GSL Maps Announced - Page 9
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niteReloaded
Croatia5281 Posts
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sitromit
7051 Posts
On January 17 2013 01:24 FeyFey wrote: Omg those comments about the rocks on Whirlwind are hilarious. Someone posts how its Taldarim LE now, next one corrects him. Post immediately after complains again. The OP should better update it haha. Still wonder how it is possible to think there are rocks blocking a hatch from going down, when it is stated in the next line that it is expected people take a fast 3rd now because of the rocks. Right? And it still goes on. People just can't read apparently. | ||
enemy2010
Germany1972 Posts
On January 17 2013 01:17 Cocoba wrote: Is it just me but on Icarus your natural has 2 patches of high yield minerals? No, I see them too ![]() Very nice addition! I am actually surprised that this is the first map I see this on. This actually might add some spice to the early game. I think all present maps should have 1-2 gold patches in their main, just to see how this would change the game ![]() | ||
Al Bundy
7257 Posts
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Nuclease
United States1049 Posts
When I saw Bel'Shir Vestige at first I thought it was Bel'Shit Beach. Was about to lose my mind. | ||
MagnuMizer
Denmark384 Posts
Love the new maps/changes !! With one exception of Entombed Valley.. I always thought very good games were created on that map.. oh well Great overall.. GSL is without a doubt the best SC2 / E-Sports show ever made... Very high quality, very professional with great casters and exceptional game directing (Legend)... Really want to underline how big of an impact the game directing has.. Huge shoutout to Legend who is a grandmaster observer and truly a legend in my eyes.. thank you + Show Spoiler + Sorry for going off-topic with that, just had to mention it | ||
Confuse
2238 Posts
Since destructible rocks have been added, it is expected that players will take a quick 2nd expansions followed by aggressive play. Why would they add a suggestion to the new maps announcement? Seems a bit silly ![]() Loving Neo Planet and Icarus; do all Kespa maps run without watchtowers? Icarus terrain just seems fun mid to late game. | ||
RiSkysc2
696 Posts
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GhandiEAGLE
United States20754 Posts
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Serinox
Germany5224 Posts
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HolyExlxF
United States256 Posts
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convention
United States622 Posts
Wow, I have been waiting for maps to start doing this ever since the queen/overlord buff. Everyone complained that now queens are excellent all-around defense, so zergs could have a non-risky build if they wanted, then zerg also got even better scouting with fast overlords. And yet, maps like cloud kingdom STILL have towers outside of the natural so you can't even leave your base without zerg knowing. I'm so excited for these sort of changes to start happening. If zerg is dominating the scene, then start removing aspects of maps that only zerg are able to use. | ||
HappyZerGling
Ukraine161 Posts
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sparklyresidue
United States5523 Posts
On January 17 2013 02:14 Confuse wrote: Why would they add a suggestion to the new maps announcement? Seems a bit silly ![]() Loving Neo Planet and Icarus; do all Kespa maps run without watchtowers? Icarus terrain just seems fun mid to late game. To explain themselves & their intentions with the change most likely. | ||
Cyanocyst
2222 Posts
On January 16 2013 18:32 Tsubbi wrote: did nobody else notice that there are freaking rocks at the 3rd of whirlwind and belshir? lol wtf is this Yeah i have concerns about this as well. With Protoss being able to safely FE due to the distance, and now Z's 3rd is really is really delayed. I don't see this is as the right way to balance Whirlwind or Vestige. | ||
xAriA
United States58 Posts
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Cyanocyst
2222 Posts
On January 17 2013 01:51 Al Bundy wrote: Thank Flash for the temporary Xel'naga towers. Sounds like a great idea. This has been done before, remember Xelnaga Fortress? | ||
Cyanocyst
2222 Posts
On January 17 2013 02:19 GhandiEAGLE wrote: I like the tiny gold spots in Icarus. That said, I love ICCUP Icarus as well (check that map out) I have mixed feelings about the tiny gold spots. To me this basically say hey call down your mules here. On the other hand i feel like allowing players to collect money slightly faster in the early game, could move the game along more quickly so i like it in that aspect. | ||
Babru
196 Posts
Bad, no one has been wanting more rocks. | ||
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Seeker
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Where dat snitch at?36996 Posts
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