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On January 24 2013 14:37 larse wrote: Kespa is like:"Blizzard, your game's vision clarity sucks. So we change the creep color so that our audience can actually see units on creep on TV."
Dustin Browder is like:"oh~no~ Our game's graphics has esport-level clarity. I actually did a lecture on that on GDC."
Creep colour change is infact a part of HOTS.
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Is there a statement to why Ohana has been removed? I want it removed. To find the reasoning behind the removal would be cool.
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lol they must have realized how stupidly imba caldeum was for pvz early game from that JYP ace game. now they're burning all evidence of their mistakes too
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Akilon looks like such a protoss favoured map. Two easily defendable chokes with forcefield on nat and third. narrowish map. ugh
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Ohana was the most boring map ever and a won won won fest PvZ, good riddance.
Always been a fan of Akilon as the one good beta map. Good changes.
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On January 24 2013 15:34 XiaoXiaoo wrote: lol they must have realized how stupidly imba caldeum was for pvz early game from that JYP ace game. now they're burning all evidence of their mistakes too stork defended that backdoor ling harassment with some half-decent FFs. It's just JYP imo
Weak rock/building do give zerg some advantage early game but not to the degree of "stupidly imba" lol
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Did Tal' Darim get removed already?
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United States97274 Posts
On January 24 2013 15:42 FlamingKitty wrote: Did Tal' Darim get removed already? it was removed at the end of round 1
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On January 24 2013 15:39 Arceus wrote:Show nested quote +On January 24 2013 15:34 XiaoXiaoo wrote: lol they must have realized how stupidly imba caldeum was for pvz early game from that JYP ace game. now they're burning all evidence of their mistakes too stork defended that backdoor ling harassment with some half-decent FFs. It's just JYP imo Weak rock/building do give zerg some advantage early game but not to the degree of "stupidly imba" lol
Every Zerg 10 pools on Caldeum, often with great success. It's extremely hard to defend 3 entrances into your natural as a Protoss. I'm glad they're fixing it.
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On January 24 2013 15:42 Shellshock1122 wrote:Show nested quote +On January 24 2013 15:42 FlamingKitty wrote: Did Tal' Darim get removed already? it was removed at the end of round 1
Ah thanks, I wasn't sure. That's good though Ohana and TDA gone ^_^
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On January 24 2013 14:58 Waxangel wrote: brilliant signature SNM
What does TL-ABL mean?
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United States97274 Posts
On January 24 2013 15:48 sighsigh wrote:What does TL-ABL mean? Team Liquid - Automated Ban List
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the xel'naga towers on akilon are going to be a serious problem--they are really op late game because you can see EVERYTHING
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1001 YEARS KESPAJAIL22272 Posts
Akilon Flats looked decent in yesterdays games
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On January 24 2013 15:44 Firkraag8 wrote:Show nested quote +On January 24 2013 15:39 Arceus wrote:On January 24 2013 15:34 XiaoXiaoo wrote: lol they must have realized how stupidly imba caldeum was for pvz early game from that JYP ace game. now they're burning all evidence of their mistakes too stork defended that backdoor ling harassment with some half-decent FFs. It's just JYP imo Weak rock/building do give zerg some advantage early game but not to the degree of "stupidly imba" lol Every Zerg 10 pools on Caldeum, often with great success. It's extremely hard to defend 3 entrances into your natural as a Protoss. I'm glad they're fixing it.
Didnt Life 10/11pool in 99% of his games during his dominance? This map worked for that style so why not? you want hatch first every game?
I mean, Im not saying Neo Caldeum didnt favor aggressive zerg a bit, but just "a bit". It's not terrible to see toss uses some more skills rather than safely expanding and building up deathball. And fyi ZvP is 4-3 on Neo Caldeum
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A very underrated change would be changing the unit names all to english, even as a korean, it feels awkward when the commentators are going GUH SHIN GUH SHINN. When it would be so much more exciting if they were screaming COLOSSEUS COLOSSEUS,, and calling haebyungs marines again. Seriously...a portion that made the commentary legenady was the korean pronouciation of the english unit names, Just can picture the epicness in them marking out on a burrowed baneling hit
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nice changes to caldeum zerg early pools against protoss were stupid good.
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On January 24 2013 14:32 Tachion wrote:In round one the stats for players sent out on Ohana were: 28 Protoss, 10 Terran, 6 Zerg In round two the stats for players send out on Ohana were: 19 Protoss, 6 Terran, 9 Zerg For a grand total of 47 Protoss, 16 Terran, 15 Zerg I think you can see why they might have removed it.
:O thank you for the information!
well they always work in new maps and balance, so its good to now they are working hard
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On January 24 2013 13:45 neoghaleon55 wrote:Show nested quote +On January 24 2013 13:33 heyoka wrote: Thanks!
I had to google Akilon Flats to see what it looked like and I can only imagine a million other people will do that too so I edited in a picture to your OP. you don't play HotS beta, do you? lol Its also in wol ladder.
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Austria24416 Posts
arkanoid is still a coinflip map but these changes are looking very good. Definitely moving in the right direction.
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