• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:51
CEST 02:51
KST 09:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors6Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
ASL21 General Discussion [ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro8 Day 3 [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1691 users

A legit discussion on the new queen buff - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 23 Next All
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2012-05-11 23:33:33
May 11 2012 23:32 GMT
#101
reactions like this happen after basically every significant balance change, it's easy to feel the sudden effects right away and feel like your current styles are no longer as effective, yet also that style has to be that way, due to X. This game is pretty complex and I feel confident that protosses will eventually figure out ways to deal with this. too soon I think to say this change must be reverted.
ModeratorBlame yourself or God
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2012-05-11 23:36:12
May 11 2012 23:32 GMT
#102
To be perfectly honest, it's to early to be talking about the impact on this.

The problem most protoss and Terrans are facing now is probably a combination of the faster overlords and the improved queens and not just queens alone. There will be a transition phase both races will have to take before they feel "comfortable" again.

The problem however will be if the transition phase never ends. That protoss and Terran players would feel worse off after the changes was a given. Have some patience.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Grampz
Profile Joined November 2010
United States2147 Posts
Last Edited: 2012-05-11 23:34:21
May 11 2012 23:33 GMT
#103
What harass could you even do anyways? 1 stalker and zealot poke? Void ray harass? 4 gate +1 zealots should never do damage anyways if zergs don't play greedy... Like I don't see whats the big deal abou this change..


Zerg needed a buff, everyone knows that. Buffing a queen range by (2) and ovie speed -( which is the most important buff )- will not break the game.

IMHO ofcourse
.Sic.
Profile Joined February 2011
Korea (South)497 Posts
May 11 2012 23:33 GMT
#104
On May 12 2012 07:52 BoB_KiLLeR wrote:
Show nested quote +
On May 12 2012 07:47 ThE_OsToJiY wrote:
too soon to say I think...

Against protoss queens are pretty bad for dps anyways (die to 1 zealot), I think the bigger problem is zvt where hellions are almost useless earlygame.


It's just 1 spinecrawler and 5 queens with like 2-3 transfuse can most likely handle most pressures.


That wouldn't have changed if queens didn't have ground range, seeing as how you'd be trying to surround the stalkers with the lings and still kite zealots with the queens...
Clan MvP Member | http://sc2ranks.com/kr/3273340/SicMvP
IMLyte
Profile Joined November 2010
Canada714 Posts
May 11 2012 23:34 GMT
#105
If things go completely out of hand we might get 33% of Code S zerg.

+ Show Spoiler +
I think it was Morrow who tweeted this
I'ma show you how great I am ~ Muhammed Ali
Weird
Profile Blog Joined April 2010
United States832 Posts
May 11 2012 23:34 GMT
#106
How long has this change been in effect?

How many PvZ's have you played since then?

Is it really already time to jump all over this and yell "OP"? Or is it entirely possible that you could put a little more time into figuring out something new/different?
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
May 11 2012 23:34 GMT
#107
On May 12 2012 08:31 TheKefka wrote:
Show nested quote +
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


Also, TT1 talks about pressure builds. A 4 gate without expansion against Zerg is an all-in (a horrible one that as Kefka has pointed out hasn't worked since back in the day). That's not what TT1 is talking about in my opinion.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
May 11 2012 23:34 GMT
#108
When they delay Gas for so long, why not do a DT drop in the main and kill the main?even if there is one Spore there it melts to 4+ Dt's. They are good for defense aswell.
TT1
Profile Blog Joined December 2008
Canada10035 Posts
Last Edited: 2012-05-11 23:41:58
May 11 2012 23:34 GMT
#109
On May 12 2012 08:31 TheKefka wrote:
Show nested quote +
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


the issue is not dying to it, the point of a 4gate build was to force the zerg into mining gas in order to hurt their eco a bit and force them into making gas intensive units so u could delay their lair, upgrades, a 4th hatchery etc., by doing that the protoss opens alot of opportunities for himself
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
YueY.930
Profile Joined April 2011
United States18 Posts
May 11 2012 23:36 GMT
#110
On May 12 2012 08:34 mTwTT1 wrote:
Show nested quote +
On May 12 2012 08:31 TheKefka wrote:
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


the issue is not dying to them, the point of 4gate builds was to force zerg into mining gas so u hurt their eco a bit and force them into making gas intensive units in order to delay their lair, upgrades, a 4th hatchery etc.


He isn't talking about 1 base 4 gate just so you know, he is talking about 2 base +1 weapons 4 gate.
Time to make it happen.
TT1
Profile Blog Joined December 2008
Canada10035 Posts
May 11 2012 23:37 GMT
#111
On May 12 2012 08:36 YueY.930 wrote:
Show nested quote +
On May 12 2012 08:34 mTwTT1 wrote:
On May 12 2012 08:31 TheKefka wrote:
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


the issue is not dying to them, the point of 4gate builds was to force zerg into mining gas so u hurt their eco a bit and force them into making gas intensive units in order to delay their lair, upgrades, a 4th hatchery etc.


He isn't talking about 1 base 4 gate just so you know, he is talking about 2 base +1 weapons 4 gate.


if he thought i was talking about a 1base 4gate then i regret replying to his post
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
May 11 2012 23:37 GMT
#112
Yea I got that now,the first post wasn't very clear,I was like wtf did I just read TT
Cackle™
NexCa
Profile Joined March 2011
Germany954 Posts
May 11 2012 23:38 GMT
#113
Queens are now pretty darn good (they were also before) :

5 range ground attack
9 range Air attack
got transfuse
can spread creep
can burrow if researched
larva inject (obviously)

well, for just 150 minerals, thats a lot of stuff, without gas ... "qq" xD
Best Protoss Player 4 ever - Bisu[Shield] || http://www.teamliquid.net/forum/viewmessage.php?topic_id=326242 || THIS IS WHERE WE STAND, THIS IS WHERE THEY FALL, GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING ! || SKT FIGHTIIING
Moochlol
Profile Joined August 2010
United States456 Posts
Last Edited: 2012-05-11 23:40:52
May 11 2012 23:38 GMT
#114
On May 12 2012 08:34 Mutality wrote:
If things go completely out of hand we might get 33% of Code S zerg.

+ Show Spoiler +
I think it was Morrow who tweeted this


lol that was funny as hell.
blaaaaaarghhhhh
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 11 2012 23:38 GMT
#115
On May 12 2012 08:32 Zelniq wrote:
reactions like this happen after basically every significant balance change, it's easy to feel the sudden effects right away and feel like your current styles are no longer as effective, yet also that style has to be that way, due to X. This game is pretty complex and I feel confident that protosses will eventually figure out ways to deal with this. too soon I think to say this change must be reverted.


Yeah lol way to soon to judge. But I am not surprised, like every patch other races cry or whatever then in a week it's all forgotten ^^.
When I think of something else, something will go here
YueY.930
Profile Joined April 2011
United States18 Posts
May 11 2012 23:40 GMT
#116
On May 12 2012 08:37 mTwTT1 wrote:
Show nested quote +
On May 12 2012 08:36 YueY.930 wrote:
On May 12 2012 08:34 mTwTT1 wrote:
On May 12 2012 08:31 TheKefka wrote:
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


the issue is not dying to them, the point of 4gate builds was to force zerg into mining gas so u hurt their eco a bit and force them into making gas intensive units in order to delay their lair, upgrades, a 4th hatchery etc.


He isn't talking about 1 base 4 gate just so you know, he is talking about 2 base +1 weapons 4 gate.


if he thought i was talking about a 1base 4gate then i regret replying to his post


Hahaha, love you my buddy, Payam <3 :D
Time to make it happen.
TT1
Profile Blog Joined December 2008
Canada10035 Posts
May 11 2012 23:40 GMT
#117
On May 12 2012 08:38 blade55555 wrote:
Show nested quote +
On May 12 2012 08:32 Zelniq wrote:
reactions like this happen after basically every significant balance change, it's easy to feel the sudden effects right away and feel like your current styles are no longer as effective, yet also that style has to be that way, due to X. This game is pretty complex and I feel confident that protosses will eventually figure out ways to deal with this. too soon I think to say this change must be reverted.


Yeah lol way to soon to judge. But I am not surprised, like every patch other races cry or whatever then in a week it's all forgotten ^^.


i only whine when i know what im talking about
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 11 2012 23:40 GMT
#118
On May 12 2012 08:37 mTwTT1 wrote:
Show nested quote +
On May 12 2012 08:36 YueY.930 wrote:
On May 12 2012 08:34 mTwTT1 wrote:
On May 12 2012 08:31 TheKefka wrote:
On May 12 2012 08:30 -Kira wrote:
i can't believe i'm reading this lol. Behold, mighty queens are gonna defend 4 gates now... hilarious.

It is hilarious because not a single competent zerg has died to a 4 gate since 2011.


the issue is not dying to them, the point of 4gate builds was to force zerg into mining gas so u hurt their eco a bit and force them into making gas intensive units in order to delay their lair, upgrades, a 4th hatchery etc.


He isn't talking about 1 base 4 gate just so you know, he is talking about 2 base +1 weapons 4 gate.


if he thought i was talking about a 1base 4gate then i regret replying to his post

lol ye i just assumed it was FFE=>4gate you were talking about. then i got worried when i read the other ppls comments and said to myself "tt1, really?" haha
Progamerpls no copy pasterino
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
May 11 2012 23:40 GMT
#119
definitely an effect, but not really that bad? I like the buff as a protoss, makes queen use more viable and so I get to stop playing vs idiots who mass roaches and then hit my colo/sentry/immo/blink army and cry imbalance. Perhaps that will change a bit, sad that in high leagues people still mass roaches and pray for wins.

So imho, this is only good.
FoTG fighting!
mrtomjones
Profile Joined April 2011
Canada4020 Posts
May 11 2012 23:41 GMT
#120
On May 12 2012 08:03 MorroW wrote:
zvp doesnt change nowhere nearly as much as in zvt

in zvt it might actually be an issue. i feel like i can go for my standard 4queen build except skimp on the sim city part more aswell as spinecrawler. i also feel like i can take 3rd base without getting roaches or alot of lings to chase the hellions away. this goes for creep spreading as well.
its not game breaking probably but zvt is like a huge load off where i dont have to worry about hellions abusing me too much anymore.
terrans will soon find other ways to adapt im sure (i as a terran myself already got some ideas cooking and i dont look at this like a huge issue in my tvz play)


zvp i had an idea maybe more queens are good now for creep spreading transfuses if need be and just general defense purposes against 8 minute timings. maybe this means zerg can delay their roach warren further.
if this is true all it does is just allow for slightly more drones (not alot actually) and ofcourse pretty damn good creep spread once hes pressure is over or if he didnt pressure ofc

im not gonna talk about zvp balance but as far as some extra queens early on in zvp goes i think its a solid idea and needs experimenting.
if it turns out its good (not guaranteed by any means) i dont think it will be game breaking.
zvp was at that point where creep spreading was something we couldnt afford early on causing lackluster creep spread into the midgame which was just kind of sad. i think the change is good for that reason

to jump already and say queens totally shut down 8minute pressure stuff is kind of silly seeing how both roaches and spines are still more cost efficient defense when it comes to actually defending

another thing thats worth mentioning about zvp is 1gate expands with stalker/zealot pressure from 1gateway will not be nearly as effective now. zerg probably dont even need a spine anymore to deal with stalker kiting (seeing how stalkers cant kite queens now). but again thats not a huge deal

Do you think that those few extra edges that it could give might make that big roach timing that most zergs are doing lately even harder to hold off or do you feel as if the effects on that would be so minimal it would make no difference?
Prev 1 4 5 6 7 8 23 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #76
CranKy Ducklings21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft485
CosmosSc2 42
JuggernautJason41
Ketroc 38
StarCraft: Brood War
Artosis 768
910 30
League of Legends
JimRising 500
Counter-Strike
taco 462
Super Smash Bros
hungrybox1516
Mew2King104
Other Games
summit1g7979
Liquid`RaSZi1267
shahzam712
C9.Mang0490
monkeys_forever416
Maynarde100
Organizations
Other Games
gamesdonequick1215
BasetradeTV396
Dota 2
PGL Dota 2 - Main Stream50
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• davetesta36
• RyuSc2 30
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
9h 9m
Afreeca Starleague
9h 9m
Snow vs Flash
WardiTV Invitational
10h 9m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
23h 9m
GSL
1d 8h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.