• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:59
CEST 10:59
KST 17:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues13LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time SpeCial on The Tasteless Podcast Team Liquid Map Contest #21 - Presented by Monster Energy What happened to Singapore/Brazil servers?
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
[ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Polish World Championship 2025 20-21 September
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A BWCL Season 63 Announcement [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Nintendo Switch Thread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
The Games Industry And ATVI Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1135 users

[D]New Race: A Korean Terran. - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
Last Edited: 2012-08-27 13:42:38
August 27 2012 13:26 GMT
#101
Seriously

Look at this

http://eu.battle.net/sc2/en/ladder/grandmaster

How many of them are above 500 wins. Actually scratch that, how many are above 200 wins.

http://kr.battle.net/sc2/ko/ladder/grandmaster

Now do the EXACT same thing for the korean ladder.


On Europe you have the empire terrans putting pretty epic ladder game numbers in. On korea there are so much more people doing that. If you have so many people doing that at the top level you're going to get much better players


Edit: For quick reference, there are 9 people on the korean grandmaster ladder with under 100 "wins" On the eu ladder there are 17 people with under 100 wins. On the americas ladder there are with 38 people less then 100 wins this season.

Edit number 2: http://www.sc2ranks.com/div/all/grandmaster/1/games/0 A PERFECT example.

Average games in grandmaster are 193 higher in korea then in europe and 237 higher then american grandmaster.
I'm in the bubblewrap league ... i just keep getting popped
pmp10
Profile Joined April 2012
3341 Posts
August 27 2012 13:30 GMT
#102
The answer is simple: Korea had lots of terrans at the beginning as the micro potential was plain to see and simple to understand.
As more and more players pick one race (and new players try to emulate them) the situation steamrolls and you suddenly have a serious over-representation.
Since those players now learn from one-another their understanding of race and changing meta-game will mean they are much stronger in terms of creativity and adaptation to changes in balance and meta-game.
This simply didn't catch in the foreign scene as the micro was seen as difficult and no local heroes like Boxer/Nada would promote terran as their race of choice.

And this should not be looked at as if it is somehow a Korean terran specific phenomenon.
We may soon see protoss grow very numerous in Korea and zergs elsewhere.
If such long term trends become entrenched nothing good will come of it.
Especially since I doubt Blizzard cares enough to react properly.
whyyousojelly
Profile Joined August 2012
Bosnia-Herzegovina46 Posts
August 27 2012 13:33 GMT
#103
My personal high master opinion is that terran has a potential to be the stongest race, but in order to play it in the strongest manner you require a lot more multi tasking and multi prong agression, because you want to avoid having dead ball versus dead ball fights in both tvz and tvp and foreign terrans are just not able to multi task as good as koreans can. I think perfectly executed terran play would destroy perfectly executed protoss or zerg play, but perfectly executing a terran play is nearly impossible althrough it's bound to happen in a few years. oh yeah flash yeah
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
August 27 2012 13:58 GMT
#104
I'm just gonna stick in my head here and say that the avarage korean Terran player just know how to play aggressive. Most of them played Brood War and take a matchup like TvZ. They play out pretty similar in both games and a good Terran from BW would be in your fucking face and force multitasking out of you (which take alot of multitasking from the Terran aswell) and keep up with the BW macro and unit control at the same time. If you can do that you can do it in sc2 aswell and by just playing alot of sc2 you get the grasp of how and when you are gonna be aggressive and put your mechanics to use in all the matchups because that play style fit into all of them in sc2. This is something MANY foreign T's just don't get.

TLDR: Foreign Terrans are just to passive and bad mechanically.
[13:40] <Qbek> gosi i dreanmt about you
Syntaxs
Profile Joined November 2010
Germany57 Posts
August 27 2012 14:07 GMT
#105
I do think that there are just more Terran players available in Korea who are training with better opponents than we or NA do.
In addition I also believe their ladder kinda makes them optimize builds quicker while maintaining the solid play.
I certainly do NOT think, that it is because Terran needs more multi tasking than the other races, this may be right in
certain circumstances, but all in all I disagree.
Especially after seeing Leenock playing OH SO GOOD with MUTA LING BANE(burrowed ones) versus theSTC. That was some brilliant showing of multi tasking ability by him. Who missed it, should definately watch it as it was super entertaining.

TL;DR: It's not balance wise or due to race advantages but due to the environment Koreans are playing.
Proud Hero Member of bebep.pureforum.net
Sroobz
Profile Joined December 2011
United States1377 Posts
August 27 2012 14:08 GMT
#106
Terran has a much higher learning curve than toss and zerg. That's why we always see 100000s of foreign toss and zerg doing well and basically no foreign Terrans.
Flash---Taeja---Mvp---Byun---DRG
KingAce
Profile Joined September 2010
United States471 Posts
Last Edited: 2012-08-27 14:38:15
August 27 2012 14:33 GMT
#107
They try more, they think more, they're more innovavitive and they have the APM to execute said strats. You can't just spam games and expect to get results, you really have to put a lot thought into it. And I think they do that a lot more efficiently.

Terran is the most verstile race plain and simple. The race has a lot more viable options than any other race. You can try and be creative with protoss, but they're balance limitations, HTs and Colossus are where you're going to see most of your success. And zerg is pretty straight forward IMO.

I don't know if you can avoid a balance poke in this kinda of discussion. I think Terran just offers a lot more than any other race in terms of possiblities added to the high skill set Koreans have, they're just better.
"You're defined by the WORST of your group..." Bill Burr
Imzoo
Profile Joined June 2012
132 Posts
August 27 2012 14:34 GMT
#108
On August 27 2012 23:07 Syntaxs wrote:
I do think that there are just more Terran players available in Korea who are training with better opponents than we or NA do.
In addition I also believe their ladder kinda makes them optimize builds quicker while maintaining the solid play.
I certainly do NOT think, that it is because Terran needs more multi tasking than the other races, this may be right in
certain circumstances, but all in all I disagree.
Especially after seeing Leenock playing OH SO GOOD with MUTA LING BANE(burrowed ones) versus theSTC. That was some brilliant showing of multi tasking ability by him. Who missed it, should definately watch it as it was super entertaining.

TL;DR: It's not balance wise or due to race advantages but due to the environment Koreans are playing.



The thing is that we rarely see zerg peaple playing like this when they feel confortable in game. When some one is in danger he will be the best ''bitch" in game to regain advantage in.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
August 27 2012 14:35 GMT
#109
Terran is the race that rewards all-in play and punishes long macro games.
1) strong 1 tier units but lacks good late game options
2) production facilities do not allow switching of playstyle. You just pick a gameplan and stick with it. Some adjustments are possible but they take long to kick in.

Good terran play is about timing. Koreans are much better at understanding those.
Deshkar
Profile Joined June 2011
Singapore1244 Posts
August 27 2012 14:38 GMT
#110
On August 27 2012 22:26 Archybaldie wrote:
Seriously

Look at this

http://eu.battle.net/sc2/en/ladder/grandmaster

How many of them are above 500 wins. Actually scratch that, how many are above 200 wins.

http://kr.battle.net/sc2/ko/ladder/grandmaster

Now do the EXACT same thing for the korean ladder.


On Europe you have the empire terrans putting pretty epic ladder game numbers in. On korea there are so much more people doing that. If you have so many people doing that at the top level you're going to get much better players


Edit: For quick reference, there are 9 people on the korean grandmaster ladder with under 100 "wins" On the eu ladder there are 17 people with under 100 wins. On the americas ladder there are with 38 people less then 100 wins this season.

Edit number 2: http://www.sc2ranks.com/div/all/grandmaster/1/games/0 A PERFECT example.

Average games in grandmaster are 193 higher in korea then in europe and 237 higher then american grandmaster.



this is interesting and cool.
roym899
Profile Joined March 2011
Germany426 Posts
August 27 2012 14:43 GMT
#111
Probably it's because the learning curve of Terran is a little bit higher then the Protoss/Zerg ones when you are High Master League or so.
Syntaxs
Profile Joined November 2010
Germany57 Posts
August 27 2012 14:48 GMT
#112
On August 27 2012 23:34 Imzoo wrote:

The thing is that we rarely see zerg peaple playing like this when they feel confortable in game. When some one is in danger he will be the best ''bitch" in game to regain advantage in.

Thats true indeed, but the game still showed how intensive the other races can be so this is in my eyes no arguement anymore. I am just waiting for Moon making his appearence adding the 4th race just like in Wacraft 3. It's the brilliance Koreans work with, while EU and NA sticks to a style everyone already knows the answeres against.
Proud Hero Member of bebep.pureforum.net
Irre
Profile Joined August 2010
United States646 Posts
August 27 2012 15:56 GMT
#113
One thing I think about Korean vs F things like this are all about timings too. With terran especially, no matter how ahead you are in the game, you can you still lose if you dont execute well. And advantages you gain become much weaker over time, so hitting a followup timing can exponentially increase your chances of winning. This is A LOT easier to do as zerg because of the way production works or with Protoss because of warp gate/chrono/aoe. Terran has to plan timings out pretty carefully or make that decision more in advance because they wont have the production to perform said attack, or some kind of tech gets out and can completely negate said attack regardless of numbers difference. Koreans RARELY miss opportunities like that, and adapt on the fly. They know when they kill this much stuff early on, they can do this attack at this time and win the game 100%. I don't see a lot of foreign players play like this, and that is all across the board not just Terran players.
Champi
Profile Joined March 2010
1422 Posts
August 27 2012 16:04 GMT
#114
sick interview with MaNa.

im so happy he made it into Code S!!!

kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 27 2012 16:05 GMT
#115
On August 28 2012 01:04 Champi wrote:
sick interview with MaNa.

im so happy he made it into Code S!!!



I think you might have posted in the wrong thread.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 27 2012 16:18 GMT
#116
On August 27 2012 22:58 Gosi wrote:
I'm just gonna stick in my head here and say that the avarage korean Terran player just know how to play aggressive. Most of them played Brood War and take a matchup like TvZ. They play out pretty similar in both games and a good Terran from BW would be in your fucking face and force multitasking out of you (which take alot of multitasking from the Terran aswell) and keep up with the BW macro and unit control at the same time. If you can do that you can do it in sc2 aswell and by just playing alot of sc2 you get the grasp of how and when you are gonna be aggressive and put your mechanics to use in all the matchups because that play style fit into all of them in sc2. This is something MANY foreign T's just don't get.

TLDR: Foreign Terrans are just to passive and bad mechanically.


I think this sums up Korean players across the board. If you listen to interviews from MLG, most of the stories about the Koreans involved them breaking out some sort of super agressive cheese. Koreans are very aware that bringing the fear of a cheese or an all-in makes players think twice about greed.

If you compair this to the NA ladder(the only one I have personal experience on), the majority of players default to a macro build, trying for a maxed armys. But while Koreans fearlessly go through the GSL on brutal two base all-ins, we mock them for their lack of talent. But yet, every time they show up for an MLG, they mop the floor with every player we place in front of them.

I have the Honor to be your Obedient Servant, P.6
TL+ Member
Dagan159
Profile Joined July 2012
United States203 Posts
August 27 2012 16:21 GMT
#117
I have played all 3 races at a master level. I think I can safely say, macroing as Terran takes more time. Zerg can build ovi's without even looking at their base, and toss needs only a single probe. I would say this alone means Terran takes around 10x as long as zerg and maybe 1.5x as long as Toss to create more supply.

Terran needs to LIft/Land and make units out of 4 structures, whilst Zerg needs 1 and protoss needs "usually" only 3, sometimes 4.

Missing macro is very bad for Terran and Protoss, whilst for Zerg it is more forgiving.

Zerg needs to create tumors and hit Inject, which is much more important than scans, and hugely more important than chorno.

Overall, I think Terran mechanincs take the most time, and their units take a lot of babysitting, namely tanks. Since it is generally accepted that Koreans can do more actions in the same amount of time, they become much stronger than foreingers while playing terran because there is a greater number of important things to do.

The ultimate weapon. nuff said.
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
August 27 2012 16:22 GMT
#118
On August 27 2012 00:17 Bonneyi wrote:
ofcourse its not practice... i mean look at kas's profile.

Me myself have been living like a progammer during the summer :D, i mean 8 hours of playing a day, (from 9-23) with brakes tranings etc etc, and the biggest improvement was from going top plat to going mid diamond :D i mean come on there is something im doing terribly wrong, im justr trying to understand, what is it that we Europeans and Americans do differently.


That's either 4 or 16 hours.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
whyyousojelly
Profile Joined August 2012
Bosnia-Herzegovina46 Posts
Last Edited: 2012-08-27 16:29:05
August 27 2012 16:28 GMT
#119
On August 27 2012 00:17 Bonneyi wrote:
ofcourse its not practice... i mean look at kas's profile.

Me myself have been living like a progammer during the summer :D, i mean 8 hours of playing a day, (from 9-23) with brakes tranings etc etc, and the biggest improvement was from going top plat to going mid diamond :D i mean come on there is something im doing terribly wrong, im justr trying to understand, what is it that we Europeans and Americans do differently.


You are doing something very wrong. When i started playing SCII I had no previous RTS experience and I was placed in plat after I won 4/5 placement matches and went to diamond in my second season at about 300 matches played aka about 130 hours of SCII alltogether. I basically watched streams 5x more then actually played and I practiced builds versus A.I. and I had a few like 3 builds made for each match ups althrough i admit 6/9 builds were 2 base all-ins. So step up your game son.
R3DT1D3
Profile Joined January 2012
285 Posts
August 27 2012 16:30 GMT
#120
Terran is the most developed race in WoL and the race that most closely ties mechanics to success. Not that the other races don't require good mechanics but Korean level mechanics pay higher dividends to Terran than Zerg or Protoss. That high benchmark just isn't achieved outside of Korea so most foreigners play Zerg/Toss instead which allow them to succeed.
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 150
StarCraft: Brood War
Killer 2170
EffOrt 822
Shuttle 610
Leta 383
Tasteless 284
Light 212
actioN 181
hero 130
ToSsGirL 104
Soma 101
[ Show more ]
Mind 96
ggaemo 88
Dewaltoss 76
Barracks 72
PianO 48
Sharp 37
sSak 35
Backho 23
Hyuk 18
Bale 16
scan(afreeca) 14
Noble 13
Sacsri 7
Dota 2
BananaSlamJamma233
XcaliburYe135
League of Legends
JimRising 562
Counter-Strike
olofmeister1052
shoxiejesuss498
allub33
Other Games
summit1g6582
singsing750
ceh9420
crisheroes250
Happy112
NeuroSwarm40
Organizations
StarCraft: Brood War
lovetv 1095
Other Games
gamesdonequick580
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt746
Upcoming Events
Afreeca Starleague
1h 1m
BeSt vs Alone
Queen vs Bisu
Kung Fu Cup
3h 1m
TaeJa vs Classic
Creator vs SHIN
Rogue vs MaxPax
PiGosaur Monday
15h 1m
Kung Fu Cup
1d 3h
ByuN vs HeRoMaRinE
OSC
1d 7h
OSC
1d 15h
RSL Revival
2 days
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
2 days
The PondCast
2 days
RSL Revival
3 days
Classic vs TriGGeR
ByuN vs Maru
[ Show More ]
Online Event
3 days
Kung Fu Cup
3 days
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
BSL Team Wars
3 days
RSL Revival
4 days
Maestros of the Game
4 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
4 days
RSL Revival
5 days
Maestros of the Game
5 days
BSL Team Wars
5 days
Afreeca Starleague
6 days
Snow vs Sharp
Jaedong vs Mini
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.