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Active: 1779 users

IPL 6 is Cancelled - Official Statement - Page 10

Forum Index > SC2 General
432 CommentsPost a Reply
Prev 1 8 9 10 11 12 22 Next All
Lumi
Profile Blog Joined August 2009
United States1616 Posts
March 05 2013 02:48 GMT
#181
"the next exciting chapter" oye,this one really stinks as far as proper community letters go..
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Drmooose
Profile Joined March 2011
United States390 Posts
March 05 2013 02:48 GMT
#182
Really unfortunate. IPL has always been one of my favorite SC2 leagues out there. The daily content brought a daily professional cast for US viewers that may not be able to watch every GSL due to work schedules. Good luck to all involved! Sad there wasnt a better outcome available.
I have a question...
IronL
Profile Joined January 2012
United States34 Posts
March 05 2013 02:48 GMT
#183
I feel for the IPL crew, a seasoned and salty caster like kevin will probably be fine but sweet young Robin was just getting warmed up imo. In any case, I hope IPL finds a new home and if it doesn't I really hope that whole crew finds more work in the scene.
recklessfire
Profile Joined September 2010
United States373 Posts
March 05 2013 02:48 GMT
#184
On March 05 2013 11:46 lowercase wrote:
So... no IPL6, or no more IPLs ever?


david ting on twitter said they are gona release news in about 30 days from now on what's the next step for them. Until then, lets sit tight and hope for the best.
bloodyrooster
Profile Joined May 2012
United States15 Posts
March 05 2013 02:49 GMT
#185
IPL is probably over. IGN has eliminated 1up & Gamespy as well. They are really hurting right now. I wish the economy would turn around. SC2 could have been better if it wasn't for the depression.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
March 05 2013 02:49 GMT
#186
On March 05 2013 11:05 IGNProLeague wrote:
Show nested quote +
On March 05 2013 10:45 Fionn wrote:
Is Polt vs. Hyun still on for $8,000 at SXSW?


Yes, our friends at Alienware will be hosting our event with us at SXSW. All our staff is already there and setting up the production assets we had prepared for IPL6. Our goal was to match the mark GOM made at IPL5. We are putting our all into this event, and please tune in for the Ultimate Fight Club.

p.s. my man Paul made this bittersweet promo:


p.p.s. my man Paul wrote Austin Convention Center when it should be Palmer Events Center.



Generally when a league talks themselves up I ignore it, but when its IPL saying they are going to give it their all, you can damn well expect a sick show. Looking forward to it!
Eve online FC, lover of all competition
archonOOid
Profile Blog Joined March 2011
1983 Posts
March 05 2013 02:51 GMT
#187
I guess it all comes down to money, sadly. I really hope some of the IPL top talent will find job elsewhere.
I'm Quotable (IQ)
che
Profile Joined February 2003
17 Posts
March 05 2013 02:52 GMT
#188
Hey IPL, us at the FGC want to know if you guys are still going to run a Capcom event? Just asking, since we were really excited to work with an "esports" league willing to listen to the community.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 05 2013 02:52 GMT
#189
On March 05 2013 11:44 MVega wrote:
I knew, I just knew some people would somehow try to blame this on StarCraft. Blaming this on LoL is equally ridiculous though. Plain and simply this was a business decision. They couldn't justify the cost of the event and somehow figured that it would be cheaper to cancel the event this close to it than to go through with it.

Honestly I don't blame them. Viewership for both LoL and StarCraft would likely have been at much lower levels than they'd have liked. LoL because of a competing event, and StarCraft because weeks after HotS launch very few people are going to want to watch the WoL portions of the event.

I don't like how IGN handled this situation at all. That said it's a lose-lose for them, and they took the smaller loss.

Show nested quote +
On March 05 2013 10:55 Defacer wrote:
On March 05 2013 10:33 Arceus wrote:
So they basically find out that this event could not yield returns and back the fuck out last minute.

I mean, really? Did they do any market research and shit or just pour money in and cancel whenever it doesnt seem ok?


Step back for a moment and put yourself in there shoes.

a) Run an expensive videogame tournament and hemorrhage money because you said you would.
b) Piss off the fan base of a market that's shrinking anyways.

It sucks ass, but the decision in this case in obvious. A majority of HOTS' features caters strictly to increasingly diehard fans. They should have pulled the cord earlier, but hey, firing and downsizing an entire team is a tough pill to swallow for any company.



So you haven't been paying attention to HotS at all then? Most of the HotS features cater to the casual players. The stuff for the hardcore fans is already solid.


You mean XP? Earning skins? Non-ladder 1v1?

I mean, that's all fine and dandy, but trust me — the philosophy of balancing for pro players is really, really holding back what the game designers can do creatively.

For example: Lurkers. Everyone loves lurkers. Everyone wants lurkers. They already have models of them, for crying out loud. But they can't just give players lurkers without affecting game balance.

Imagine if there was a totally separate ladder — let's call it Wood league — where players earn (or buy!) XP, and can unlock lurkers, or Massive Queens, and Science Vessels, or Odins. You can have island maps, giant maps, all-gold maps or maps with all the destructible and collapsible imba BS you want.

It would be an entirely broken, ridiculous ladder separate from the real 'pro' ladder ... but it would also be a lot of fun, with a lot of incentive for complete newbs to grind away and earn skins, spells or entire units.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 05 2013 02:56 GMT
#190
On March 05 2013 11:47 AnomalySC2 wrote:
Show nested quote +
On March 05 2013 11:17 Defacer wrote:
On March 05 2013 10:56 Noocta wrote:
On March 05 2013 10:19 ZeromuS wrote:
On March 05 2013 10:18 Noocta wrote:
Thank you IPL.
The ref to Riot LCS somewhat make me bitter. Riot and their Chinese overminds are creating a bubble from whom I fear the explosion.


I don't get it. What do you mean?


Riot is owned by the 3rd richest compagny in the world, Tengcent or something.
That's where the money come from for big things like the LCS, which is basically Riot setting up their own teamhouses for everyone, their own studio, their own leagues, and bringing all the teams at one place, and everything is paid by Riot.

Just try to compete against that...


I remember Destiny bringing up this issue ages ago. The e-sports scene for other games is heavily, heavily subsized by the actual publishers of those games. It's a marketing expense that extends the long-tail of their gaming sales and bolsters the value of their IP.

Blizzard has been terrible at growing their scene. They were/are so arrogant based on WoW's and Broodwar's success, they thought simply making a great game would guarantee it would have a long shelf life. Even though they announced two expansions, it doesn't seem like they saw the development of e-sports as an ongoing, active investment.


I view it the other way around. I think Blizzard really pushed SC2 as an esport (look to GSL and WCS and Blizzconn tournaments), but the game itself just wasn't good enough to keep people interested. It wasn't particularly fun to play or to watch, specifically at launch when every game was less than 10 minutes long with one player just getting flat build order owned without any chance. Then after a lot of nerfs went down, the games started to get more interesting, but they kept making changes to the game to the point that it just got boring and predictable.

In short, I think Blizzard is very aware about how running an esport is an ongoing investment. They've pumped plenty of money into the tournament scene, but WoL just wasn't that good in retrospect.


I don't want to keep going off on a tangent, but I never thought of it that way before. Part of me thinks you might be romanticizing how fun Broodwar actually is to watch, but then again, you probably have more experience with BW and SC2 to make the comparison.

ke_ivan
Profile Joined February 2011
Singapore374 Posts
March 05 2013 02:58 GMT
#191
it's okay. rumour mill has it that Blizz is in talks for IPL.
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
March 05 2013 02:58 GMT
#192
this is sad...
since 98'
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 05 2013 03:01 GMT
#193
On March 05 2013 11:58 ke_ivan wrote:
it's okay. rumour mill has it that Blizz is in talks for IPL.


If they bought IPL I will eat crow and jump up and down in happiness.
recklessfire
Profile Joined September 2010
United States373 Posts
March 05 2013 03:01 GMT
#194
On March 05 2013 11:52 Defacer wrote:
Show nested quote +
On March 05 2013 11:44 MVega wrote:
I knew, I just knew some people would somehow try to blame this on StarCraft. Blaming this on LoL is equally ridiculous though. Plain and simply this was a business decision. They couldn't justify the cost of the event and somehow figured that it would be cheaper to cancel the event this close to it than to go through with it.

Honestly I don't blame them. Viewership for both LoL and StarCraft would likely have been at much lower levels than they'd have liked. LoL because of a competing event, and StarCraft because weeks after HotS launch very few people are going to want to watch the WoL portions of the event.

I don't like how IGN handled this situation at all. That said it's a lose-lose for them, and they took the smaller loss.

On March 05 2013 10:55 Defacer wrote:
On March 05 2013 10:33 Arceus wrote:
So they basically find out that this event could not yield returns and back the fuck out last minute.

I mean, really? Did they do any market research and shit or just pour money in and cancel whenever it doesnt seem ok?


Step back for a moment and put yourself in there shoes.

a) Run an expensive videogame tournament and hemorrhage money because you said you would.
b) Piss off the fan base of a market that's shrinking anyways.

It sucks ass, but the decision in this case in obvious. A majority of HOTS' features caters strictly to increasingly diehard fans. They should have pulled the cord earlier, but hey, firing and downsizing an entire team is a tough pill to swallow for any company.



So you haven't been paying attention to HotS at all then? Most of the HotS features cater to the casual players. The stuff for the hardcore fans is already solid.


You mean XP? Earning skins? Non-ladder 1v1?

I mean, that's all fine and dandy, but trust me — the philosophy of balancing for pro players is really, really holding back what the game designers can do creatively.

For example: Lurkers. Everyone loves lurkers. Everyone wants lurkers. They already have models of them, for crying out loud. But they can't just give players lurkers without affecting game balance.

Imagine if there was a totally separate ladder — let's call it Wood league — where players earn (or buy!) XP, and can unlock lurkers, or Massive Queens, and Science Vessels, or Odins. You can have island maps, giant maps, all-gold maps or maps with all the destructible and collapsible imba BS you want.

It would be an entirely broken, ridiculous ladder separate from the real 'pro' ladder ... but it would also be a lot of fun, with a lot of incentive for complete newbs to grind away and earn skins, spells or entire units.


sounds like fun, but im beginning to think the blizzard all stars thing is supposed to be their version of casual play for them. All you need to do is buy sc2, and boom you have a dota with all your favorite blizzard characters. Just sell skins and more characters, etc.
WinterTV
Profile Joined February 2011
United States297 Posts
March 05 2013 03:01 GMT
#195
Really really unfortunate news. This really hurts the NA scene not having an event like this 4 times a year, and especially hurts the teams which exist to send players to such events.

Hopefully some organization will step up and take over the company to bring it back to some of it's former glory.

Glad to see IGN working towards fixing some of the fiscal damage they've caused to the fans investing in this event specifically.
@wintersc2
lowercase
Profile Joined September 2010
Canada1047 Posts
March 05 2013 03:03 GMT
#196
On March 05 2013 11:49 bloodyrooster wrote:
IPL is probably over. IGN has eliminated 1up & Gamespy as well. They are really hurting right now. I wish the economy would turn around. SC2 could have been better if it wasn't for the depression.


I would also say a glut of tournaments have made it pretty competitive for viewers. HotS release might reinvigorate the scene, though.
That is not dead which can eternal lie...
holy_war
Profile Blog Joined July 2007
United States3590 Posts
March 05 2013 03:03 GMT
#197
On March 05 2013 12:01 WinterTV wrote:
Really really unfortunate news. This really hurts the NA scene not having an event like this 4 times a year, and especially hurts the teams which exist to send players to such events.

Hopefully some organization will step up and take over the company to bring it back to some of it's former glory.

Glad to see IGN working towards fixing some of the fiscal damage they've caused to the fans investing in this event specifically.


Huh? They're not reimbursing for anyone's non-refundable airfare. Hotels and passes are small change compared to that.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
March 05 2013 03:08 GMT
#198
On March 05 2013 12:03 holy_war wrote:
Huh? They're not reimbursing for anyone's non-refundable airfare. Hotels and passes are small change compared to that.


They are trying to for teams and players. As for reimbursing non-refundable airfares for fans, has any organization in the history of ever actually done that?
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
thirtyapm
Profile Joined January 2012
521 Posts
March 05 2013 03:08 GMT
#199
good luck guys
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
March 05 2013 03:09 GMT
#200
On March 05 2013 12:01 recklessfire wrote:
Show nested quote +
On March 05 2013 11:52 Defacer wrote:
On March 05 2013 11:44 MVega wrote:
I knew, I just knew some people would somehow try to blame this on StarCraft. Blaming this on LoL is equally ridiculous though. Plain and simply this was a business decision. They couldn't justify the cost of the event and somehow figured that it would be cheaper to cancel the event this close to it than to go through with it.

Honestly I don't blame them. Viewership for both LoL and StarCraft would likely have been at much lower levels than they'd have liked. LoL because of a competing event, and StarCraft because weeks after HotS launch very few people are going to want to watch the WoL portions of the event.

I don't like how IGN handled this situation at all. That said it's a lose-lose for them, and they took the smaller loss.

On March 05 2013 10:55 Defacer wrote:
On March 05 2013 10:33 Arceus wrote:
So they basically find out that this event could not yield returns and back the fuck out last minute.

I mean, really? Did they do any market research and shit or just pour money in and cancel whenever it doesnt seem ok?


Step back for a moment and put yourself in there shoes.

a) Run an expensive videogame tournament and hemorrhage money because you said you would.
b) Piss off the fan base of a market that's shrinking anyways.

It sucks ass, but the decision in this case in obvious. A majority of HOTS' features caters strictly to increasingly diehard fans. They should have pulled the cord earlier, but hey, firing and downsizing an entire team is a tough pill to swallow for any company.



So you haven't been paying attention to HotS at all then? Most of the HotS features cater to the casual players. The stuff for the hardcore fans is already solid.


You mean XP? Earning skins? Non-ladder 1v1?

I mean, that's all fine and dandy, but trust me — the philosophy of balancing for pro players is really, really holding back what the game designers can do creatively.

For example: Lurkers. Everyone loves lurkers. Everyone wants lurkers. They already have models of them, for crying out loud. But they can't just give players lurkers without affecting game balance.

Imagine if there was a totally separate ladder — let's call it Wood league — where players earn (or buy!) XP, and can unlock lurkers, or Massive Queens, and Science Vessels, or Odins. You can have island maps, giant maps, all-gold maps or maps with all the destructible and collapsible imba BS you want.

It would be an entirely broken, ridiculous ladder separate from the real 'pro' ladder ... but it would also be a lot of fun, with a lot of incentive for complete newbs to grind away and earn skins, spells or entire units.


sounds like fun, but im beginning to think the blizzard all stars thing is supposed to be their version of casual play for them. All you need to do is buy sc2, and boom you have a dota with all your favorite blizzard characters. Just sell skins and more characters, etc.


Yeah, Blizzard All-Stars is a great idea to appeal to fans. Imagine if XP was transferable from SC2 to All-Stars and other games in the Arcade (another thing they should take more ownership of).

I'm sure Blizzard realizes the challenges they're facing with SC2 ... or at least I hope.
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