its sad to see them go, but it was forseeable, they only had 4-5 players that could place high in tourneys
Quantic Gaming disbands - Page 34
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peia
Austria51 Posts
its sad to see them go, but it was forseeable, they only had 4-5 players that could place high in tourneys | ||
GunPaladin
United States1205 Posts
On December 05 2012 22:16 ayaz2810 wrote: Wow... I didn't realize those comments would be so awful lol. I clicked thinking "it won't be that bad". Well, it was. People are assholes. Had to resist the urge to post. Not like it would do any good I suppose. wow, i refuse to believe those comments were real. Most sites don't have the moderation team of Liquid, so I'm pretty sure 70% of those posts were pure trolls. | ||
WombaT
Northern Ireland23383 Posts
On December 06 2012 02:13 lordvnm wrote: Value is the worth I personally attribute to a thing. Yeah so, nothing of value to you was lost. Not 'nothing of value was lost', because if it's down to a personal interpretation of value, then I feel Quantic added a lot to the scene in certain ways | ||
LiquidSlick
United States33 Posts
I hope that isn't the case. | ||
Excludos
Norway7932 Posts
On December 06 2012 03:00 LiquidSlick wrote: Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2. I hope that isn't the case. Who is preaching the inevitable success of sc2? Several good teams have disbanded for no good reason, top sc2 stars are switching to LoL, and the number of viewers are slowly declining. As much as I love sc2 and want it to succeed, right now its not happening. Its not like people haven't tried either. This is the most hardworking community of any game ever. Tbh I don't know what we should do at this point. | ||
LiquidSlick
United States33 Posts
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3xTr4_FragQuenz
36 Posts
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tredogz
Canada170 Posts
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Tachion
Canada8573 Posts
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Nuf
Denmark145 Posts
On December 06 2012 03:00 LiquidSlick wrote: Maybe this will be a wake up call to those preaching the inevitable success of SC2. Just because some people on certain teams get raises, or people that work for Twitch say the numbers are fine, doesn't mean it's the truth. Not fostering the growth of non-Korean teams, accepting the faults of SC2, and pushing Blizzard could result in a niche market for SC2. I hope that isn't the case. Might want to re-read. It's their whole team, not only the SC2 part that's closing down. | ||
-NeBu-
Poland107 Posts
User was warned for this post | ||
NonY
8748 Posts
On December 06 2012 03:15 Nuf wrote: Might want to re-read. It's their whole team, not only the SC2 part that's closing down. If he was wrong, then wouldn't at least their SC2 team still be operating? Or are you saying all their non-SC2 ventures dragged SC2 down with them? I think you might be the one who needs to re-read. He's right that success with SC2 isn't easy or automatic. Even though there are opportunities, there are still a lot of tough decisions to make and hard work to do and not just anyone can try to go into business in the SC2 scene and be successful. It's the same everywhere. Most will fail and most who make it will just stay afloat. A minority of all possible ventures will see significant longterm gains. | ||
ChapOne
Germany68 Posts
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Excludos
Norway7932 Posts
it might just be me, but its really been a long time since last I saw a "whoa omg!" moment in a sc2 match. | ||
creamyturtle
United States487 Posts
It sounds to me like the owners of Quantic were some independently wealthy ppl who have steady jobs and money in the bank, and they wanted to make a great eSports team. A noble idea, but you really have to get your hands dirty to turn a profit with SC2. ROOT is a team that is not afraid of getting involved, but lacks strong financial backing. Too bad these 2 teams didn't joint forces or something. | ||
MonkSEA
Australia1227 Posts
On December 06 2012 03:31 Liquid`NonY wrote: If he was wrong, then wouldn't at least their SC2 team still be operating? Or are you saying all their non-SC2 ventures dragged SC2 down with them? I think you might be the one who needs to re-read. He's right that success with SC2 isn't easy or automatic. Even though there are opportunities, there are still a lot of tough decisions to make and hard work to do and not just anyone can try to go into business in the SC2 scene and be successful. It's the same everywhere. Most will fail and most who make it will just stay afloat. A minority of all possible ventures will see significant longterm gains. You actually might need to re-read as well, apparently the funding to the team was cut off without anyone knowing anything. Pretty sure that's not indicative of SC2 dieing, or any other esport title dieing, it is bad management. No way can you run a team with a few top level players without any money. They seemed to do pretty well before when they had exposure, but now since they don't have exposure, and didn't even try to put themselves onto the market they're forced into nothing. | ||
Quanticfograw
United States2053 Posts
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creamyturtle
United States487 Posts
On December 06 2012 03:38 Excludos wrote: I know this is offtopic, but since we're on the subject anyways. Do you think the decline of viewers in sc2 over the last year is due to stagnant metagame? I mean, I had pretty much quit playing myself because I honestly thought it was getting boring. But now that I've had the chance to play HOTS, I feel like the fun is returning due to all the options I suddenly have in my gameplay. it might just be me, but its really been a long time since last I saw a "whoa omg!" moment in a sc2 match. I totally agree. There's only a few moments left, like when a baneling bomb kills 40+ marines or a hunter seeker missle makes a big hit. Watching the same units and strategies over and over got stale. | ||
WombaT
Northern Ireland23383 Posts
The current stagnant metagame that we currently have is the problem. Consider for example, Brood War. I mean, the last few years of it probably saw a stagnant overall metagame, but it was still pretty popular right til the end of its lifespan as a televised Esport | ||
NonY
8748 Posts
On December 06 2012 03:41 MonkSEA wrote: You actually might need to re-read as well, apparently the funding to the team was cut off without anyone knowing anything. Pretty sure that's not indicative of SC2 dieing, or any other esport title dieing, it is bad management. No way can you run a team with a few top level players without any money. They seemed to do pretty well before when they had exposure, but now since they don't have exposure, and didn't even try to put themselves onto the market they're forced into nothing. What am I re-reading exactly? The fact that the investors lost faith in the venture doesn't have bearing on the arguments you've quoted. I don't know why you are talking about SC2 dying. We haven't been talking about SC2 dying. We've been talking about whether or not doing business in SC2 means automatic success. This whole "you need to re-read" line is getting old but really you ought to re-read what LiquidSlick wrote. His first sentence is key here: Maybe this will be a wake up call to those preaching the inevitable success of SC2. He's addressing the people with their head in the clouds who think that any old group of people who aren't complete idiots and have an ounce of motivation can get into the SC2 esports business and be successful. He's not talking about SC2 dying. He's just denying the ideas of the irrationally optimistic people who think this whole thing is a big money-grab. | ||
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