On August 24 2012 21:03 mirkz wrote: hi guys if you want to cut off shadows like me and gain more fps in this hybrid configuration just write shadows=0 in the documents/starcraft2/accounts/numbers/variables.txt.
That setting and low models give me +40 fps
Well the special feature of these Hybridic settings that they are between Low and Medium, not another variation of Low or lower than ingame Lows.
It's just simplified medium, with no shine effect, cheaper shadows (halved shadow resolution), but still with needed graphic options like visible force fields, stealth, readable warp animation, and also better lighting. Because on dark maps without HDR it looks weird.
On August 25 2012 01:07 mirkz wrote: it's not another variant of low or lower of the lows. It's the hybrid like you suggested in the first page -without- shadows. stop.
Since I play Z I don't like mass units with shadows and they are not relevant to me I prefer to cut them off.
The Low models is just a personal taste but the game still looks great with low models imho.
Well it's your choice. It's free to edit and open to any experiments.
Well long loading time with 6th step is still here, but it's long only for first time. I don't know how to fix it. The 6th step already did faster loading time, so here are no more ideas how to make it better.
After 2-3 games and after using preloader it loads fast like usual game
Thanks for the 1.5.2 update! Finally I'm able to spot cloaked units and still get good fps with my lowly Nvidia GT 240. It holds reasonably well even in 4v4. No more dull games
Updated the OP with formatting and grammar changes. I love these graphics settings -- much easier on the eyes. Thank you Existor for the excellent thread!
Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost
Probably, but alternate low textures requires less memory usage in result. If someone had problems with them - it's not about low textures themselfs, it's about streaming system working.
Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.
Glad to see some positive comments about these settings
this is money!
ehm, why?
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost
Well, I like alternate low textures more than old low textures. Because with old low textures it looks more worse than SC1, where we had really sharper ground textures and it was not a problem for many players.
On September 03 2012 03:01 Teutorix wrote: Good job with this thread but can I ask if there is a way to see decals on low settings(shaders at low). I really want to see my decals man
Models on High. Already included in these settings