On October 01 2012 05:11 desarrisc wrote:
I try my best to explain Terran unit designs in context of the lore rather from the gameplay, because sc1/2 gameplay are all based on low-orbital combat situations (not much space-space battles without ground troops). Essentially, in space-based combat, vikings would be able to devastate large capital ships, overlords, and other flying things much better than a wraith would.
I try my best to explain Terran unit designs in context of the lore rather from the gameplay, because sc1/2 gameplay are all based on low-orbital combat situations (not much space-space battles without ground troops). Essentially, in space-based combat, vikings would be able to devastate large capital ships, overlords, and other flying things much better than a wraith would.
Agreed, especially since the Viking has an amazing missile range.