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Lessons from OSL Kespa vs GOM competition - Page 12

Forum Index > SC2 General
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Denzil
Profile Joined August 2010
United Kingdom4193 Posts
Last Edited: 2012-08-29 13:54:17
August 29 2012 13:52 GMT
#221
seems we're learning that it's pretty difficult to analyze a barcode opponent for a Bo1

hopefully when there's more replays of the kespa players we'll be able to have better games rather than 1 sided preparation based on the amount of information of that player thats out there
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 29 2012 13:56 GMT
#222
On August 29 2012 22:52 Denzil wrote:
seems we're learning that it's pretty difficult to analyze a barcode opponent for a Bo1


It's as difficult as it was in Brood War (I think the last few years players didn't even ladder).

Maybe GSL players should consider not streaming and not playing under easily recognizable accounts.
Angry.Zerg
Profile Blog Joined October 2010
Mexico305 Posts
August 29 2012 14:02 GMT
#223
Well, we already learned that Bo1s are a terrible for measure (remember when GSL Code S groups used to be Bo1?, GOM already learned that).

These guys are amazing and they train harder than anyone else. I'm excited and I really want to watch them in the GSL4.
You play to win
Drake
Profile Joined October 2010
Germany6146 Posts
August 29 2012 14:03 GMT
#224
watch today games + Show Spoiler +
WTF MVP ? i knew flying is a fuckn badass strong player but if MVP loosing to a semigood kespa player world is over guys
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Drake
Profile Joined October 2010
Germany6146 Posts
August 29 2012 14:04 GMT
#225
On August 29 2012 23:02 Angry.Zerg wrote:
Well, we already learned that Bo1s are a terrible for measure (remember when GSL Code S groups used to be Bo1?, GOM already learned that).

These guys are amazing and they train harder than anyone else. I'm excited and I really want to watch them in the GSL4.


up and downs are bo1
osl top16 is bo1 ever and its all vs all so its pretty fair !
60% of the foreign events also have bo1 in group play

osl still is a tv station they not have 4 hours for 1 show
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
Last Edited: 2012-08-29 14:07:33
August 29 2012 14:06 GMT
#226
On August 29 2012 22:38 usethis2 wrote:
Show nested quote +
On August 29 2012 22:26 Boonbag wrote:
well sc2 is much more fun to watch with the true pros now involved

Seriously.. ? Game quality was reaaally bad. Regardless who won. Not the usual GSL quality where crisp executions and crisis management.

There was little to none excitement in most games I watched. It's either a Kespa player sucking, a GSL player sucking, or both of them sucking.

Then those ESF pros who have very crisp executions and very good crisis management skills can use those crisp executions and good crisis management skills to handle what KeSPA pros throw at them. Shit becomes VERY stupid when 2 zealots kills 25 SCVs before 10 minute mark or archons and colossi kill 7-8 ghosts at the Xel'Naga tower while rest of the terran army is back at the base and trying to prevent zealots from killing e-bays after 3-3 was done. Because if they don't, they probably won't stay as active progamers for long.

On August 29 2012 23:03 CoR wrote:
watch today games + Show Spoiler +
WTF MVP ? i knew flying is a fuckn badass strong player but if MVP loosing to a semigood kespa player world is over guys

What makes you surprised this much? Mvp himself was a semigood KeSPA player.
"windows bash is a steaming heap of shit" tofucake
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 29 2012 14:09 GMT
#227
On August 29 2012 23:02 Angry.Zerg wrote:
Well, we already learned that Bo1s are a terrible for measure (remember when GSL Code S groups used to be Bo1?, GOM already learned that).


Don't know what they learned exactly. I don't see any meaningful or measurable improvement between GSL with BO1 groups and GSL with BO3 groups (except that I usually get bored of the latter before all games scheduled for the day are over).
usethis2
Profile Joined December 2010
2164 Posts
August 29 2012 14:11 GMT
#228
And if you watch MVP's other games you will notice him fortifying every base with bunker(s) and turret(s) against zealot harrass. At least he used to.

Maybe he's not as good as he once was. I am not a fan of him at all. I just expected higher quality games. (see yesterday's games, esp. DRG v Janbgi -> example of both sucking)
rysecake
Profile Joined October 2010
United States2632 Posts
August 29 2012 14:11 GMT
#229
i'm curious, are most sc2 only fans upset at people thinking kespa > gsl players already when it's closer to an even field? Or are they upset that these players will eventually become the best in the game. I feel like the latter can only be better for the game as it raises teh skill cap
The Notorious Winkles
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2012-08-29 14:19:18
August 29 2012 14:13 GMT
#230
On August 29 2012 23:11 rysecake wrote:
i'm curious, are most sc2 only fans upset at people thinking kespa > gsl players already when it's closer to an even field? Or are they upset that these players will eventually become the best in the game. I feel like the latter can only be better for the game as it raises teh skill cap

It's annoying watching a mediocre game and then have a thread pop up about kespa players being amazing.

On August 29 2012 22:45 RainmanMP wrote:
Show nested quote +
On August 29 2012 22:38 usethis2 wrote:
On August 29 2012 22:26 Boonbag wrote:
well sc2 is much more fun to watch with the true pros now involved

Seriously.. ? Game quality was reaaally bad. Regardless who won. Not the usual GSL quality where crisp executions and crisis management.

There was little to none excitement in most games I watched. It's either a Kespa player sucking, a GSL player sucking, or both of them sucking.


Fantasy vs Nestea was sick dude. Don't get to see that kind of micro/harass very often.


That style stopped because zergs learned how to deal with it. Mma did it far better then what fantasy displayed yesterday.

On August 29 2012 23:16 usethis2 wrote:
I am upset at quality of games.

DRG winning despite his lackuster performance -> not exciting
MKP losing while showcasing his CC building capability -> not exciting
MVP losing while being sloppy -> not exciting
MC winning by being his old self (timing attacks or cheese) -> not exciting

I have no vested interest in either side.

Pretty much this. Also watching drg pick off 3 stalkers and then have people believe that he only outplayed jangbi at one point of the game is ridiculous.
usethis2
Profile Joined December 2010
2164 Posts
August 29 2012 14:16 GMT
#231
I am upset at quality of games.

DRG winning despite his lackuster performance -> not exciting
MKP losing while showcasing his CC building capability -> not exciting
MVP losing while being sloppy -> not exciting
MC winning by being his old self (timing attacks or cheese) -> not exciting

I have no vested interest in either side.
rysecake
Profile Joined October 2010
United States2632 Posts
August 29 2012 14:23 GMT
#232
^ a lot of the new sc2 fans coming from bw don't understand the game yet at a depth like you. They mostly just see their old favorites winning and then get excited about it.

Truth be told this whole rivalry is starting to work people up. The playing field is pretty even right now, dunno why there's so much hate. The only good thing coming out of the transition is that the skill cap of sc2 is going to increase. There's no need for sides, they will integrate soon enough.
The Notorious Winkles
Darkthorn
Profile Joined September 2010
Romania912 Posts
August 29 2012 14:25 GMT
#233
On August 29 2012 23:16 usethis2 wrote:
I am upset at quality of games.

DRG winning despite his lackuster performance -> not exciting
MKP losing while showcasing his CC building capability -> not exciting
MVP losing while being sloppy -> not exciting
MC winning by being his old self (timing attacks or cheese) -> not exciting

I have no vested interest in either side.

They either play bad or are forced in a bad situation when they see their are countered a bit given kespa players can analize their vods ..bad mkp which fucked up :D so mc with his normal style aka u never know what happens with him is very good for osl :D
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 29 2012 14:27 GMT
#234
As much a dick as this makes me sound, the thing I'm most looking forward to from the dramatically increased talent pool, is finally not seeing people like yugioh. That bland, overly "standard" style of play just has to go.
rysecake
Profile Joined October 2010
United States2632 Posts
August 29 2012 14:28 GMT
#235
On August 29 2012 23:27 bo1b wrote:
As much a dick as this makes me sound, the thing I'm most looking forward to from the dramatically increased talent pool, is finally not seeing people like yugioh. That bland, overly "standard" style of play just has to go.



lol i havent watched a game of his in a long time. explain! =)
The Notorious Winkles
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
August 29 2012 14:30 GMT
#236
On August 29 2012 01:46 NoobSkills wrote:
Show nested quote +
On August 29 2012 01:30 Twinkle Toes wrote:
I had to take time before posting this to make sure what I write is at the very least objective and not a rant of a moronic hater. I admit, during the games, and perhaps even tomorrow, I will cheer as hard for ESF players against KeSPA, screaming every now and then things like "Go roll this noob" or "lol ESF > KeSPA". But all that is just for hype and nothing personal at all. Anyway, having established that, I want to have a little discussion on what we observed and learned from the first day of official clash between the highly regarded sc1 players and our heroes, the "seniors" of sc2. Here's what I learned:

1, Fuck micro and multitask. The rumors are true, in terms of micro and multitask, indeed sc1 >>> sc2 players.. Nestea and even Parting where simply outclassed in these areas. Parting won, but only because he had the good sense to see what Ty was doing and and the right reaction to it. Fantasy's marine micro might be the best I've seen, better than MMA even, and those drop harass + macro is impeccable.
2. Kespa players are not ahead, not yet. It is safe to say that GSL players still have a very slight advantage. I will not speculate whether it will hold or Kespa will take over. Both have an equal chance to improve at this point, so let's see how they adjust.
3. Experience counts. DRG and Parting won by sheer force of slyness and knowledge of the game.
4. Flash is nothing special. I will not speculate what is happening to him since I know nothing about him except that sc1 people consider him the best, but this is proof that sc1 skill does not immediately and totally translate to sc2 skill.
5. We have entered the First Golden Age of Starcraft, with the two powerhouses in Korea competing and cooperating. I can't wait for more.

What are your observations or things who learned from the matches?


4. Flash God -> Wrist/Shoulder problems -> Surgery -> New Game -> Physical Therapy -> Metal replacement arm -> 10 more golds

Try getting to Master League on KR with a busted arm.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2012-08-29 14:34:13
August 29 2012 14:32 GMT
#237
On August 29 2012 23:28 rysecake wrote:
Show nested quote +
On August 29 2012 23:27 bo1b wrote:
As much a dick as this makes me sound, the thing I'm most looking forward to from the dramatically increased talent pool, is finally not seeing people like yugioh. That bland, overly "standard" style of play just has to go.



lol i havent watched a game of his in a long time. explain! =)

He's just a boring player to watch, and he doesn't have the macro of other players to make watching other people try to overcome him interesting. This pretty much leads him to beating people who shouldn't be in code a, and then losing in the up and down matches.
Darkthorn
Profile Joined September 2010
Romania912 Posts
August 29 2012 14:51 GMT
#238
On August 29 2012 23:32 bo1b wrote:
Show nested quote +
On August 29 2012 23:28 rysecake wrote:
On August 29 2012 23:27 bo1b wrote:
As much a dick as this makes me sound, the thing I'm most looking forward to from the dramatically increased talent pool, is finally not seeing people like yugioh. That bland, overly "standard" style of play just has to go.



lol i havent watched a game of his in a long time. explain! =)

He's just a boring player to watch, and he doesn't have the macro of other players to make watching other people try to overcome him interesting. This pretty much leads him to beating people who shouldn't be in code a, and then losing in the up and down matches.

So hes the gatekeeper =))
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
Last Edited: 2012-08-29 14:56:24
August 29 2012 14:54 GMT
#239
Rain vs. MKP: MKP threw away a huge lead. MKP looked bad, but Rain made him look bad with his constant zealot harass. He didn't lose his advantage all at once, just watch the VODs. It took 3 engagements down the central axis for MKP to lose his supply lead. Each time he was killed by storms+collosi+chargelots, by units spread-out in a good concave across two screens. It wasn't a fluke bad engagement, it was multiple bad engagements. So either MKP choked multiple times, or Rain made him look that way.

IMO, MKP should have used his banshees (which already had cloak!) and done some drops, but perhaps he didn't feel comfortable, given how easily Rain deflected those earlier. But at a 90 to 160 food deficit, Rain certainly wouldn't have had the army to counter banshees at the 3rd, a drop in the main, and a push at the fourth.

Flying vs. MVP: I think MVP got screwed by a well-practiced map-specific build designed to punish the quick 3 CC MVP likes to do on Ohana. Flying executed flawlessly, then won the game. But I think the outcome might have been different in a Bo3 or Bo5.

MC vs. Best: PvP baby. MC 1-base blink stalker against an expanding protoss. Enough said.
You must construct additional pylons.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2012-08-29 15:00:31
August 29 2012 14:59 GMT
#240
On August 29 2012 23:54 YMCApylons wrote:
Rain vs. MKP: MKP threw away a huge lead. MKP looked bad, but Rain made him look bad with his constant zealot harass. He didn't lose his advantage all at once, just watch the VODs. It took 3 engagements down the central axis for MKP to lose his supply lead. Each time he was killed by storms+collosi+chargelots, by units spread-out in a good concave across two screens. It wasn't a fluke bad engagement, it was multiple bad engagements. So either MKP choked multiple times, or Rain made him look that way.

IMO, MKP should have used his banshees (which already had cloak!) and done some drops, but perhaps he didn't feel comfortable, given how easily Rain deflected those earlier. But at a 90 to 160 food lead, Rain certainly wouldn't have had the army to counter banshees at the 3rd, a drop in the main, and a push at the fourth.

Flying vs. MVP: I think MVP got screwed by a well-practiced map-specific build designed to punish the quick 3 CC MVP likes to do on Ohana. Flying executed flawlessly, then won the game. But I think the outcome might have been different in a Bo3 or Bo5.

MC vs. Best: PvP baby. MC 1-base blink stalker against an expanding protoss. Enough said.

Bad engagements isn't a good enough word to describe mkp's army control. Which is weird because he's pretty much set the standard when it comes to army control/micro in sc2. This game brought back horrible memories of that mkp vs nestea final, mkp trying to play a different to normal style.

Flying played well and Mvp played like a player who has wrist problems and a lack of interest in the game.

PVP.
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