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StarCraft II Brood War - Page 10

Forum Index > SC2 General
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Prev 1 8 9 10 11 12 42 Next All
HelloSon
Profile Joined April 2010
United States456 Posts
December 27 2012 05:44 GMT
#181
Cool stuff but I don't like how you can do either BW or SC2 style MBS. Seems like something that would divide the community of those who play it (i.e. -em in DotA).
yo
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
December 27 2012 05:48 GMT
#182
This actually looks really nice :o
ॐ
Ichabod
Profile Joined May 2010
United States1659 Posts
December 27 2012 05:53 GMT
#183
So many elegant improvements to this mod since some of the earlier builds. It may not influence blizzard's actions directly, but at least it gives people another viable custom-game.


As an aside: the comparison between CS isn't too accurate imo, since the competitive community mostly rejected CS:S, causing a huge division; this was much less of the case in SC2. At least Blizzard is supporting their game much more than valve.
Aveng3r
Profile Joined February 2012
United States2411 Posts
December 27 2012 05:55 GMT
#184
this is awesome. blizzard needs to take a long, hard look at what has been done here and see how implementing these changes might improve the game.
I carve marble busts of assassinated world leaders - PM for a quote
imEnex
Profile Joined June 2011
Canada500 Posts
December 27 2012 05:59 GMT
#185
Such a good job, love it more people need to play this custom game
Program yourself to Success
TopRamen
Profile Joined February 2011
United States96 Posts
Last Edited: 2012-12-27 06:39:52
December 27 2012 06:04 GMT
#186
Great mod!

Few things I noticed while playing
-Sometimes siege tanks don't siege when they're somewhat clumped
-Academy and armory have no build grid
-Patrol micro is weird haha, I think it has something to do with the vultures turn rate, but i'm not sure

But this is fantastic! I've been going back to Liquipedia 1 and looking up old BW builds and been playing against the many players this mod now has!

EDIT: I think some of the timings of build times are off? But i'm not sure, I might be doing builds wrong.
Use your noodle!
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
December 27 2012 06:32 GMT
#187
Enjoyed this mod here and there for a long time now. Hope to see more people playing it after this post, it was typically a bit hard to find games. MavercK is a hero and the mod is a ton of fun.
It is the mark of an educated mind to be able to entertain a thought without accepting it.
MikeMM
Profile Joined November 2012
Russian Federation221 Posts
December 27 2012 06:44 GMT
#188
This mod is amazing! MavercK thank you very much!
Haustka
Profile Joined August 2010
United States221 Posts
December 27 2012 07:02 GMT
#189
very well done. I love how BW is still coming back to hunt sc2, which is needed and blizzard needs to pay more attention to how game works.
Power of Human Will
Scila
Profile Joined October 2010
Canada1849 Posts
December 27 2012 07:09 GMT
#190
I love this mod but when I tried playing it a few months back there were barely any people playing. Even if it takes off we will never see it eclipse the official game at the pro level which is unfortunate because it is far superior.
All we have to decide is what to do with the time that is given to us.
MikeMM
Profile Joined November 2012
Russian Federation221 Posts
December 27 2012 07:13 GMT
#191
On December 27 2012 16:09 Scila wrote:
I love this mod but when I tried playing it a few months back there were barely any people playing. Even if it takes off we will never see it eclipse the official game at the pro level which is unfortunate because it is far superior.

Never say never. Dota did it. This mod can do this too.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
December 27 2012 07:22 GMT
#192
On December 27 2012 16:13 MikeMM wrote:
Show nested quote +
On December 27 2012 16:09 Scila wrote:
I love this mod but when I tried playing it a few months back there were barely any people playing. Even if it takes off we will never see it eclipse the official game at the pro level which is unfortunate because it is far superior.

Never say never. Dota did it. This mod can do this too.

even then, it's unlikely. BW has already been done, at the time, Dota was the only moba game around, which happened to have a big following. The big following that bw had has mostly transfered over. I don't see this mod developing a large competitive playerbase since afterall, it is bw, which is insanely difficult.

But you're right, you never know.One can hope
Refer to my post.
bLueSkY)
Profile Joined November 2006
New Zealand88 Posts
Last Edited: 2012-12-27 07:24:04
December 27 2012 07:22 GMT
#193
I'm amazed at people actually supporting sc1 mechanics like no MBS. Do you even know what carpel tunnel syndrome is? Honestly. yes it's cool how it requires INTENSE APM!@#!@ but realistically 90% of you are playing this game as a hobby and will never go pro. Is it really worth risking your own health over a game? I personally think blizzard did everyone a HUGE favor by removing such mechanics.
Additionally, to those saying "BLIZZARD NEEDS TO LEARN FROM THIS!#!@#". Let me remind you blizzard created sc1, blizzard implemented everything. I find it funny how people completely forget that blizzard created these "amazing" games you all worship and yet they're idiots.
Otherwise - great work on the mod. Obviously hard went into this, it looks good!
Bayyne
Profile Joined January 2011
United States1967 Posts
December 27 2012 07:25 GMT
#194
I always wondered what DBrowder would think if a user made mod like this actually became big time and was the default Starcraft 2 game mode used in all tournaments.

I hope this mod succeeds, because I'm sure as hell fed up with SC2 right now and BW seems to keep me somewhat interested in this franchise.

Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
Donger
Profile Joined October 2009
United States147 Posts
Last Edited: 2012-12-27 07:30:12
December 27 2012 07:28 GMT
#195
I am definitely testing out this mod when I get back home.

To address the topic of "People would or would not buy a remake of a game" and the reference to DoTA, Madden, etc. I agree if they upgraded the graphics but kept the same game that it would have sold. The only thing they would need to do is continue the campaign and upgrade they way custom games were MADE.

*edit*
And I know this is wishing big, but... if this game takes off and somehow becomes the standard. That would be a huge slap to the face of D. Browder and I'd love to see it. I love Blizzard, but every time I see them make changes it just breaks my heart.
Bayyne
Profile Joined January 2011
United States1967 Posts
December 27 2012 07:28 GMT
#196
On December 27 2012 16:22 bLueSkY) wrote:
I'm amazed at people actually supporting sc1 mechanics like no MBS. Do you even know what carpel tunnel syndrome is? Honestly. yes it's cool how it requires INTENSE APM!@#!@ but realistically 90% of you are playing this game as a hobby and will never go pro. Is it really worth risking your own health over a game? I personally think blizzard did everyone a HUGE favor by removing such mechanics.
Additionally, to those saying "BLIZZARD NEEDS TO LEARN FROM THIS!#!@#". Let me remind you blizzard created sc1, blizzard implemented everything. I find it funny how people completely forget that blizzard created these "amazing" games you all worship and yet they're idiots.
Otherwise - great work on the mod. Obviously hard went into this, it looks good!


Two completely different (not 100% certain on this, there might be a few cinema guys that made a return) teams developed each game. For you to think Blizzard now is the same Blizzard from the late 90's or early 2000's signifies, to me at least, that you're the one that needs a reminder.
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
MikeMM
Profile Joined November 2012
Russian Federation221 Posts
December 27 2012 07:28 GMT
#197
On December 27 2012 16:22 bLueSkY) wrote:
Additionally, to those saying "BLIZZARD NEEDS TO LEARN FROM THIS!#!@#". Let me remind you blizzard created sc1, blizzard implemented everything. I find it funny how people completely forget that blizzard created these "amazing" games you all worship and yet they're idiots.
Otherwise - great work on the mod. Obviously hard went into this, it looks good!

Essentially SC1 was created by people who worked for Blizzard. SC2 was created by different people who imho are not so smart and talented as their predecessors.
Mirror0423
Profile Blog Joined October 2009
United States175 Posts
December 27 2012 07:46 GMT
#198
fuckkkk i hate you for making this.... Now I'm gonna have to re-install SC2.

Seriously, you are such a boss, and as much as I loath SC2 at the moment, if you put in this much work in to making this, the LEAST I can do is play it and test it out.
Patate
Profile Joined January 2011
Canada441 Posts
December 27 2012 07:47 GMT
#199
On December 27 2012 16:28 MikeMM wrote:
Show nested quote +
On December 27 2012 16:22 bLueSkY) wrote:
Additionally, to those saying "BLIZZARD NEEDS TO LEARN FROM THIS!#!@#". Let me remind you blizzard created sc1, blizzard implemented everything. I find it funny how people completely forget that blizzard created these "amazing" games you all worship and yet they're idiots.
Otherwise - great work on the mod. Obviously hard went into this, it looks good!

Essentially SC1 was created by people who worked for Blizzard. SC2 was created by different people who imho are not so smart and talented as their predecessors.


Important things like the income per base and how quickly people get maxed out is a reminder that the people who worked on SC2 have never watched professional BW, or are too stupid to catch the essence of it.

And for those talking about CS or DoTA, and how players have rejected the newest game, in late 2012, the comparison with BW/SC2 cannot be done, because kespa HAS switched to SC2. It's not the players who have rejected the newest game, it's the viewers. The Last BW OSL was full, the first SC2 OSL was empty... GSL's finals can barely fill up an auditorium.

The SC2 dev team has been VERY arrogant, it took them a major community uproar (Destiny's post, etc), to ANSWER, not even ACKNOWLEDGE that there is a problem in the actual game. In one week during the uproar, they have done more to improve Battle.Net 2.0 (which is still garbage compared to what ICCup and Fish have done with the old Bnet.. except the ladder system) than in two goddamn years.. and some people still collect minerals for Blizzard, like the mindless drones they are. As soon as the two main devs of the SC2 team sit down, open youtube, and grind the fuck out of hundreds of OSL and MSL games to understand why it has become a such deep and popular game, we will continue to have godawful foreign tournaments, with 3 unwatchable matchups (pvz, pvp, zvz),

No matter how hard they will try to balance the game, if there arent:
1. WOW units, like the spider mines, reavers, lurkers.. you know, units that make the spectator gets up from his chair and hope for a jackpot hit.
2. The need to have more than 3 bases mining at the same time (too much income per base, as the OP have superbly showed the difference between the 2 games)
3. A real defender's advantage, therefore army splitting (map control BW, not map vision SC2) done by inefficient deathball movement

Without these, even with balance, the people WILL NOT come back to this game. HSC had 25k viewers for its finals, and I have not seen the 60k-70k of the late 2011. Flash vs Naniwa has made viewers tuned up, but the games DO have to be more exciting, and also have to rely more on mechanics. There are reasons why Jaedong, Flash, Bisu, Savior, July , Nada... have been "bonjwas". People can mimick strats.. not mechanical skills. SC2 has almost entirely taken out the need to exceed in mechanical skills, so the games rely more on build order wins than before (also maps are way less important, because of my 3rd point above).

SC2BW should be the new tournament play.. it's sad but true. Leave the Swarm hosts for the Blizzdrones, I want real Starcraft.
Dead game.
GoShox
Profile Blog Joined December 2007
United States1837 Posts
December 27 2012 07:50 GMT
#200
This is so awesome.
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