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+ Show Spoiler +On July 05 2012 22:30 Existor wrote:Show nested quote +I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue. http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426¤tpage=2#34Show nested quote +I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what. So we can modify in our needs. It's really hard, because I must run SC2 double time: with turned parameter off and with with turned parameter ON, to compare, what the difference. And in many cases there can be no difference, because some parameters works only in combination with others You really thinks it's a pylon circle? Well, I've linked to post where you can revert Pylon circle
I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.
Will do some more testing to see what the problem is. Still have my old config so np. Watching HSC right now so will do it later
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Russian Federation4295 Posts
I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.
You must restart game to see simplified circle. This effect requires game restarting and isn't work instantly
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In case anyone else is facing this problem. To turn the menu back on, go to options -> game play -> have menu enabled.
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Canada13379 Posts
I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.
Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.
Does the OP know what settings to change for those 2 variables specifically?
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Russian Federation4295 Posts
On July 06 2012 01:20 ZeromuS wrote: I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.
Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.
Does the OP know what settings to change for those 2 variables specifically? About pylons I've linked one time already in this thread. Same parameter changes force fields animation. About lighter lighting on dark maps - use hdr parameter (try turn it on)
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How do I use this? Do I just replace everything in my Variables.txt with this new one?
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Canada13379 Posts
On July 06 2012 01:32 Existor wrote:Show nested quote +On July 06 2012 01:20 ZeromuS wrote: I get strange random FPS drops with this. There are a lot of unneccessary things like spinning pylons, moving portraits and moving arrows on rally points.
Personally, all I want from something like a variables tweak is the lighter dark maps (which i didnt realise were darker on low until I used these settings provided here) and the nicer looking forcefields since the FFs on low look terrrrible.
Does the OP know what settings to change for those 2 variables specifically? About pylons I've linked one time already in this thread. Same parameter changes force fields animation. About lighter lighting on dark maps - use hdr parameter (try turn it on)
Ok cool thanks. I will try this out soon.
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wow, im able to stream on medium shaders with these settings with no lag at all.
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Mm nice the matte look reminds me of Dota 2 . Great job.
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The only thing I would like to change is beeing able to see terran decals on buildings while having everything else on low settings.
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On July 06 2012 02:01 i3ubbles wrote: How do I use this? Do I just replace everything in my Variables.txt with this new one? yes, backup your current file though
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Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.
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Canada13379 Posts
On July 06 2012 03:19 Bratsche wrote: Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.
+ Show Spoiler +alphadepthWrite=0 aolight=0 buildgridhint=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 frameratecap=60 FramerateGlue=30 gamehdr8bit=1 gamma=0.996000 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=1 GraphicsOptionOverallQualityVer7[6]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=1 hdr8bit=1 height=720 hotkeyprofile=2_GridLeftSide LastChallengeId=TerranCombat lastDeviceId=2601 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=1.000000 menubarmode=2 mousesensitivity=0.505050 MoviesSeen=1 music=0 MusicHeard=1 musicvolume=0.687259 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 reverb=0 ribbonlod=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 sound=1 SoundAutoDetectCPUCoreCount=4 soundchannels=64 soundoutput=Speakers (High Definition Audio Device) SoundQuality=2 spec=0 splatlod=0 targettexeldensity=0.150000 Teen=1 TerrainTextureLowResCacheSize=40 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=1024 textureBasedFOW=0 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechat=0 voicechatinput=Default voicechatoutput=Default voicechatsoftwaremute=1 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1280 windowheight=730 winkeydisabled=1
These are the default for low quality
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Does the order in the variables.txt file matter? Because if it's a no, i might just spend 20minutes separating Quality settings from other mouse/sound/gameplay/controllers setting.
[edit: actually, it automatically gets back in alphabetic order. So i will create a new .txt file with Quality settings set apart from the other settings. Just copy/paste the quality part, and then copy paste the whole thing in you original variables.txt file. Posting this in a second]
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On July 06 2012 03:22 ZeromuS wrote:Show nested quote +On July 06 2012 03:19 Bratsche wrote: Could a kind soul post an unedited variables file? I got all excited and changed mine without backing it up. Now I want to revert the changes but cannot.
+ Show Spoiler +alphadepthWrite=0 aolight=0 buildgridhint=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displaymode=2 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 frameratecap=60 FramerateGlue=30 gamehdr8bit=1 gamma=0.996000 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[5]=1 GraphicsOptionOverallQualityVer7[6]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=1 hdr8bit=1 height=720 hotkeyprofile=2_GridLeftSide LastChallengeId=TerranCombat lastDeviceId=2601 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=1.000000 menubarmode=2 mousesensitivity=0.505050 MoviesSeen=1 music=0 MusicHeard=1 musicvolume=0.687259 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 reverb=0 ribbonlod=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 sound=1 SoundAutoDetectCPUCoreCount=4 soundchannels=64 soundoutput=Speakers (High Definition Audio Device) SoundQuality=2 spec=0 splatlod=0 targettexeldensity=0.150000 Teen=1 TerrainTextureLowResCacheSize=40 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=1024 textureBasedFOW=0 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechat=0 voicechatinput=Default voicechatoutput=Default voicechatsoftwaremute=1 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1280 windowheight=730 winkeydisabled=1
These are the default for low quality
Thank you so much!
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Thanks a lot.
I was runnin' on similiar style with some modifications on the variables file.. but this is even more optimised! ![](/mirror/smilies/smile.gif)
Cheers Dash
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So here it is!
+ Show Spoiler +aolight=0 alphadepthWrite=0 buildgridhint=1 creepnormalmap=0 creepQuality=0 creepreflection=0 creepselfshadow=0 creeptrans=1 cursorconfinemode=0 deff=0 deffspec=0 depthDisp=0 dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=3 GraphicsOptionModelQuality=2 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=2 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=1 GraphicsOptionShadowQuality=1 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=1 halo=0 lightingLevel=0 lightmap=1 lightmapcastshadows=0 localao=0 localight=0 localShadows=0 lowqualitymodels=0 lowQualityMovies=1 parallax=0 parallaxshadow=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=1 preBlendedCreep=0 ribbonlod=0 sampleFOW=0 shadowmapsize=1024 shadows=1 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 softshadowTaps=12 spec=0 splatlod=0 ssao=0 targettexeldensity=0.560000 TerrainTextureHiResCacheSize=8 TerrainTextureLowResCacheSize=40 TerrainTextureSize=768 texQualityLevel=1 texSpace[2]=1024 textureBasedFOW=1 transparentshadows=0 treadlod=0 unitcolorstyle=0 useLowqualitymodels=0 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 ------------------------------------------------------ AlertFadeSound=0.349727 controlgroupmode= displayflyerhelper=All dragscrollinverted=1 dragscrollspeed=79 /!\displaymode=2/!\ gamehdr8bit=1 gamma=1.000000 hdr=1 hdr8bit=1 height=900 keyboardscrollspeed= lastDeviceId= localeidassets= localeiddata= menubarmode= mousescrollspeed= mousesensitivity= mousewheelzoomenabled= MoviesSeen=1 music=1 MusicHeard=1 /!\normalmap=1/!\ observerunitcolorstyle=2 privacyfriendchat=1 sound=0 soundambiencevolume= SoundAutoDetectCPUCoreCount= soundchannels= soundeffectsvolume= sounderrors=1 soundoutput= SoundQuality= sounduivolume= speakermode= subtitles=1 voicechat=0 voicechatsoftwaremute= windowheight= windowstate= windowwidth= windowx= windowy= winkeydisabled= worldobjecttooltips=
Im not sure about where to place the settings with the /!\ sign
So if you want to test multiples graphics configurations, here's what i suggest you to do:
Create a new .txt file and paste the spoilered content in it. Replace bottom part with your personal settings (This may take a certain time, so, as i said, you should do this only if you want to try out multiples set of configs) Every time you want to try out a new set of configs, replace only the top part Then paste the content of your new file (save for the separating line) in your original variables.txt file. Actually SCII will automatically set the settings in the right order.
This suppose that the variables.txt that you want to try out only contains graphics settings. I'm currently thinking about a way to circumvent this
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I got 100 - 150fps playing with everything low/off except texture qual. high. With this settings i only got 40 - 60, so i might stick with the first one.
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I switched from my everything on medium/some things on high settings to this. Before i got 40-50 fps through entire game, now at the beginning i have 100+, but as the game goes longer, i drop to even 25. Dunno what causes this, seems like with many things on the screen these settings causes extreme frame drops.
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On July 05 2012 23:47 Existor wrote:Show nested quote + I tried that, doesn't make any difference for me. It's the same. Weird enough if I ingame put everything on low I don't get the simplified circle either.
You must restart game to see simplified circle. This effect requires game restarting and isn't work instantly Actually, the one you said didn't change anything for me, but GraphicsOptionModelQuality=3 changing to 0 solved it.
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