• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:35
CET 22:35
KST 06:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket9Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft Current Meta How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1839 users

[Dec 4] Wings of Liberty Balance patch - Page 18

Forum Index > SC2 General
913 CommentsPost a Reply
Prev 1 16 17 18 19 20 46 Next All
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
December 04 2012 21:32 GMT
#341
On December 05 2012 03:36 Gladiator333 wrote:
Nice change, I hope this will stick until the end of the HotS for now. Please don't change this Blizz!

But we don't know if it worked yet
Stephano//HerO//TaeJa//Squirtle//Bomber
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
December 04 2012 21:33 GMT
#342
Now I'm even more excited for Proleague! :>
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
ELA
Profile Joined April 2010
Denmark4608 Posts
December 04 2012 21:34 GMT
#343
On December 05 2012 06:33 KristofferAG wrote:
Now I'm even more excited for Proleague! :>

....Sea.... Sea... Sea...
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Msr
Profile Joined March 2011
Korea (South)495 Posts
December 04 2012 21:34 GMT
#344
this is a really bad change, and still won't change zvz. Should have went with projectile, oh well we shall see
LavaLava
Profile Joined January 2012
United States235 Posts
December 04 2012 21:34 GMT
#345
On December 05 2012 06:30 sc14s wrote:
Show nested quote +
On December 05 2012 06:27 LavaLava wrote:
On December 05 2012 06:06 WigglingSquid wrote:
On December 05 2012 06:00 ELA wrote:
On December 05 2012 05:53 WigglingSquid wrote:
Not bad, but I am perplexed by their choice for the raven. Removing the upgrade will mess up early/midgame and do very little for the lategame, where the real problem is not researching SM but the fact that using it basically means going the way of the baneling with a much more expensive unit.


Nah, it's still a considderable investment for T to get a Raven with a Seeker on the field - It's a techlab on your port instead of reactor, which means less medivacs, then 60gameseconds to build it and then 75 more seconds for it to actually have energy to cast a Missile.

It's still too longterm of an investment for it to be viable in the mid I think

Sorry, I actually didn't mean "mess up", it was a rather strong wording for what I intended. What I actually meant is that such a change will make it easier to work a handful of new "cheeky" builds/compositions into the current mix.


The game is so boring right now it's actually dropped below the previous low point of 5rax reaper. I think "a handful of cheeky builds" is about the last thing anyone should be afraid of.

no.. 5 rax reaper and 4 gate were both worse than the current meta


I'd agree with you if 5 rax reaper and 4 gate were preceded by 15 minutes of building workers, supply depots, and creep tumors.
SharkStarcraft
Profile Joined April 2011
Austria2243 Posts
December 04 2012 21:36 GMT
#346
Ryung is like: "WHAT?!? NOW?! fuck my life. "
Nice changes, definitely balance things, but don't make infestors more fun to watch.
Cogito, ergo Toss
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
December 04 2012 21:37 GMT
#347
Looks like it will help TvZ alot but i don't see this changing BL infester turtle in ZvP.2
Stephano//HerO//TaeJa//Squirtle//Bomber
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2012-12-04 21:38:11
December 04 2012 21:37 GMT
#348
On December 05 2012 06:32 Butterednuts wrote:
Infestor nerf is only really for ZvP midgame, where sentry forcefield range will be larger than infestor's fungal growth range. When it gets to lategame infestor broodlord armies, there will be almost no difference.


There is. 1 storm destroys eggs now. Also feedback > FG now?
LavaLava
Profile Joined January 2012
United States235 Posts
December 04 2012 21:37 GMT
#349
On December 05 2012 06:36 SharkStarcraft wrote:
Ryung is like: "WHAT?!? NOW?! fuck my life. "
Nice changes, definitely balance things, but don't make infestors more fun to watch.


I dunno, Infestors have pretty cool death animations.
Godwrath
Profile Joined August 2012
Spain10132 Posts
December 04 2012 21:38 GMT
#350
Oh man, bomber is gonna whip asses after this patch.
EEJR
Profile Joined December 2011
Sweden31 Posts
December 04 2012 21:39 GMT
#351
Okay changes they're better than nothing, thats not the problem with the Infestor though...
hitpoint
Profile Joined October 2010
United States1511 Posts
December 04 2012 21:40 GMT
#352
Very smart and rational change. -1 fungal range was my favorite idea for nerfing the spell.
It's spelled LOSE not LOOSE.
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
December 04 2012 21:40 GMT
#353
Seem like decent enough changes, reducing the unit's effectiveness without nerfing it into the ground. Feeling pretty good about how they approached this and their intended HotS direction, let's see how it works out.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
Ottoman042
Profile Joined November 2012
United States35 Posts
December 04 2012 21:42 GMT
#354
does global play take affect in this patch also?
SCMethod
Profile Joined November 2012
United States40 Posts
December 04 2012 21:42 GMT
#355
As a zerg i like these changes . I would love to see more ravens being used and infestors are pretty bad right now, hopefully this patch fixes the infestor problem.
SC2ShoWTimE
Profile Joined April 2011
Germany722 Posts
December 04 2012 21:43 GMT
#356
being able to force field out infestors is pretty huge actually. though im not sure if it is going to be useful in lategame situations.
Progamer
Nomzter
Profile Joined March 2012
Sweden2802 Posts
December 04 2012 21:44 GMT
#357
Not quite the nerf I'd expect but its pretty nice!! gg blizz makes my infestor hating heart happy
WigglingSquid
Profile Joined August 2011
5194 Posts
December 04 2012 21:44 GMT
#358
On December 05 2012 06:27 LavaLava wrote:
Show nested quote +
On December 05 2012 06:06 WigglingSquid wrote:
On December 05 2012 06:00 ELA wrote:
On December 05 2012 05:53 WigglingSquid wrote:
Not bad, but I am perplexed by their choice for the raven. Removing the upgrade will mess up early/midgame and do very little for the lategame, where the real problem is not researching SM but the fact that using it basically means going the way of the baneling with a much more expensive unit.


Nah, it's still a considderable investment for T to get a Raven with a Seeker on the field - It's a techlab on your port instead of reactor, which means less medivacs, then 60gameseconds to build it and then 75 more seconds for it to actually have energy to cast a Missile.

It's still too longterm of an investment for it to be viable in the mid I think

Sorry, I actually didn't mean "mess up", it was a rather strong wording for what I intended. What I actually meant is that such a change will make it easier to work a handful of new "cheeky" builds/compositions into the current mix.


The game is so boring right now it's actually dropped below the previous low point of 5rax reaper. I think "a handful of cheeky builds" is about the last thing anyone should be afraid of.

And I did not mean that I found that bad either. I welcome more variety.
I just wanted to point out that this will do very little for the lategame, where terran is at its worst, while opening up things for early- mid-game with are much better off as of now.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-12-04 21:46:15
December 04 2012 21:45 GMT
#359
On December 05 2012 06:30 sc14s wrote:
Show nested quote +
On December 05 2012 06:27 LavaLava wrote:
On December 05 2012 06:06 WigglingSquid wrote:
On December 05 2012 06:00 ELA wrote:
On December 05 2012 05:53 WigglingSquid wrote:
Not bad, but I am perplexed by their choice for the raven. Removing the upgrade will mess up early/midgame and do very little for the lategame, where the real problem is not researching SM but the fact that using it basically means going the way of the baneling with a much more expensive unit.


Nah, it's still a considderable investment for T to get a Raven with a Seeker on the field - It's a techlab on your port instead of reactor, which means less medivacs, then 60gameseconds to build it and then 75 more seconds for it to actually have energy to cast a Missile.

It's still too longterm of an investment for it to be viable in the mid I think

Sorry, I actually didn't mean "mess up", it was a rather strong wording for what I intended. What I actually meant is that such a change will make it easier to work a handful of new "cheeky" builds/compositions into the current mix.


The game is so boring right now it's actually dropped below the previous low point of 5rax reaper. I think "a handful of cheeky builds" is about the last thing anyone should be afraid of.

no.. 5 rax reaper and 4 gate were both worse than the current meta


5 rax reaper was a reasonable micro war and let to interesting mid-game situations/compositions, specifically the timing where reapers became less useful, but the T hasn't been able to fully switch his composition around. The only issues with the build were more around it being a little too weighted in favor of the T as the Z player was burdened with all of the risk (especially around building loss).

That and the tiny maps of that era which were always a core problem for Z back then.
Logo
snively
Profile Blog Joined August 2011
United States1159 Posts
December 04 2012 21:46 GMT
#360
WOW HOLY WHAT WOAH WHAT THE WOW

/shock

/and awe

/but mostly shock
My religion is Starcraft
Prev 1 16 17 18 19 20 46 Next All
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
21:00
RO16 SWISS - Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 496
White-Ra 185
IndyStarCraft 140
StarCraft: Brood War
Britney 18821
Calm 2070
Sea 1707
UpATreeSC 89
ZZZero.O 67
Movie 13
Shine 13
Dota 2
Pyrionflax184
canceldota18
League of Legends
Trikslyr56
Counter-Strike
pashabiceps1206
fl0m1109
Heroes of the Storm
Liquid`Hasu455
Other Games
Grubby5407
FrodaN2642
DeMusliM318
RotterdaM221
PiGStarcraft157
C9.Mang0122
Sick96
SteadfastSC41
ViBE34
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 17
• Reevou 3
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki47
• FirePhoenix11
• blackmanpl 10
• HerbMon 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1626
Other Games
• WagamamaTV451
• Shiphtur283
Upcoming Events
RSL Revival
9h 55m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
14h 25m
Replay Cast
1d 1h
RSL Revival
1d 9h
WardiTV Korean Royale
1d 14h
IPSL
1d 19h
Julia vs Artosis
JDConan vs DragOn
BSL 21
1d 22h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
Wardi Open
2 days
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
[ Show More ]
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.