On August 23 2012 15:31 Rabiator wrote:
Thats exactly the point which is frustrating a lot of people, because they dont understand why Blizzard didnt even try for 2 years to make the Carrier work and even the other underused units dont get many adjustments either. Reapers, Ravens, Carriers should receive adjustments just like the Warp Prism and the Queen got. The BC isnt really "finished to be adjusted" either.
The sad part is that they cant do too many adjustment to "core" skills and units in quick succession, because that will completely destroy the precarious balancing of the races for the pro scene and could produce "random big money tournament winners", which would be terrible for them if suddenly Joe11257 won MLG by figuring out an OP strat for one precise moment due to a recent patch change to the core stuff.
The game balance is VERY DEPENDANT upon the maps and since they are slightly different for each tournament this causes problems for the racial balance, which is on a knifes edge due to Blizzard insisting on making SC2 like they did [such hugely different economic and production burst potential in the races will cause one or the other race having big advantages at a certain time in the game and that is actually terrible]. This dependance upon maps does make me doubt Blizzards skill at designing new units, since they have apparently created yet another set of "too small" maps for their new gimmicks. I really hope they are playing more games on the current large maps to test the balance of their new units.
Thats exactly the point which is frustrating a lot of people, because they dont understand why Blizzard didnt even try for 2 years to make the Carrier work and even the other underused units dont get many adjustments either. Reapers, Ravens, Carriers should receive adjustments just like the Warp Prism and the Queen got. The BC isnt really "finished to be adjusted" either.
The sad part is that they cant do too many adjustment to "core" skills and units in quick succession, because that will completely destroy the precarious balancing of the races for the pro scene and could produce "random big money tournament winners", which would be terrible for them if suddenly Joe11257 won MLG by figuring out an OP strat for one precise moment due to a recent patch change to the core stuff.
The game balance is VERY DEPENDANT upon the maps and since they are slightly different for each tournament this causes problems for the racial balance, which is on a knifes edge due to Blizzard insisting on making SC2 like they did [such hugely different economic and production burst potential in the races will cause one or the other race having big advantages at a certain time in the game and that is actually terrible]. This dependance upon maps does make me doubt Blizzards skill at designing new units, since they have apparently created yet another set of "too small" maps for their new gimmicks. I really hope they are playing more games on the current large maps to test the balance of their new units.
But as HOTS beta is coming out it is expected to be imbalanced and blizzard will be expected to fix the game step by step, so it's the perfect testing ground for the carrier, blizzard can experiment with the carrier during the beta because that's what a beta supposedly does right? That way blizzard will have all the time they need to fix the carrier without having me winning GSL :D
I assume no one's gonna run a super big tournament with a game that's still in beta right?