• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:30
CEST 21:30
KST 04:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: JaeDong vs Queen Gypsy to Korea How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash ASL21 General Discussion
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1609 users

Patch 1.5 thoughts? - Page 53

Forum Index > SC2 General
Post a Reply
Prev 1 51 52 53 54 55 60 Next
ETisME
Profile Blog Joined April 2011
12702 Posts
August 03 2012 04:22 GMT
#1041
As I have already tried out the beta and kinda got used to it, I think it just takes some times to get used to. The f keys for menu makes searching new games a lot quicker as well.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
The_Goliath
Profile Joined July 2012
11 Posts
August 03 2012 04:55 GMT
#1042
Anyone else noticed the fungal mechanic change for infestors? I don't really know exactly what they changed, but it seems that the fungal has like "assist" on it meaning it can auto sense the packs of units kind of. Anyone know whether this is a bug or did blizzard just change how fungal feels?
Cinquedea
Profile Joined July 2012
Canada144 Posts
August 03 2012 05:03 GMT
#1043
It was needed be honest, the old design was uglier. People don't like change. You'll look back to the old design in one month and you'll realise how much better this is.
Too strange to live, too rare to die.
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
August 03 2012 05:07 GMT
#1044
god the freeze at the beginning of each game kills me -_- especially in pvp its so annoying when everything hits 3 secs later
ncsix
Profile Joined February 2012
1370 Posts
August 03 2012 05:14 GMT
#1045
sorry, i think the old design was way better. ok, maybe the some UI might be more efficient or streamlined, but the graphics and layout makes it look cheaper and more arcade.

Kashll
Profile Blog Joined May 2008
United States1117 Posts
August 03 2012 05:29 GMT
#1046
Is there a way to turn off the fucking spotlight??

I mean literally the fog of war is so dark all my units look like they have fucking spotlights on them it's aggravating.

Any help appreciated.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Kodak
Profile Joined March 2011
United States157 Posts
August 03 2012 05:43 GMT
#1047
The patch wouldn't be so poorly received if Blizzard didn't feel the need to add 5 menus between a players profile and their division. Horribly unnecessary.
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
BaDMannerS
Profile Joined July 2012
Bulgaria57 Posts
August 03 2012 07:12 GMT
#1048
I actually stopped playing since yesterday, because the lag and all those bugs are unbearable. We will now have to wait for a month for their retarded brains to realize the huge mess they created in one relatively stable version of the game and another two months to fix it.
Any other RTS on the way? Seems they simply want us out.
Giantt
Profile Joined December 2010
Bulgaria82 Posts
August 03 2012 07:41 GMT
#1049
On August 03 2012 11:04 TheAppetizer wrote:
Has anyone else noticed that larvae from a killed hatchery will prevent you from building a new hatchery at the same location until it moves out of the way? This was probably the most frustrating thing I encountered on ladder today. They really need to fix this bug ASAP.


I do confirm! Had 2 ZvZ's yesterday losing a base and when I tried to rebuild had a red square in the grid due to larva -_-
XChoke
Profile Joined November 2011
Australia45 Posts
August 03 2012 07:45 GMT
#1050
The mini-map being darker is way better for me. It's a massive improvement to the old one for color blindness and I can now see incoming drops on the mini map!
There is no imbalance...only weakness.
hunts
Profile Joined September 2010
United States2113 Posts
August 03 2012 07:54 GMT
#1051
larva getting in the way of rebuilding a hatch is infuriating, especially since when you lose a hatch you're already not gonna be very happy, then having to turn the larva into drones and cancel just to rebuild makes it even worse.
twitch.tv/huntstv 7x legend streamer
bOneSeven
Profile Blog Joined January 2012
Romania685 Posts
August 03 2012 07:57 GMT
#1052
well with this patch, blizzard obviously lost a lot of constant players, and gained 0 new players. gj blizz, keep it up. I'll start playing sc2 again when some1 comes with a solution to all those retarded bugs and freezes that makes it impossible for me to play the game ( no money for ultra pc ).
Planet earth is blue and there's nothing I can do
Girondelle
Profile Joined December 2010
France969 Posts
August 03 2012 08:01 GMT
#1053
On August 03 2012 16:41 Giantt wrote:
Show nested quote +
On August 03 2012 11:04 TheAppetizer wrote:
Has anyone else noticed that larvae from a killed hatchery will prevent you from building a new hatchery at the same location until it moves out of the way? This was probably the most frustrating thing I encountered on ladder today. They really need to fix this bug ASAP.


I do confirm! Had 2 ZvZ's yesterday losing a base and when I tried to rebuild had a red square in the grid due to larva -_-


Yes ! Happened to me too.
nvrs
Profile Joined October 2010
Greece481 Posts
Last Edited: 2012-08-03 08:20:13
August 03 2012 08:17 GMT
#1054
I didn't have the time to go through the whole thread but for me the new UI is ugly and less user friendly with respect to how i play the game (not interested in custom games). Also i can't stress enough how ugly it looks (it reminds me of web pages at the end of the 90s for some reason)

edit: as a side note, i have a very good pc (i72600k + gtx670) and in game it feels get more performance with this patch
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2012-08-03 08:37:49
August 03 2012 08:37 GMT
#1055
Things that are missing:
  • Being able to right click someone's portrait and go to his division/match history immediately.
  • Being able to visit some's 1v1 division by clicking the division emblem.
    http://i.imgur.com/eVMuV.jpg
  • Being able to see someone's amount of wins when looking at the profile page.
  • Being able to see which games I lost/won from the replay page.
    http://i.imgur.com/XuQs5.jpg


Other than that I like the new UI better.
submarine
Profile Joined March 2012
Germany290 Posts
August 03 2012 10:20 GMT
#1056
They should just create a easy to access profile overview with as much information one one page as possible. Right now all the relevant information like rank, leagues points, former leagues.... is scattered all across several sub-pages. It does not have to be like that. People have f***** big screens now. You can display more then one piece of information on that. Having to click through several menus just to judge the skill level of someone is very stupid. I could understand a menu structure like that if this was a console game developed for old 480x320 TV-monitors. With current HD PC displays you can fit far more information one one page.

USABILITY is the key word here^^
In that regard the current patch was a step from bad to worse.
RaiZ
Profile Blog Joined April 2003
2813 Posts
August 03 2012 10:34 GMT
#1057
On August 03 2012 13:55 The_Goliath wrote:
Anyone else noticed the fungal mechanic change for infestors? I don't really know exactly what they changed, but it seems that the fungal has like "assist" on it meaning it can auto sense the packs of units kind of. Anyone know whether this is a bug or did blizzard just change how fungal feels?


This. Annoying especially in mutas fights. I need to click on a mutas in order to make the fungal works. It doesn't when you FG in an empty zone.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
figq
Profile Blog Joined May 2010
12519 Posts
August 03 2012 10:53 GMT
#1058
This part of the patch is really GREAT and I can confirm that it works, it improved my CPU performance by a ton:
+ Show Spoiler [Graphics Improvements] +
Graphics Improvements
Many physics optimizations have been made across the entire game.
Texture and resources management have been greatly improved, and now use less overall memory.
StarCraft II is now significantly more thorough in pre-loading content, resulting in less in-game stutter.
Custom games now load shaders during the loading screen rather than in-game, resulting in less stuttering caused by shader generation.

Before patch, battles of large armies would often stutter a lot, to the point where you can't really micro during those. Now it's fine! I can't believe it. I'm really happy with that improvement.
If you stand next to my head, you can hear the ocean. - Day[9]
BaDMannerS
Profile Joined July 2012
Bulgaria57 Posts
August 03 2012 14:20 GMT
#1059
On August 03 2012 19:53 figq wrote:
This part of the patch is really GREAT and I can confirm that it works, it improved my CPU performance by a ton:
+ Show Spoiler [Graphics Improvements] +
Graphics Improvements
Many physics optimizations have been made across the entire game.
Texture and resources management have been greatly improved, and now use less overall memory.
StarCraft II is now significantly more thorough in pre-loading content, resulting in less in-game stutter.
Custom games now load shaders during the loading screen rather than in-game, resulting in less stuttering caused by shader generation.

Before patch, battles of large armies would often stutter a lot, to the point where you can't really micro during those. Now it's fine! I can't believe it. I'm really happy with that improvement.

For me it lags like crazy, if the battle consists of more than 2 units. My PC is not a bad one and the game was fine before. Now it is unplayable on medium settings.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
August 03 2012 14:52 GMT
#1060
On August 03 2012 19:20 submarine wrote:
They should just create a easy to access profile overview with as much information one one page as possible. Right now all the relevant information like rank, leagues points, former leagues.... is scattered all across several sub-pages. It does not have to be like that. People have f***** big screens now. You can display more then one piece of information on that. Having to click through several menus just to judge the skill level of someone is very stupid. I could understand a menu structure like that if this was a console game developed for old 480x320 TV-monitors. With current HD PC displays you can fit far more information one one page.

USABILITY is the key word here^^
In that regard the current patch was a step from bad to worse.

I have to agree. Especially when you are playing teamgames you want to estimate the level of your opponents to see how fast your mmr is changing. Like the other day when I did placements and lost to a bronze team, turned out that they where high master 2:2 RT and master 1:1 but it take ages to find that with the new patch.
I have the best fucking lawyers in the country including the man they call the Malmis.
Prev 1 51 52 53 54 55 60 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #5
ZZZero.O66
LiquipediaDiscussion
Ladder Legends
18:00
Amateur Showdown #3
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 164
ProTech137
JuggernautJason126
SpeCial 69
BRAT_OK 64
MindelVK 23
EmSc Tv 20
PattyMac 6
StarCraft: Brood War
Britney 26304
Mini 254
Soulkey 153
Dewaltoss 122
sorry 82
firebathero 77
ZZZero.O 66
yabsab 22
IntoTheRainbow 12
Dota 2
420jenkins530
LuMiX1
League of Legends
Reynor66
Heroes of the Storm
Khaldor515
Liquid`Hasu500
Other Games
Grubby2066
FrodaN1644
summit1g1630
Hui .134
Trikslyr44
Organizations
Other Games
gamesdonequick1206
StarCraft 2
angryscii 30
EmSc Tv 20
EmSc2Tv 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 75
• Freeedom9
• davetesta2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 29
• RayReign 20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2921
• lizZardDota295
Other Games
• imaqtpie879
• WagamamaTV430
• Shiphtur180
Upcoming Events
RSL Revival
11h 30m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
18h 30m
BSL
23h 30m
Afreeca Starleague
1d 14h
Wardi Open
1d 14h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
[ Show More ]
Replay Cast
6 days
CranKy Ducklings
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.