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Hybridic graphic settings - between Low and Medium - Page 30

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 24 2012 15:50 GMT
#581
On August 24 2012 21:03 mirkz wrote:
hi guys if you want to cut off shadows like me and gain more fps in this hybrid configuration just write shadows=0 in the documents/starcraft2/accounts/numbers/variables.txt.

That setting and low models give me +40 fps

Well the special feature of these Hybridic settings that they are between Low and Medium, not another variation of Low or lower than ingame Lows.

It's just simplified medium, with no shine effect, cheaper shadows (halved shadow resolution), but still with needed graphic options like visible force fields, stealth, readable warp animation, and also better lighting. Because on dark maps without HDR it looks weird.
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-24 16:08:28
August 24 2012 16:07 GMT
#582
it's not another variant of low or lower of the lows. It's the hybrid like you suggested in the first page -without- shadows. stop.

Since I play Z I don't like mass units with shadows and they are not relevant to me I prefer to cut them off.

The Low models is just a personal taste but the game still looks great with low models imho.


Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 24 2012 16:48 GMT
#583
On August 25 2012 01:07 mirkz wrote:
it's not another variant of low or lower of the lows. It's the hybrid like you suggested in the first page -without- shadows. stop.

Since I play Z I don't like mass units with shadows and they are not relevant to me I prefer to cut them off.

The Low models is just a personal taste but the game still looks great with low models imho.

Well it's your choice. It's free to edit and open to any experiments.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 28 2012 16:47 GMT
#584
Well long loading time with 6th step is still here, but it's long only for first time. I don't know how to fix it. The 6th step already did faster loading time, so here are no more ideas how to make it better.

After 2-3 games and after using preloader it loads fast like usual game
jnd
Profile Blog Joined May 2012
Czech Republic915 Posts
August 29 2012 00:24 GMT
#585
Thanks for the 1.5.2 update! Finally I'm able to spot cloaked units and still get good fps with my lowly Nvidia GT 240. It holds reasonably well even in 4v4. No more dull games
Team 8 BaBy will be the next Terran Bonjwa in HoTS | HSC V, the best tournament in 2012 | GD Studio #1 no fluff esports show
n0ise
Profile Joined April 2010
3452 Posts
Last Edited: 2012-08-29 09:40:51
August 29 2012 09:40 GMT
#586
I have massive fps drops when creep spread is all over, are there any settings that may help with that?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 29 2012 10:18 GMT
#587
On August 29 2012 18:40 n0ise wrote:
I have massive fps drops when creep spread is all over, are there any settings that may help with that?

Change preblendedcreep from 0 to 1 and/or use preloader map.
pheer
Profile Blog Joined July 2004
5390 Posts
August 29 2012 13:38 GMT
#588
Updated the OP with formatting and grammar changes. I love these graphics settings -- much easier on the eyes. Thank you Existor for the excellent thread!
Moderator
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 29 2012 14:53 GMT
#589
Updated screenshots to show actual graphic on 1.5.2 with alternate low textures and newer fog of war
Finlux
Profile Joined May 2012
Norway35 Posts
August 30 2012 18:59 GMT
#590
Oh man, thanks for doing this. I'm able to to place proper forcefields now
Bomber, Byun, Creator, DRG, MMA, Nestea, Oz, Polt, Symbol, Squirtle.
gXxshock
Profile Joined October 2010
Germany93 Posts
August 30 2012 21:24 GMT
#591
Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Wolverick
Profile Joined November 2010
Canada13 Posts
August 31 2012 16:59 GMT
#592
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost
shut'er down
Deleted User 255289
Profile Joined March 2012
281 Posts
September 02 2012 00:41 GMT
#593
will this make it easier to see cloaked units?
Zerg OP | CreansRNub | k-Poop | Zerg OP | Sea lions | \\m//
.ImchEEzy
Profile Joined March 2011
Canada123 Posts
September 02 2012 00:47 GMT
#594
this is money!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 01:51 GMT
#595
On September 02 2012 09:41 superbarnie wrote:
will this make it easier to see cloaked units?

Probably for zergs, because creep is static now. But it's same as on low settings, only with some shaders
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 01:56 GMT
#596
I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost

Probably, but alternate low textures requires less memory usage in result. If someone had problems with them - it's not about low textures themselfs, it's about streaming system working.



Just wanted to say thanks, since Patch 1.5.2 and your update of the settings everything finally works and its amazing. I absolutely love these settings, hopefully Blizzard will eventually allow us to use similar settings by default.

Glad to see some positive comments about these settings

this is money!

ehm, why?

I took a screenshot of your settings vs spec=1 alternate...=-0, and spec=1 with alternatetext=0 seems to be easier to see, the other way everything looks the same color very grey and can't see workers from the map almost

Well, I like alternate low textures more than old low textures. Because with old low textures it looks more worse than SC1, where we had really sharper ground textures and it was not a problem for many players.
Narw
Profile Joined February 2011
Poland884 Posts
September 02 2012 17:40 GMT
#597
Great job there, thanks for updating for 1.5.2
Teutorix
Profile Joined May 2012
Romania3 Posts
September 02 2012 18:01 GMT
#598
Good job with this thread but can I ask if there is a way to see decals on low settings(shaders at low). I really want to see my decals man
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 02 2012 18:03 GMT
#599
On September 03 2012 03:01 Teutorix wrote:
Good job with this thread but can I ask if there is a way to see decals on low settings(shaders at low). I really want to see my decals man

Models on High. Already included in these settings
i3ubbles
Profile Joined October 2011
United States41 Posts
September 04 2012 09:31 GMT
#600
Thank you so much! My game looks fantastic :D
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