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This thread is more of a place to vent than have any real discussion apparently, but so is the nature of these topics.
Do people not realize that Blizzard has considered the Lurker? bringing it back? Of course they did, and they obviously do not feel the Lurker would fit very well without drastic changes to IT and a lot of other units.
That's like saying bring the Reaver back, yea it's a great unit, but it cannot work in SC2 without a lot of adjustments to it and everything else. Clumping is different, everything is different.
Which further goes to reason, that IF they put in BW units that do not fit seamlessly; then they must be altered from their original BW concept; once again making people hate the unit for not being how it is/was in BW.
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United Kingdom14464 Posts
For all his usual posting with cap locks and excessive use of exclamation marks ( ), Seeker's post was the best one on this thread.
How the fuck are we gonna make accurate judgements about the unit before we're even in Beta?!?! Bar judging its looks (imo Swarm Host > Lurker in looks), everything else is just pointless.
And for the record, I don't think the Hobbit is gonna be that great, and FotR was badass.
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Lurker voted all the way down the board.
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Man, Lurker all the way. It was my favorite unit in BW, so much fun. The swarm host currently looks kinda boring to me.
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On July 12 2012 04:00 Archerofaiur wrote: Unlimited units? For me? I couldnt think of anything more zergy. And the thing looks like a beast! Everything I want in zerg innovation rolled up in one sweet package.
Wow. Dude, you do know about this awesome unit called the Brood Lord right? How can you talk about "unlimited units" like it's some revolutionary concept when we've had it in the game for two years? Doesn't make sense. Also, why even make a poll asking which unit is "more fun to use" when HotS isn't even out yet! For Christ's sake, your everyday Joe doesn't have access to the Swarm Host to play with. Talk about ridiculousness.
But for the record, the Lurker will never under any circumstances come to HotS. Think. Hard. Simple reasons: WoL worked fine without it, which Blizz would defend 'til the end. Bringing back old units is the exact opposite of progress and wouldn't look good for Browder or reviewers. And they've already invested so much into the Swarm Host that they're not going to up and abandon it on a dime. Regardless of how much everyone might prefer the Lurker, I don't see any reason why a Lurker vs. Swarm Host discussion is even worthwhile. Hah, in all reasonableness this is more improbable than the arguments to save the Carrier if you think about it.
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On July 12 2012 05:59 Qwyn wrote:Show nested quote +On July 12 2012 05:46 LimeNade wrote: I don't really see the point in this. How can people already be bashing the swarm host when no one has realistically had any time to even see how it'll work out in HOTS. I would say leave this question for after the release of HOTS to see how things pan out. For all we know this could become a much more epic unit then we see atm. Unit concept. By design the SH is a shitty copy of the Lurker. That's how we can make statements and polls like this, because Blizzard has shown us the SH and even let some of us test it at Anaheim! If we had NO idea of how it worked then yes, it would be futile to comment on it...
It isn't anything like the Lurker.
It serves a different purpose.
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Lurkers burst damage would be horrible in the lategame. Blink under BL's? Instant death to all Stalkers and a lost game, With Swarm Hosts you can at lest a) kill the spawned units to prevent damage (Colossi) and b) wait until the units popp, kill them and have some time until the next round is up. This composition will be very powerful onw way or the other (especially if you got no Tempests), especially with Infestors, but I feel it would be even with Lurkers.
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Seeker
Where dat snitch at?36990 Posts
On July 12 2012 06:18 MCDayC wrote: For all his usual posting with cap locks and excessive use of exclamation marks, Seeker's post was the best one on this thread.
How the fuck are we gonna make accurate judgements about the unit before we're even in Beta?!?! Bar judging its looks (imo Swarm Host > Lurker in looks), everything else is just pointless.
And for the record, I don't think the Hobbit is gonna be that great, and FotR was badass. Amen brotha. But again, the point of the poll is, we don't know how good The Hobbit is going to be just yet 
Poll: Which Movie is better?Lord of The Rings: The Fellowship of the Ring (18) 55% The Hobbit (15) 45% 33 total votes Your vote: Which Movie is better? (Vote): The Hobbit (Vote): Lord of The Rings: The Fellowship of the Ring
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Would prefer lurker. Imo swarm host would be more interesting if it spawned units way faster but the units are weaker. Small tanky units that come out slowly are kinda boring.
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On July 12 2012 06:20 Areon wrote:Show nested quote +On July 12 2012 04:00 Archerofaiur wrote: Unlimited units? For me? I couldnt think of anything more zergy. And the thing looks like a beast! Everything I want in zerg innovation rolled up in one sweet package.
Wow. Dude, you do know about this awesome unit called the Brood Lord right? How can you talk about "unlimited units" like it's some revolutionary concept when we've had it in the game for two years? Doesn't make sense. Also, why even make a poll asking which unit is "more fun to use" when HotS isn't even out yet! For Christ's sake, your everyday Joe doesn't have access to the Swarm Host to play with. Talk about ridiculousness. But for the record, the Lurker will never under any circumstances come to HotS. Think. Hard. Simple reasons: WoL worked fine without it, which Blizz would defend 'til the end. Bringing back old units is the exact opposite of progress and wouldn't look good for Browder or reviewers. And they've already invested so much into the Swarm Host that they're not going to up and abandon it on a dime. Regardless of how much everyone might prefer the Lurker, I don't see any reason why a Lurker vs. Swarm Host discussion is even worthwhile. Hah, in all reasonableness this is more improbable than the arguments to save the Carrier if you think about it.
Saying the Swarm Host and Brood Lord are copies of each other is the same as saying the Marine and Stalker are the same because they both shoot ranged attacks and have both AA and anti-ground attacks.
The Swarm Host will function very differently from the Brood Lord.
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Lurker, no discussion. We can just hope.
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On July 12 2012 06:20 Areon wrote:Show nested quote +On July 12 2012 04:00 Archerofaiur wrote: Unlimited units? For me? I couldnt think of anything more zergy. And the thing looks like a beast! Everything I want in zerg innovation rolled up in one sweet package.
Wow. Dude, you do know about this awesome unit called the Brood Lord right? How can you talk about "unlimited units" like it's some revolutionary concept when we've had it in the game for two years? Doesn't make sense. Also, why even make a poll asking which unit is "more fun to use" when HotS isn't even out yet! For Christ's sake, your everyday Joe doesn't have access to the Swarm Host to play with. Talk about ridiculousness.
Its in the execution. The Brood Lord can summon units and move, Swarm Host can't. Broodlings last 8 seconds, locusts 15 and 25 once you get upgrade. And not to be under-estimated is the fact that Brood Lords provide new units in a constant stream while Swarm Host makes a bunch of them all at once.
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I think Locusts will be mowed down easily by any death ball.
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On July 12 2012 04:03 Greggle wrote: People really think the Lurker model looks better? I always thought it looked lazy and shitty. It just looks like a blob of zergy shit. It looked much better in BW. Same here. Lurker model in SC2 is horrible, but I'd still rather have it than swarm host :<
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On July 12 2012 06:21 Vindicare605 wrote:Show nested quote +On July 12 2012 05:59 Qwyn wrote:On July 12 2012 05:46 LimeNade wrote: I don't really see the point in this. How can people already be bashing the swarm host when no one has realistically had any time to even see how it'll work out in HOTS. I would say leave this question for after the release of HOTS to see how things pan out. For all we know this could become a much more epic unit then we see atm. Unit concept. By design the SH is a shitty copy of the Lurker. That's how we can make statements and polls like this, because Blizzard has shown us the SH and even let some of us test it at Anaheim! If we had NO idea of how it worked then yes, it would be futile to comment on it... It isn't anything like the Lurker. It serves a different purpose.
Hmm...Tell me what its purpose is then? B/c as far as I know their purposes are so similar as to be identical. And in every instance a unit that actually deals AOE instead of using proxy units seems to be superior.
And also all these people who are saying that we should "wait until HOTS" wtf? If we wait until HOTS then the lurker's not going to be implemented! It's either the SH or the lurker. There's no inbetween. By saying that you're saying that you want the SH to be implemented?
And I'm sure as hell not going to wait for LOTV for Blizzard to fix their mistakes.
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On July 12 2012 06:21 CruelZeratul wrote: Lurkers burst damage would be horrible in the lategame. Blink under BL's? Instant death to all Stalkers and a lost game, With Swarm Hosts you can at lest a) kill the spawned units to prevent damage (Colossi) and b) wait until the units popp, kill them and have some time until the next round is up. This composition will be very powerful onw way or the other (especially if you got no Tempests), especially with Infestors, but I feel it would be even with Lurkers. Your point also apples to tanks, fungal growth, psionic storm, colossi, etc. Let's remove those too, shall we? Please think in context before replying like this.
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I kinda hate the way that the swarm host attacks with the slow units. The lurker gives a better "wooow" moment when it kills a group of units in one volley. the swarm host is more like "here they go.......... and their attacking".
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On July 12 2012 06:45 0neder wrote:Show nested quote +On July 12 2012 06:21 CruelZeratul wrote: Lurkers burst damage would be horrible in the lategame. Blink under BL's? Instant death to all Stalkers and a lost game, With Swarm Hosts you can at lest a) kill the spawned units to prevent damage (Colossi) and b) wait until the units popp, kill them and have some time until the next round is up. This composition will be very powerful onw way or the other (especially if you got no Tempests), especially with Infestors, but I feel it would be even with Lurkers. Your point also apples to tanks, fungal growth, psionic storm, colossi, etc. Let's remove those too, shall we? Please think in context before replying like this.
I'd agree BL/Infestor/Lurker (+ corruptors if you need) would be waaay OP against protoss. and would be pretty strong against terran bio too.
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blizzard thinks adding in new units just for the sake of them being new units is better than adding in more awesome units like lurker
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Sadly it doesn't matter how much we like the lurker, Mr CnC Browder still wont add it to the game because he hates BW <.<. Either way even if they are both burrowed units they are both quire different and work in very different ways, also they already said the lurker overlaps with the baneling blah blah we dont like the lurker excuse.
Lets just hope the swarm host is fun and actually useful.
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