 2013 09:51 TheRabidDeer wrote:
9/10 SCV gas steal TvP inc
"So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"


Thank you for the idea :V
"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
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