Situation Report: August 31, 2012 by David Kim - Page 38
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RaiZ
2813 Posts
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blade55555
United States17423 Posts
On September 02 2012 18:00 RaiZ wrote: Lol at the zerg picking Terrans... I'm not sure they realize how harder it is to play in TvZ than it is in ZvT... I'd easily bet for a zerg winning the tournament if the zerg were forced to swtich to T and vice versa. If you think it's all about macroing behind with Terran, then please do so. Can't wait for you getting slaughtered by infestors or banes... And later on against ultras. Gogogo ! Hey it's just like terrans who think all zerg has to do is macro and A move! | ||
stfouri
Finland272 Posts
Switched to zerg, won 8/10 games against terran just by going roach ling baneling a-move. The games I lost was when the terran went for banshee and I don't have a clue how to build spores or where in the tech tree is hydras. True story :E! | ||
blade55555
United States17423 Posts
On September 02 2012 18:09 stfouri wrote: We don't think they just macro and A move, thats what they do. Switched to zerg, won 8/10 games against terran just by going roach ling baneling a-move. The games I lost was when the terran went for banshee and I don't have a clue how to build spores or where in the tech tree is hydras. True story :E! If you just A moved fyi your banelings would hit tanks and not hit critical amount of marines liek you want and thus terran will be able to win much easier if the zerg doesn't control his banelings. Also lings wont' get a good surround. Obviously at low levels this wont' matter much but you will notice the difference between a zerg who just A moves vs a good terran and not win so decicively and a zerg who controls his ling/bane correctly so that banes don't hit tanks and hit say 15 marines at once then say just 2. Don't worry I played a tvp once where I a moved with stim bio and I won. Does this mean I am right that terran is an A move race? Nope. | ||
avc
121 Posts
I'd have been ok with a nod towards the Raven changes and for just the Creep changes to have been aborted. There is certainly enough in the Terran arsenal to deal with a lot of Zerg strategies and all this is while the Ghost (the go-to anti psychic unit) is being completely ignored. Even in the face of reckless mass Infestor usage by Zerg players of all skill levels, the Ghost is still ignored. Time is generally the best balance patch you can get. | ||
Fjodorov
5007 Posts
On September 02 2012 18:12 avc wrote: Good decision from David Kim, although it will make plenty of people mad, they would be mad at almost anything that doesn't benefit them directly anyway. I'd have been ok with a nod towards the Raven changes and for just the Creep changes to have been aborted. There is certainly enough in the Terran arsenal to deal with a lot of Zerg strategies and all this is while the Ghost (the go-to anti psychic unit) is being completely ignored. Even in the face of reckless mass Infestor usage by Zerg players of all skill levels, the Ghost is still ignored. Time is generally the best balance patch you can get. How can you not think that creep spread is out of control? Its way to easy and fast to spread and it has huge effects on the game. Terran has to start siege-leapfrogging from outside his base, takes 5 minutes to reach the zerg. 2-3 queens out on the creep along with speedlings and infestors in midgame, its not like you can just send out a few marines get rid of all the creep. It also costs sick amounts of scans. Its not working as intended, im sure. | ||
dde
Canada796 Posts
On September 02 2012 18:12 blade55555 wrote: If you just A moved fyi your banelings would hit tanks and not hit critical amount of marines liek you want and thus terran will be able to win much easier if the zerg doesn't control his banelings. Also lings wont' get a good surround. Obviously at low levels this wont' matter much but you will notice the difference between a zerg who just A moves vs a good terran and not win so decicively and a zerg who controls his ling/bane correctly so that banes don't hit tanks and hit say 15 marines at once then say just 2. Don't worry I played a tvp once where I a moved with stim bio and I won. Does this mean I am right that terran is an A move race? Nope. I always see you making points very favorable to zergs. Keep it up man. seriously though, all three requires good understandings in order to do well. | ||
elanobissen
Denmark244 Posts
![]() Blizz, blizz. | ||
kckkryptonite
1126 Posts
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nkr
Sweden5451 Posts
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elanobissen
Denmark244 Posts
On September 02 2012 18:42 kckkryptonite wrote: Guys, DKim is saying Terran just has to figure out new stuff, just like Zergs did over the course of 2 years, remember how Zergs adapted to Terran stuff like Reapers, 2rax, Hellions, Ghosts, etc.? The reason Zerg is the most played race is because it takes the most skill and learning to adapt. If you're a foreigner, Terran is a great and simple race to play since it's not as complex and mechanically demanding as Zerg; there's so much stuff Zerg has to constantly scout for, they can't just build one unit, not scout at all, or do the same exact build every time and be safe. LOL :D - this has to be sarcasm. EVERYTHING on your list got nerfed. 1. Reapers - np zerg terran has to build a supply depot before barracks 2. 2rax - np zerg terran cant build barracks as quickly anymore 3. hellions - np zerg we just nerf blue flame 4. Ghosts - np zerg we just nerf ghosts to become useless in the matchup | ||
OtoshimonoU
United States509 Posts
On September 02 2012 18:42 kckkryptonite wrote: Guys, DKim is saying Terran just has to figure out new stuff, just like Zergs did over the course of 2 years, remember how Zergs adapted to Terran stuff like Reapers, 2rax, Hellions, Ghosts, etc.? The reason Zerg is the most played race is because it takes the most skill and learning to adapt. If you're a foreigner, Terran is a great and simple race to play since it's not as complex and mechanically demanding as Zerg; there's so much stuff Zerg has to constantly scout for, they can't just build one unit, not scout at all, or do the same exact build every time and be safe. lol | ||
Rain.100
Germany946 Posts
On September 02 2012 18:48 elanobissen wrote: LOL :D - this has to be sarcasm. EVERYTHING on your list got nerfed. 1. Reapers - np zerg terran has to build a supply depot before barracks 2. 2rax - np zerg terran cant build barracks as quickly anymore 3. hellions - np zerg we just nerf blue flame 4. Ghosts - np zerg we just nerf ghosts to become useless in the matchup it was | ||
Fjodorov
5007 Posts
On September 02 2012 18:42 kckkryptonite wrote: Guys, DKim is saying Terran just has to figure out new stuff, just like Zergs did over the course of 2 years, remember how Zergs adapted to Terran stuff like Reapers, 2rax, Hellions, Ghosts, etc.? The reason Zerg is the most played race is because it takes the most skill and learning to adapt. If you're a foreigner, Terran is a great and simple race to play since it's not as complex and mechanically demanding as Zerg; there's so much stuff Zerg has to constantly scout for, they can't just build one unit, not scout at all, or do the same exact build every time and be safe. I was going to reply to you but my brain pretty much shut down after reading your post, i dont think i will ever recover. My only hope is that you are trolling. | ||
Talack
Canada2742 Posts
On September 02 2012 18:42 kckkryptonite wrote: Guys, DKim is saying Terran just has to figure out new stuff, just like Zergs did over the course of 2 years, remember how Zergs adapted to Terran stuff like Reapers, 2rax, Hellions, Ghosts, etc.? The reason Zerg is the most played race is because it takes the most skill and learning to adapt. If you're a foreigner, Terran is a great and simple race to play since it's not as complex and mechanically demanding as Zerg; there's so much stuff Zerg has to constantly scout for, they can't just build one unit, not scout at all, or do the same exact build every time and be safe. zerg didn't adapt to anything... maps got made bigger bunkers got nerfed barracks times got nerfed build orders were forced to be changed by blizzard zerg units were buffed not once has zerg "adapted" it's always been blizzard changing the game. we didn't see a point of time where zerg was innovating and changing up their strats, it has always been them doing the same builds and it ethier working or not. there wasn't a time when zergs were told to "learn how to beat ghosts" in a super-late game scenario when broodlord/infestor came out and terrans were at a loss on how to beat it and the ultra transition. terrans innovated and started using snipe and then blizzard just nerfed it instead of zergs figuring out how to beat it. there are too many examples of zergs not innovating and just the game being changed. so trying to say terran hasn't innovated when they've innovated more than p/z put together x10 on strategies/unit use without help from blizzard forcing them to use different methods is just plain ignorance. | ||
MilesTeg
France1271 Posts
It leads to a situation where you guys are mostly talking to yourselves, and to the false notion that people agree with you and that you're right. But really, Kim knows a lot better than you. | ||
Cabinet Sanchez
Australia1097 Posts
On September 01 2012 01:06 KrazyTrumpet wrote: I mean, I guess it's kind of true. Terran players are starting to figure things out again. But the ridiculous ease with which creep is able o be spread and Ravens being sub par, no matter how hard you try to argue against it, needs to be addressed still, IMO Weren't they adjusting creep by a range of 2? Why not just 1? Creep spread by the high level players is indeed kind of ridiculous now, you can see some guys have visibility of 75% of the map very quickly. | ||
Thezzy
Netherlands2117 Posts
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chroniX
517 Posts
Blizzard would then nerf protoss? Thats just ridiculous | ||
Talack
Canada2742 Posts
On September 02 2012 19:01 MilesTeg wrote: I think the problem for a lot of people is that this sort of discussion becomes unbearable for anyone except Terran whiners. It leads to a situation where you guys are mostly talking to yourselves, and to the false notion that people agree with you and that you're right. But really, Kim knows a lot better than you. The problem is that the sc devs always give terrible answers for what they're trying to convey. If Kim had said "we feel that terran players are starting to improve and figure out how to combat the recent changes but we're keeping an eye on it. currently we feel the changes that were planned would not fix any potential issues with the matchup so we're going to wait on it and make adjustments from there." instead he references one of the worlds BEST players taking out vastly inferior players, and nestea who did the equivilant of never splitting your marines in combat and saying banelings are fine (and by that i mean if you never split your marines, banes would be flat out OP), as reasons for ravens never being buffed which is something that just 100% should happen honestly. it makes him sound like they aren't aware of what they're doing at all even though they put in alot of analysis to back up their claims. but at the end of the day, when DRG was almost unbeatable in TvZ people said `we cant all be like drg`` and when it`s reversed and only 1-2 terrans are able to produce any sort of semi-consistent (but not huge) results then everyone else just needs to l2p. | ||
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