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07:06 KST - method linked here has been disproved here10:54 KST - Find a full timeline of pro comments (including Spades) in the topic here.08:47 KST - Summary:Accusations of maphacking have the potential to destroy a player's career if left unaddressed. Because of the potential consequences, we should be careful about accepting unproven accusations. The principle of 'innocent until proven guilty' should be applied here. That does not mean that there has been a conclusion about this case, however, which is why this thread remains tentatively open. Please discuss with caution and use evidence to back up your claims. (also a summary post by an unnamed pro on reddit here) |
On June 05 2012 22:35 AmericanUmlaut wrote:The problem with this attitude is that people can take advantage of it by blowing smoke, knowing that you'll jump to the conclusion that there's a fire without bothering to take a reasoned look at the facts. This thread bothers me a lot. Like I said many many pages ago, very few people in the community have the knowledge required to actually come to a meaningful conclusion based on an analysis of the replays being discussed here. The vast majority of people in this thread are too ignorant to justify the conclusions they're posting as if they were incontrivertible fact, and most of them are obviously not even bothering to look at the replays before joining the mob. Those few people who are knowledgable on the subject are split as to their conclusions, and I'm sure more of them will be taking their time to produce a meaningful analysis of the replays to share with the community in the coming days. Anyone at this point who is not an expert on TvT gameplay, hacks, or replay analysis should be giving those people a few days to take a look at this instead of posting in this thread. The rest of you are making this community look like a bunch of trigger-happy idiots. My thoughts exactly. It's a classic case of the Reddit pitchfork mob mentality. I watched the replays, I watched the cast, and even though I'm a high master zerg I still can't tell if he's hacking, even after reading all the posts in this thread.
His team alone should be dealing with this, and this thread should be closed. I'll guarantee you that there are people who've already emailed or called sponsors about this, the same way they did with the Orb thing, which has the unfortunate effect of destroying the credibility (and thus career) of those involved. And that's simply not the correct way to deal with this. There's a reason our justice system operates upon the assumption that the accused are innocent until proven guilty by careful examination of the evidence, and not a mob holding torches and pitchforks outside the courthouse.
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So are there other pro/important person comment updates after Kellymilkies? Haven't seen the timeline update in a while... Perhaps the timeline poster isn't able to follow?
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On June 05 2012 22:39 SCII-ALI wrote:Show nested quote +On June 05 2012 16:42 EtherealDeath wrote:Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird. Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02. Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting. + Show Spoiler +11:02 Spades Select Starport (103d0), Deselect all 11:02 Spades Hotkey Select 4 11:03 Spades Train Siege Tank 11:03 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:05 Spades Hotkey Select 5 11:06 Spades Train SCV 11:06 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:09 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:10 Spades Hotkey Select 3 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all 11:10 Spades Hotkey Select 5 Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal. I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play. So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me. If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this. I like how this comment of all, is being ignored, eventho it should not. Seems like pretty good evidence to me. It isn't being ignored, EtherealDeath himself corrected it a few pages later as it seems like it was a bug in SC2Gears. EtherealDeath , can you go and edit that post please :/
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On June 05 2012 22:49 HyperionDreamer wrote:Show nested quote +On June 05 2012 22:35 AmericanUmlaut wrote:On June 05 2012 22:26 SkelA wrote: Where there is smoke there is fire. The problem with this attitude is that people can take advantage of it by blowing smoke, knowing that you'll jump to the conclusion that there's a fire without bothering to take a reasoned look at the facts. This thread bothers me a lot. Like I said many many pages ago, very few people in the community have the knowledge required to actually come to a meaningful conclusion based on an analysis of the replays being discussed here. The vast majority of people in this thread are too ignorant to justify the conclusions they're posting as if they were incontrivertible fact, and most of them are obviously not even bothering to look at the replays before joining the mob. Those few people who are knowledgable on the subject are split as to their conclusions, and I'm sure more of them will be taking their time to produce a meaningful analysis of the replays to share with the community in the coming days. Anyone at this point who is not an expert on TvT gameplay, hacks, or replay analysis should be giving those people a few days to take a look at this instead of posting in this thread. The rest of you are making this community look like a bunch of trigger-happy idiots. My thoughts exactly. It's a classic case of the Reddit pitchfork mob mentality. I watched the replays, I watched the cast, and even though I'm a high master zerg I still can't tell if he's hacking, even after reading all the posts in this thread. His team alone should be dealing with this, and this thread should be closed. I'll guarantee you that there are people who've already emailed or called sponsors about this, the same way they did with the Orb thing, which has the unfortunate effect of destroying the credibility (and thus career) of those involved. And that's simply not the correct way to deal with this. There's a reason our justice system operates upon the assumption that the accused are innocent until proven guilty by careful examination of the evidence, and not a mob holding torches and pitchforks outside the courthouse.
You don't play T though. His movements make absolutely no sense at that level of play unless he has map vision. For example, leading with tanks into ramps and XelNagas with no scouting is not something you do. Any experienced T player knows that.
Then there's his screen locks. 9:11 Antiga, still haven't heard how he can possibly get 4 SCVs ('onscreen') into gas and get supply blocked while 'macroing' for 9 seconds.
Then there's the fact that the replays in question and the replays he releases are completely different in terms of camera movement and playstyle (no more super super questionable moves over and over).
It's fairly obvious that there's something going on.
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Just watched some of the catz 'evaluation'. Their biggest piece of evidence from the Tal'Darim game, where Spades pulls back some of his tanks, is exactly what I'd do in that situation. Without maphacks. If you know your opponent knows you have tanks up that he can't break, he'll poke elsewhere, so get elsewhere first.
The ONLY thing which I think could be considered even remotely suspicious is that he doesn't look at fog. That's just weird. But it doesn't look like hacking. It COULD look like hacking if you're looking for hacking. But only in that circumstance.
This is why scientists aren't allowed to do studies to prove things, only to research information. Confirmation bias is a bitch.
People need to put down their pitchforks, and the OP needs to be banned on all accounts, IMO.
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LOL, really sad, he clearly used maphack, no way, spades be a real man for once in your life and say it, you hacked before and you are doing it right now, patethic
User was warned for this post
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Simple equation,
One guy, Spade, subTOP US (which mean really bad), known bor being a maphacker during broodwar
One top player, Lucifron, TOP Eu (which mean quite good), known for being one of the top orc during warcraft III
Spade barely won against lucifron in a BO7 where he did some really really reallyyyyy suspicious moves, seriously, what do you need more?
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On June 05 2012 22:57 Eeel wrote: Simple equation,
One guy, Spade, subTOP US (which mean really bad), known bor being a maphacker during broodwar
One top player, Lucifron, TOP Eu (which mean quite good), known for being one of the top orc during warcraft III
Spade barely won against lucifron in a BO7 where he did some really really reallyyyyy suspicious moves, seriously, what do you need more?
Evidence. Haypro once beat Nestea 2-1 at MLG. Nestea, top 5 world. Haypro, not so top 5 world. Doesn't mean Haypro hacked, does it?
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On June 05 2012 22:57 Eeel wrote: Simple equation,
One guy, Spade, subTOP US (which mean really bad), known bor being a maphacker during broodwar
One top player, Lucifron, TOP Eu (which mean quite good), known for being one of the top orc during warcraft III
Spade barely won against lucifron in a BO7 where he did some really really reallyyyyy suspicious moves, seriously, what do you need more?
Actually Lucifron won
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On June 05 2012 22:57 Eeel wrote:+ Show Spoiler +Simple equation,
One guy, Spade, subTOP US (which mean really bad), known bor being a maphacker during broodwar
One top player, Lucifron, TOP Eu (which mean quite good), known for being one of the top orc during warcraft III
Spade barely won against lucifron in a BO7 where he did some really really reallyyyyy suspicious moves, seriously, what do you need more?
No. And he lost, by the way.
On June 05 2012 22:56 Berceno wrote:+ Show Spoiler +LOL, really sad, he clearly used maphack, no way, spades be a real man for once in your life and say it, you hacked before and you are doing it right now, patethic
No. Prior actions do not represent current proof.
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On June 05 2012 23:00 Chargelot wrote:Show nested quote +On June 05 2012 22:57 Eeel wrote: Simple equation,
One guy, Spade, subTOP US (which mean really bad), known bor being a maphacker during broodwar
One top player, Lucifron, TOP Eu (which mean quite good), known for being one of the top orc during warcraft III
Spade barely won against lucifron in a BO7 where he did some really really reallyyyyy suspicious moves, seriously, what do you need more? Evidence. Haypro once beat Nestea 2-1 at MLG. Nestea, top 5 world. Haypro, not so top 5 world. Doesn't mean Haypro hacked, does it?
Can you read my whole post or maybe it's too hard for you ? (i know education in USA is pretty bad but still dude, get it together)
haypro did maphack in broodwar? haypro did suspicious move against nestea? and still, in that case, it's zvz, everything can happend.
User was temp banned for this post.
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On June 05 2012 22:39 SCII-ALI wrote:Show nested quote +On June 05 2012 16:42 EtherealDeath wrote:Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird. Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02. Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting. + Show Spoiler +11:02 Spades Select Starport (103d0), Deselect all 11:02 Spades Hotkey Select 4 11:03 Spades Train Siege Tank 11:03 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:05 Spades Hotkey Select 5 11:06 Spades Train SCV 11:06 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:09 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:10 Spades Hotkey Select 3 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all 11:10 Spades Hotkey Select 5 Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal. I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play. So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me. If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this. I like how this comment of all, is being ignored, eventho it should not. Seems like pretty good evidence to me.
Good find. I'd say this is definite evidence towards the existence of a camera lock, which would certainly come with a hack. And I think if a selection box appears even for a split second before SCVs are selected for someone who literally spams SCV selection then Spades is probably hacking.
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I think it's pretty obvious Spades hacks.
User was warned for this post
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has the op posted once since making this thread? on top of clearly being a smurf, he doesn't bother sticking around even after protecting himself with a new nick?
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On June 05 2012 23:03 FreshVegetables wrote: I think it's pretty obvious Spades hacks. Care to provide your reasoning, and your qualifications?
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On June 05 2012 22:53 trinxified wrote: So are there other pro/important person comment updates after Kellymilkies? Haven't seen the timeline update in a while... Perhaps the timeline poster isn't able to follow?
There have been numerous updates since then but the timeline poster is asleep. He said he'd catch up when he got up.
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On June 05 2012 22:48 funnyonea wrote:there we go i think we got 100% confirmed evidence. all you have to do is try it yourself. Show nested quote +On June 05 2012 22:39 SCII-ALI wrote:On June 05 2012 16:42 EtherealDeath wrote:Here is a post on SC2SEA on a method that was used to catch a person using camera lock: http://www.sc2sea.com/showpost.php?p=99788&postcount=557Edit - quick explanation of method. The camera lock sometimes doesn't just put no action. Instead it puts some fake actions in. Why it would do so I do not know. So, I looked for fake actions, which turned into a discovery of an action I believe to be physically impossible from a human using the interface.I decided to try this analysis on Spade's replays. Now I could not find any combinations of the Hotkey 1,2,3 signature, so at first I thought it meant it cleared him. But then, I found something weird. Recall in the OP that Spades has a 8 second window of camera stoppage in in the Antiga game at 11:02. Here are the actions from 11:02 to 11:10. Yes I do have the default real time setting in SC2gears changed to game time. Initially I was puzzled by what it was telling me until I realized I needed to change this setting. + Show Spoiler +11:02 Spades Select Starport (103d0), Deselect all 11:02 Spades Hotkey Select 4 11:03 Spades Train Siege Tank 11:03 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:04 Spades Hotkey Select 4 11:04 Spades Hotkey Select 3 11:05 Spades Hotkey Select 5 11:06 Spades Train SCV 11:06 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102dc,102f4,1035c,10430,1044c,104c4), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x11 (1029c,102a0,102a4,102ac,102d4,102f4,1035c,10430,1044c,104c4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Select SCV x4 (1029c,102a4,102d4,10574), Deselect all 11:07 Spades Hotkey Select 3 11:07 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:08 Spades Hotkey Select 5 11:08 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:09 Spades Hotkey Select 3 11:09 Spades Hotkey Select 5 11:10 Spades Hotkey Select 3 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x14 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,c049c,404a0,104c0,204d0,10544), MULE x2 (104e4,10578), Deselect all 11:10 Spades Hotkey Select 5 11:10 Spades Select SCV x15 (102b0,10394,103c4,1040c,1041c,1043c,7045c,50464,10488,1048c,c049c,404a0,104c0,204d0,10544), MULE (10578), Deselect all 11:10 Spades Hotkey Select 5 Now I can see the hotkey switching in action, even when it is really fast. Of note is the scv selection deselection. This is also present at the beginning of the game but this is normal. This is simply dragging a box, selecting all the visible scvs, and then deselecting them by clicking somewhere on the ground. So, for a moment you will see a red circle around the selected scvs in the replay, before they are deselected. In fact you can see this happen all throughout early game, and this is normal. I cannot see the red circle at all in the interval from 11:02 to 11:10, corresponding to this selection/deselection. I have stared at a twenty second chunk at each base intently over and over. The huge time window is so that I don't have to worry about looking at the timer. I am only trying to see that red circle pop up around an scv to show that it was selected. I cannot see this even at the slowest replay speed. He is either selecting and then deselecting them faster than I can imagine or something else is at play. So at the moment I suspect that these hotkey selections and unit selection/deselection may be what a camera locking program is inserting as false actions. Either that, or something is wrong with SC2's replay storage, or somehow Spades can select/deselect faster than I can imagine. Why do the hotkey selections not disappear instantly you might ask? Well, the way the engine would interpret it is to keep the hotkey selection until another hotkey is pressed, or something else is done, so it cannot possible disappear in a flash. The instant unit select/deselection is thus the red flag to me. If someone can explain this instantaneous selection/deselection please do. All other evidence aside, I have a hard time believing that a camera lock is not in play given this. I like how this comment of all, is being ignored, eventho it should not. Seems like pretty good evidence to me. What's with all the moron 1 post hit-and-runners in this thread? Are you honestly scared of your e-identity being compromised by making outrageous claims? Look directly above you, your arguement was just refuted.
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I beat spades in a gosucoaching weekly in the first few months of release. Seems like a nice guy, I really hope that theres a good explanation for this.
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A lot of people in this thread need to shut up about "ololol he clearly hacked" without going into arguments from the other side. There's some arguments for him hacking, and rebuttals from others that relativize those. If you have nothing to add but your one-sentence opinion of "clearly hacks" then plase save your breath. I don't see myself in any position to judge it. I see some fishiness, but that could be because I look at the replays trying to see the hacks. I am biased. If you open a thread where someone is accused of hacking, and then look at replays where someone already says the other person hacks, you WILL be biased, unless you know the player in person. So please, if you have no affiliation to the pro-scene and don't know the guy, just back off.
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