Things you learned about SC2 years into it - Page 6
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Eiki
Norway22 Posts
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Necosarius
Sweden4042 Posts
On April 13 2013 23:32 Subversive wrote: Oh that's awesome. Makes hellions far more effective in mineral lines. I don't think they target workers, they target the closest unit in range, which would be a worker if you are standing in a mineral line. | ||
Shinyakusa
United States36 Posts
On April 13 2013 21:13 MaxViktory wrote: Since MULEs can't be loaded into a medivac, can locusts or infested terrans be loaded into overlords or burrowed? I believe you can actually burrow them, infested terrans at least, but you cannot lift them(unless you are using a phoenix :D) | ||
Garmer
1286 Posts
On April 13 2013 11:48 Bourne wrote: i didnt realise despite 5.7k games played, that a hallucination takes twice the amount of damage from real units. so you played 6 game a day every day, from beta of wol to hots, impressive for the costancy | ||
Iberville
Canada207 Posts
On April 13 2013 12:23 yokohama wrote: I didn't realize the voice for Protoss' interface was the voice of Col. Campbell from Metal Gear Solid until a few weeks ago. SIIIIIIIIICK! | ||
HGs TV!
Colombia4 Posts
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reneg
United States859 Posts
On April 13 2013 20:14 Scorch wrote: When my ally disconnects in a 2v2 (we are both zerg) and I build an overlord with one of his larvae, it doesn't add to my supply. It's just an ugly, creep-crapping paperweight. Also, his larvae can only morph into units he has the required buildings for, and they don't get my upgrades. Yet I still somehow won that game alone and the win put us into master's league. Ha! The overlord adds to your disc'd teammate's supply. You can continue building all of his tech tree if you can manage it while building your own army. If i'm playing 2v2's with another Z, and he discs, i'll just build a tech building for him as well as for me, to keep being able to build the same all on the same hatch hotkeys (or i'll just use all my larvae on things like hydra and roaches, and make all of his lings) | ||
mrRoflpwn
United States2618 Posts
On April 13 2013 11:59 DenTenker wrote: I just learned something too. I had no clue. Also, in the Batte.net UI, there are slash commands! I never knew! How long have these been around? Wait seriously?? Wow I learned something new... | ||
talontromper
United States258 Posts
If you hold CTRL + SHift and click on the unit you would like to deselect, this action removes all of said unit. | ||
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Plexa
Aotearoa39261 Posts
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E.L.V.I.S
Belgium458 Posts
On April 13 2013 12:12 Mvrio wrote: Welp, OP just taught me mine... banelings aren't light units?! 0__0 ahahha i play zerg and i didnt know that ![]() | ||
Orzabal
France287 Posts
On April 13 2013 16:09 Emix_Squall wrote: When playing Zerg (I'm Random), sometime you get all your queens in the same place to defend air attacks or drops or anything. It took me about 2 years to realize I don't need to manually send each and everyone of them back to their hatch to inject; but I can just box them all and inject all hatches and they'll all go to a different one! Saves lots of time! Same as any cast like storm or fungal...try it. | ||
Slipspace
United States381 Posts
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FetTerBender
Germany1393 Posts
On April 14 2013 00:45 Plexa wrote: I learned that Zealots have a second death sound programmed into the game (normally only ever activates in a x8 replay of all things). Instead of just screaming and burning up, the dying Zealot will say "Khala embrace me" while burning up. Wow. This would be so much better imho... Is there an engagement sound that doesnt make Zealots seem like total pansies? (Icannothold...) | ||
Callynn
Netherlands917 Posts
Gotta love finding things out XD | ||
Ketch
Netherlands7285 Posts
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Callynn
Netherlands917 Posts
On April 13 2013 20:54 Cress wrote: I did not realize that the charge ability on the void ray only effects armored units XD. I played PvZ against master zergs who would run their Queens and Hydras away when I charged my voids and wait for it to wear off as though it dealt extra damage. Hilarious.... >,< Queens are armored so that's actually correct. Hydra's are light though :D | ||
RetroSpekta
South Africa10 Posts
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lotny
Poland154 Posts
On April 15 2013 21:16 Callynn wrote: Queens are armored so that's actually correct. Hydra's are light though :D No they aren't, they are only biological and psionic | ||
gronnelg
Norway354 Posts
On April 13 2013 22:18 KayoDot wrote: Didn't realize that when zealots have charge upgraded they run around with one of their arms up all the time. Been playing since wings beta. Mind = Blown Edit: On April 15 2013 21:18 RetroSpekta wrote: If you put SCVs on auto repair in a medivac, they will repair hellions inside the medivac as well. Wooow! Mind = re-blown | ||
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