On January 13 2013 13:18 aust77 wrote: As much as I've been something of a cynic with regard to recent developments in the scene (disbandment of SlayerS+TSL, with Prime/NSH possibly next), this news is less outright negative for the health of SC2 as an e-sport.
Considering how SlayerS and TSL disbanded, neither of those had much to do with the health of SC2 as an e-sport, lol. SlayerS was an explosion of the world's largest dramabomb, and TSL was because their players all left every time they got good.
TSL had trouble even securing sponsors even with power-hitters like Shine, HyuN, Symbol, and Polt. Seems kind of like a problem to me >_< There doesn't seem to be enough sponsor backing in Korea but then again it might be due to the KeSPA-influx. I don't know TSL's situation before the KeSPA transition though but I don't think it was any better.
That's mostly BECAUSE all TSL players left as soon as they got good.... SymboL got good but never showed any top finishes. HyuN is famous for being good, but aside from Fight Club, never showed top finishes. Shine was just known to be a solid player, but he wasn't famous. Polt was at his peak before he joined TSL. All of TSL's famous/huge players left as soon as they became good. Polt is the only acception as he came into TSL after he was already famous/huge.
TSL had the best sponsorship and the first salaries in SC2 history. Their problem arose because all of the TSL players backstabbed TSL due to greed and other selfish reasons.
If I were a sponsor I wouldn't want to sponsor a team that has a history of creating huge players that always leave to other teams, regardless of the high salary they make. (also why I wouldn't pick up Parting if I were a pro team manager)
What a shame. Complexity had the most impressive boat house in the entire world of eSports. I don't think they were able to leverage that to their benefit though. It might have all been so different if Stephano had actually joined them and achieved his success with them. Instead they signed Naniwa and he left after 2 months.
That sucks The media content probably didn't get enough views. I still believe it’s important to pick a simple, cheaper housing but in this case they saved a lot of money on travelling to events such as the Lone Star Clash 2 so I’m not sure it would help. On a similar note I’m still waiting for someone to make a proper training house work in Europe because the cost of living should be quite low. Maybe the GD Studio?
On January 13 2013 12:31 Shinespark wrote: SC2's death is coming a little faster every day...
Didn't you read? The reason they closed it down cause of lack of Marketing, they had planned to release media content which would support the financial side of the teamhouse, much like what EG and TeamLiquid does.
This house closing doesn't seem as depressing as these sorts of things usually are. The article puts a spin on it in such a way that it doesn't sound that bad. It was interesting to read.
On January 13 2013 12:31 Shinespark wrote: SC2's death is coming a little faster every day...
Didn't you read? The reason they closed it down cause of lack of Marketing, they had planned to release media content which would support the financial side of the teamhouse, much like what EG and TeamLiquid does.
If this was 2011 they probably wouldn't have closed it. At this point in time, there is no reason to invest in a progaming house for foreigners, as all you get are low stream numbers, low view counts and zero results.
I don't want to join the bandwagon regarding sc2's death, but Col's house highlights the situation of teams that aren't EG or TL, teams that do not have (seemingly) endless pockets.
Man foreign team houses are a joke. They get these big ass houses with swimming pools and all that unecessary shit and put like 5 players in them. Even the EG house sucks as a practice house. They have Idra, Demuslim, Machine and Incontrol in it and thats pretty much it. Same thing with the Millenium house, they have ForGG and who else?
In terms of developing talent for the foreign scene they are so far behind the Koreans that it isnt even funny and the Korean SC2 scene is pretty much dead.
On the other hand Koreans are fucking phenomenal at developing talent but they are terrible at marketing.
On January 13 2013 12:31 Shinespark wrote: SC2's death is coming a little faster every day...
On January 13 2013 13:02 AnomalySC2 wrote: SC2 is falling apart.
Cant hear that anymore. Its just like five 80+ year old man sitting in a pub telling everyone, that world will end soon.
Clarity Gaming just OPENS their team house and coL house is closing. Why is SC2 dying now? Its the same number of team houses if you try to count up to two! Really dont get it.
Slayers, TSL, Quantic disband? K, but to replace them, we got 8 (!) new KeSPA teams, plus Axiom and AZUBU with great rosters. If you try to count again, its 7 teams more then before...
SC2 truly dying...
Guys: Motorsport is not dying only because of Michael Schumacher leaving F1, Soccer not dying, because of Glasgow Rangers insolvent and SC2 not dying because of their are as many team houses then bevor in US and more teams as 2011...
On January 13 2013 13:26 TheSwamp wrote: LOL I guess it's insanely difficult to find someone that wants to produce media...
Not at all, but it's insanely difficult for a media producer to find a company willing to pay them what they're worth.
I never saw a recruitment post. $45,000 a year and room and board in that house and I would have been all on that, with constant media coming out of it so long as the right tools were provided. Course if they wanted someone with college education on media production with debt and shit to pay and weren't willing to give them at least the average salary, then I don't see how the dude could have worked full time as a media producer.
The problem is that everyone expects the players to be paid salaries and the guys helping to do it for love of the game. I hate to break it to teams, but being a pro-gamer doesn't require a degree. You don't go into debt learning to be a pro-gamer. Those who go to school to budget teams, create media, even cooking in some areas, etc. all need schooling, they need to be paid, and they need to be paid fairly. If I didn't have a college degree weighing me down I could live in fairfield county, where I live, one of the most expensive places in the country to live, for around $30,000 a year. If I'm a pro gamer with no debt or living expenses, $8000 a year is probably fair.
Of course, it's possible that the media dude was just a flake and had been getting paid fairly the whole time. Us artsy types tend to flake out a lot.
On January 13 2013 13:26 TheSwamp wrote: LOL I guess it's insanely difficult to find someone that wants to produce media...
Not at all, but it's insanely difficult for a media producer to find a company willing to pay them what they're worth.
I never saw a recruitment post. $45,000 a year and room and board in that house and I would have been all on that, with constant media coming out of it so long as the right tools were provided. Course if they wanted someone with college education on media production with debt and shit to pay and weren't willing to give them at least the average salary, then I don't see how the dude could have worked full time as a media producer.
The problem is that everyone expects the players to be paid salaries and the guys helping to do it for love of the game. I hate to break it to teams, but being a pro-gamer doesn't require a degree. You don't go into debt learning to be a pro-gamer. Those who go to school to budget teams, create media, even cooking in some areas, etc. all need schooling, they need to be paid, and they need to be paid fairly. If I didn't have a college degree weighing me down I could live in fairfield county, where I live, one of the most expensive places in the country to live, for around $30,000 a year. If I'm a pro gamer with no debt or living expenses, $8000 a year is probably fair.
Of course, it's possible that the media dude was just a flake and had been getting paid fairly the whole time. Us artsy types tend to flake out a lot.
Hate to break it to you but right now players are lucky if they have any salary at all. $8000 a year for a progamer? Join EG if you want to get paid that much, otherwise good luck.
Call me with EG shuts down their team house. Then I will think SC2 is dying. We don't have a lot of room in NA for a lot of major teams and everyone wants to be EG or TL.