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GSL Maps Announced - Page 11

Forum Index > SC2 General
270 CommentsPost a Reply
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Mortal
Profile Blog Joined November 2010
2943 Posts
January 16 2013 19:33 GMT
#201
LOL Akilon Flats. What a shit decision. Absolutely the worst map they've put in in a while. The mixed minerals are pretty dumb imo. Guess we'll see if it yields anything interesting or turns out to just be a normal expand with a little bit of extra love.
The universe created an audience for itself.
RanDomFox
Profile Joined November 2012
United States84 Posts
January 16 2013 19:39 GMT
#202
GOLD?!

O.O
Work hard, be kind and amazing things will happen
thezanursic
Profile Blog Joined July 2011
5500 Posts
January 16 2013 19:40 GMT
#203
I thought they were gonna port Icarus, but they didn't -.-
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
Last Edited: 2013-01-16 19:43:14
January 16 2013 19:42 GMT
#204
What's up with the rocks and the gold minerals? I thought GSL stopped that stuff.
Chameleons Cast No Shadows
Snow948
Profile Joined June 2012
Germany83 Posts
January 16 2013 19:43 GMT
#205
Icarus has some gold patches, or?
Intersting to see how it works...
Koriel
Profile Joined September 2012
United States19 Posts
January 16 2013 19:46 GMT
#206
I would have really liked if they had KESPA Neo Bifrost in the map pool, that map has really grown on me.
Qikz
Profile Blog Joined November 2009
United Kingdom12052 Posts
January 16 2013 19:59 GMT
#207
On January 17 2013 04:27 Meteora.GB wrote:
Its about time GOM brought back timed destructive watch towers. They only did that for one map, I can't remember which.


Xel'naga fortress had a timed one.

ICCUP Testbug had a destroyable one.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
mjae
Profile Joined February 2012
Sweden79 Posts
January 16 2013 20:20 GMT
#208
Big changes! i hope that its a good pool change.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 16 2013 21:07 GMT
#209
looking forward to see games on these maps.
phyre112
Profile Joined August 2009
United States3090 Posts
January 16 2013 21:18 GMT
#210
On January 17 2013 04:46 Raysdan wrote:
I would have really liked if they had KESPA Neo Bifrost in the map pool, that map has really grown on me.


I much prefer the zerg and protoss play on Neo Bifrost to their play on Neo Planet S, but the Terran play is better on Neo Planet S.
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
January 16 2013 21:20 GMT
#211
I am very glad that they removed Abyssal City, one of the worst maps for Protoss and Terran (to a certain extent) against Zerg and Antiga, which was a 2-base fest for the toss. But it sucks for Terran because it has a lost a good map for them. And Entombed Valley was a guaranteed Protoss win because of the easy to secure third base.

I'm really liking this! ^^
Seed's # 1 fan!!! #ForVengeance
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
January 16 2013 21:24 GMT
#212
A lot of changes. It's...interesting. We'll just have to wait until they actually get played to see.
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
January 16 2013 21:24 GMT
#213
On January 16 2013 21:23 HonorZ wrote:
I liked abyssal city. Why does it have to go ?

Does anyone now if it's imbalanced ?


It was EXTREMELY imbalanced for Toss and Terran against Zerg. The third was very hard to defend for P/T. But I am going to miss the floating death animation!
Seed's # 1 fan!!! #ForVengeance
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
January 16 2013 21:29 GMT
#214
On January 16 2013 18:23 Tsubbi wrote:
so no 3rd base for zerg on whirlwind and belshir, time travel indeed


Hopefully the destructible rock change will help.
chichom27
Profile Joined November 2009
Ecuador56 Posts
January 16 2013 21:29 GMT
#215
Why was abyssal city removed?
Love always wins.
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
January 16 2013 21:32 GMT
#216
The gold mineral patches are back?!
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
dextrin303
Profile Joined May 2011
Sweden320 Posts
January 16 2013 21:34 GMT
#217
always nice with new maps
although those two gold bases in the middle seem too close.. inb4 planetaries and tanks
Toads
Profile Blog Joined February 2009
Canada1795 Posts
January 16 2013 21:35 GMT
#218
As a zerg I LOVE Icarus :O
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Olli
Profile Blog Joined February 2012
Austria24422 Posts
January 16 2013 21:41 GMT
#219
On January 17 2013 06:29 chichom27 wrote:
Why was abyssal city removed?


Because of huge racial imbalances.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Qikz
Profile Blog Joined November 2009
United Kingdom12052 Posts
January 16 2013 21:43 GMT
#220
On January 17 2013 06:34 dextrin303 wrote:
always nice with new maps
although those two gold bases in the middle seem too close.. inb4 planetaries and tanks


If someone manages to do that in the middle of the map without being stopped, they deserve to win the game.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
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