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On August 21 2012 06:21 Vindicare605 wrote: I actually really hate their new direction with the Mothership Core.
What was wrong with keeping it as a building add on? It was a unique mechanic that felt very Protoss like, like the Mothership was the center of the Protoss base. There's no point to making it mobile, just for the sake of making it mobile.
Since when do addons to buildings feel very Protoss? WTF?
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Tempest is still a really terrible unit in my opinion. I've tried it out a lot and I cant stand it. Being an old BW player I do have a bit of a nostalgia bias and would like to keep my good old carriers. They just need to keep them and find a solution to make them viable again in multiplayer.
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wasn't what was cool about the MS core that it wasn't a unit? It was a building add-on that could jump between nexuses and that eventually turn into a unit. Now it's just a unit. Big whoop..
seriously, Blizzard seem so out of touch, the development of HOTS so uninteresting. Right now HOTS is absolutely a do-not-buy for me..
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On August 21 2012 06:21 Vindicare605 wrote: I actually really hate their new direction with the Mothership Core.
What was wrong with keeping it as a building add on? It was a unique mechanic that felt very Protoss like, like the Mothership was the center of the Protoss base. There's no point to making it mobile, just for the sake of making it mobile.
I agree, but I will hear what they have to say on the subject. If they are dead set on making it a unit, they should make it so it can only operate with the powergrid, much like any buildng. At least that is intresting and will prevent it from being used to all in without some sort of warning. But it was still better as a building ad-on.
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Poll: Mothership Core speed change?Bad change (74) 84% Good change (7) 8% No opinion (7) 8% 88 total votes Your vote: Mothership Core speed change? (Vote): Good change (Vote): No opinion (Vote): Bad change
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On August 21 2012 05:42 PauseBreak wrote:Show nested quote +On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview.
I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it.
Please provide a text version. If you are interested then turn off your flipping movie or music for a few minutes and watch it. Stop being so entitled. BTW: Nice interview. I hope for the balance team so long as David Kim is on it. As for D.B., I fear the worse.
Wow, someone offers constructive criticism of what would make his enjoyment of their product better and you as a third party finds a problem with it? Talk about entitled indeed...
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NOO CARRIER!!
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Anyone else feel like they are playing the carnival game where you spin the wheel of changes and it will eventually stop on one that you are stuck with until LotV?
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Every time I see something new about HotS it appears to get even worse. I played it at Aneheim and was not impressed in the slightest. Definitely will not buy it at this point.
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On August 21 2012 06:29 SarcasmMonster wrote:Poll: Mothership Core speed change?Bad change (74) 84% Good change (7) 8% No opinion (7) 8% 88 total votes Your vote: Mothership Core speed change? (Vote): Good change (Vote): No opinion (Vote): Bad change
well, that seems pretty unanimous
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I like the BC change, but not the MS Core change. Also the widow mine with the timer was far better as it forced splitting micro out of the races that so far needed less splitting micro.
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On August 21 2012 06:55 Sandermatt wrote: I like the BC change, but not the MS Core change. Also the widow mine with the timer was far better as it forced splitting micro out of the races that so far needed less splitting micro.
good point there. the timer could be balanced easily (just nerf/buff the time) and forces splitmicro like storm/fungal/banelings do. would be sad if they keep it on insta-explode. without the timer its just a burrowed superbaneling.
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On August 21 2012 06:59 Decendos wrote:Show nested quote +On August 21 2012 06:55 Sandermatt wrote: I like the BC change, but not the MS Core change. Also the widow mine with the timer was far better as it forced splitting micro out of the races that so far needed less splitting micro. good point there. the timer could be balanced easily (just nerf/buff the time) and forces splitmicro like storm/fungal/banelings do. would be sad if they keep it on insta-explode. without the timer its just a burrowed superbaneling.
I'm fine with Terran getting a superbaneling 
But seriously though I would love it if they kept the change for the Widow mine and reduced the timer to something like 5 seconds down from 10, so it forces other races to micro more to avoid splash and a fairly short timer like 5 seconds so that you had to be quicker to micro against it and would raise the skill cap of other races.
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And Blizzard is still not able to get a feature for WoL where we can watch Replays together ... !
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United Kingdom12022 Posts
I do not want a timer on the mine. It removes the point of the mine entirely (to slow down people coming around your flanks as mech) and it'll be completely useless as it'll never be able to do any damage.
Please just make it like the spidermine.
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Awesome interview, thanks!
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lol, now all i see in 2v2 is two P both get mothership core and attack, use recharge/purifer and 4 gate :D u recharge ur friends mothershipcore who than purifer and recharges U :D gonna be fun for multi-player tho...it should stay on the nexus.
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On August 21 2012 07:22 Qikz wrote: I do not want a timer on the mine. It removes the point of the mine entirely (to slow down people coming around your flanks as mech) and it'll be completely useless as it'll never be able to do any damage.
Please just make it like the spidermine. If it attaches to an air unit and explodes, does the splash hit ground? casue u know how some were saying u could put it ur mineral line to defend from oracals and banshees? If it explodes doesnt it kill ur own workers? Well i guess this change helps this cause u can put the mine around the minerals so when the mine goes off it doesnt do damage to ur workers, but than this brings up the problem of someone droping a mine into ur mineral line, and if it explodes instantly and ur not quick enough to pull workers before it burrows arent u fucked?
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Can the guy on the right please be fierd.
He likes abduct?!?! WTF, omg its horrible I dont want to live anymore, these guys dont know how to make games!
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On August 21 2012 07:54 CrtBalorda wrote: Can the guy on the right please be fierd.
He likes abduct?!?! WTF, omg its horrible I dont want to live anymore, these guys dont know how to make games!
Don't worry, he's a senior game designer despite admitting to not being 'a david kim level player' and liking that idiotic spell. Everything's gonna be aaaaallllllright.
How can they honestly say the carrier is 'not used'? It's used in like every super late game PvZ in every major tournament for the last 4 months or so. I've seen battlecruisers exactly once in that entire time, and it was because MVP was having fun with Squirtle..
"locking down the balance"
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