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[2v2] Siege Tank Abuse on Desolate Stronghold - Page 2

Forum Index > SC2 General
Post a Reply
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ThePlayer33
Profile Joined October 2011
Australia2378 Posts
June 22 2012 09:36 GMT
#21
switch to terran

User was warned for this post
| Idra | YuGiOh | Leenock | Coca |
Psychobabas
Profile Blog Joined March 2006
2531 Posts
June 22 2012 09:37 GMT
#22
I don't understand the hostility against the OP either. Although I don't play 2v2s I imagine that this is a big deal for someone who does. But yeah we are all 1v1 Top Masters and GSL fanatics on TL.net apparently...
Polygamy
Profile Joined January 2010
Austria1114 Posts
June 22 2012 09:41 GMT
#23
Shared base is the death of 2v2!
mrtomjones
Profile Joined April 2011
Canada4020 Posts
June 22 2012 09:43 GMT
#24
I posted about this exact issue for this map when they were asking for map feedback. I guess they didn't read/care about my input.

http://wiki.teamliquid.net/starcraft/images2/9/99/Temple_of_the_Preservers.jpg

This map has the same problem but worse. You can hit the main mineral line from the gold expansion which is a 10 minute run from your base to get at, AND the tanks are hard to get at there. This happened to me and it was a sad day -_-
mrtomjones
Profile Joined April 2011
Canada4020 Posts
June 22 2012 09:43 GMT
#25
On June 22 2012 18:37 Psychobabas wrote:
I don't understand the hostility against the OP either. Although I don't play 2v2s I imagine that this is a big deal for someone who does. But yeah we are all 1v1 Top Masters and GSL fanatics on TL.net apparently...

Any mention of playing anything other than 1's is met with insults here because apparently that is not actually part of the game (Or so they say).
Assirra
Profile Joined August 2010
Belgium4169 Posts
June 22 2012 09:43 GMT
#26
On June 22 2012 18:20 padfoota wrote:
Show nested quote +
On June 22 2012 18:17 SomeONEx wrote:
On June 22 2012 18:03 Zeon0 wrote:
u should post this on the bnet forums, not here

This man's got it all right


Because the community there is so much nicer?
Id like to think Blizzard staff members would like reading through the biggest foreign starcraft community that has a good quality control, and that they would notice this post.

My reason of posting here is also to alert fellow TL'ers who play teamgames like me about this abuse, whether they would veto the map or use the strategy is up to them.

It's not about a nice community but you simply will have more luck that Blizzard finds it on their own forums rather then another one.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2012-06-22 09:50:42
June 22 2012 09:48 GMT
#27
On June 22 2012 18:43 mrtomjones wrote:
I posted about this exact issue for this map when they were asking for map feedback. I guess they didn't read/care about my input.

http://wiki.teamliquid.net/starcraft/images2/9/99/Temple_of_the_Preservers.jpg

This map has the same problem but worse. You can hit the main mineral line from the gold expansion which is a 10 minute run from your base to get at, AND the tanks are hard to get at there. This happened to me and it was a sad day -_-


Oh god how I fucking hate that map. Shame I cant veto it because its one of the few maps that allow for nat expansions for all players.


If you do get the position where you can be sieged from the gold, break the rocks near your ramp asap and play a more defensive/offensive ready opener as the distance from your ramp to the opponent's nat suddenly just got a lot smaller.

I generally prefer to just rush 2 port banshees to prevent this kind of crap from happening, and also giving me a chance to harrass the island expansion very early on
Stop procrastinating
mrtomjones
Profile Joined April 2011
Canada4020 Posts
June 22 2012 09:50 GMT
#28
On June 22 2012 18:48 padfoota wrote:
Show nested quote +
On June 22 2012 18:43 mrtomjones wrote:
I posted about this exact issue for this map when they were asking for map feedback. I guess they didn't read/care about my input.

http://wiki.teamliquid.net/starcraft/images2/9/99/Temple_of_the_Preservers.jpg

This map has the same problem but worse. You can hit the main mineral line from the gold expansion which is a 10 minute run from your base to get at, AND the tanks are hard to get at there. This happened to me and it was a sad day -_-


Oh god how I fucking hate that map. Shame I cant veto it because its one of the few maps that allow for nat expansions for all players.

Yah.. I love it because it actually allows a macro style(Kinda) but I don't like many aspects of it. Love/hate relationship.

I hate when they don't allow every player to have a natural. When they put 1 players natural in the middle of the map... I always try to veto those ones.
desarrisc
Profile Blog Joined April 2012
Canada226 Posts
June 22 2012 09:50 GMT
#29
The offensive, sensationalist title is really making the OP look bad. It sounds like something out of battle net forums.

I can see his point, but then again, it's 2v2. The land of mass void rays and all-ins.
"Your opponent's doing anything out of the ordinary? Just go f**king kill him." -Day [9]
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2012-06-22 09:54:41
June 22 2012 09:52 GMT
#30
On June 22 2012 18:50 desarrisc wrote:
The offensive, sensationalist title is really making the OP look bad. It sounds like something out of battle net forums.

I can see his point, but then again, it's 2v2. The land of mass void rays and all-ins.


Fine. Mod can you please switch it to "[2v2] Abuse on Desolate Stronghold" so people who cant read the [2v2] part wont have to think Blizzard just brought back 5 rax reaper or some shit?


On June 22 2012 18:50 mrtomjones wrote:
Show nested quote +
On June 22 2012 18:48 padfoota wrote:
On June 22 2012 18:43 mrtomjones wrote:
I posted about this exact issue for this map when they were asking for map feedback. I guess they didn't read/care about my input.

http://wiki.teamliquid.net/starcraft/images2/9/99/Temple_of_the_Preservers.jpg

This map has the same problem but worse. You can hit the main mineral line from the gold expansion which is a 10 minute run from your base to get at, AND the tanks are hard to get at there. This happened to me and it was a sad day -_-


Oh god how I fucking hate that map. Shame I cant veto it because its one of the few maps that allow for nat expansions for all players.

Yah.. I love it because it actually allows a macro style(Kinda) but I don't like many aspects of it. Love/hate relationship.

I hate when they don't allow every player to have a natural. When they put 1 players natural in the middle of the map... I always try to veto those ones.


Arakan Citadel and Green Acres Both look like awesome macro maps but always have one player missing a nat.
Stop procrastinating
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
June 22 2012 09:52 GMT
#31
I agree 100% with the OP. The maps should be redesigned by avid 2v2 mapmakers.
This is where we begin. Show your true self, Battosai.
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
Last Edited: 2012-06-22 09:54:20
June 22 2012 09:53 GMT
#32
Sounds like a mighty whine post. Blizzard doesn't care about making 2v2 balanced and its pretty well known. Wah wah wah WELL DONT LET THEM SIEGE UP AT UR OWN CLIFF THEN PROBLEM SOLVED GGz

User was temp banned for this post.
JD, need I say more? :D
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-06-22 09:55:50
June 22 2012 09:53 GMT
#33
bllizzard nore the community (as a mjority) ever gave a single fuck about team games. the entire 2v2 map pool is garbage and it only gets worse in 3v3 and then it becomes a utter lol fest in 4v4s. sure there fun, but blizzard only cares about 1v1s because that is what the community cares about.

this game and the company is so focused on "esports" that they are forgetting that ppl actually play this game for fun. they can atleast make decent maps for 2v2, 3v3, and 4v4s. FFA map pool hasnt been touched since beta. infact i remember them saying that 8v8 FFAs would be possible. i miss the epic FFAs of BW.

if they are not going to focus on this part of the game then let the community handle it because they obviously dont care enough to even try beyond half assing something.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
June 22 2012 09:58 GMT
#34
On June 22 2012 18:53 LimeNade wrote:
Sounds like a mighty whine post. Blizzard doesn't care about making 2v2 balanced and its pretty well known. Wah wah wah WELL DONT LET THEM SIEGE UP AT UR OWN CLIFF THEN PROBLEM SOLVED GGz



I love how the quality of replies instantly deteriorate to Bnet level once its not inside the Strategy Forums.
So to reply back to you
Hey, go eat shit alright? I won that game too because the protoss player decided to spend 2000 minerals on a failed cannon rush that dealt less than 500 direct damage.

And yes, its a bloody whine post because Im whining how Blizzard is fucking with teamgames. If they want to include teamgames and have ladder statistics on it they should at least work better on it, not make it worse.

The next time you make a post about losing to some rush, how would you like it if some 2 bit schmuck told you to just "defend properly, make more marines" and nothing else?

Jackass.
Stop procrastinating
FinalForm
Profile Joined August 2010
United States450 Posts
June 22 2012 09:58 GMT
#35
Hostility against the OP because he just whining to us. We aren't blizzard, we can't do anything about it, and its 2v2s so most of us don't care, take your whine somewhere else.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-06-22 10:00:41
June 22 2012 09:59 GMT
#36
On June 22 2012 18:50 desarrisc wrote:
The offensive, sensationalist title is really making the OP look bad. It sounds like something out of battle net forums.

I can see his point, but then again, it's 2v2. The land of mass void rays and all-ins.



2v2s can get very competitive. get out of silver and gold leage and maybe u will have a bit more competition.

its not untill u get into the realm of 3v3s and 4v4s where it becomes possible to mass carriers/voids all game long and where the imbalances of team games really start to rear there heads.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50118 Posts
Last Edited: 2012-06-22 10:01:35
June 22 2012 10:01 GMT
#37
wrong thread.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2012-06-22 10:12:58
June 22 2012 10:02 GMT
#38
On June 22 2012 18:58 FinalForm wrote:
Hostility against the OP because he just whining to us. We aren't blizzard, we can't do anything about it, and its 2v2s so most of us don't care, take your whine somewhere else.


Oh, I made a post that has a high potential for Blizzard staff to read on due to TL being the largest Starcraft forum, and also to warn/inform TLers who play teamgames about it.

Oh you dont care about 2v2? READ THE FUCKING TITLE. GTFO. I specifically added a [2v2] so only people who care about teamgames would visit/read. If you dont care about it, why the fuck did you even reply to it?
Stop procrastinating
Apolo
Profile Joined May 2010
Portugal1259 Posts
Last Edited: 2012-06-22 10:05:22
June 22 2012 10:04 GMT
#39
Haha. I serisouly don't get what is up with Blizzard and their claustrophobic maps. They think it's better to play one hundred sucky games, than one good long game.

Most of 2v2 maps are still the equivalent of Lost temple for 1v1. They're just lucky the 2v2 community is much less competitive and less vocal about it, but they suck as much. No comments...
mrtomjones
Profile Joined April 2011
Canada4020 Posts
June 22 2012 10:05 GMT
#40
On June 22 2012 18:59 Ballistixz wrote:
Show nested quote +
On June 22 2012 18:50 desarrisc wrote:
The offensive, sensationalist title is really making the OP look bad. It sounds like something out of battle net forums.

I can see his point, but then again, it's 2v2. The land of mass void rays and all-ins.



2v2s can get very competitive. get out of silver and gold leage and maybe u will have a bit more competition.

its not untill u get into the realm of 3v3s and 4v4s where it becomes possible to mass carriers/voids all game long and where the imbalances of team games really start to rear there heads.

I NEVER see mass void rays at any number of multiplayer. I am diamond/masters so maybe that is why but yah... There are some rare odd builds that work due to it being hard to scout four people

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