On July 01 2012 06:39 AKomrade wrote:
Why not prevent tanks from getting there in the first place?
Why not prevent tanks from getting there in the first place?
Look at the second map he shows. I have had this problem a lot and found that there is no answer to it, so now I veto the map. But basically if they make tanks, it takes them 10s to go from their natural to be sieging your main (if they go by the rich, to the right of the OP image, you can siege the main). It takes you 20s with slings at the main to run around and attack where they are sieging you from. So basically it is a shorter rush distance than "defending distance." Most cases, you can not prevent this from happening outside of, at all points in time, having a larger army than them. Image if they have medivacs with a tank, do you defend the drop and hope they don't siege the low ground and stop all mining, or do you leave your army by the siege spot and hope they don't drop in the main where you won't be able to respond for a very long time.