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Active: 1742 users

Quantic Gaming disbands - Page 34

Forum Index > SC2 General
773 CommentsPost a Reply
Prev 1 32 33 34 35 36 39 Next All
peia
Profile Joined May 2011
Austria51 Posts
December 05 2012 17:34 GMT
#661
looks like you cant just recruit 20 players and hope that one of them wins something.
its sad to see them go, but it was forseeable, they only had 4-5 players that could place high in tourneys
GunPaladin
Profile Joined September 2011
United States1205 Posts
December 05 2012 17:42 GMT
#662
On December 05 2012 22:16 ayaz2810 wrote:
Wow... I didn't realize those comments would be so awful lol. I clicked thinking "it won't be that bad". Well, it was. People are assholes. Had to resist the urge to post. Not like it would do any good I suppose.

wow, i refuse to believe those comments were real. Most sites don't have the moderation team of Liquid, so I'm pretty sure 70% of those posts were pure trolls.
The doctors gave me 9 months to live, ]BIG[ gave me a life time.
WombaT
Profile Blog Joined May 2010
Northern Ireland25971 Posts
December 05 2012 17:55 GMT
#663
On December 06 2012 02:13 lordvnm wrote:
Show nested quote +
On December 05 2012 20:53 Wombat_NI wrote:
On December 05 2012 20:42 lordvnm wrote:
And nothing of value was lost...

Define value?


Value is the worth I personally attribute to a thing.

Yeah so, nothing of value to you was lost.

Not 'nothing of value was lost', because if it's down to a personal interpretation of value, then I feel Quantic added a lot to the scene in certain ways
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
LiquidSlick
Profile Joined January 2011
United States33 Posts
Last Edited: 2012-12-05 18:00:24
December 05 2012 18:00 GMT
#664
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.
"Tonights the night." - Dexter Morgan
Excludos
Profile Blog Joined April 2010
Norway8148 Posts
Last Edited: 2012-12-05 18:05:14
December 05 2012 18:04 GMT
#665
On December 06 2012 03:00 LiquidSlick wrote:
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.


Who is preaching the inevitable success of sc2? Several good teams have disbanded for no good reason, top sc2 stars are switching to LoL, and the number of viewers are slowly declining.

As much as I love sc2 and want it to succeed, right now its not happening. Its not like people haven't tried either. This is the most hardworking community of any game ever. Tbh I don't know what we should do at this point.
LiquidSlick
Profile Joined January 2011
United States33 Posts
December 05 2012 18:07 GMT
#666
I'm referring to very specific incidents in recent history Excludos. I think anyone that is looking at the scene for SC2 logically would agree with you. I think certain "celebrities" in the scene end up hurting it by acting like nothing is wrong. They show a complete lack of understanding of the business world in general though.
"Tonights the night." - Dexter Morgan
3xTr4_FragQuenz
Profile Joined August 2011
36 Posts
December 05 2012 18:11 GMT
#667
Quantic.Flo and Quantic.Black were my favourits ; (
tredogz
Profile Joined April 2011
Canada170 Posts
December 05 2012 18:13 GMT
#668
Oh my word. It is a sad day for eSports. I hope the players can find a home.
t to the redogz, tredogz
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
December 05 2012 18:13 GMT
#669
Those comments. Why is Slasher doing e-sports journalism for a website whose visitor base largely detests esports lol.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Nuf
Profile Joined November 2010
Denmark145 Posts
December 05 2012 18:15 GMT
#670
On December 06 2012 03:00 LiquidSlick wrote:
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.


Might want to re-read.
It's their whole team, not only the SC2 part that's closing down.
For the Swarm!
-NeBu-
Profile Joined September 2012
Poland107 Posts
December 05 2012 18:23 GMT
#671
wtf

User was warned for this post
NonY
Profile Blog Joined June 2007
8751 Posts
December 05 2012 18:31 GMT
#672
On December 06 2012 03:15 Nuf wrote:
Show nested quote +
On December 06 2012 03:00 LiquidSlick wrote:
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.


Might want to re-read.
It's their whole team, not only the SC2 part that's closing down.

If he was wrong, then wouldn't at least their SC2 team still be operating? Or are you saying all their non-SC2 ventures dragged SC2 down with them? I think you might be the one who needs to re-read.

He's right that success with SC2 isn't easy or automatic. Even though there are opportunities, there are still a lot of tough decisions to make and hard work to do and not just anyone can try to go into business in the SC2 scene and be successful. It's the same everywhere. Most will fail and most who make it will just stay afloat. A minority of all possible ventures will see significant longterm gains.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
ChapOne
Profile Joined September 2010
Germany68 Posts
December 05 2012 18:33 GMT
#673
no battlefield = no quantic .... quite simple
Excludos
Profile Blog Joined April 2010
Norway8148 Posts
December 05 2012 18:38 GMT
#674
I know this is offtopic, but since we're on the subject anyways. Do you think the decline of viewers in sc2 over the last year is due to stagnant metagame? I mean, I had pretty much quit playing myself because I honestly thought it was getting boring. But now that I've had the chance to play HOTS, I feel like the fun is returning due to all the options I suddenly have in my gameplay.

it might just be me, but its really been a long time since last I saw a "whoa omg!" moment in a sc2 match.
creamyturtle
Profile Blog Joined July 2011
United States487 Posts
December 05 2012 18:41 GMT
#675
Now that we all know the logic behind Quantic failing, doesn't it seem pretty easy to see where the fault lies? They took on way too many players, without securing any major sponsorships. If you look at Axiom they are doing the exact opposite strategy--taking on only a few players, and leveraging them to grab some solid sponsors.

It sounds to me like the owners of Quantic were some independently wealthy ppl who have steady jobs and money in the bank, and they wanted to make a great eSports team. A noble idea, but you really have to get your hands dirty to turn a profit with SC2. ROOT is a team that is not afraid of getting involved, but lacks strong financial backing. Too bad these 2 teams didn't joint forces or something.
Terran it up.
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
December 05 2012 18:41 GMT
#676
On December 06 2012 03:31 Liquid`NonY wrote:
Show nested quote +
On December 06 2012 03:15 Nuf wrote:
On December 06 2012 03:00 LiquidSlick wrote:
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.


Might want to re-read.
It's their whole team, not only the SC2 part that's closing down.

If he was wrong, then wouldn't at least their SC2 team still be operating? Or are you saying all their non-SC2 ventures dragged SC2 down with them? I think you might be the one who needs to re-read.

He's right that success with SC2 isn't easy or automatic. Even though there are opportunities, there are still a lot of tough decisions to make and hard work to do and not just anyone can try to go into business in the SC2 scene and be successful. It's the same everywhere. Most will fail and most who make it will just stay afloat. A minority of all possible ventures will see significant longterm gains.


You actually might need to re-read as well, apparently the funding to the team was cut off without anyone knowing anything. Pretty sure that's not indicative of SC2 dieing, or any other esport title dieing, it is bad management. No way can you run a team with a few top level players without any money. They seemed to do pretty well before when they had exposure, but now since they don't have exposure, and didn't even try to put themselves onto the market they're forced into nothing.
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
December 05 2012 18:42 GMT
#677
As much as I would love to say this is a surprise, sadly it isn't a shocking one. So many teams operate on a day to day basis and while this may have been an abrupt realization to the Quantic staff, it is something that you have to deal with in the fickle nature of this business. Sadly teams aren't working together to make things profitable which scares me because honestly the only viable team outside of Korean is EG. Everyone else is making minimal gains or simply riding the ebb and flow of esports. Hopefully something can be done and Riot, Blizzard, Valve, Treyarch, campcom, and others will come together and realize this has to be a joint effort. If everyone wants this to succeed I truly believe it is a viable business venture but until then, we will continue to see disappointments and shortcomings of teams.
https://twitter.com/quanticfograw
creamyturtle
Profile Blog Joined July 2011
United States487 Posts
December 05 2012 18:46 GMT
#678
On December 06 2012 03:38 Excludos wrote:
I know this is offtopic, but since we're on the subject anyways. Do you think the decline of viewers in sc2 over the last year is due to stagnant metagame? I mean, I had pretty much quit playing myself because I honestly thought it was getting boring. But now that I've had the chance to play HOTS, I feel like the fun is returning due to all the options I suddenly have in my gameplay.

it might just be me, but its really been a long time since last I saw a "whoa omg!" moment in a sc2 match.


I totally agree. There's only a few moments left, like when a baneling bomb kills 40+ marines or a hunter seeker missle makes a big hit. Watching the same units and strategies over and over got stale.
Terran it up.
WombaT
Profile Blog Joined May 2010
Northern Ireland25971 Posts
December 05 2012 18:49 GMT
#679
A stagnant metagame is not the problem no, not at a fundamental level

The current stagnant metagame that we currently have is the problem.

Consider for example, Brood War. I mean, the last few years of it probably saw a stagnant overall metagame, but it was still pretty popular right til the end of its lifespan as a televised Esport
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
NonY
Profile Blog Joined June 2007
8751 Posts
December 05 2012 18:50 GMT
#680
On December 06 2012 03:41 MonkSEA wrote:
Show nested quote +
On December 06 2012 03:31 Liquid`NonY wrote:
On December 06 2012 03:15 Nuf wrote:
On December 06 2012 03:00 LiquidSlick wrote:
Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2.

I hope that isn't the case.


Might want to re-read.
It's their whole team, not only the SC2 part that's closing down.

If he was wrong, then wouldn't at least their SC2 team still be operating? Or are you saying all their non-SC2 ventures dragged SC2 down with them? I think you might be the one who needs to re-read.

He's right that success with SC2 isn't easy or automatic. Even though there are opportunities, there are still a lot of tough decisions to make and hard work to do and not just anyone can try to go into business in the SC2 scene and be successful. It's the same everywhere. Most will fail and most who make it will just stay afloat. A minority of all possible ventures will see significant longterm gains.


You actually might need to re-read as well, apparently the funding to the team was cut off without anyone knowing anything. Pretty sure that's not indicative of SC2 dieing, or any other esport title dieing, it is bad management. No way can you run a team with a few top level players without any money. They seemed to do pretty well before when they had exposure, but now since they don't have exposure, and didn't even try to put themselves onto the market they're forced into nothing.

What am I re-reading exactly? The fact that the investors lost faith in the venture doesn't have bearing on the arguments you've quoted.

I don't know why you are talking about SC2 dying. We haven't been talking about SC2 dying. We've been talking about whether or not doing business in SC2 means automatic success. This whole "you need to re-read" line is getting old but really you ought to re-read what LiquidSlick wrote. His first sentence is key here:
Maybe this will be a wake up call to those preaching the inevitable success of SC2.

He's addressing the people with their head in the clouds who think that any old group of people who aren't complete idiots and have an ounce of motivation can get into the SC2 esports business and be successful. He's not talking about SC2 dying. He's just denying the ideas of the irrationally optimistic people who think this whole thing is a big money-grab.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
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