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GSL Maps Announced - Page 7

Forum Index > SC2 General
270 CommentsPost a Reply
Prev 1 5 6 7 8 9 14 Next All
Kitaen
Profile Joined June 2011
Austria466 Posts
January 16 2013 13:43 GMT
#121
On January 16 2013 19:14 algue wrote:
I just realised on Ikarion : the neutral supply depot is at the top of the ramp, how is a terran and protoss supposed to wall ?
It also seem that it's easier for the attacker than the defender to switch between the main ramp and the 2nd


it's raised
ejozl
Profile Joined October 2010
Denmark3407 Posts
January 16 2013 13:44 GMT
#122
Abyssal City had potential, make third a little easier and remove the damn water theme!
But glad to see 2 not very good maps for Protoss macro play go.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Malinor
Profile Joined November 2008
Germany4728 Posts
January 16 2013 13:46 GMT
#123
Daybreak and Cloud Kingdom... Lord, why do you do this to me.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
amazingoopah
Profile Joined January 2010
United States1925 Posts
January 16 2013 13:57 GMT
#124
noo, rocks got nerfed... we need a patch to fix that!!
Cook
Profile Joined May 2011
France130 Posts
January 16 2013 13:59 GMT
#125
Seems to be a really interesting map pool to me : ]

Can't wait to see them played. Especially Icarus.
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2013-01-16 14:10:22
January 16 2013 14:02 GMT
#126
Neo Planet S is a really cool map. There have been some amazing games on it on Proleague.

Too bad they didn't get rid of Daybreak.

I like the other changes they made to Bel'Shir Vestige and Whirlwind. The change to hide "overlord towers" at the natural is something that should happen on more maps since that often gives so much free important info to Zerg that the other races don't really have any way to get.

double edit: Apparently I misread.

Edit: Also 2 gold patches at the natural on that new map. What? That seems really cool though. The GSL map makers seem to be taking inspiration from the Kespa map makers and adding crazy to their maps, which is exactly what this game needs after a year of rather stagnant gameplay on maps that are all kinda too similar.

It definitely seems like they want to help the 5 Protoss out a bit.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
MorroW
Profile Joined August 2008
Sweden3522 Posts
January 16 2013 14:17 GMT
#127
wow this is awesome news
Progamerpls no copy pasterino
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2013-01-16 14:26:10
January 16 2013 14:25 GMT
#128
No reason to take a free overlord scout away on one map but leave it on cloud kingdom and daybreak. Shit needs to go.
Adreme
Profile Joined June 2011
United States5574 Posts
January 16 2013 14:31 GMT
#129
Two gold patches at the natural is kinda weird but I can dig it. Im curious how it will play out so I certainly want to see more of it.

It is a shame that Daybreak is still in the map pool but hopefully HotS will bring about the retirement of one of the great (albeit dated) WoL maps.
Adreme
Profile Joined June 2011
United States5574 Posts
January 16 2013 14:32 GMT
#130
On January 16 2013 22:43 Kitaen wrote:
Show nested quote +
On January 16 2013 19:14 algue wrote:
I just realised on Ikarion : the neutral supply depot is at the top of the ramp, how is a terran and protoss supposed to wall ?
It also seem that it's easier for the attacker than the defender to switch between the main ramp and the 2nd


it's raised


I wonder how it would play out since you cant repair a neutral supply depot so for example you cant go cc first at the top of the ramp I believe.
Reval
Profile Joined January 2012
United States297 Posts
January 16 2013 14:35 GMT
#131
On January 16 2013 18:37 algue wrote:
Show nested quote +
On January 16 2013 18:32 Tsubbi wrote:
did nobody else notice that there are freaking rocks at the 3rd of whirlwind and belshir? lol wtf is this


If you can't balance the game, balance the maps !


The Brood War approach.

That worked so this can as well
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
January 16 2013 14:35 GMT
#132
the new maps are very protoss favored, also since the 2 protoss maps got removed/reworked, the 5 protoss players are gonna go further than youd think
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Shinespark
Profile Joined June 2011
Chile843 Posts
January 16 2013 14:39 GMT
#133
Thank god Antiga is gone, among other things. Good job, Gom
"I, for one, welcome our new Korean overlords."
Lunareste
Profile Joined July 2011
United States3596 Posts
January 16 2013 14:42 GMT
#134
On January 16 2013 23:35 X3GoldDot wrote:
the new maps are very protoss favored, also since the 2 protoss maps got removed/reworked, the 5 protoss players are gonna go further than youd think


Then Wings of Liberty can end just as the Brood War did, with a Protoss victory =)
KT FlaSh FOREVER
Veriol
Profile Joined October 2010
Czech Republic502 Posts
January 16 2013 14:43 GMT
#135
Can someone upload those to EU? I only found Neo Planet S
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
TAMinator
Profile Joined February 2011
Australia2706 Posts
January 16 2013 14:45 GMT
#136
These look like more balanced maps compared to the kespa ones
algue
Profile Joined July 2011
France1436 Posts
January 16 2013 14:46 GMT
#137
On January 16 2013 23:42 Lunareste wrote:
Show nested quote +
On January 16 2013 23:35 X3GoldDot wrote:
the new maps are very protoss favored, also since the 2 protoss maps got removed/reworked, the 5 protoss players are gonna go further than youd think


Then Wings of Liberty can end just as the Brood War did, with a Protoss victory =)


A terran victory for the end of Wings of Liberty would be better !
rly ?
Herect
Profile Joined January 2012
Brazil216 Posts
Last Edited: 2013-01-16 14:50:07
January 16 2013 14:47 GMT
#138
The changes on Icarus are quite bizarre. I think GSL is buying the FRB thing, let's see how it goes.

No easy third base. And the back base can give a mineral/gas income boost, but for a short amount of time since has less total resources. The extra income allows players get bigger and stronger armies faster and with less worker supply. But porbably it can't remake them since resources will run out.

At this point, there will be two options: Two base all-in or using this stronger army to get more bases. Let's see what will happen.
discator
Profile Joined March 2011
Germany639 Posts
January 16 2013 14:50 GMT
#139
Ladder pool pls

Blizzard pls

I am fed up with LoL^^
;;
Fusa
Profile Joined March 2010
Canada148 Posts
January 16 2013 14:55 GMT
#140
lol, 2 gold mineral patch in the back expo on icarus just makes me laugh
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