I was so used to something like that doing game changing damage, but the queens absolutely destroyed them.
A legit discussion on the new queen buff - Page 7
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xrapture
United States1644 Posts
I was so used to something like that doing game changing damage, but the queens absolutely destroyed them. | ||
NexCa
Germany954 Posts
On May 12 2012 08:40 NeMeSiS3 wrote: definitely an effect, but not really that bad? I like the buff as a protoss, makes queen use more viable and so I get to stop playing vs idiots who mass roaches and then hit my colo/sentry/immo/blink army and cry imbalance. Perhaps that will change a bit, sad that in high leagues people still mass roaches and pray for wins. So imho, this is only good. I'd like to see you playing against Stephano, if you really think like this... | ||
Moochlol
United States456 Posts
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Integra
Sweden5626 Posts
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JOJOsc2news
3000 Posts
On May 12 2012 08:38 blade55555 wrote: Yeah lol way to soon to judge. But I am not surprised, like every patch other races cry or whatever then in a week it's all forgotten ^^. I do agree that the discussion about a change itself decreases with time (obviously) but that doesn't mean discussion now is not valuable or the change will be forgotten. This here is pinpointing a certain concern with the change and how to deal with it. Nothing wrong with that and nothing "lol"-worthy in my opinion. | ||
MorroW
Sweden3522 Posts
On May 12 2012 08:41 mrtomjones wrote: Do you think that those few extra edges that it could give might make that big roach timing that most zergs are doing lately even harder to hold off or do you feel as if the effects on that would be so minimal it would make no difference? i feel they would be weaker seeing how if you make roaches to defend these kind of timings you actually get the roaches and keep them for later where as queens provide nothing to boost your army later on either going the extra queens style for defenses will make most sense to transition into something defensive macro oriented where the creep boost actually means alot for you | ||
Integra
Sweden5626 Posts
On May 12 2012 08:50 MorroW wrote: i feel they would be weaker seeing how if you make roaches to defend these kind of timings you actually get the roaches and keep them for later where as queens provide nothing to boost your army later on either going the extra queens style for defenses will make most sense to transition into something defensive macro oriented where the creep boost actually means alot for you @MorroW, you are actually one of the few that plays cross race during professional events, whats your take on the whole situation regarding Terran vs Zerg? Edit: shit you just did in the post I quoted T.T ignore my post please. | ||
TT1
Canada9987 Posts
On May 12 2012 08:50 MorroW wrote: i feel they would be weaker seeing how if you make roaches to defend these kind of timings you actually get the roaches and keep them for later where as queens provide nothing to boost your army later on either going the extra queens style for defenses will make most sense to transition into something defensive macro oriented where the creep boost actually means alot for you it would be much stronger because your 4th hatch would be up quicker so you could drone up ALOT faster than normal, once the pressure is held off u saturate all ur bases and make extra gas's(5 or 6 gases instead of the normal 4 which was the standard thing to do for a 200/200 roach allin) to make up for not mining any gas in the early game, i didnt test it but i would assume that you would also be able to take a 4th if you were to play this style + do a 200 200 mass roach push because of the huge econ boost that u gain from the early game, makes the roach push much less allinish and theoretically it should be as fast as stephanos normal 200 200 roach push | ||
Gackt_
335 Posts
Zergs have been figuring out stuff on their own for a LOOOOOOONG time now about dealing with silly stuff the P and T can do. It's your turn now..lol so stop this nonsense. Did the Zergs complain this much when the Immortal got a range buff? Hell no. Not even close to this T and P whinefest. | ||
Moochlol
United States456 Posts
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MooLen
Germany501 Posts
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pPingu
Switzerland2892 Posts
On May 12 2012 08:56 Gackt_ wrote: Did the Zergs complain this much when the Immortal got a range buff? Oh god yes, it was terrible, like every patch makes 66% of the community whine horribly, even for the silliest things The thing I hate the most with that change is that they didn't take time to test it, they were like "hey, what if queens had 5 range?... oh looks good, gogo change it on bnet before anyone can react!" | ||
IshinShishi
Japan6156 Posts
On May 12 2012 08:56 Gackt_ wrote: What can I say? Go figure out how to deal with it protoss and terran players. You guys can just suck it up imo. Zergs have been figuring out stuff on their own for a LOOOOOOONG time now about dealing with silly stuff the P and T can do. It's your turn now..lol so stop this nonsense. Did the Zergs complain this much when the Immortal got a range buff? Hell no. Not even close to this T and P whinefest. This figuring out BS should've made me ignore your post altogether, so useless, but ..immortal range buff happened to protoss to deal with 1-1-1 better, of course zergs didn't complain much. | ||
TBone-
United States2309 Posts
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Cereb
Denmark3388 Posts
2) Minirals are quite limited when do a 3 hatch opening. If you've noticed, alot of zerg usually get their third queen when the third is done instead of getting it while the third is building. This is because you can barely support all the larva -> drone AND hatchery production. Getting more queens early is ironically going to cut into your drone production and when that is the case you might as well get roaches cause they are alot better fighting units. 3) Does TT1 ever not complain about balance? It's litterally been ½-1½ day and the fact that you called the replicator like everyone and their dog doesn't really change that. The game is as balanced as it gets and when something gets out of line it will get change at some point, like always. If this is too good it's gonna be changed back - but it's not gonna be changed based on your "Yo I have played 10 games vs zergs and I called the replicator being removed so plz do as I say" comments. If you even had the decency to wait like a week or heck even a month I might just have listened but meh...I'm so tired of your complaints. I miss the days when it was ettique among pro players not to open their month about balance (Basically in any other RTS game I have played) cause they know better and have a better mindset. I dunno why SC2 has this crybaby mentality - both among pros AND the community. I guess it's cause Blizzard has made the mistake of listening to people and now everyone feel it's their right to explain why they are losing on the ladder | ||
Moochlol
United States456 Posts
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Hiea
Denmark1538 Posts
And does the range make a big difference if you have 4-5 there?, Since I feel like they would be hard to micro more than they are already capable of without taking much damage, and if they just tank the damage, the range upgrade is invalid. But as for your 4gate pressure, lets say, zerg opens mass queen, and you go for a really fast 3rd nexus, he can't apply pressure because he doesn't have any gas. Mass queens are defensive, if someone makes a lot of defense, you don't attack into it, same reason why after X protoss all in that destroyed the 3rd of zerg, I've seen a lot of protoss just run into 7 spines at the zergs natural, basicly resetting the game. In short, you shouldn't attack someone whos going for heavy defenses, it might be hard to scout though. | ||
MorroW
Sweden3522 Posts
On May 12 2012 08:55 mTwTT1 wrote: it would be much stronger because your 4th hatch would be up quicker so you could drone up ALOT faster than normal, once the pressure is held off u saturate all ur bases and make extra gas's(5 or 6 gases instead of the normal 4 which was the standard thing to do for a 200/200 roach allin) to make up for not mining any gas in the early game, i didnt test it but i would assume that you would also be able to take a 4th if you were to play this style + do a 200 200 mass roach push because of the huge econ boost that u gain from the early game, makes the roach push much less allinish and theoretically it should be as fast as stephanos normal 200 200 roach push you make it sound like queens suddenly rape zealots with +1 i didnt actually see this much in practice yet. are they actually that much better? have to sleep soon but cant to wait to try out all this stuff tomorrow. the queens are not only directly better but also can be microed much better seeing how they have more hp than roaches and same dps (except once u get through the shields where queens dps decrease alot) along with transfuses and the longer range maybe its pretty sick i tried some spine evo sim citying and queen defenses today but toss didnt commit so didnt get to see how it played out but id imagine its pretty cool stuff queens are always cool way to defend with because they arent useless once the pressure is over | ||
5unrise
New Zealand646 Posts
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jacksonlee
175 Posts
On topic, if we see GSL zergs use mass queens in PvZ. Like more than 4 of them early game. Then we can start this discussion about imbalance TT1's one day of ladder difficulty is not sufficient evidence. | ||
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