Season 8 Map Pool Update - Page 13
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1st_Panzer_Div.
United States621 Posts
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Scarlett`
China2371 Posts
On June 09 2012 02:02 iTzSnypah wrote: New 1v1 map looks like typical blizzard map. Except for 2 base all-in its now 3. Why do map makers always do that in 4 spawn maps? They plan out the first 3 expansions, mirror it and then throw in 4 more to make it 'balanced'. I want to see a 4 spawn map where every expansion for every spawn is thought out. http://i.imgur.com/MPf2l.jpg Whirlwind | ||
J_Slim
United States199 Posts
On June 09 2012 01:44 Sphen5117 wrote: You'd be hard pressed to find an opponent on it regardless, given their custom game search. Was more interested in playing vrs AI or one of my friends. You know... testing it out before it hits the ladder. | ||
BoZiffer
United States1841 Posts
On June 08 2012 22:48 ragnorr wrote: Blizzard sure likes the rocks on the third Yeah, that was disappointing to see on the new 1v1 map. Lord, I hate rocks at the third. | ||
lorestarcraft
United States1049 Posts
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sleepingdog
Austria6145 Posts
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Bedrock
United States395 Posts
Off topic, but I wonder why you have NSHS as your fave team... is it.. | ||
TheBloodyDwarf
Finland7524 Posts
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DrPhilOfdOOm
Sweden353 Posts
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shadymmj
1906 Posts
On June 09 2012 02:17 DrPhilOfdOOm wrote: Why do they make rocks at third? so stupied. Blizzard keep to what you are good at... NOT making maps hmmmmm MAYBE...it is to discourage making nothing but drones to 60 while hiding behind ur great wall of evo chamber + spine + queens? unless the enemy all-ins? | ||
Mr Showtime
United States1353 Posts
On June 09 2012 02:16 TheBloodyDwarf wrote: Rocks at third are for balance in pvz. Zerg should not be allowed to get so fast third base. Map looks realy nice but like that high ground at 3. Not like that high ground! If Zerg can't get a fast 3 bases against a 2 base all-in, we lose. | ||
Smancer
United States379 Posts
I am not so sure about the other 2v2 map. the player's main base is in the shape of a nut bag. | ||
mewbert
United States291 Posts
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baldgye
United Kingdom1072 Posts
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Soma Cruz
United States209 Posts
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xNSwarm
155 Posts
On June 09 2012 01:56 The KY wrote: Same, only play with a low league friend, but still, the lack of map rotation has been frustrating. And now they remove the only genuinely good map and replace Discord IV with a map that looks very similiar in function. Shared starting base with one natural, two golds in the middle with towers, a couple of outlying expos that have to be accessed through the middle of the map. On the plus side I actually like the look of the first new 2v2 map, with the shared natural with cliffs overlooking the entrance. The 2v2 map pool is quite horrible, but the ones that they chose to remove were the worst imo. On Discord if you positioned your army in the middle it was impossible for the enemy to reach your half of the map on foot without attacking head on. One immobile army could guard 7 bases from a ground attack. | ||
Velinath
United States694 Posts
Speaking as a Zerg, I am sad. | ||
neoghaleon55
United States7435 Posts
distance from natural to natural is way too close. | ||
YouMake
United States262 Posts
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Ksquared
United States1748 Posts
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