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Active: 1491 users

Hybridic graphic settings - between Low and Medium - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 30 31 32 Next All
Vindicis
Profile Joined March 2012
United States1 Post
Last Edited: 2012-07-05 07:14:29
July 05 2012 07:09 GMT
#61
On July 05 2012 14:59 echobong wrote:
how can i change these settings on OSX?


Go to /Users/YOUR_USER_NAME/Library/Application Support/Blizzard/StarCraft II
and you will find the Variables.txt file that everyone is talking about.

Edit: Looks like there are some additional/missing variables in the Mac file.
tsuxiit
Profile Joined July 2010
1305 Posts
July 05 2012 07:27 GMT
#62
These are good, close to what I customized for myself a few weeks back. Thanks.
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
July 05 2012 07:28 GMT
#63
Tried it - loads terribly long and lags like crazy during game. Maybe my machine is just too weak Back to all low.
Now I am become Death, the destroyer of worlds!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 07:32 GMT
#64
On July 05 2012 16:28 Psyclon wrote:
Tried it - loads terribly long and lags like crazy during game. Maybe my machine is just too weak Back to all low.

Well, do you probably have lags at standart medium settings? If yes, that explains all
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
Last Edited: 2012-07-05 07:41:43
July 05 2012 07:41 GMT
#65
Yea forcefields are really bad on low. Really wierd that blizzard hasnt done anything about that yet,
I play on low and ultra textures. I just feel like its the best. Your still able to see burrowed things, though I dont think its possible to see burrowed things on creep, but Im a zerg so that shoudnt be to much of a problem.
4th August 2012...Never forget.....
Waywatcher
Profile Joined April 2012
Netherlands205 Posts
July 05 2012 08:11 GMT
#66
it gives me big lags to, while i play normally on all medium with a few on low and one on high. Tried 2 games exact the same games, but for me medium settings runs a lot smoother. Maybe it is because i have a lot running i the background (music/youtube)
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
July 05 2012 09:47 GMT
#67
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
doomed
Profile Joined May 2010
Australia420 Posts
July 05 2012 10:06 GMT
#68
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
Last Edited: 2012-07-05 10:20:30
July 05 2012 10:14 GMT
#69
On July 05 2012 19:06 doomed wrote:
Show nested quote +
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
speknek
Profile Joined February 2012
758 Posts
July 05 2012 10:28 GMT
#70
i like these settings
spasibo
xBAMx
Profile Joined June 2012
Germany3 Posts
July 05 2012 10:31 GMT
#71
Alright, I just played a couple games with it and I got to say that I really like it. I use it in conjunction with the "Stronger team colors mod". I makes the low settings seem a lot more smoother. It`s the mixture of high and low that I really enjoy. Easy on the eyes but not as blunt as the "everything on low"-settings.
Nice work!
warshop
Profile Joined March 2010
Canada490 Posts
July 05 2012 10:35 GMT
#72
On July 05 2012 10:30 shishy wrote:
Show nested quote +
On July 05 2012 09:05 tsango wrote:
On July 05 2012 08:04 shishy wrote:
Can someone explain to me why whenever I set shaders to medium (from low) my fps drops from 60 to 30 instantly? My specs are:

16gb ram
i7-2600k at 3.4GHz
Radeon 6450 (awful)


Sounds like vertical syncing to me.
Locks your frames at 60 (the refresh rate of your monitor - Hz) so they dont go above that and give you stuttering. If you're system cant handle >60, e.g. with shaders up fps might drop from 70 (vsync'd you see 60) to 50, Vsync will then cut this to half of the refresh rate of the monitor (30fps).


Nope, vsync was off. When it was enabled it did what you described but after turning it off I got around 24-36 fps with all low but shaders medium lol. Even with ultra textures i get 60+ fps but medium shaders kill it (I even tried to disable shadows through config but that didn't fix it either). Dunno, stupid computer =[.


Probably because Low -> Medium uses different shaders algorithms which are more taxing on your video card (considering it's low-end). If you want, you could try lowering your resolution at the expense of a higher shader quality (although I doubt you'd want that).
Talho
Profile Joined August 2010
Belgium592 Posts
July 05 2012 10:42 GMT
#73
Looks great, my fps was usually around 50-60. But with this it seems it will be 60 constantly


1 question tho, I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue.

Anyone know how to get this ?
Sassymcgee
Profile Joined August 2010
United States24 Posts
July 05 2012 10:50 GMT
#74
Do any of these parameters need to be played in fullscreen to take affect?

Can you modify resolution with the in game options without having these parameters overriden?
timfox
Profile Joined July 2010
Guam5 Posts
July 05 2012 10:53 GMT
#75
everything is perfect until late game. pylon power lags it like crazy
MBH
Profile Joined January 2011
Ireland796 Posts
July 05 2012 11:04 GMT
#76
On July 05 2012 19:14 Sakkreth wrote:
Show nested quote +
On July 05 2012 19:06 doomed wrote:
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium


Pretty sure it is the other way around, you have to change from 1 to 0.
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 05 2012 11:07 GMT
#77
I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what.
So we can modify in our needs.

Thanks for the effort.

“Are you with the Cartel? Because you’re definitely an Angel.”
Sakkreth
Profile Joined February 2011
Lithuania1096 Posts
Last Edited: 2012-07-05 11:33:14
July 05 2012 11:18 GMT
#78
On July 05 2012 20:04 MBH wrote:
Show nested quote +
On July 05 2012 19:14 Sakkreth wrote:
On July 05 2012 19:06 doomed wrote:
On July 05 2012 18:47 Sakkreth wrote:
It gets terribly dark when i use these settings. Can someone tell me how can I get only better visible forcefields and cloaked units please ?


Essentially you just need to open your own variables.txt and find the two lines

Simplifiedcloak=0
SimplifiedShaders=0

and but both to 1

That should do it.


Uhmm they are both at 1 already. And I am playing on low and my forcefields are way less visible than on higher settings.

Edit: Everythings on low except effects and post-processing are on medium


Pretty sure it is the other way around, you have to change from 1 to 0.


Thanks will try.

Edit: Awesome, that's exactly what I needed.
WhiteRa, NaNiWa, Creator, sOs, Krr, ForGG, MMA, Zest ||
Chig
Profile Joined June 2012
Lithuania6 Posts
July 05 2012 11:28 GMT
#79
Great, thanks for sharing, gonna use it.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 05 2012 13:30 GMT
#80
I like the simplified pylon circle better, with only the edge which show graphics and the middle isn't coloured blue.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=350426&currentpage=2#34

I know it is hard and bulky job but it would be awesome if you put some comments on which parameter changes what.
So we can modify in our needs.

It's really hard, because I must run SC2 double time: with turned parameter off and with with turned parameter ON, to compare, what the difference. And in many cases there can be no difference, because some parameters works only in combination with others

pylon power lags it like crazy

You really thinks it's a pylon circle? Well, I've linked to post where you can revert Pylon circle
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