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Heart of the Swarm TvP Battle Report! - Page 47

Forum Index > SC2 General
Post a Reply
Prev 1 45 46 47 48 49 80 Next
Dundron2000
Profile Joined October 2011
Sweden1140 Posts
August 14 2012 09:11 GMT
#921
wow.. i am not looking forward to this expansion
n.Die_Jaedong
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
August 14 2012 09:11 GMT
#922
At the back door there's the collapsible rocks, you wanna destroy those to block off the back door with rocks and your opponent has to kill the rocks, and later you can shoot down the rocks to get to the third..

Hnnnrgggh..
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
August 14 2012 09:11 GMT
#923
I think they kind of missed the mark with the warhound... What the factory lacked more than anything was a decent aa unit, battlemode hellion should help out siege tanks a lot already anyways without adding another dragoon to terran.

whats the current status on the thor? is the regular thor in, is the super thor in, is no thor in?
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
August 14 2012 09:12 GMT
#924
--- Nuked ---
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 14 2012 09:12 GMT
#925
In case anyone missed it, massive nerf to the widow mine. No longer insta-kills all units. Does something like 200ish damage now.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
stfouri
Profile Joined August 2010
Finland272 Posts
August 14 2012 09:13 GMT
#926
All the bitching and moaning and what happens? You buy the game on release.
Tbh Tempest looked alot better than I tought it would ever look, not saying its gonna have more uses than Carrier ever did but it wasn't that bad.
Oracle will be nerfed, either increase cost or give it a attacking ability (very little damage) and make that mineral lock a researchable ability. So if you actually go for it fast, you are likely to get stomped by first attack.
The mothership core is a thumbs up. Really cool, recall might be a bit op but we'll see.

Spidermines. Make them cost 2 supply so you actually lose part of your main-army for so goddamn powerfull unit, but I think its good. (Then again, against zerg they can just runaround with zerglings and blow them all up so dunno).
Battlehelion is good, will make meching viable aand the warhound well... That unit they can ditch and give us something more cooler :>.
Gorillamask
Profile Joined October 2010
Denmark48 Posts
August 14 2012 09:13 GMT
#927
On August 14 2012 18:11 Dundron2000 wrote:
wow.. i am not looking forward to this expansion


Feeling exactly the same way. None of the content so far appeals to me. Nevertheless, I am hoping that the final outcome will be great.
Big J
Profile Joined March 2011
Austria16289 Posts
August 14 2012 09:15 GMT
#928
On August 14 2012 18:12 Yonnua wrote:
In case anyone missed it, massive nerf to the widow mine. No longer insta-kills all units. Does something like 200ish damage now.


That was already in the "HotS Custom Map", so I'm pretty sure it hasn't changed at all.

Also I think the widow mine was massively underused in this game and the warhound is just too good/boring. Apart from that... really nice. I loved how DK used tempests and oracle.
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
August 14 2012 09:16 GMT
#929
On August 14 2012 18:11 leveller wrote:
I think they kind of missed the mark with the warhound... What the factory lacked more than anything was a decent aa unit, battlemode hellion should help out siege tanks a lot already anyways without adding another dragoon to terran.

whats the current status on the thor? is the regular thor in, is the super thor in, is no thor in?


Regular Thor in, hasn't changed except its model which for some reason is big again like it was in Season 1.
aka: KTVindicare the Geeky Bartender
Inex
Profile Joined October 2010
Bulgaria443 Posts
August 14 2012 09:17 GMT
#930
This battle report, pretty much, summarizes my experience from playing the HOTS test map. Mothership core allows for nexus first vs terran now and is quite useful vs some all-ins. Oracle is good for early game harass, but it then becomes useless for most of the game.

I am surprised that the Tempest has turned out to be such an interesting unit. I love using it.

Protoss seems fine, but that Terran mechball seems pretty tough to deal with and judging from the HOTS test map it really IS. I hate the Widow Mine and the War Hound, such a boring unit concept. Anyway, for everyone having doubt in the awesomeness of HOTS please check that mod map. It's incredibly fun to play.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
August 14 2012 09:17 GMT
#931
On August 14 2012 18:12 Yonnua wrote:
In case anyone missed it, massive nerf to the widow mine. No longer insta-kills all units. Does something like 200ish damage now.


200 damage is correct
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 14 2012 09:17 GMT
#932
On August 14 2012 18:01 Chaosvuistje wrote:
Show nested quote +
On August 14 2012 17:52 Willes wrote:
Just watching the video and two things already seem to be bad: 1 Oracle stops the complete terran-mining for more than 10 seconds, needs balance i guess ^^

The rocks: the majority of palyers dont like them, and what is blizzard doing? creating even more rocks/blocks


You delay the terrans mining for about 200 minerals if two bases are entombed and the terran reacts fast enough, while the protoss has invested its gas into a unit that cannot fight and only really force out a scan on a lucky day. And that's without the terran going for MMM, in which case the protoss has a bigger problem because the entomb will likely not even live long enough to deny those mineral minings for 5 seconds.

Entomb to me seems like a worse Contaminate. It would make more sense to swap the abilities around with Zerg because Protoss could delay stim pushes or tanks from getting produced. But eh, haven't seen enough of the unit to write it off yet.



Entomb can be nullified easily, just place a few marines near the mineral line at approximately 8 mins into the game of a missile turret. Zerg can counter by sticking a spine in the mineral line

I just checked the gas cost as 200 for an oracle. thats a lot of gas for 1 unit early game. i just cant see this unit being built and used for this much gas early game

iGoTThiZ
Profile Joined August 2011
103 Posts
August 14 2012 09:18 GMT
#933
I am a very competitive person and have loved SC for years now, it is just real hard to stay motivated and competitive with these boring damn units. Figured they would have learned with WOL with such boring units like colosus etc. They have the chance to start fresh since WOL was more like a beta test to a new version of SC and they up the boring rate with this new expansion. It is pretty unreal, that or they have 0 interaction with their players.
Darknat
Profile Joined March 2011
United States122 Posts
August 14 2012 09:18 GMT
#934
I didn't watch the battle report(I only like listening to Day9's Funday Mondays) but my theory is that some people are nervous about the new units but they'll love them when Heart of the Swarm is released.
SolidMoose
Profile Joined June 2011
United States1240 Posts
August 14 2012 09:18 GMT
#935
On August 14 2012 18:12 Yonnua wrote:
In case anyone missed it, massive nerf to the widow mine. No longer insta-kills all units. Does something like 200ish damage now.


That's how it always was
Quotidian
Profile Joined August 2010
Norway1937 Posts
August 14 2012 09:19 GMT
#936
@ about 16:00 in the video, Day9 says "terran's macro is simply impeccable" while terran is floating 3600 minerals at 160 supply. I get that the point of the video isn't the level of play, but that kind of stuff is downright insulting.

mech still looks terrible in SC2. It looks less effective than bio, considering the tank still sucks vs protoss. I'm guessing we'll see bio with hellion/mine support, not mech.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
August 14 2012 09:19 GMT
#937
It looked incredibly boring IMO.
The terran didn't do much else then max out on battle hellions, warhounds and siegetanks and a-move over the map.
Wasn't really anything cool at all in that game.
4Servy
Profile Joined August 2008
Netherlands1542 Posts
Last Edited: 2012-08-14 09:20:16
August 14 2012 09:19 GMT
#938
oracle really?
thats not what harras should be about lol
Broodwurst
Profile Joined June 2011
Germany1586 Posts
August 14 2012 09:19 GMT
#939
On August 14 2012 18:11 leveller wrote:
I think they kind of missed the mark with the warhound... What the factory lacked more than anything was a decent aa unit, battlemode hellion should help out siege tanks a lot already anyways without adding another dragoon to terran.

whats the current status on the thor? is the regular thor in, is the super thor in, is no thor in?


New unit = mothership thor. Attached to a PF so it can shot air plus yamato hyperdrive so it can lift off. And shoot while flying.
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
NukeD
Profile Joined October 2010
Croatia1612 Posts
August 14 2012 09:20 GMT
#940
On August 14 2012 18:07 Teoita wrote:
Well that doesn't look very promising


Or you can go play BW.
sorry for dem one liners
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