On August 21 2012 09:25 avilo wrote:
Zergs are struggling...
Zergs are struggling...

I totally knew avilo is the one who posted it, right after reading it.
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Silencioseu
Cyprus493 Posts
On August 21 2012 09:25 avilo wrote: Zergs are struggling... ![]() I totally knew avilo is the one who posted it, right after reading it. | ||
MaV_gGSC
Canada1345 Posts
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Rorschach
United States623 Posts
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GinDo
3327 Posts
On August 21 2012 11:53 Rorschach wrote: I so want the carrier to make it into HoTS and see it buffed in a few small ways... Free Interceptors. Why do Protoss have to pay for interceptors, but Zerg gets free Infested Terrans, Broodlings, and Locust. Also, bring back auto repair on Interceptors from BW. | ||
-NegativeZero-
United States2141 Posts
On August 21 2012 11:37 aeroblaster wrote: To answer this part of your question "with carriers in jeopardy, what are we going to see now in late-game PvZ" Let's back up for a second, who masses carriers vs late game Zerg? White-Ra | ||
Eps
Canada240 Posts
On August 21 2012 11:37 aeroblaster wrote: A truly evil combo would be Abduct + Neural I don't fear Abduct + Neural as much as I fear Blinding Cloud + Fungal Growth. I know everyone misses the old Defiler Dark Swarm. But what the hell is going on in the mind of Blizz devs that think giving a race that has a Micro-eliminating spell, along with a new spell that minimize Bio-Range to 1 would be a good idea? Better be hoping for those clutch EMPs or that you have some Sieged-up Tanks in a solid position. Well, atleast they gave Battle Hellions to combat this as the "new" firebat. | ||
nkr
Sweden5451 Posts
On August 21 2012 12:46 Eps wrote: Show nested quote + On August 21 2012 11:37 aeroblaster wrote: A truly evil combo would be Abduct + Neural I don't fear Abduct + Neural as much as I fear Blinding Cloud + Fungal Growth. I know everyone misses the old Defiler Dark Swarm. But what the hell is going on in the mind of Blizz devs that think giving a race that has a Micro-eliminating spell, along with a new spell that minimize Bio-Range to 1 would be a good idea? Better be hoping for those clutch EMPs or that you have some Sieged-up Tanks in a solid position. Well, atleast they gave Battle Hellions to combat this as the "new" firebat. I think youre missing a key point here; no one will go bio in hots :p | ||
O.Golden_ne
Australia204 Posts
On August 21 2012 03:45 `dunedain wrote: So obvious that Blizzard hates Terran... Spellcasters suck compared to the other races, they keep discussing ways to kill the defensive advantage that Terran was supposed to be about, and they plan on adding units that hard counter what Terrans usually build... All that's left for them to do is remove the marine, and Terran will become the forgotten race. I love watching Terran QQ. It's like they've forgotten that they were OP for most of the entire history. "omg we're not OP anymore!" | ||
Cinquedea
Canada144 Posts
On August 21 2012 03:50 murphs wrote: I watch these interviews hoping, hoping that I will hear the magic words "The colossus has been removed". Hopefully, someday ;( I hear ya buddy, maybe one day. | ||
Sepheren
United States66 Posts
On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview. I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it. Please provide a text version. I second! | ||
Xapti
Canada2473 Posts
we introduced the tempest, which is a very similar unit to the Carrier, but we feel like in our internal play test games, that it’s just doing everything that the Carrier does, but a little better. The Carrier’s damage doesn’t really counter a lot of things for cost. So the strength is, it’s just an all-around unit against everything, that’s pretty decent, but not amazing. That’s exactly what the Tempest is. Tempest actually have an upgrade to increase their range to 22, which is a pretty crazy range. It’s not the final number. So we have this new unit that’s sort of like the Carrier, but better. So that’s the main reason, why we decided to remove the Carrier. WTF? Tempest has absolutely dreadful DPS that can't kill diddley-squat in a fight scenario; How is that similar to the carrier? Carrier also shoots out those mofo interceptors that can tank units that auto-target. The only thing about the tempest that's good for combat is it's health, which just doesn't cut it for overall unit effectiveness in fighting. Tempest is a decent concept, but right now it seems to be almost useless (really niche use which probably won't be that common considering the effectiveness of bio and the lack of warhound/siegetank/marauder anti-air) compared to carrier or void ray. On August 21 2012 03:45 `dunedain wrote: Ya, it's not like terran was dominating everything for the first half year of the game being out or anything — oh wait.So obvious that Blizzard hates Terran... | ||
NeMeSiS3
Canada2972 Posts
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Cloak
United States816 Posts
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foxmulder_ms
United States140 Posts
Liston to me guys, I am going to tell you the REAL reason to remove carrier from HOTS: They are simply saving it for LotV. That simple. No worries, it will return. | ||
SuperYo1000
United States880 Posts
On August 21 2012 13:46 Cloak wrote: Tempest is way better than Carriers guys. 23 >>>> 8(14). What else do you want? Other stats, micro? Naw you don't get it. New Protoss micro is to suicide everything and mass recall. you forgot to mention that the tempest has a dps of 7.5 on normal units 10 on armored.......so ya, go ahead and tickle the terran units from 22 range. you might kill something in 10 minutes or so | ||
Xapti
Canada2473 Posts
On August 21 2012 11:37 aeroblaster wrote: A truly evil combo would be Abduct + Neural Hey, for once neural will actually be useable! On August 21 2012 12:46 Eps wrote: You think Dark Swarm is easier to deal with? you have to be delusional; dark swarm was so strong, and blinding cloud is so weak and niche in comparison. You're way too fast to judge things. To cast a single fungal–blinding cloud combo on a group on units requires a full 200 energy, and if you didn't know blinding cloud's AoE isn't particularly big from what I remember.I don't fear Abduct + Neural as much as I fear Blinding Cloud + Fungal Growth. I know everyone misses the old Defiler Dark Swarm. But what the hell is going on in the mind of Blizz devs that think giving a race that has a Micro-eliminating spell, along with a new spell that minimize Bio-Range to 1 would be a good idea? Better be hoping for those clutch EMPs or that you have some Sieged-up Tanks in a solid position. Aside from the fact that it costs lost of energy, the opponent has three additional options to deal with it: snipe/EMP, more mech units, and spreading out bio units more. When all that is considered your worries seem so absolutely ridiculous. The problem I have with blinding cloud is that the ability is too niche regardless of if it's too strong or too weak — it doesn't work on ANY Protoss units, which is outright stupid. | ||
aviator116
United States820 Posts
On August 21 2012 13:18 O.Golden_ne wrote: Show nested quote + On August 21 2012 03:45 `dunedain wrote: So obvious that Blizzard hates Terran... Spellcasters suck compared to the other races, they keep discussing ways to kill the defensive advantage that Terran was supposed to be about, and they plan on adding units that hard counter what Terrans usually build... All that's left for them to do is remove the marine, and Terran will become the forgotten race. I love watching Terran QQ. It's like they've forgotten that they were OP for most of the entire history. "omg we're not OP anymore!" Isn't that the wrong way to think about it though? "Here, let's buff Zerg to OPness right now, since Terran was OP most of 2011. Once we hit 2013, we can make Protoss OP. Then we can go back to Terran." I would rather have an actually balanced game rather than a cycle of OP races. | ||
Shield
Bulgaria4824 Posts
On August 21 2012 13:41 Sepheren wrote: Show nested quote + On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview. I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it. Please provide a text version. I second! There's transcript, isn't there? | ||
blade55555
United States17423 Posts
On August 21 2012 09:25 avilo wrote: Zergs are struggling... ![]() Don't worry even when Terran was op you still complained bout Zerg op so really a buff won't help you out. | ||
Eps
Canada240 Posts
On August 21 2012 13:54 Xapti wrote: Show nested quote + On August 21 2012 11:37 aeroblaster wrote: A truly evil combo would be Abduct + Neural Hey, for once neural will actually be useable! Show nested quote + You think Dark Swarm is easier to deal with? you have to be delusional; dark swarm was so strong, and blinding cloud is so weak and niche in comparison. You're way too fast to judge things. To cast a single fungal–blinding cloud combo on a group on units requires a full 200 energy, and if you didn't know blinding cloud's AoE isn't particularly big from what I remember.On August 21 2012 12:46 Eps wrote: I don't fear Abduct + Neural as much as I fear Blinding Cloud + Fungal Growth. I know everyone misses the old Defiler Dark Swarm. But what the hell is going on in the mind of Blizz devs that think giving a race that has a Micro-eliminating spell, along with a new spell that minimize Bio-Range to 1 would be a good idea? Better be hoping for those clutch EMPs or that you have some Sieged-up Tanks in a solid position. Aside from the fact that it costs lost of energy, the opponent has three additional options to deal with it: snipe/EMP, more mech units, and spreading out bio units more. When all that is considered your worries seem so absolutely ridiculous. The problem I have with blinding cloud is that the ability is too niche regardless of if it's too strong or too weak — it doesn't work on ANY Protoss units, which is outright stupid. I would rather not get into a BW vs SCII debate, as that's a completely different topic. I mentioned the comparison, since the Viper is essentially Defiler 2.0 in air form. Dark Swarm was in a much different game, one where there was no micro-locking abilities. Ensnare can't even begin to compare to FG. As for the radius of Blinding Cloud, it looked to be around 1.5 which is standard. Considering that EMP, Storms are 1.5 as well, while FG is at 2.0 radius. From what you're saying - I didn't know that Blinding Cloud and FG came from 1 Single unit. It's not as if Zergs can't morph a bunch of Infestors with FG-energy ready..wait. It's not as if Blizzard didn't give Vipers an ability to leech building HP for energy..wait. /sarcasm Wow spreading out units more, why didn't I think of that? It seems like the Zerg response to every proposed attempt to raise issue with one of their units is to tell the opponent to Micro better. Now why didn't Zergs just Micro better when they had to deal with pre-nerf EMP's and Ghost Snipe? | ||
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