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Patch 1.5 Arcade Beta. - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
wcLLg
Profile Joined December 2011
United States281 Posts
June 01 2012 20:43 GMT
#41
open games looks like it will fix one of the gaping flaws of the UI thus far. GJ BLIZZ DOWNLOADING NOW
11110000011111000
Chicken Chaser
Profile Joined July 2010
United States533 Posts
June 01 2012 20:46 GMT
#42
Can we petition to revert the order the 1v1, 2v2, 3v3, 4v4, FFA back to the old way? I don't like seeing it as 4v4, 3v3...etc.
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
June 01 2012 20:47 GMT
#43
On June 02 2012 05:46 Chicken Chaser wrote:
Can we petition to revert the order the 1v1, 2v2, 3v3, 4v4, FFA back to the old way? I don't like seeing it as 4v4, 3v3...etc.


This, and probably different ladders for different races, but I don't think that will be changed in WoL.
"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
pallad
Profile Joined September 2010
Poland1958 Posts
June 01 2012 20:48 GMT
#44
On June 02 2012 05:41 NukeD wrote:
I am going to reinstall SC2 because of this.


LoL why ?
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
Ben...
Profile Joined January 2011
Canada3485 Posts
June 01 2012 20:49 GMT
#45
Got it working. The new menus look quite nice. Some stuff felt kinda janky but it is a beta after all.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
DifuntO
Profile Joined November 2011
Greece2376 Posts
June 01 2012 20:50 GMT
#46
On June 02 2012 05:17 eviltomahawk wrote:
Some screenshots I took after trying to play at 25% downloaded, streaming.


OPEN GAMES LIST

[image loading]

Notice the "team colored life bar" option. Also notice the "speech and movie language" and "text language" options.

+ Show Spoiler +
[image loading]


Arcade interface.

+ Show Spoiler +
[image loading]


Chat channel interface.

+ Show Spoiler +
[image loading]


Grandmasters league. Notice how it says "Wings of Liberty" on the side, so they are definitely having a separate ladder for HotS, possibly with WoL profiles visible from the HotS client.

+ Show Spoiler +
[image loading]


Interface for the "Starcraft" tab. Some nifty artwork in there.

+ Show Spoiler +
[image loading]


What the game looks like when it's streaming in data. LOL.

+ Show Spoiler +
[image loading]


Notice the green dot where that the SCV is heading to. Apparently, you get a destination dot thingy for all movements whenever you have the units selected, kinda like how you had them for queued up commands, but this now applies to non-queued commands as well.

+ Show Spoiler +
[image loading]


Profile page with new statistics. Bonus points if you can guess where my name came from

+ Show Spoiler +
[image loading]


BY THE WAY...
Show nested quote +
Battle.net

A player who logs out of the game during a match countdown now receives a point loss. The other player now receives a message that the opposing player has canceled the queue and neither receives a point bonus nor penalty.

Haha. Tbh, I've done this before.


Looks pretty cool,i like it!

Is your name from Morrowind?
All I do is Stim.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 01 2012 20:51 GMT
#47
On June 02 2012 05:39 rebuffering wrote:
Am i the only one who thinks its ridiculous i have to download over 7gb for what is basically just a new UI? wtf is this shit, id like to try this out, my internet blows, i mean, its the same engine, the same resources as SC2 for the most part, why do we need to dload so much for this.


Um...thats why it is a beta. They don't want it to mess with your current build of SC2, because its a beta and could mess everything up. So, they have you download an entire new client, because it is a beta.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
June 01 2012 20:53 GMT
#48
troll?
+ Show Spoiler +
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Chicken Chaser
Profile Joined July 2010
United States533 Posts
June 01 2012 20:54 GMT
#49
On June 02 2012 05:51 Plansix wrote:
Show nested quote +
On June 02 2012 05:39 rebuffering wrote:
Am i the only one who thinks its ridiculous i have to download over 7gb for what is basically just a new UI? wtf is this shit, id like to try this out, my internet blows, i mean, its the same engine, the same resources as SC2 for the most part, why do we need to dload so much for this.


Um...thats why it is a beta. They don't want it to mess with your current build of SC2, because its a beta and could mess everything up. So, they have you download an entire new client, because it is a beta.


Haha, we get it now

Thank goodness I'm using my university's Internet-- 5.33 MB/s what's up!
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
June 01 2012 20:55 GMT
#50
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.

hmmm
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 01 2012 20:59 GMT
#51
On June 02 2012 05:55 Darksoldierr wrote:
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.

hmmm


They did not used if you turned on auto-cast, because Colossus are kinda flying, sort of, maybe.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
pallad
Profile Joined September 2010
Poland1958 Posts
Last Edited: 2012-06-01 21:06:18
June 01 2012 20:59 GMT
#52
Some screens of chat , arcade menu , and some new video option proably AA

[image loading]
[image loading]
[image loading]
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
papaz
Profile Joined December 2009
Sweden4149 Posts
June 01 2012 21:00 GMT
#53
Looks good and seems like HoTS beta is closing in fast.
CounterOrder
Profile Joined August 2010
Canada457 Posts
June 01 2012 21:00 GMT
#54
/Commands! Turnin into a proper chat! SC2 Lookin better. Lots of nice little things. The fact they decided to swap around the 1v1-4v4-FFA thing might say something for how unpopular 1v1 is? Its so dumb though we dont read right to left. Somehow thats actually really irritating lol.
Chicken Chaser
Profile Joined July 2010
United States533 Posts
June 01 2012 21:02 GMT
#55
Can anyone post screenshots comparing the graphical changes with anti-aliasing?
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
June 01 2012 21:04 GMT
#56
Wow, judging from those screenshots, this looks like one hell of an improvement!
c0sm0naut
Profile Joined April 2011
United States1229 Posts
June 01 2012 21:06 GMT
#57
very cool. downloading now. the dots being used for unit selection shouldmake it much easier to spot burrow/blink hacks
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
June 01 2012 21:07 GMT
#58
tell them to add TimeStamps on chat and also does the chat auto-scrolls down whenever someones writes smthing ?
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
Last Edited: 2012-06-01 21:09:31
June 01 2012 21:08 GMT
#59
On June 02 2012 06:07 GizmoPT wrote:
tell them to add TimeStamps on chat and also does the chat auto-scrolls down whenever someones writes smthing ?

It doesn't. If you have scrolled up it stays there until you scroll down again. It's in the (huge) patch notes

On June 02 2012 06:08 LlamaNamedOsama wrote:
What do the /commands mean when referencing "targeted player"? Is that like an in-game command where you have a player's units targeted, or is that just referencing the traditional "insert player name here" when you use the command?


"Insert player name here"
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
June 01 2012 21:08 GMT
#60
What do the /commands mean when referencing "targeted player"? Is that like an in-game command where you have a player's units targeted, or is that just referencing the traditional "insert player name here" when you use the command?
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
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