• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:19
CET 23:19
KST 07:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1505 users

[Potential Utility] Anti-Hack Software - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
June 05 2012 20:20 GMT
#61
On June 06 2012 04:07 mastergriggy wrote:
It seems like after every shitstorm a brave community member comes forward with a great answer/fix. After MKP vs. Parting, we got the resume game from replay device, and now we have this Nicely done.

But nothing's been done ...
MelodyBW
Profile Joined November 2011
Ukraine154 Posts
June 05 2012 20:23 GMT
#62
On June 06 2012 05:05 ZeromuS wrote:
Show nested quote +
On June 06 2012 01:19 Heh_ wrote:
Sounds like a good plan, but there's something to consider about looking at fog of war:
1: If a player scans a base, briefly looks and it, and comes back a minute later to see what he might have missed/count buildings, then these instances should be highlighted but not scream "maphack".
2: Looking at base locations to shift-click a scouting worker shouldn't be highlighted. Some people prefer to click on a screen instead of the minimap.
3: Scouting for proxies in the normal spots.
4: What should definitely be highlighted is when the player camera goes over a random area that has "nothing", but is hiding a proxy pylon or tech.

How to fix this? For point 1 I don't have a good idea. You just have to flag it up and analyze manually. For point 2 and 3, I would suggest to ignore the instance if it is followed up by a click (or shift click) within 2 seconds of vision in that area. That way, you won't have a million false positives showing up when a player decides to spam shift click for legitimate scouting.

Edit:
On June 06 2012 01:19 ZeromuS wrote:
I posted this in the other thread but here it goes.

In MOHAA there was an anti hack that would screen cap randomly. If you were suspected of hacking you would be given 24 hours to email an admin the screenshot collection and if hacks were found you would be banned, if none no ban and if no Emil you would get banned as well. Worked pretty well and it can work for tournaments run online only for sc2 idf there was a similar application.

You could run an overlay that's recording your game with "normal vision", so the hack can only be seen by you, making the screenshot worthless.


Not necessarily, it doesn't have to screen cap sc2 but instead everything displayed on the desktop like hitting print screen on your keyboard.


There's something called privacy, i don't know if you could possibly do that and capture every single window the user has opened..
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
June 05 2012 20:28 GMT
#63
Do whatever it takes. It's up to the community to devise a solution. If Blizzard has a problem with it, then either it'll spur them to do something themselves, or give the community leverage to protest.
CreatureSC2
Profile Joined July 2010
United States156 Posts
June 05 2012 20:40 GMT
#64
wow, that was quick!
IcedBacon
Profile Joined May 2011
Canada906 Posts
June 05 2012 20:54 GMT
#65
Basically it'll be awesome so long as you can get Blizzard's support behind it.
"I went Zerg because Artosis is a douchebag." -IdrA
Freeze967
Profile Joined August 2011
United States230 Posts
June 05 2012 20:56 GMT
#66
This sound great, as long as it can work and blizz doesn't herp derp over it <3
gogogogogoggo
JackDT
Profile Joined January 2012
724 Posts
Last Edited: 2012-06-05 21:22:18
June 05 2012 21:20 GMT
#67
Any CS majors in here?

Download many maphacks. Play a bunch of games on them using every effort to hide that you are, but still trying to win. Train a machine learning system on the maphack replays.

I wouldn't be shocked if there is some tipoff that could be 100% accurate since the maphack is interacting with the keys stores in the replay in order to do the view freezes and hide looking into the fog.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
June 05 2012 21:25 GMT
#68
Would be cool to see this in daily and important online tournaments, as well as streams having a 5-10min delay.
Flying, sOs, free, Light, Soulkey & ZerO
Veritas
Profile Joined January 2011
United Kingdom106 Posts
June 09 2012 19:45 GMT
#69
I've developed a prototype application. It currently successfully detects all the existing hacks that I've tested it with. It also supports signature recognition of applications running on the system, which will allow blacklisting of hacks.

I've also developed a counterpart to the application which is an off-site service that performs analysis on replays post-game. The off-site service currently successfully detects Auto-Blink, Auto-Burrow, Auto-Inject and Screen blocking maphacks. If you know of other hacks that are evident in replays, and you have replays of them, please post them here or PM them to me.

Both players in a game running the application would ensure a hack free game. One player in a game running the application would still provide a decent detection of hacks through post-game analysis.

I plan to develop a user friendly version of these applications ASAP.

Thoughts?
GhostFiber
Profile Joined January 2012
Australia88 Posts
June 09 2012 20:16 GMT
#70
On June 06 2012 06:20 JackDT wrote:
Any CS majors in here?

Download many maphacks. Play a bunch of games on them using every effort to hide that you are, but still trying to win. Train a machine learning system on the maphack replays.

I wouldn't be shocked if there is some tipoff that could be 100% accurate since the maphack is interacting with the keys stores in the replay in order to do the view freezes and hide looking into the fog.


Very possible.

But I think a smarter idea would be, make a really amazing maphack. (LeMap) and have it harvest replays from the hackers. That way your information set would be all races, leagues, and thousands of wins and losses.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 09 2012 20:44 GMT
#71
On June 10 2012 04:45 Veritas wrote:
I've developed a prototype application. It currently successfully detects all the existing hacks that I've tested it with. It also supports signature recognition of applications running on the system, which will allow blacklisting of hacks.

I've also developed a counterpart to the application which is an off-site service that performs analysis on replays post-game. The off-site service currently successfully detects Auto-Blink, Auto-Burrow, Auto-Inject and Screen blocking maphacks. If you know of other hacks that are evident in replays, and you have replays of them, please post them here or PM them to me.

Both players in a game running the application would ensure a hack free game. One player in a game running the application would still provide a decent detection of hacks through post-game analysis.

I plan to develop a user friendly version of these applications ASAP.

Thoughts?

Can your program test replays, or is it only useful in-game?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
June 09 2012 21:13 GMT
#72
Amazing work, OP. I and I'm sure many others would be willing to donate to this project if you create a tip jar or something. That's assuming Blizz won't object to it and tournaments will utilize it.

Keep it up.
Veritas
Profile Joined January 2011
United Kingdom106 Posts
Last Edited: 2012-06-09 22:02:10
June 09 2012 22:00 GMT
#73
On June 10 2012 05:44 Nightmarjoo wrote:
Show nested quote +
On June 10 2012 04:45 Veritas wrote:
I've developed a prototype application. It currently successfully detects all the existing hacks that I've tested it with. It also supports signature recognition of applications running on the system, which will allow blacklisting of hacks.

I've also developed a counterpart to the application which is an off-site service that performs analysis on replays post-game. The off-site service currently successfully detects Auto-Blink, Auto-Burrow, Auto-Inject and Screen blocking maphacks. If you know of other hacks that are evident in replays, and you have replays of them, please post them here or PM them to me.

Both players in a game running the application would ensure a hack free game. One player in a game running the application would still provide a decent detection of hacks through post-game analysis.

I plan to develop a user friendly version of these applications ASAP.

Thoughts?

Can your program test replays, or is it only useful in-game?


The application will perform replay analysis by passing replays to the remote service after each game.

I could add replay processing to the application, but if it were to be cracked somehow then the detection patterns would be available to the hacker community.

On June 10 2012 06:13 Doodsmack wrote:
Amazing work, OP. I and I'm sure many others would be willing to donate to this project if you create a tip jar or something. That's assuming Blizz won't object to it and tournaments will utilize it.

Keep it up.


Even if tournaments don't use it, I think it will still be useful for people playing in tournaments to have the option to be alerted instantly if their opponent is acting suspicious.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 10 2012 03:12 GMT
#74
Well specifically I was asking to see if you could support or contradict the claim that Spades hacked in his showmatch against Lucifron with your program.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
ZweiGaming
Profile Joined November 2010
Canada348 Posts
Last Edited: 2012-06-10 04:35:45
June 10 2012 04:34 GMT
#75
Let's say I send you a 25 replays package, with some people I know hacked in those and some legit players, you would be able to find who's legit and who's not without error? If so, can we try this out... and if that end's up working i'd need your help in pinpointing hackers if your willing to in here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=340614
Bascal
Profile Joined March 2012
United States30 Posts
June 10 2012 04:39 GMT
#76
Blizzard should hire you to do their job.

But seriously, thank you for being awesome OP. I hope this, in combination with stream delay, helps to legitimize online tournaments.
"Just cause you feel it, doesn't mean it's there."
v3chr0
Profile Blog Joined April 2010
United States856 Posts
June 10 2012 04:46 GMT
#77
Great work keep it up. Thanks for putting the time and effort into finding a solution for this.

How can anybody even post something pessimistic before thanking the OP? If only the World was filled with all you sad sacks; nothing would get done.

"He catches him with his pants down, backs him off into a corner, and then it's over." - Khaldor
Defeat
Profile Joined March 2010
United States476 Posts
June 10 2012 04:56 GMT
#78
Go for it, better anticheat is always a good thing.

On June 06 2012 00:51 Nightwatch wrote:
Many people probably don't want to play tournaments if they have to download a software.

100% not true, many tournaments/ladders for games have you download programs that check for cheats or help log games. If this comes out and is decent, it will get picked up by any tournament wanting to improve their image. I'd say it would actually draw people to the tournament.
"the metagame has really evolved to the point where the best chance to win the metagame is to game the metagame" -Bags
Veritas
Profile Joined January 2011
United Kingdom106 Posts
June 10 2012 05:16 GMT
#79
On June 10 2012 12:12 Nightmarjoo wrote:
Well specifically I was asking to see if you could support or contradict the claim that Spades hacked in his showmatch against Lucifron with your program.


The anti-cheat monitor is the only fool-proof way of automatic detection. The replay analysis is meant to be a guide, nothing more. No automated replay analysis system will ever be without error. It is meant to inform users or admins that they may need to view a replay. Only significantly high counts of activity should be considered conclusive (e.g., 20+ suspected blink hack instances).

My current replay patterns only detect a few things. However, the Spades replays flagged more screen block warnings than 50 APM platinum replays. On average there were at least 8 points in each game where he stared at a single spot in his base for longer than 10 sconds. Beyond that I cannot say until it's more advanced.

On June 10 2012 13:34 ZweiGaming wrote:
Let's say I send you a 25 replays package, with some people I know hacked in those and some legit players, you would be able to find who's legit and who's not without error? If so, can we try this out... and if that end's up working i'd need your help in pinpointing hackers if your willing to in here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=340614


I'd be happy to give it a try. But only the things I mentioned a few posts ago are checked right now. If you have replays of hacks that can be detected via replay analysis then I'd love to have your help making pattern detectors for them.
ZweiGaming
Profile Joined November 2010
Canada348 Posts
June 10 2012 05:29 GMT
#80
On June 10 2012 14:16 Veritas wrote:
Show nested quote +
On June 10 2012 12:12 Nightmarjoo wrote:
Well specifically I was asking to see if you could support or contradict the claim that Spades hacked in his showmatch against Lucifron with your program.


The anti-cheat monitor is the only fool-proof way of automatic detection. The replay analysis is meant to be a guide, nothing more. No automated replay analysis system will ever be without error. It is meant to inform users or admins that they may need to view a replay. Only significantly high counts of activity should be considered conclusive (e.g., 20+ suspected blink hack instances).

My current replay patterns only detect a few things. However, the Spades replays flagged more screen block warnings than 50 APM platinum replays. On average there were at least 8 points in each game where he stared at a single spot in his base for longer than 10 sconds. Beyond that I cannot say until it's more advanced.

Show nested quote +
On June 10 2012 13:34 ZweiGaming wrote:
Let's say I send you a 25 replays package, with some people I know hacked in those and some legit players, you would be able to find who's legit and who's not without error? If so, can we try this out... and if that end's up working i'd need your help in pinpointing hackers if your willing to in here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=340614


I'd be happy to give it a try. But only the things I mentioned a few posts ago are checked right now. If you have replays of hacks that can be detected via replay analysis then I'd love to have your help making pattern detectors for them.


Thanks a lot, i'll be sending you few replays of hackers and some other of people we suspect via PM!
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Bracket - LB Quarterfinals
StRyKeR vs eOnzErG
Bonyth vs Sziky
ZZZero.O358
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 438
IndyStarCraft 202
ProTech144
CosmosSc2 79
elazer 65
BRAT_OK 8
StarCraft: Brood War
ZZZero.O 358
Shuttle 258
Dewaltoss 105
Hyun 67
910 12
HiyA 10
Dota 2
Dendi1558
syndereN142
NeuroSwarm60
Counter-Strike
fl0m1089
Heroes of the Storm
Khaldor327
Other Games
Grubby4732
FrodaN2833
B2W.Neo770
Beastyqt684
mouzStarbuck284
Liquid`Hasu159
ArmadaUGS114
XaKoH 77
Chillindude32
Mew2King28
PiLiPiLi23
Organizations
Other Games
gamesdonequick1446
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• RyuSc2 27
• davetesta21
• Adnapsc2 16
• Reevou 15
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21313
League of Legends
• Doublelift116
Other Games
• imaqtpie2102
• Scarra542
• Shiphtur217
Upcoming Events
Replay Cast
10h 41m
Wardi Open
13h 41m
Monday Night Weeklies
18h 41m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.